The death of [38 Holyman] Vogor (Shade)

in Entrance to an Underground Hideout

from the perspective of [38 Holyman] Vogor (Shade)

<worn on head>       a well-used flesh helm
<worn in ear>        a dented stone earring
<worn on face>       a humming granite mask
<worn around neck>   a masterly-crafted granite medallion
<worn around neck>   an iron locket (glowing)
<worn on body>       a suit of dwarven scale mail armor
<worn about body>    a reptile skin cloak
<worn about waist>   a skin-wrapped bronze belt
<held as shield>     a bloody clay heater shield from The Chasm of the Misty Vale
<worn on hands>      some static glassteel claws from City of Torrhan
<worn on finger>     a ring of halfling flesh
<worn on finger>     a crystal ring set with a jade (glowing)
<worn on feet>       some well-used marble boots


<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U# -D
Sisdoc enters from below.

< 509h/509H 108v/129V Pos: standing >
The trapdoor seems to be closed.

< 509h/509H 108v/129V Pos: standing >
Ok.

< 509h/509H 109v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -W -D
You sense a lifeform nearby.
Sisdoc enters from below.

< 509h/509H 107v/129V Pos: standing >

< 509h/509H 108v/129V Pos: standing >
Ok.

< 509h/509H 109v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
Sisdoc enters from the east.

< 509h/509H 108v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W
Sisdoc enters from the east.

< 509h/509H 107v/129V Pos: standing >

< 509h/509H 108v/129V Pos: standing >
You drop to your belly.

< 509h/509H 108v/129V Pos: on your ass >

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.
A half-orc rogue stands here.
A member of the captain's personal guard stands here.
Sisdoc enters from the east.

< 509h/509H 102v/129V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 509h/509H 102v/129V Pos: on your ass >
Sisdoc drops flat to the ground.

< 509h/509H 106v/129V Pos: on your ass >
Sisdoc slithers passed a half-orc rogue.

< 509h/509H 106v/129V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 509h/509H 107v/129V Pos: on your ass >
Sisdoc slithers passed a half-orc rogue.

< 509h/509H 111v/129V Pos: on your ass >
Ummph! You slither passed an elite member of the captain's guard.
You can't leave that way.

< 509h/509H 111v/129V Pos: on your ass >
An elite member of the captain's guard suddenly attacks Sisdoc!
An elite member of the captain's guard's punch strikes Sisdoc hard.
An elite member of the captain's guard ignites into black flames as he hits Sisdoc!

< 509h/509H 113v/129V Pos: on your ass >
Ummph! You slither passed someone.
You can't leave that way.

< 509h/509H 116v/129V Pos: on your ass >
Sisdoc clambers to his feet.

< 509h/509H 117v/129V Pos: on your ass >
An elite member of the captain's guard dodges Sisdoc's attack.

		Score information for Vogor

Level: 38   Race: Shade   Class: Cleric / Holyman Sex: Male
Hit points: 509(509)  Moves: 120(129)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Lying down.
Frags:   +0.00   Deaths:   2
Detecting:      Life Heat
Enchantments:   Ultravision Farsee Fly
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points:  379 

Active Spells:
--------------
ravenflight (30 minutes)
vitality (8 minutes)


< 509h/509H 120v/129V Pos: on your ass >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U

< 509h/509H 114v/129V Pos: on your ass >
Alas, you cannot go that way. . . .

< 509h/509H 114v/129V Pos: on your ass >
You clamber to your feet.

< 509h/509H 115v/129V Pos: standing >

< 509h/509H 115v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.
A half-orc rogue stands here.
Sisdoc (Goblin)(small) stands in mid-air here, fighting an elite member of the captain's guard.
An elite member of the captain's guard stands here, fighting Sisdoc.
Oof!  someone bumps into you.

< 509h/509H 115v/129V Pos: standing >

< 509h/509H 115v/129V Pos: standing >
Oof!  someone bumps into you.

< 509h/509H 117v/129V Pos: standing >
Sisdoc misses an elite member of the captain's guard.
You feel too uncomfortable casting at someone that far away in such tight quarters.
Oof!  someone bumps into you.

< 509h/509H 118v/129V Pos: standing >
An elite member of the captain's guard's impressive punch strikes Sisdoc very hard.
An elite member of the captain's guard ignites into black flames as he hits Sisdoc!
An elite member of the captain's guard's fine punch strikes Sisdoc.
An elite member of the captain's guard ignites into black flames as he hits Sisdoc!

< 509h/509H 121v/129V Pos: standing >
Sisdoc misses an elite member of the captain's guard.

< 509h/509H 123v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U

< 509h/509H 125v/129V Pos: standing >

< 509h/509H 125v/129V Pos: standing >

< 509h/509H 126v/129V Pos: standing >

		Score information for Vogor

Level: 38   Race: Shade   Class: Cleric / Holyman Sex: Male
Hit points: 509(509)  Moves: 127(129)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +0.00   Deaths:   2
Detecting:      Life Heat
Enchantments:   Ultravision Farsee Fly
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points:  379 

Active Spells:
--------------
ravenflight (30 minutes)
vitality (8 minutes)


< 509h/509H 127v/129V Pos: standing >
A Shade snaps into visibility.

< 509h/509H 129v/129V Pos: standing >
A Shade snaps into visibility.
A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH!  That really did HURT!
The flames cause your skin to smoke!
A Shade snaps into visibility.
-=[BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.]=-
OUCH!  That really did HURT!
Ice crystals form around you as intense cold causes your body to freeze.
A Shade snaps into visibility.
-=[BOOOOOOOOOM!
You explode in flames as a GIGANTIC fireball engulfs you.]=-
OUCH!  That really did HURT!

