<floating about head>a mirrored ioun stone[183h 30m 19s]
<worn as a badge> a frost dragon's eye of agility (glowing)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming) [77%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an emerald disc fashioned from bone (magic) [79%]
<worn in ear> a delicate nipple ring [superior] (magic) (glowing)
<worn on face> the wailing face of a pygmie banshee (magic)[183h 30m 19s]
<worn around neck> the necklace of resilience [poor] (magic)
<worn around neck> an amulet of creation of power (magic) (humming)
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [87%]
<attached to belt> an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a potion of bubbling goo (magic) (glowing) [67%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[214h 34m 38s]
<worn around wrist> a bracelet of wizardry (magic) (glowing)
<worn around wrist> a gilded Songbird charm (magic) (glowing)[183h 30m 21s]
<worn on hands> the cubes of protection [poor] (humming)
<worn on finger> the signet of Hammerhelm [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> a rune-covered svalich wood quarterstaff (magic)
<worn on legs> a transparent sheen of slime with a strange dark bloodstone [79%]
<worn on feet> the boots of speed of regeneration (magic)
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A member of the captain's personal guard stands here.
< 887h/887H 244v/246V Pos: standing >
You quickly scan the area.
You see nothing.
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
An elite member of the captain's guard who is close by to your east.
Learett who is a brief walk away above you.
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
An elite member of the captain's guard who is close by to your east.
Learett who is a brief walk away above you.
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
An elite member of the captain's guard who is close by to your east.
Learett who is a brief walk away above you.
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 244v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 243v/246V Pos: standing >
You quickly scan the area.
Learett who is close by above you.
< 887h/887H 246v/246V Pos: standing >
You quickly scan the area.
Learett who is close by above you.
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your east.
A retired soldier who is rather far off to your east.
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your east.
A retired soldier who is rather far off to your east.
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 244v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 243v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 243v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A member of the captain's personal guard stands here.
< 887h/887H 244v/246V Pos: standing >
You quickly scan the area.
You see nothing.
< 887h/887H 245v/246V Pos: standing >
You quickly scan the area.
You see nothing.
< 887h/887H 246v/246V Pos: standing >
Oof! an elite member of the captain's guard bumps into you.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard bumps into a half-orc rogue.
You drop to your belly.
< 887h/887H 246v/246V Pos: on your ass >
An elite member of the captain's guard bumps into a half-orc rogue.
This half-orc is wearing the livery of the Sarmiz'Duul Regulars, the cities
soldier compliment. Unlike his contemporaries, this soldiers only charge
is the protection of his captain. He hopes that one day, he will earn enough
favor to be elected as successor to the current captain.
An elite member of the captain's guard appears to be Half Orc and has quite a few wounds.
He's medium in size.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed an elite member of the captain's guard.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
Ooof! an elite member of the captain's guard just WALKED over you!
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed an elite member of the captain's guard.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
An elite member of the captain's guard bumps into a half-orc rogue.
< 887h/887H 246v/246V Pos: on your ass >
An elite member of the captain's guard bumps into a half-orc rogue.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A member of the captain's personal guard stands here.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
Ummph! You slither passed an elite member of the captain's guard.
You can't leave that way.
< 887h/887H 246v/246V Pos: on your ass >
A Shade slithers in from the east.
A Goblin enters from the east.
< 887h/887H 246v/246V Pos: on your ass >
A Shade slithers passed a half-orc rogue.
< 887h/887H 246v/246V Pos: on your ass >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 239v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 239v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 239v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 239v/246V Pos: on your ass >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 232v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 232v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 233v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 235v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 237v/246V Pos: on your ass >
Alas, you cannot go that way. . . .
< 887h/887H 239v/246V Pos: on your ass >
You clamber to your feet.
< 887h/887H 241v/246V Pos: standing >
Alas, you cannot go that way. . . .
< 887h/887H 243v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 243v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A Goblin (small) is lying in mid-air here. (Non-Fraggable)(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Shade (small) is lying in mid-air here. (Non-Fraggable)(Red Aura)
A member of the captain's personal guard stands here.
