The death of [ 4 BeRSeRKeR] Teyala (Dwarf)

in Northeast Corner of the Guild Square

from the perspective of [56 Shock Reaver] Bijah - The Horde (Drow Elf)

<worn as a badge>    an ever-watching eye of power (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming) [89%]
<worn on eyes>       the eyes of the High Forest (glowing) [54%]
<worn in ear>        the earring of a MaDMaN of intelligence (magic) [81%]
<worn in ear>        the earring of the Dragon Lords of dexterity [77%]
<worn on face>       the grim visage of a MaDWoMaN of health (magic) (humming) [58%]
<worn around neck>   the bloody eyeballs on a sinew of wisdom [86%]
<worn around neck>   the bloody eyeballs on a sinew [superior]
<worn on body>       the shadowy platemail of damnation of regeneration (magic) (glowing) [78%]
<worn about body>    a cloak of werewolf fur [superior] [88%]
<worn on back>       a big big bag for a little person
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing) [82%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [68%]
<attached to belt>   a glowing azure potion (magic) (glowing) [86%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [55%]
<worn on arms>       some blue dragonscale shoulder guards of endurance with a strange dark bloodstone (magic)
<worn around wrist>  the bracer of the whirlwinds of intelligence (glowing) (humming)
<worn around wrist>  the bracer of the whirlwinds of intelligence (glowing) (humming)
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [84%]
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing) [89%]
<worn on finger>     Zorobabi's circular stone ring of health
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing) (electrified) (charged)[239h 16m 42s]
<secondary weapon>   the mystical longsword of Volo the Traveler (magic) (electrified) (charged)[239h 16m 42s]
<worn on legs>       the leggings of a MaDMaN of dexterity (magic)
<worn on feet>       boots of thundering might of precision (magic) (humming) [72%]

[Damage: 16 ] -=[Your impressive slash hits a mountaineer.]=-
A mountaineer is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] -=[Searing bolts of black lightning flow forth from your the mystical longsword of Volo the Traveler, striking a mountaineer!]=-
A mountaineer is mortally wounded, and will die soon, if not aided.
[Damage:  1 ] -=[Searing bolts of black lightning flow forth from your the mystical longsword of Volo the Traveler, striking a mountaineer!]=-
A mountaineer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bijah by 5234.
The last gasps of a mountaineer cause a sickening chill to run up your spine.
The essence of Kostchtchie leaves your weapon.

< 1211h/1005H 245v/245V Pos: standing >
the corpse of a mountaineer does not contain the essence.

< 1211h/1005H 245v/245V Pos: standing >
You do not see a essence here.

< 1211h/1005H 245v/245V Pos: standing >
It appears to be the corpse of a mountaineer.
a small pile of coins

< 1210h/1005H 245v/245V Pos: standing >
Saving Bijah.

< 1210h/1005H 245v/245V Pos: standing >
Saving Bijah.

< 1210h/1005H 245v/245V Pos: standing >
You sit down and relax.

< 1210h/1005H 245v/245V Pos: sitting >
The powers of the dark ignore you...

< 1210h/1005H 245v/245V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - stormcallers fury
(11th circle)  1 - dimension door
               1 - lliendils stormshock
(10th circle)  3 - lightning ring
( 9th circle)  2 - call lightning
               1 - detect invisibility
( 8th circle)  2 - dispel magic
( 7th circle)  1 - lightning bolt
               2 - ferrix precision
( 6th circle)  3 - lightning shield
( 5th circle)  2 - shocking grasp
               2 - baladors protection
( 4th circle)  5 - sleep
( 3rd circle)  4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 6th) lightning shield
    5 seconds:  ( 8th) kanchelsis fury

You can memorize no more spells.
You continue your study.

< 1210h/1005H 245v/245V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1210h/1005H 245v/245V Pos: sitting >
You have finished memorizing lightning shield.

< 1210h/1005H 245v/245V Pos: sitting >
You have finished memorizing kanchelsis fury.
Your studies are complete.

< 1209h/1005H 245v/245V Pos: sitting >
You clamber to your feet.