< 218h/509H 129v/129V Pos: standing >
You attempt to flee...

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
You flee upward!

< 218h/509H 99v/129V Pos: standing >

< 218h/509H 99v/129V Pos: standing >

< 218h/509H 99v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
An aging but brawny half-orc stands here enjoying life.

< 218h/509H 99v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.

< 218h/509H 98v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 218h/509H 99v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 218h/509H 99v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 218h/509H 98v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 218h/509H 98v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 218h/509H 97v/129V Pos: standing >

< 219h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 96v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 95v/129V Pos: standing >

< 219h/509H 96v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 95v/129V Pos: standing >

< 219h/509H 95v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 95v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 94v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 219h/509H 94v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W

< 219h/509H 93v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 219h/509H 93v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 219h/509H 93v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 219h/509H 93v/129V Pos: standing >

< 219h/509H 93v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 220h/509H 93v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 220h/509H 92v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 220h/509H 92v/129V Pos: standing >

< 220h/509H 92v/129V Pos: standing >

< 220h/509H 93v/129V Pos: standing >
You start chanting...

< 220h/509H 94v/129V Pos: standing >
It's nice and warm out.

< 220h/509H 95v/129V Pos: standing >
Casting: full heal 

< 221h/509H 98v/129V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 503h/509H 98v/129V Pos: standing >

< 503h/509H 99v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rjinal, the alchemist wanders here.

< 503h/509H 98v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 503h/509H 98v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 503h/509H 97v/129V Pos: standing >

		Score information for Vogor

Level: 38   Race: Shade   Class: Cleric / Holyman Sex: Male
Hit points: 503(509)  Moves: 97(129)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +0.00   Deaths:   2
Detecting:      Life Heat
Enchantments:   Ultravision Farsee Fly Aware
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points:  379 

Active Spells:
--------------
ravenflight (30 minutes)
vitality (8 minutes)


< 503h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 503h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 503h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 503h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 503h/509H 98v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 503h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 503h/509H 97v/129V Pos: standing >

< 503h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.

< 503h/509H 96v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 97v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
An aging but brawny half-orc stands here enjoying life.

< 504h/509H 97v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D

< 504h/509H 96v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U

< 504h/509H 95v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 96v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 504h/509H 96v/129V Pos: standing >
Sisdoc stops following you.
Your group has been disbanded.
<group>
</group>

< 505h/509H 102v/129V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a Goblin is lying here.
A half-orc rogue stands here.
A half-orc rogue stands here.
A member of the captain's personal guard stands here.

< 505h/509H 102v/129V Pos: standing >
You get a rugged adventurers satchel from the corpse of Sisdoc.
You get the codex of dark wisdom from the corpse of Sisdoc.
You get a spirit totem of Sisdoc from the corpse of Sisdoc.
You get a belt of sewn ratskins from the corpse of Sisdoc.
You get a reptile skin cloak from the corpse of Sisdoc.
You get a pair of brown leather gloves from the corpse of Sisdoc.
You get a pair of fur boots from the corpse of Sisdoc.
You get a smelly fur hat from the corpse of Sisdoc.
You get a suit of smelly animal furs from the corpse of Sisdoc.
You get a suit of giant platemail [superior] from the corpse of Sisdoc.
You can't carry any more.

< 505h/509H 102v/129V Pos: standing >
A Shade snaps into visibility.

< 505h/509H 104v/129V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
A Shade snaps into visibility.
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH!  That really did HURT!
Darkness flows from the rift encasing you in an impenetrable shell!
You have been blinded!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!

< 339h/509H 105v/129V Pos: standing >
Oof!  someone bumps into you.
You do not see or have the corpse.

< 339h/509H 105v/129V Pos: standing >
The world stops spinning.
Into what?

< 339h/509H 105v/129V Pos: standing >
Into what?

< 339h/509H 105v/129V Pos: standing >
You say 'vision'

< 339h/509H 105v/129V Pos: standing >
You attempt to flee...
Oof!  It seems that someone is in your way.
You can't leave that way.
You couldn't escape!

< 339h/509H 105v/129V Pos: standing >
Oof!  someone bumps into you.
Someone completes his spell...
Someone utters the word 'yufzbarr'
The flames cause your skin to smoke!
-=[You are enveloped in flames from a fireball sent by someone.  OUCH!]=-
YIKES!  Another hit like that, and you've had it!!

< 105h/509H 106v/129V Pos: standing >
You feel a cloak of blindness dissolve.

< 105h/509H 107v/129V Pos: standing >
Oof!  an elite member of the captain's guard bumps into you.
A Shade snaps into visibility.

< 105h/509H 108v/129V Pos: standing >
You attempt to flee...
Oof!  It seems that a Shade is in your way.
You can't leave that way.
You couldn't escape!

< 106h/509H 108v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 106h/509H 109v/129V Pos: standing >
A Shade snaps into visibility.
A Shade completes his spell...
A Shade utters the word 'yufzbarr'
A Shade's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A Shade snaps into visibility.
-=[A horrible pain wracks your brain!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Shade smirks as his fireball explodes into the face of an elite member of the captain's guard.
The flames cause your skin to smoke!
A Shade snaps into visibility.
-=[You are enveloped in flames from a fireball sent by a Shade.  OUCH!]=-
Your holy earring melted from the intense heat!