<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a magical pointy top hat (magic) (glowing) [87%]
<worn on eyes> a foggy visor [superior]
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> a delicate nipple ring (magic) (glowing) [62%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior]
<worn around neck> a psionicist locket of power (magic) (glowing) [52%]
<worn around neck> the collar of firestones (magic) [87%]
<worn on body> the robe of the mind [superior] (magic)
<worn about body> the robes of the maelstrom [73%]
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> a black leather tome with an embossed dracolich (magic) [76%]
<worn on arms> some sleeves of stretched drow-skin
<held as shield> a large gold-rimmed church door (magic)[238h 22m 51s]
<worn around wrist> the bracelet of emeralds
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<worn on finger> the ring of celestial wonders (glowing)
<held> a decaying chunk of beholder flesh [poor] (magic)
<worn on legs> some shin-guards of subterfuge [poor]
<worn on feet> some boots of the black winged dragon (magic) (glowing)
< 584h/466H 188v/221V Pos: standing >
A magma man enters from the south.
A magma man suddenly attacks YOU!
You snap into visibility.
-=[A magma man's feeble crush grazes you.]=-
Sorry, you aren't allowed to do that in combat.
< 582h/466H 188v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 582h/466H 188v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 582h/466H 188v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 582h/466H 188v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
You attempt to flee...
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -West
The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a flame bat.(Red Aura)
A flame bat stands in mid-air here, fighting Rip.
You flee eastward!
< 582h/466H 156v/221V Pos: standing >
A Narrow Northern Wall Ledge
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -South -West
< 582h/466H 154v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 582h/466H 154v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 582h/466H 155v/221V Pos: standing >
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -West
The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a flame bat. (Casting) (Red Aura)
A flame bat stands in mid-air here, fighting Rip.
< 582h/466H 155v/221V Pos: standing >
Rip completes her spell...
Rip utters the words 'uqz wuggurz'
Rip points at a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
< 582h/466H 156v/221V Pos: standing >
You sit down and relax.
< 582h/466H 157v/221V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - dimension door
( 8th circle) 1 - negative concussion blast
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
( 5th circle) 3 - teleport
4 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 2 - chill touch
8 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 8th) negative concussion blast
4 seconds: ( 8th) negative concussion blast
6 seconds: ( 9th) energy drain
9 seconds: ( 9th) energy drain
11 seconds: ( 8th) negative concussion blast
13 seconds: ( 8th) negative concussion blast
You can memorize no more spells.
You continue your study.
< 582h/466H 158v/221V Pos: sitting >
Rip dodges a flame bat's attack.
Rip starts casting an offensive spell called 'ice missile'.
You start meditating...
< 582h/466H 160v/221V Pos: sitting >
You have finished memorizing negative concussion blast.
< 582h/466H 166v/221V Pos: sitting >
Rip completes her spell...
Rip points at a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
An ice missile sent from Rip's outstretched hands squarely hits a flame bat.
A flame bat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 42.
You feel a carnal satisfaction as a flame bat's gurgling and choking signals its demise.
< 582h/466H 169v/221V Pos: sitting >
You have finished memorizing negative concussion blast.
< 582h/466H 172v/221V Pos: sitting >
You have finished memorizing energy drain.
< 582h/466H 179v/221V Pos: sitting >
Rip sits down in a comfortable spot.
< 581h/466H 182v/221V Pos: sitting >
Rip stares off into space, entering a meditative trance.
< 581h/466H 184v/221V Pos: sitting >
You have finished memorizing energy drain.
< 581h/466H 185v/221V Pos: sitting >
You have finished memorizing negative concussion blast.
< 581h/466H 191v/221V Pos: sitting >
You have finished memorizing negative concussion blast.
Your studies are complete.
< 581h/466H 198v/221V Pos: sitting >
You clamber to your feet.
< 581h/466H 199v/221V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -North -West
[2] The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) sits resting.(Red Aura)
< 581h/466H 204v/221V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -North -West
[2] The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) sits resting.(Red Aura)
< 580h/466H 215v/221V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -North -West
[2] The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) sits resting.(Red Aura)
< 580h/466H 221v/221V Pos: standing >
< 580h/466H 221v/221V Pos: standing >
Rip clambers to her feet.
Rip snaps out of her trance, looking frustrated.
< 579h/466H 221v/221V Pos: standing >
Rip leaves north.
You follow Rip.
A Narrow Northern Wall Ledge
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -South -West
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 579h/466H 219v/221V Pos: standing >
Rip sneaks west.
You follow Rip.
Before a Cave Entrance on the Northern Wall Ledge
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -North -East
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 579h/466H 217v/221V Pos: standing >
Rip sneaks north.
You follow Rip.
