The death of [38 Necrolyte] Boggo (Githzerai)

in Tharnadian Bank

from the perspective of [56 Thief] Spyte - The Horde (Goblin)

<worn as a badge>    a necromantic death shroud
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming) [85%]
<worn in ear>        a flaming earring [80%]
<worn in ear>        a brightly flaming earring of damage [66%]
<worn on face>       a mask of dragonscale [superior] with a strange dark bloodstone (magic) [81%]
<worn around neck>   an amulet of chaos [poor]
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing) [59%]
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a nearly imperceptible death shroud (magic) (glowing) [84%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing) [85%]
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a huge mining sack
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing)
<worn around wrist>  a bracer of might [poor] (magic)
<worn around wrist>  a steel wire (magic) (glowing)
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     a finely crafted brass ring (magic)
<primary weapon>     a darksteel rapier [superior] with a strange black stone (magic) (glowing) [77%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (magic) (humming)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots of speed of endurance (magic)

Obvious exits: -N -S#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 868h/868H 318v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 318v/320V Pos: standing >
Ok.

< 868h/868H 320v/320V Pos: standing >
The gate is open.
You extend your sights southward.
Inside the Northern Gates
Obvious exits: -N -S
A woman is standing here, shopping about the town.

< 868h/868H 320v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N -S
A woman is standing here, shopping about the town.

< 868h/868H 319v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the walls.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A militia guard who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A stray dog who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A militia guard who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A stray dog who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A street sweeper who is close by to your east.
A stray dog who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A stray dog who is a brief walk away to your east.
A stray cat who is close by to your south.
A peasant farmer who is not far off to your south.
A stray dog who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A street sweeper who is not far off to your west.
A militia guard who is not far off to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A street sweeper who is close by to your east.
A stray dog who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A stray dog who is a brief walk away to your east.
A stray cat who is close by to your south.
A peasant farmer who is not far off to your south.
A stray dog who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A street sweeper who is not far off to your west.
A militia guard who is not far off to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A stray tomcat is darting after rodents, here.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A large wandering dog is here, growling at you.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
Kieta who is close by to your east.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A tough mercenary who is rather far off to your west.
The doctor who is in the distance to your west.

< 868h/868H 318v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 868h/868H 319v/320V Pos: standing >
Ok.

< 868h/868H 319v/320V Pos: standing >
The town crier smells the fresh air.

< 868h/868H 319v/320V Pos: standing >
A tharnadian thief-hunter starts casting a spell.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
The mount who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 868h/868H 318v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 868h/868H 319v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 319v/320V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'epabrawa'

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A peasant farmer who is close by to your east.
A stray dog who is close by to your east.
Kieta who is not far off to your east.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A tough mercenary who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A peasant farmer who is close by to your east.
A stray dog who is close by to your east.
Kieta who is not far off to your east.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A tough mercenary who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
A large wandering dog is here, growling at you.

< 868h/868H 318v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A tough mercenary who is rather far off to your west.
The doctor who is in the distance to your west.

< 868h/868H 320v/320V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A tough mercenary who is rather far off to your west.
The doctor who is in the distance to your west.

< 868h/868H 320v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A small pile of coins lies here.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A peasant farmer who is close by to your north.
A stray dog who is close by to your north.
A street sweeper who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
A human merchant who is not far off to your east.
A human merchant who is a brief walk away to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A peasant farmer who is close by to your north.
A stray dog who is close by to your north.
A street sweeper who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
A human merchant who is not far off to your east.
A human merchant who is a brief walk away to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W

< 868h/868H 318v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 868h/868H 317v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.

< 868h/868H 317v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 868h/868H 317v/320V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A human merchant who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A human merchant who is close by to your west.
A human merchant who is not far off to your west.

< 868h/868H 318v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 868h/868H 319v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A human merchant who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A human merchant who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A human merchant who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 868h/868H 319v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 868h/868H 318v/320V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 868h/868H 318v/320V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is close by to your south.
A human merchant who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A commoner who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 320v/320V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is close by to your south.
A human merchant who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A commoner who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 868h/868H 320v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N# -S -W

< 868h/868H 319v/320V Pos: standing >
Ok.

< 868h/868H 319v/320V Pos: standing >
Autosaving...
You quickly scan the area.
A Githzerai who is close by to your north.
Sarn, the banker who is close by to your north.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A human merchant who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A commoner who is rather far off to your south.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.

< 868h/868H 319v/320V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
Sarn, the banker who is close by to your north.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.
A human merchant who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.

< 868h/868H 319v/320V Pos: standing >

< 868h/868H 320v/320V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) stands, floating here. (Non-Fraggable)(Red Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 868h/868H 319v/320V Pos: standing >
[Damage: 72 ] A Githzerai makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.

< 868h/868H 319v/320V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 With superb grace and ease, you intercept a Githzerai's attack with darksteel rapier [superior] with a strange black stone and counter-attack!
[Damage: 13 ] Your impressive slash strikes a Githzerai.
A darksteel rapier [superior] with a strange black stone slices through the air with incredible ease!
[Damage: 12 ] Your impressive slash strikes a Githzerai.
[Damage: 14 ] Your impressive slash strikes a Githzerai.
You dodge a Githzerai's vicious attack.

< 868h/868H 319v/320V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 You have no idea how to even begin.

< 868h/868H 319v/320V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 868h/868H 319v/320V Pos: standing >
Ok.
Sarn, the banker suddenly attacks YOU!
Sarn, the banker's decent punch wounds you.

< 852h/868H 319v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 You have no idea how to even begin.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 You must wait for the shadows to coalesce before attempting to shadow step once again.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 You have no idea how to even begin.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: sarn sta EP: excellent >
 You switch opponents!

< 852h/868H 320v/320V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your impressive slash strikes a Githzerai.
A Githzerai dodges your futile attack.
[Damage: 15 ] Your pierce strikes a Githzerai hard.
[Damage: 16 ] Your impressive pierce strikes a Githzerai hard.
A Githzerai dodges your futile attack.
[Damage: 14 ] Your impressive slash strikes a Githzerai hard.

< 852h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Sarn, the banker suddenly appears a bit confused!
You watch in glee as Sarn, the banker looks dazzled.
Sarn, the banker's fine punch strikes you.
You parry Sarn, the banker's lunge at you.
You parry Sarn, the banker's lunge at you.
You parry Sarn, the banker's lunge at you.

< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
[Damage: 15 ] Your impressive slash strikes a Githzerai very hard.
[Damage: 15 ] Your impressive slash strikes a Githzerai very hard.
[Damage: 14 ] Your impressive slash seriously wounds a Githzerai.

< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 You have no idea how to even begin.

< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 You think you noticed an opening in your victim defenses...

< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 
< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 You do an amazing maneuver, tripping a Githzerai.

< 820h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai ass EP: pretty hurt >
 You dodge Sarn, the banker's vicious attack.
Sarn, the banker's decent punch wounds you.
You parry Sarn, the banker's lunge at you.
You dodge Sarn, the banker's vicious attack.

< 807h/868H 320v/320V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Githzerai ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive slash seriously wounds a Githzerai.
[Damage: 17 ] Your pierce enshrouds a Githzerai in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 38 ] Your powerful slash hits a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.