The death of [15 Anti-Paladin] Golok (Orc)

in A Small Square

from the perspective of [33 Wizard] Myrk (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       a tempered mithril helmet (magic)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a glowing bronze earring
<worn on face>       a lithixl beak
<worn around neck>   a shimmering copper medallion
<worn around neck>   a frozen ivory torque
<worn on body>       a pitch black bodycloak (magic) (glowing)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a silver cinch cord
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       sleeves smeared with blood
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a crystalline wristguard
<worn around wrist>  some ivory bracers (glowing)
<worn on hands>      some bloody stone talons
<worn on finger>     a dark blue ring [superior] (magic)
<worn on finger>     a gold ring with diamonds (illuminating)
<held>               the starseed nebula [superior] (invis) (magic) (illuminating)
<worn on legs>       leggings smeared with blood
<worn on feet>       some boots of forest running [superior]

You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is rather far off to your north.
The harbor master who is a brief walk away to your south.

< 433h/433H 165v/165V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -North -South
*Kiria (Shadow Beast)(large) stands in mid-air here.
A globe of darkness floats near Kiria's head.
Choron (Grey Elf)(medium) stands in mid-air here.
Wodo (Grey Elf)(medium) stands in mid-air here.

< 433h/433H 165v/165V Pos: standing >
The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
The corpse of a lanky orcish sailor is lying here.
Wodo enters from the north.
Choron enters from the north.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A stocky duergar who is in the distance to your east.
The harbor master who is not far off to your south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A stocky duergar who is in the distance to your east.
The harbor master who is not far off to your south.

< 433h/433H 163v/165V Pos: standing >
Kiria sneaks north.
The Docks of Quietus Quay
   This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships.  Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world.  Ships carrying both legal and illegal goods now land here whenever
they please.  While in port the ships are safe from attack, once they
leave they are on their own.  The stone walkways of the docks continue to
the east and west.
Obvious exits: -East  -West 
Wodo enters from the west.
Choron enters from the west.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
A stocky duergar who is rather far off to your east.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
A stocky duergar who is rather far off to your east.

< 433h/433H 161v/165V Pos: standing >

< 433h/433H 161v/165V Pos: standing >
You sit down and relax.

< 433h/433H 162v/165V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  3 - fireball
               1 - ice storm
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               1 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               2 - dispel magic
( 3rd circle)  7 - shocking grasp
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 433h/433H 162v/165V Pos: sitting >
You start meditating...

< 433h/433H 163v/165V Pos: sitting >
Saving Myrk.

< 433h/433H 165v/165V Pos: sitting >
You should level anytime now!

< 433h/433H 165v/165V Pos: sitting >

		Score information for Myrk

Level: 33   Race: Grey Elf   Class: Sorcerer / Wizard Sex: Male
Hit points: 433(433)  Moves: 165(165)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
         Negative Shielded Memorizing Meditating
Frags:   +0.34   Deaths:   0
Detecting:      Invisible Evil Magic Life Heat
Protected from: Cold Living Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Hawkvision Farsee Fly Haste
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  374 
Paladin auras:   Spell Protection

Active Spells:
--------------
vitality (9 minutes)
minor globe of invulnerability (4 minutes)
lionrage (11 minutes)
hawkvision (10 minutes)
elephantstrength (31 minutes)
haste (4 minutes)
agility (4 minutes)
strength (4 minutes)
detect magic (4 minutes)
farsee (60 minutes)


< 433h/433H 165v/165V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 433h/433H 165v/165V Pos: sitting >
You clamber to your feet.

< 433h/433H 165v/165V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -East  -West 
Choron (Grey Elf)(medium) stands in mid-air here.
Wodo (Grey Elf)(medium) stands in mid-air here.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A stocky duergar who is rather far off to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A stocky duergar who is rather far off to your east.

< 433h/433H 165v/165V Pos: standing >
The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
The corpse of a lanky orcish sailor is lying here.
Wodo enters from the east.
Choron enters from the east.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Kiria who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A stocky duergar who is in the distance to your east.
The harbor master who is not far off to your south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Kiria who is not far off to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A stocky duergar who is in the distance to your east.
The harbor master who is not far off to your south.

< 433h/433H 163v/165V Pos: standing >
Before the Docks of Quietus Quay
   The famous stone docks of Quietus Quay lie just to the south.  The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses.  The path here is wide enough to almost be
considered a roadway leading through the mountain.  It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
Wodo enters from the south.
Choron enters from the south.
Kiria sneaks in from the south.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is rather far off to your north.
The harbor master who is a brief walk away to your south.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is rather far off to your north.
The harbor master who is a brief walk away to your south.