An Ancient and Forgotten Shrine
This ancient and forgotten shrine is now a small, unused prayer
chamber in the back of this cave. Many hundreds of years ago this
small shrine may have served as the prayer center for a civilization
that dwelled underground before the lava flow took over.
Runes on the cracked flooring are remaniscent of ancient dwarven
symbols of past and forgotten holy dwarven forgers.
A soothing aura fills the area.
Obvious exits: -South
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
(Q)A translucent spirit of an archaic dwarven cleric floats here.(Gold Aura)
< 579h/466H 215v/221V Pos: standing >
You clap your small hands together.
< 579h/466H 221v/221V Pos: standing >
Rip gives the unholy relic of life and death to a spirit of an archaic dwarven cleric.
< 577h/466H 221v/221V Pos: standing >
< 577h/466H 221v/221V Pos: standing >
Rip sits down in a comfortable spot.
< 576h/466H 221v/221V Pos: standing >
Rip stares off into space, entering a meditative trance.
< 576h/466H 221v/221V Pos: standing >
Rip snaps out of her meditative trance, grinning widely.
< 575h/466H 221v/221V Pos: standing >
Rip clambers to her feet.
< 575h/466H 221v/221V Pos: standing >
Rip gives the holy elven relic of life [superior] to a spirit of an archaic dwarven cleric.
As the relics of life and death fuse together under the spirits touch, a brilliant bright light fills the area.
As the light begins to subside, the form of the dwarven spirit begins to coalesce into the mortal presence of a dwarf.
Within moments, the dwarf starts fading from sight, entering the spectral realm.
You gain some experience.
A spirit of an archaic dwarven cleric gives a spectral holy symbol of Berronar Truesilver to Rip.
As the dwarf fades further and further into oblivion, he says 'Take this symbol Rip, as you have done great honor to Berronar Truesilver.'
...And like that, he is gone.
< 574h/466H 221v/221V Pos: standing >
Rip puts a small pile of coins into a well crafted backpack.
< 573h/466H 221v/221V Pos: standing >
You do not see that here.
< 573h/466H 221v/221V Pos: standing >
Rip sneaks south.
You follow Rip.
Before a Cave Entrance on the Northern Wall Ledge
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -North -East
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 573h/466H 219v/221V Pos: standing >
Rip sneaks east.
You follow Rip.
A Narrow Northern Wall Ledge
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -South -West
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 573h/466H 217v/221V Pos: standing >
Rip sneaks south.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -West
[2] The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 573h/466H 215v/221V Pos: standing >
Rip leaves west.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -East -South
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A fiery magma man erects from the molten flow in a surreal display.
A magma man suddenly attacks YOU!
You snap into visibility.
-=[A magma man's feeble crush grazes you.]=-
< 571h/466H 217v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
Rip leaves south.
You do not see that here.
< 571h/466H 217v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
Rip enters from the south.
< 571h/466H 217v/221V Pos: standing >
< T: Zlo TP: sta TC:excellent E: magma sta EP: excellent >
You attempt to flee...
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -West
[2] The corpse of a flame bat is lying here.
A very long wyrm slowly maneuvers through the molten rocky terrain.
You flee eastward!
< 571h/466H 192v/221V Pos: standing >
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -East -South
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a magma man.(Red Aura)
A magma man stands here, fighting Rip.
< 571h/466H 192v/221V Pos: standing >
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -East -South
< 571h/466H 191v/221V Pos: standing >
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -East -South
Shattered bits of ice are scattered about the area.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a magma man. (Casting) (Red Aura)
A magma man stands here, fighting Rip.
< 570h/466H 203v/221V Pos: standing >
Rip completes her spell...
Rip utters the words 'abrauztg gpahhzfuio uqzbarr'
Rip points at a magma man.
Rip's icy spell causes a magma man to writhe in agony!
Rip's iceball shatters upon impacting a magma man, rending flesh and sending blood flying.
A magma man is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 1140.
You feel a carnal satisfaction as a magma man's gurgling and choking signals his demise.
A magma man disappears in a burst of fire.
< 570h/466H 204v/221V Pos: standing >
Experience till level: -91339861
< 570h/466H 211v/221V Pos: standing >
Rip leaves south.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -East -South
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 570h/466H 211v/221V Pos: standing >
You see nothing special about her.
Rip appears to be Kobold and has a few scratches.
She's small in size.
She is in the front rank.
She seems to be moving much faster than normal..
She is surrounded by a putrid aura!
She's surrounded by a diffuse globe of light!
