The death of [42 Forest Druid] Xanan (_/Eye of Odin\_) (Centaur)

in Along a Gravel Highway

from the perspective of [42 Assassin] Naj *-* The Veterans of Bloodlust *-* (Duergar)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       some eyes of the salamander [superior] (magic)
<worn in ear>        a silver tooth earring [88%]
<worn in ear>        a diamond stud covered in blood (magic) (glowing)
<worn on face>       a mask of autumn leaves [73%]
<worn around neck>   a charm made of dwarf bone [poor]
<worn around neck>   an emerald pendant of the ice drake [poor] (magic)
<worn on body>       a golden weave vest (glowing)
<worn about body>    a pair of razorsteel angel wings [poor] (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a glowing blue crystal (magic) [70%]
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   an obsidian hookah [78%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  an ink-covered steel bracer [superior]
<worn around wrist>  a sparkling diamond bracer (magic)
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic) [76%]
<worn on finger>     a mithril ring embossed with obsidian shards
<worn on finger>     a glowing faerie ring
<primary weapon>     a slimy troglodyte claw [poor]
<secondary weapon>   a mithril dagger (magic)
<worn on legs>       a pair of celestial leg plates
<worn on feet>       boots of endurance


< 403h/763H 60v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 403h/763H 60v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)

< 403h/763H 59v/171V Pos: standing >

< 403h/763H 59v/171V Pos: standing >
The heat from the sun saps your life away!
Backstab who?

< 388h/763H 60v/171V Pos: standing >
Backstab who?

< 388h/763H 61v/171V Pos: standing >
Backstab who?

< 388h/763H 62v/171V Pos: standing >
Backstab who?

< 388h/763H 62v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A beautiful hummingbird is busy drinking nectar from flowers.
A small hedgehog runs around the forest, bristling with energy.
This agile swallow flies through the air, searching for food.

< 388h/763H 61v/171V Pos: standing >
[Damage: 59 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
[Damage: 33 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
[Damage: 52 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-

< 369h/763H 62v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 
< 369h/763H 62v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur starts casting an offensive spell.

< 369h/763H 62v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 You attempt to flee...

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -N -E -S -W
A fat duck strolls through the room, quacking happily.
A spotted wildcat is busy stalking a rabbit.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
You flee westward!

< 369h/763H 48v/171V Pos: standing >

< 369h/763H 48v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>

<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
A white-tailed deer prances around the forest.
A white-tailed deer prances around the forest.
A shy raccoon sits in the bushes.
A massive warrior stands here, protecting the city of Winterhaven.(Gold Aura)
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading north.

< 369h/763H 48v/171V Pos: standing >

< 369h/763H 48v/171V Pos: standing >

< 369h/763H 54v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -N -E -S -W
A red fox scurries about the ground, looking for a meal.
A fat duck strolls through the room, quacking happily.
A spotted wildcat is busy stalking a rabbit.

< 369h/763H 53v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A beautiful hummingbird is busy drinking nectar from flowers.
A small hedgehog runs around the forest, bristling with energy.
This agile swallow flies through the air, searching for food.
There are some tracks.

< 369h/763H 51v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)

< 369h/763H 50v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are some tracks heading east.

< 369h/763H 48v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are Shade tracks going east.

< 369h/763H 47v/171V Pos: standing >

< 369h/763H 47v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are some tracks heading east.
There are Shade tracks going east.

< 369h/763H 46v/171V Pos: standing >

< 369h/763H 47v/171V Pos: standing >
You sit down and relax.

< 369h/763H 48v/171V Pos: sitting >
You stop sitting around and lay down.

< 369h/763H 49v/171V Pos: on your ass >
Saving Naj.

< 369h/763H 50v/171V Pos: on your ass >
Along a Gravel Highway
Obvious exits: -E -W
There are Shade tracks going east.
There are Shade tracks going east.

< 369h/763H 52v/171V Pos: on your ass >
A Centaur trots in from the west.

< 369h/763H 55v/171V Pos: on your ass >
A Centaur trots east.

< 369h/763H 56v/171V Pos: on your ass >
You can't find it!
A Centaur trots in from the east.

< 369h/763H 60v/171V Pos: on your ass >
Selzz enters from the east.
You clamber to your feet.