< 887h/887H 244v/246V Pos: standing >
A Goblin slithers passed a half-orc rogue.
< 887h/887H 246v/246V Pos: standing >
A Shade slithers passed an elite member of the captain's guard.
You feel too uncomfortable casting at someone that far away in such tight quarters.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard suddenly attacks a Goblin!
An elite member of the captain's guard's punch strikes a Goblin hard.
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
< 887h/887H 246v/246V Pos: standing >
Damn! a Shade just slithered passed you!
< 887h/887H 246v/246V Pos: standing >
A Goblin clambers to his feet.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) stands in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
A Shade (small) is lying in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard dodges a Goblin's attack.
< 887h/887H 246v/246V Pos: standing >
A Shade slithers west.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard's punch strikes a Goblin.
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
A Goblin dodges an elite member of the captain's guard's attack.
< 887h/887H 246v/246V Pos: standing >
A Shade enters from the west.
Oof! It seems that a Shade is in your way.
You can't leave that way.
< 887h/887H 246v/246V Pos: standing >
Oof! It seems that a Shade is in your way.
You can't leave that way.
< 887h/887H 246v/246V Pos: standing >
A Goblin misses an elite member of the captain's guard.
Oof! It seems that a Shade is in your way.
You can't leave that way.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard's impressive punch strikes a Goblin very hard.
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
An elite member of the captain's guard's fine punch strikes a Goblin.
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
< 887h/887H 246v/246V Pos: standing >
A Goblin misses an elite member of the captain's guard.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) stands in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
A Shade (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 246v/246V Pos: standing >
A Shade leaves west.
You feel too uncomfortable casting at someone that far away in such tight quarters.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard's fine punch strikes a Goblin hard.
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
An elite member of the captain's guard ignites into black flames as he hits a Goblin!
A Goblin is knocked to the ground by an elite member of the captain's guard's mighty bash!
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) sits in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
A Shade (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 245v/246V Pos: standing >
You start chanting...
You snap into visibility.
< 887h/887H 245v/246V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 157 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shade.
The intense flames cause a Shade's skin to smolder and burn!
You snap into visibility.
[Damage: 81 ] BOOOOOOOOOM!
a Shade explodes in flames as a GIGANTIC fireball engulfs him.
Ice crystals form around a Shade as intense cold causes his body to freeze.
You snap into visibility.
[Damage: 53 ] BOOOOOOOOOM!
a Shade explodes in flames as a GIGANTIC fireball engulfs him.
< 887h/887H 246v/246V Pos: standing >
A Shade attempts to flee.
A Shade leaves up.
< 887h/887H 246v/246V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) sits in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
< 887h/887H 246v/246V Pos: standing >
It's too cramped in there to cast accurately.
< 887h/887H 246v/246V Pos: standing >
Looks like an exit.
You extend your sights upward.
Underground tunnel
Obvious exits: -U -D
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
An aging but brawny half-orc stands here enjoying life.
< 887h/887H 244v/246V Pos: standing >
You sit down and relax.
< 887h/887H 246v/246V Pos: sitting >
You have memorized the following spells:
(11th circle) 3 - solbeeps missile barrage
1 - chaos shield
(10th circle) 5 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - chaos volley
( 8th circle) 2 - immolate
3 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 3 - teleport
3 - fireball
1 - fireshield
( 5th circle) 8 - dimension door
( 4th circle) 1 - farsee
1 - wizard eye
7 - dispel magic
( 3rd circle) 8 - concealment
2 - agility
( 2nd circle) 9 - sleep
2 - strength
( 1st circle) 7 - minor creation
3 - magic missile
2 - detect magic
And you are currently memorizing the following spells:
0 seconds: ( 8th) shadow shield
1 seconds: (12th) chaotic ripple
You can memorize no more spells.
You continue your study.
< 887h/887H 246v/246V Pos: sitting >
You have finished memorizing shadow shield.