<worn on head> the royal crown of Aravne (magic)
<worn on eyes> a pair of protective goggles
<worn in ear> a hoop of twisting obsidian (magic) (humming)
<worn around neck> a goblin holy symbol [superior] (glowing)
<worn on body> a well-crafted dragonscale tunic from The Great Shaboath
<worn about body> a griffon feather cloak [superior] (illuminating)
<worn on back> a large leather backpack
<worn on tail> a gleaming dragonscale tail protector
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> a belt of drider hair
<worn on arms> sleeves smeared with blood
<worn on hands> some snake-rattle gloves [poor]
<worn on finger> a glowing ruby ring (magic)
<worn on finger> an ice ring [superior] (magic) (illuminating)
<held> a polished marble totem [poor] (magic)
<held> a firwood bear totem (magic)
<worn on legs> a pair of ghostly pants (magic)
< 570h/466H 213v/221V Pos: standing >
Rip leaves east.
You follow Rip.
A Jagged Rock Expanse
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -South -West
Shattered bits of ice are scattered about the area.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 570h/466H 216v/221V Pos: standing >
You follow Rip.
A Jagged Rock Expanse
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -North -East -West
Fresh blood covers everything in the area.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 570h/466H 215v/221V Pos: standing >
Rip sneaks east.
You follow Rip.
A Jagged Rock Expanse
This jagged rock expanse juts out from river of flowing
magma and molten rock. The white hot flow below acts almost
like wax as it molds and coalesces to higher surfaces in its
slow and steady flow. This rock formation serves as one of the
few reliefs from the fiery inferno below.
Obvious exits: -North -East -West
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 570h/466H 213v/221V Pos: standing >
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -East -South
The corpse of a lava beast is lying here.
Shattered bits of ice are scattered about the area.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 570h/466H 212v/221V Pos: standing >
Rip leaves east.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -East -South -West
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A bright red dangerous-looking beast crawls across the rocks.
< 569h/466H 218v/221V Pos: standing >
A lava beast suddenly attacks Rip!
A lava beast misses Rip.
< 569h/466H 219v/221V Pos: standing >
Rip starts casting an offensive spell.
< 569h/466H 221v/221V Pos: standing >
Rip completes her spell...
Rip utters the words 'abrauztg gpahhzfuio uqzbarr'
Rip points at a lava beast.
The freezing cold causes a lava beast intense pain!
Rip's iceball shatters upon impacting a lava beast, rending flesh and sending blood flying.
< 569h/466H 221v/221V Pos: standing >
Rip dodges a lava beast's attack.
< 569h/466H 221v/221V Pos: standing >
A lava beast dodges Rip's attack.
Rip misses a lava beast.
< 568h/466H 221v/221V Pos: standing >
Rip starts casting an offensive spell.
< 568h/466H 221v/221V Pos: standing >
A fiery cave wyrm enters from the west.
< 568h/466H 221v/221V Pos: standing >
Rip completes her spell...
Rip utters the words 'uqz wuggurz'
Rip points at a lava beast.
The freezing cold causes a lava beast intense pain!
An ice missile sent from Rip's outstretched hands squarely hits a lava beast.
A lava beast is incapacitated and will slowly die, if not aided.
The freezing cold causes a lava beast intense pain!
An ice missile sent from Rip's outstretched hands squarely hits a lava beast.
A lava beast is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 3528.
A look of horror and a silent scream are a lava beast's last actions in this world.
< 568h/466H 221v/221V Pos: standing >
< 568h/466H 221v/221V Pos: standing >
A fiery cave wyrm enters from the north.
< 568h/466H 221v/221V Pos: standing >
Rip leaves north.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -South
The corpse of a lava beast is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A strong-looking minotaur adventurer braves the fiery infero.
< 568h/466H 219v/221V Pos: standing >
Rip leaves north.
You follow Rip.
A Scorching Flow of Molten Rock
This scorching flow of molten rock blazes through the surrounding
area. Small chunks of much harder rock are seen floating through
the magma. This molten rock burns with an intense fire, causing the
stalagmite-filled ceiling above to flicker with small glints of orange
and yellow.
Obvious exits: -North -South
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 568h/466H 217v/221V Pos: standing >
Rip leaves north.
You follow Rip.
A Natural Bridge Formation Over the Molten Rock Flow
This natural rock formation acts like a massive and incredibly sturdy
bridge over the flow of magma below. On the western side of this rock
formation, the rocks get steeper and steeper, providing a healthy
elevation to safely allow passage over this magma flow.
Obvious exits: -East -South
[2] The corpse of a flame bat is lying here.
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 567h/466H 219v/221V Pos: standing >
You follow Rip.
A Rocky Landing West of a Runed Wall
A large rocky landing opens up with the cavern walls to this
strange, magical wall directly east from this juncture. Many runes
of all sizes are scrolled onto this wall. One strange outline is
scrolled around a large runed keyhole.
This massive door, although very heavy-seeming, is also quite
magical. The runed keyhole also gives it the appearance of a doorway.
Obvious exits: -East # -West
Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 567h/466H 217v/221V Pos: standing >
Rip sits down in a comfortable spot.