< 369h/763H 63v/171V Pos: standing >
Selzz leaves east.
   MM.^****^M^    
   MMM.^^**^^^^   
    MM^^.^***^^^  
     MM+...**^^.  
     ^M^@..***.^  
     MMM.+.M*..^  
      MMM++++^..  
      MMMMM.+^.   
       MMMMM++    
Along a Gravel Highway
Obvious exits: -N -E -S -W
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)

< 369h/763H 62v/171V Pos: standing >
   M.^****^M^^    
  MMM.^^**^^^^^   
   MM^^.^***^^^.  
    MM+...**^^.^  
    ^M^P@.***.^^  
    MMM.+.M*..^.  
     MMM++++^...  
     MMMMM.+^.^   
      MMMMM+++    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 369h/763H 62v/171V Pos: standing >

< 369h/763H 62v/171V Pos: standing >
   M.^****^M^^    
  MMM.^^**^^^^^   
   MM^^.^***^^^.  
    MM+...**^^.^  
    ^M^P@.***.^^  
    MMM.+.M*..^.  
     MMM++++^...  
     MMMMM.+^.^   
      MMMMM+++    
A Centaur trots in from the west.

< 371h/763H 64v/171V Pos: standing >
   M.^****^M^^    
  MMM.^^**^^^^^   
   MM^^.^***^^^.  
    MM+...**^^.^  
    ^M^.@.***.^^  
    MMM.+.M*..^.  
     MMM++++^...  
     MMMMM.+^.^   
      MMMMM+++    

< 371h/763H 65v/171V Pos: standing >
   MM.^****^M^    
   MMM.^^**^^^^   
    MM^^.^***^^^  
     MM+...**^^.  
     ^M^@P.***.^  
     MMM.+.M*..^  
      MMM++++^..  
      MMMMM.+^.   
       MMMMM++    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 372h/763H 64v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are Centaur tracks going west.
There are Shade tracks going east.
There are Shade tracks going east.

< 372h/763H 64v/171V Pos: standing >
A Centaur trots in from the east.

< 373h/763H 64v/171V Pos: standing >
Selzz leaves east.
A Centaur trots east.

< 373h/763H 65v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are some tracks heading east.

< 373h/763H 64v/171V Pos: standing >

< 373h/763H 64v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.

< 373h/763H 65v/171V Pos: standing >

< 373h/763H 66v/171V Pos: standing >
You sit down and relax.

< 373h/763H 66v/171V Pos: sitting >
Pardon?
A Centaur suddenly attacks YOU!
-=[A Centaur's fine slash wounds you.]=-

< 368h/763H 67v/171V Pos: sitting >
< T: Naj TP: sit TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Pardon?

< 368h/763H 68v/171V Pos: sitting >
< T: Naj TP: sit TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Selzz enters from the east.

< 368h/763H 68v/171V Pos: sitting >
< T: Naj TP: sit TC: nasty wounds E: A Centaur sta EP:  small wounds >
 The heat from the sun saps your life away!
Selzz starts casting an offensive spell.

< 355h/763H 68v/171V Pos: sitting >
< T: Naj TP: sit TC: nasty wounds E: A Centaur sta EP:  small wounds >
 You clamber to your feet.

< 355h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 Selzz completes his spell...
Selzz utters the words 'ofzahzf gajr eughjfbaiqz'
Selzz points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Selzz.

< 355h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 355h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Selzz starts casting an offensive spell.

< 355h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Selzz completes his spell...
Selzz utters the words 'ofzahzf gajr eughjfbaiqz'
Selzz points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Selzz.
You attempt to flee...

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are Duergar tracks going east.
You flee westward!

< 355h/763H 58v/171V Pos: standing >

< 355h/763H 58v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here. (Casting) 
A torch floats near a Centaur's head. (Illuminating)

< 355h/763H 56v/171V Pos: standing >
[Damage: 57 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
[Damage: 33 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-

< 343h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 
< 343h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 343h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 You try to slip behind a Centaur, but they notice the attempt and block your advance!

< 343h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Selzz leaves west.

< 343h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 You miss a Centaur.
You miss a Centaur.
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your impressive pierce wounds a Centaur.]=-
-=[You are burned as you hit a Centaur!]=-

< 336h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur starts casting an offensive spell.