< 1209h/1005H 245v/245V Pos: standing >
   .....M***    
  **..*******   
 *************  
 ......*******  
 ^^^^..@....**  
 ^MM^^^^^.....  
 MMM^M^^.^^^^.  
  MMMMMM^M^M^   
   MMMMMMMMM    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 1209h/1005H 243v/245V Pos: standing >
   *..******    
  ***********   
 ......*******  
 ^^^^.......**  
 ^MM^^^@^.....  
 MMM^M^^.^^^^.  
 MMMMMMM^M^M^.  
  MMMMMMMMMMM   
   M^^^M^MMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 1209h/1005H 241v/245V Pos: standing >
   *********    
  .....******   
 ^^^^.......**  
 ^MM^^^^^.....  
 MMM^M^@.^^^^.  
 MMMMMMM^M^M^.  
 MMMMMMMMMMMM^  
  MM^^^M^MMMM   
   MMMMM^MMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 1209h/1005H 239v/245V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 1209h/1005H 241v/245V Pos: standing >
   *********    
  ....*******   
 ^^^.......***  
 MM^^^^^.....*  
 MM^M^^@^^^^.*  
 MMMMMM^M^M^..  
 MMMMMMMMMMM^.  
  M^^^M^MMMMM   
   MMMM^MMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 1208h/1005H 243v/245V Pos: standing >
   ...******    
  ^^.......**   
 MM^^^^^.....*  
 MM^M^^.^^^^.*  
 MMMMMM@M^M^..  
 MMMMMMMMMMM^.  
 MM^^^M^MMMMMM  
  MMMMM^MMMMM   
   ^DMM^MMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W

< 1208h/1005H 241v/245V Pos: standing >
   ^.......*    
  M^^^^^.....   
 MM^M^^.^^^^.*  
 MMMMMM^M^M^..  
 MMMMMM@MMMM^.  
 MM^^^M^MMMMMM  
 MMMMMM^MMMMMM  
  M^DMM^MMMMM   
   MMMMM^MMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.

< 1208h/1005H 239v/245V Pos: standing >
   ^.......*    
  M^^^^^.....   
 MM^M^^.^^^^.*  
 MMMMMM^M^M^..  
 MMMMMM@MMMM^.  
 MM^^^M^MMMMMM  
 MMMMMM^MMMMMM  
  M^DMM^MMMMM   
   MMMMM^MMM    
   ^^^^^....    
  M^M^^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMMMMMMM^.  
 MM^^^M@MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMM^MMMMMM  
  MMMMMM^MMMM   
   ^MM^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1208h/1005H 239v/245V Pos: standing >
   M^^^^^...    
  MM^M^^.^^^^   
 MMMMMMM^M^M^.  
 MMMMMMMMMMMM^  
 MMM^^^@^MMMMM  
 MMMMMMM^MMMMM  
 MMM^DMM^MMMMM  
  ^MMMMMM^MMM   
   .^MM^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.

< 1208h/1005H 239v/245V Pos: standing >
   MM^^^^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMMMMMMM  
 MMMM^^@M^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMMM^MM   
   ^.^MM^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1208h/1005H 239v/245V Pos: standing >
   MM^^^^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMMMMMMM  
 MMMM^^@M^MMMM  
 ^MMMMMMM^MMMM  
 ^MMM^DMM^MMMM  
  ^^MMMMMM^MM   
   ^.^MM^^MM    
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 1208h/1005H 241v/245V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 1208h/1005H 243v/245V Pos: standing >
   ^MM^^^^^.    
  MMMM^M^^.^^   
 MMMMMMMMM^M^M  
 MMMMMMMMMMMMM  
 MMMMM^@^M^MMM  
 +^MMMMMMM^MMM  
 ^^MMM^DMM^MMM  
  .^^MMMMMM^M   
   ^^.^MM^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1208h/1005H 243v/245V Pos: standing >
You quickly scan the area.
An elite guard specialist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 1208h/1005H 243v/245V Pos: standing >
You quickly scan the area.
A mountaineer who is not far off to your east.
A saddled white drake who is not far off to your south.
An elite guard specialist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 1208h/1005H 243v/245V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Mountain Trail
Obvious exits: -E -W

< 1208h/1005H 243v/245V Pos: standing >
You feel less like a panther and more like your normal self.

< 1207h/1005H 179v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -E -W

< 1207h/1005H 177v/181V Pos: standing >
Looks like an exit.
You extend your sights westward.
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite dwarven guard of Kimordril is here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 1207h/1005H 181v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite dwarven guard of Kimordril is here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 1207h/1005H 180v/181V Pos: standing >
Ok.
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.

< 1207h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 You dodge an elite guard's vicious attack.
You parry an elite guard's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 1207h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1207h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1206h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
[Damage:  1 ] -=[An elite guard ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite guard gets zapped as he hits you!]=-
Sorry, you aren't allowed to do that in combat.

< 1204h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1204h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 Saving Bijah.

< 1204h/1005H 180v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite kne EP: excellent >
 You attempt to flee...

<map>
Zone: Kimordril.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -E -W
You flee eastward!

< 1204h/1005H 158v/181V Pos: standing >
Saving Bijah.