< 567h/466H 217v/221V Pos: standing >
Rip stares off into space, entering a meditative trance.
< 567h/466H 218v/221V Pos: standing >
You sit down and relax.
< 567h/466H 219v/221V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 5 - negative concussion blast
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
( 5th circle) 3 - teleport
4 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 2 - chill touch
8 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
You can memorize no more spells.
< 567h/466H 221v/221V Pos: sitting >
A fiery cave wyrm enters from the west.
< 567h/466H 221v/221V Pos: sitting >
You purge 'negative concussion blast' from your thoughts.
< 566h/466H 221v/221V Pos: sitting >
You are memorizing improved invisibility, which will take about 2 seconds.
< 566h/466H 221v/221V Pos: sitting >
You start meditating...
< 566h/466H 221v/221V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.
< 566h/466H 221v/221V Pos: sitting >
You clamber to your feet.
< 565h/466H 221v/221V Pos: standing >
You start chanting...
< 565h/466H 221v/221V Pos: standing >
You complete your spell...
Rip slowly fades out of existence.
< 565h/466H 221v/221V Pos: standing >
You let everyone know you're ready to go!
< 565h/466H 221v/221V Pos: standing >
Rip snaps out of her meditative trance, grinning widely.
< 565h/466H 221v/221V Pos: standing >
Rip clambers to her feet.
< 565h/466H 221v/221V Pos: standing >
< 564h/466H 221v/221V Pos: standing >
Rip places a spectral holy symbol of Berronar Truesilver around her neck.
< 563h/466H 221v/221V Pos: standing >
A fiery cave wyrm leaves west.
Rip beats her chest and yells like a primitive beast.
< 563h/466H 221v/221V Pos: standing >
Rip opens the door.
< 563h/466H 221v/221V Pos: standing >
Rip sneaks east.
You follow Rip.
A Strange Runed Door In a Tunnel
This large hallway-like tunnel extends to a massive and very ancient
door covered in elaborate and magical runes. The door is hinged and
still in tact, but gives a very loud creek when it is touched. There is a huge
keyhole in the door, suggesting that at one point it was meant to be locked.
However, the tests of time have proven quite catastrophic for the door, and so
have the rogues and lockpickers of this realm.
A soothing aura fills the area.
Obvious exits: -South -West
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 563h/466H 219v/221V Pos: standing >
Rip closes the door.
< 563h/466H 219v/221V Pos: standing >
Rip leaves south.
You follow Rip.
.^..^MM..
...^^^M^^.^
.^^.^^MM^^^^.
^^^^^M^M^^..^
.^.^MM@^^^..^
^^^.^^^^.^^^^
^^^^...^^^.^M
..^^P.^^^MM
^^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 562h/466H 218v/221V Pos: standing >
Rip leaves south.
You follow Rip.
..^^^M^^.
^^.^^MM^^^^
^^^^^M^M^^..^
.^.^MM^^^^..^
^^^.^^@^.^^^^
^^^^...^^^.^M
^..^^P.^^^MMM
.^^.^^^MMM
^^^^MMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 562h/466H 218v/221V Pos: standing >
Rip leaves west.
You follow Rip.
...^^^M^^
.^^.^^MM^^^
^^^^^^M^M^^..
^.^.^MM^^^^..
^^^^.^@^^.^^^
.^^^^...^^^.^
^^..^^P.^^^MM
..^^.^^^MMM
^^^^^MMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 562h/466H 219v/221V Pos: standing >
Rip leaves south.
You follow Rip.
^^.^^MM^^
^^^^^M^M^^.
^.^.^MM^^^^..
^^^^.^^^^.^^^
.^^^^.@.^^^.^
^^..^^P.^^^MM
^..^^.^^^MMM
.^^^^^MMMM
.^^MMMMM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
< 562h/466H 217v/221V Pos: standing >
Rip leaves south.
You follow Rip.
^^^^M^M^^
.^.^MM^^^^.
^^^^.^^^^.^^^
.^^^^...^^^.^
^^..^^@.^^^MM
^..^^.^^^MMM
^.^^^^^MMMM
^.^^MMMMM
MMMMMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -North -East -South -West
The earth here is brimming with ore - it's the Mother Lode!
*Rip *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A Grey Elf (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
< 562h/466H 219v/221V Pos: standing >
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 561h/466H 219v/221V Pos: standing >
You start chanting...
You snap into visibility.
< 561h/466H 219v/221V Pos: standing >
Rip completes her spell...
Rip utters the words 'abrauztg gpahhzfuio uqzbarr'
Rip points at a Grey Elf.
Rip's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
< 561h/466H 219v/221V Pos: standing >
You complete your spell...
[Damage: 41 ] -=[You drain a Grey Elf of some of her energy.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.