< 336h/763H 56v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 You attempt to flee...

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) sits resting.(Red Aura)
There are some tracks heading west.
There are Duergar tracks going east.
You flee westward!

< 336h/763H 44v/171V Pos: standing >

< 336h/763H 44v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
There are some tracks heading east.

< 336h/763H 42v/171V Pos: standing >

< 336h/763H 42v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
There are some tracks heading east.

< 336h/763H 42v/171V Pos: standing >

< 336h/763H 43v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A beautiful hummingbird is busy drinking nectar from flowers.
A small hedgehog runs around the forest, bristling with energy.
This agile swallow flies through the air, searching for food.
There are some tracks.

< 336h/763H 41v/171V Pos: standing >
You sit down and relax.

< 336h/763H 42v/171V Pos: sitting >
You stop sitting around and lay down.

< 336h/763H 42v/171V Pos: on your ass >
Saving Naj.

< 336h/763H 43v/171V Pos: on your ass >

< 336h/763H 57v/171V Pos: on your ass >

< 336h/763H 61v/171V Pos: on your ass >

< 336h/763H 63v/171V Pos: on your ass >

< 336h/763H 64v/171V Pos: on your ass >

< 336h/763H 70v/171V Pos: on your ass >

< 336h/763H 71v/171V Pos: on your ass >
Shadows stretch across the land as the sun limps towards the horizon.

< 336h/763H 72v/171V Pos: on your ass >
You clamber to your feet.

< 337h/763H 75v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
There are Centaur tracks going east.

< 340h/763H 77v/171V Pos: standing >

< 340h/763H 78v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) sits resting.(Red Aura)
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.

< 341h/763H 77v/171V Pos: standing >

< 342h/763H 77v/171V Pos: standing >
Backstab who?

< 342h/763H 78v/171V Pos: standing >
A Centaur trots in from the east.

< 344h/763H 80v/171V Pos: standing >
A Centaur trots west.

< 345h/763H 80v/171V Pos: standing >

< 347h/763H 82v/171V Pos: standing >
A Centaur trots in from the west.

< 347h/763H 83v/171V Pos: standing >
[Damage: 58 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
[Damage: 39 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
[Damage: 33 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-

< 332h/763H 84v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.

< 333h/763H 85v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 Selzz clambers to his feet.
Selzz snaps out of his trance, looking frustrated.

< 333h/763H 85v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
You flee westward!

< 333h/763H 69v/171V Pos: standing >

< 333h/763H 69v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/763H 70v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A beautiful hummingbird is busy drinking nectar from flowers.
A small hedgehog runs around the forest, bristling with energy.
This agile swallow flies through the air, searching for food.
There are some tracks.

< 335h/763H 69v/171V Pos: standing >

< 335h/763H 69v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)

< 336h/763H 68v/171V Pos: standing >

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -W
Shattered bits of ice are scattered about the area.
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
Selzz  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here, fighting a Centaur.(Red Aura)
There are Duergar tracks going east.
There are some tracks heading west.
There are some tracks heading west.
There are Duergar tracks going west.

< 337h/763H 67v/171V Pos: standing >
A Centaur blocks Selzz's lunge at him.
[Damage: 56 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
[Damage: 50 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
-=[You are burned as you hit a Centaur!]=-
[Damage: 34 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-
With a swift tug you wrench the weapon free, ramming it into a Centaur's spine!.
[Damage: 44 ] -=[A Centaur makes a strange sound as you place a mithril dagger in his back.]=-
-=[You are burned as you hit a Centaur!]=-

< 314h/763H 67v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 
< 315h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 Selzz starts casting an offensive spell.
A Centaur starts casting a spell.

< 315h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 You skillfully slip behind a Centaur and slit their throat resulting in a mist of blood!
A Centaur stops chanting abruptly!

< 315h/763H 68v/171V Pos: standing >
< T: Naj TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
 Selzz completes his spell...
Selzz utters the words 'abrauztg gpahhzfuio uqzbarr'
Selzz points at a Centaur.
Selzz's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
A Centaur is mortally wounded, and will die soon, if not aided.

< 315h/763H 68v/171V Pos: standing >
[Damage:  5 ] -=[A Centaur makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
A Centaur's tempered mithril breastplate was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!