< 887h/887H 246v/246V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.
< 887h/887H 246v/246V Pos: sitting >
You clamber to your feet.
< 887h/887H 246v/246V Pos: standing >
Pardon?
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 244v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) stands in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
< 887h/887H 243v/246V Pos: standing >
Looks like an exit.
You extend your sights eastward.
An Underground Hideout
Obvious exits: -E -S -W
< 887h/887H 246v/246V Pos: standing >
A Goblin attempts to flee.
A Goblin bumps into a half-orc rogue.
A Goblin tries to flee, but can't make it out of here!
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
< 887h/887H 245v/246V Pos: standing >
Saving Dzy.
< 887h/887H 245v/246V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) stands in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
< 887h/887H 246v/246V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A Goblin (small) stands in mid-air here, fighting an elite member of the captain's guard. (Non-Fraggable)(Red Aura)
An elite member of the captain's guard stands here, fighting a Goblin.
< 887h/887H 246v/246V Pos: standing >
Alas, you cannot go that way. . . .
< 887h/887H 246v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
A Shade (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 245v/246V Pos: standing >
A Shade leaves down.
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
An aging but brawny half-orc stands here enjoying life.
< 887h/887H 244v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.
< 887h/887H 243v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
An aging but brawny half-orc stands here enjoying life.
< 887h/887H 245v/246V Pos: standing >
Ok.
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
< 887h/887H 244v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
A Shade (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 245v/246V Pos: standing >
< 887h/887H 245v/246V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to an Underground Hideout
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a Goblin is lying here.
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A member of the captain's personal guard stands here.
< 887h/887H 245v/246V Pos: standing >
A Shade leaves east.
You failed.
< 887h/887H 245v/246V Pos: standing >
Underground tunnel
Obvious exits: -E -U
< 887h/887H 245v/246V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a Goblin is lying here.
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
A member of the captain's personal guard stands here.
A Shade (small) stands in mid-air here. (Non-Fraggable)(Red Aura)
< 887h/887H 244v/246V Pos: standing >
You start chanting...
You snap into visibility.
< 887h/887H 244v/246V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 167 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shade.
Darkness flows from the rift encasing a Shade in an impenetrable shell.
A Shade seems to be blinded!
Clutching his head a Shade tries to escape the
maddening images circling him.
A Shade is stunned!
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard bumps into a Shade.
< 887h/887H 246v/246V Pos: standing >
You start chanting...
You snap into visibility.
< 887h/887H 246v/246V Pos: standing >
A Shade says 'vitiop'
< 887h/887H 246v/246V Pos: standing >
A Shade attempts to flee.
A Shade bumps into an elite member of the captain's guard.
A Shade tries to flee, but can't make it out of here!
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard bumps into a Shade.
You complete your spell...
The intense flames cause a Shade's skin to smolder and burn!
You snap into visibility.
[Damage: 234 ] You throw a fireball at a Shade and have the satisfaction of seeing him enveloped in flames.
< 887h/887H 246v/246V Pos: standing >
Saving Dzy.
< 887h/887H 246v/246V Pos: standing >
An elite member of the captain's guard bumps into a Shade.
You start chanting...
You snap into visibility.
< 887h/887H 246v/246V Pos: standing >
A Shade attempts to flee.
Oof! a Shade bumps into you.
A Shade tries to flee, but can't make it out of here!
< 887h/887H 246v/246V Pos: standing >
Autosaving...
< 887h/887H 246v/246V Pos: standing >
You snap into visibility.
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
You snap into visibility.
[Damage: 77 ] A Shade screams out in pain!
[Damage: 95 ] You throw a fireball at an elite member of the captain's guard and have the satisfaction of seeing him enveloped in flames.
The intense flames cause a Shade's skin to smolder and burn!
You snap into visibility.
[Damage: 40 ] You throw a fireball at a Shade and have the satisfaction of seeing him enveloped in flames.
A Shade's holy earring melted from the intense heat!
A Shade is dead! R.I.P.
You receive your share of experience.