< 1204h/1005H 158v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>

<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite dwarven guard of Kimordril is here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard crouches here.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 1204h/1005H 163v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 1204h/1005H 164v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 1204h/1005H 165v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 1204h/1005H 166v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -S -U

< 1203h/1005H 167v/181V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.

< 1203h/1005H 169v/181V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.

< 1203h/1005H 171v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -W -D

< 1203h/1005H 172v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 1203h/1005H 173v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 1203h/1005H 174v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W

< 1203h/1005H 175v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.

< 1203h/1005H 176v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A Dwarf (medium) stands here. (Non-Fraggable)

< 1203h/1005H 177v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: The Mother Lode
</map>

<map>
Zone: Kimordril.
Room: The Mother Lode
</map>
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 1203h/1005H 178v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: Reception Room
</map>

<map>
Zone: Kimordril.
Room: Reception Room
</map>
Reception Room
Obvious exits: -D
A dwarven merchant travels through here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 1203h/1005H 179v/181V Pos: standing >
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's punch grazes you.]=-

< 1202h/1005H 181v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1202h/1005H 181v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1202h/1005H 181v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
[Damage:  1 ] -=[An elite guard ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite guard gets zapped as he hits you!]=-

< 1200h/1005H 181v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite sta EP: excellent >
 You are carrying: (11/13)
the eye of the ogre [superior] (magic) (glowing) (humming)
the mace of mentality
a net of endless currents
[2] the bracer of the whirlwinds (glowing)
[2] the bracer of the whirlwinds of constitution (glowing)
[2] the bracer of the whirlwinds of agility (glowing)
[2] the bracer of the whirlwinds of precision (glowing)

< 1200h/1005H 181v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: elite sta EP: excellent >
 You attempt to flee...

<map>
Zone: Kimordril.
Room: The Mother Lode
</map>

<map>
Zone: Kimordril.
Room: The Mother Lode
</map>
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.
You flee downward!

< 1200h/1005H 154v/181V Pos: standing >
Saving Bijah.

< 1200h/1005H 156v/181V Pos: standing >

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A Dwarf (medium) stands here. (Non-Fraggable)

< 1200h/1005H 159v/181V Pos: standing >

		Score information for Bijah

Level: 56   Race: Drow Elf   Class: Reaver / Shock Reaver Sex: Male
Hit points: 1200(1005)  Moves: 161(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Negative Shielded Lightningshielded
Frags:   +2.97   Deaths:   42
Detecting:      Illusions Invisible Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will GlobeOfDarkness
Combat Pulse:   11 Spell Pulse:  0.80 
Leaderboard Points: 1545 

Active Spells:
--------------
stone skin (3 minutes)
kanchelsis fury (9 minutes)
lightning shield (4 minutes)
roar of heroes (2 minutes)
globe of darkness (1 minute)
dexterity (35 minutes)
strength (35 minutes)
detect magic (25 minutes)
vitality (12 minutes)
elephantstrength (9 minutes)
armor (3 minutes)
bless (8 minutes)
detect invisibility (31 minutes)
baladors protection (9 minutes)
ferrix precision (9 minutes)
deflect (no expiration timer)


< 1200h/1005H 161v/181V Pos: standing >

< 1200h/1005H 163v/181V Pos: standing >
You kneel.

< 1200h/1005H 167v/181V Pos: kneeling >
You snap into visibility.
Your spring at a Dwarf sends her slightly off balance...

< 1200h/1005H 169v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 You dodge a Dwarf's vicious attack.
You snap into visibility.

< 1200h/1005H 171v/181V Pos: standing >
< T: Bijah TP: sta TC:excellent E: A Dwarf sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 47 ] -=[Your powerful slash critically injures a Dwarf.]=-
A Dwarf fills with BloodLust
You snap into visibility.
[Damage:  1 ] -=[Searing bolts of black lightning flow forth from your unholy avenger named 'Bloodlust', striking a Dwarf!]=-
[Damage: 15 ] -=[Your impressive slash enshrouds a Dwarf in a mist of blood.]=-
You snap into visibility.
[Damage:  3 ] -=[Searing bolts of black lightning flow forth from your the mystical longsword of Volo the Traveler, striking a Dwarf!]=-
[Damage: 15 ] -=[Your slash grievously wounds a Dwarf.]=-
A Dwarf is incapacitated and will slowly die, if not aided.
You snap into visibility.
[Damage:  3 ] -=[Searing bolts of black lightning flow forth from your unholy avenger named 'Bloodlust', striking a Dwarf!]=-
A Dwarf is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] -=[Your decent slash hits a Dwarf.]=-
A Dwarf's some thick leather gloves was completely destroyed by the massive blow!
A Dwarf's pair of studded leather leggings was completely destroyed by the massive blow!
A Dwarf's pair of studded leather boots was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.