< 433h/433H 161v/165V Pos: standing >

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South

< 433h/433H 164v/165V Pos: standing >
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
Wodo enters from the south.
Choron enters from the south.
Kiria sneaks in from the south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is a brief walk away to your north.
A thin troll who is in the distance to your north.
A thin troll who is in the distance to your north.
The harbor master who is rather far off to your south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is a brief walk away to your north.
A thin troll who is in the distance to your north.
A thin troll who is in the distance to your north.
The harbor master who is rather far off to your south.

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 

< 433h/433H 163v/165V Pos: standing >

< 433h/433H 163v/165V Pos: standing >
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 
Wodo enters from the south.
Choron enters from the south.
Kiria sneaks in from the south.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 433h/433H 161v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South

< 433h/433H 161v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South

< 433h/433H 165v/165V Pos: standing >
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South
Wodo enters from the south.
Choron enters from the south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is close by to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
Gurthuz, master guardian of the Swamp Trolls who is close by to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
A master troll warrior makes his way through the area here.(Red Aura)

< 433h/433H 163v/165V Pos: standing >
Kiria gets a green potion with black chunks from her bottomless bag of the shield dwarves.

< 433h/433H 163v/165V Pos: standing >

< 433h/433H 163v/165V Pos: standing >
Kiria sneaks north.

< 433h/433H 163v/165V Pos: standing >

< 433h/433H 163v/165V Pos: standing >
Saving Myrk.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 164v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 164v/165V Pos: standing >
Broad Street
Obvious exits: -North -East  -South
Choron (Grey Elf)(medium) stands in mid-air here.
Wodo (Grey Elf)(medium) stands in mid-air here.

< 433h/433H 164v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Sharkbait Inn
   The open jaws and strung teeth of a number of large sharks decorate the
walls of this tiny inn.  Merchants and sailor sometimes stay here while
waiting for goods, or while waiting for bad weather to pass.  The inn is
clean, and appears to be well-guarded from theft or robbery, something
somewhat surprising in a small port town such as this.
Obvious exits: -West 
A human sailor walks cautiously through the streets.(Red Aura)
A young drow woman is renting out rooms.

< 433h/433H 165v/165V Pos: standing >
Saving Myrk.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You have memorized the following spells:
( 7th circle)  3 - bigbys clenched fist
( 6th circle)  3 - fireball
               1 - ice storm
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               1 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               2 - dispel magic
( 3rd circle)  7 - shocking grasp
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic

You can memorize no more spells.

< 433h/433H 165v/165V Pos: standing >
Saving Myrk.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
Kiria who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >

< 433h/433H 165v/165V Pos: standing >
Saving Myrk.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
Gurthuz, master guardian of the Swamp Trolls who is in the distance to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.

< 433h/433H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South

< 433h/433H 165v/165V Pos: standing >
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
Wodo enters from the south.
Choron enters from the south.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
Gurthuz, master guardian of the Swamp Trolls who is rather far off to your north.
An Orc who is close by to your east.
A deadly nightmare who is close by to your east.
A sleeping guard who is close by to your east.
An orc warrior who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
Gurthuz, master guardian of the Swamp Trolls who is rather far off to your north.
An Orc who is close by to your east.
A deadly nightmare who is close by to your east.
A sleeping guard who is close by to your east.
An orc warrior who is close by to your east.

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Square
   Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it.  A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen.  A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East  -West 
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small fountain made of green granite stands here.
An Orc (medium) sits atop a deadly nightmare, fighting a sleeping guard. (Non-Fraggable)(Red Aura)
A sleeping guard stands here, fighting an Orc.(Red Aura)
An orc warrior stands here, fighting a sleeping guard. (Minion) (Red Aura)

< 433h/433H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights northward.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South

< 433h/433H 163v/165V Pos: standing >
A Small Square
   Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it.  A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen.  A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East  -West 
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small fountain made of green granite stands here.
An Orc (medium) sits atop a deadly nightmare, fighting a sleeping guard. (Non-Fraggable)(Red Aura)
A sleeping guard crouches here, fighting an Orc.(Red Aura)
An orc warrior stands here, fighting a sleeping guard. (Minion) (Red Aura)
Wodo enters from the west.
Choron enters from the west.

< 433h/433H 161v/165V Pos: standing >
Choron's impressive pierce strikes an Orc very hard.
Choron places a sewing needle [poor] in the back of an Orc, resulting in some strange noises and some blood.
A dark shroud encases an Orc as he charges into battle.
You start chanting...

< 433h/433H 161v/165V Pos: standing >
You complete your spell...
[Damage: 63 ] -=[Your giant fist of force causes an Orc to stagger in agony!]=-
An Orc's pair of brown leather gloves was completely destroyed by the massive blow!
An Orc is stunned!
An Orc falls off his mount!
An orc warrior stops following an Orc.
A deadly nightmare stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.