<worn on head> the royal crown of Aravne (magic)
<worn on eyes> a pair of protective goggles
<worn in ear> a hoop of twisting obsidian (magic) (humming)
<worn around neck> a goblin holy symbol [superior] (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a well-crafted dragonscale tunic from The Great Shaboath
<worn about body> a griffon feather cloak [superior] (illuminating)
<worn on back> a large leather backpack
<worn on tail> a gleaming dragonscale tail protector
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> a belt of drider hair
<worn on arms> sleeves smeared with blood
<worn on hands> some snake-rattle gloves [poor]
<worn on finger> a glowing ruby ring (magic)
<worn on finger> an ice ring [superior] (magic) (illuminating)
<held> a polished marble totem [poor] (magic)
<held> a firwood bear totem (magic)
<worn on legs> a pair of ghostly pants (magic)
You sit down and relax.
< 397h/405H 244v/244V Pos: sitting >
You have memorized the following spells:
( 9th circle) 3 - arieks shattering iceball
( 8th circle) 2 - corrosive blast
3 - spirit jump
( 7th circle) 6 - greater soul disturbance
( 6th circle) 1 - wellness
5 - greater mending
( 5th circle) 7 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
2 - scorching touch
4 - mending
( 3rd circle) 7 - scalding blast
1 - purify spirit
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 7 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
2 seconds: ( 1st) ice missile
4 seconds: ( 1st) ice missile
6 seconds: ( 1st) ice missile
You can memorize no more spells.
You continue your study.
< 397h/405H 244v/244V Pos: sitting >
You are carrying: (5/11)
the holy elven relic of life [superior] (magic) (glowing)
a crooked gold key
a stubby key
a dented copper mantle
a well crafted backpack (magic)
< 399h/405H 244v/244V Pos: sitting >
You have finished memorizing ice missile.
< 401h/405H 244v/244V Pos: sitting >
You do not seem to have anything like that.
< 405h/405H 244v/244V Pos: sitting >
You have finished memorizing ice missile.
< 405h/405H 244v/244V Pos: sitting >
You have finished memorizing ice missile.
You snap out of your meditative trance, memorization complete.
< 405h/405H 244v/244V Pos: sitting >
You clamber to your feet.
< 405h/405H 244v/244V Pos: standing >
Ok.
As the relics of life and death fuse together under the spirits touch, a brilliant bright light fills the area.
As the light begins to subside, the form of the dwarven spirit begins to coalesce into the mortal presence of a dwarf.
Within moments, the dwarf starts fading from sight, entering the spectral realm.
You gain some experience.
A spirit of an archaic dwarven cleric gives you a spectral holy symbol of Berronar Truesilver.
As the dwarf fades further and further into oblivion, he says 'Take this symbol you, as you have done great honor to Berronar Truesilver.'
...And like that, he is gone.
< 405h/405H 244v/244V Pos: standing >
Score information for Rip
Level: 44 Race: Kobold Class: Shaman / Spiritualist Sex: Female
Hit points: 405(405) Moves: 244(244)
Coins carried: 6 platinum 143 gold 16 silver 32 copper
Compression ratio: 85%
Status: Standing.
Negative Shielded
Frags: -0.50 Deaths: 13
Detecting: Invisible Evil Good Magic
Protected from: Fire
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste
Combat Pulse: 13 Spell Pulse: 0.70
Leaderboard Points: 420
Active Spells:
--------------
spirit armor (22 minutes)
spirit sight (2 minutes)
pantherspeed (5 minutes)
greater spirit ward (9 minutes)
< 405h/405H 244v/244V Pos: standing >
Ok.
You put 6 platinum, 143 gold, 16 silver, and 32 copper coins into a well crafted backpack.
< 405h/405H 244v/244V Pos: standing >
Saving Rip.
< 405h/405H 244v/244V Pos: standing >
An Ancient and Forgotten Shrine
Obvious exits: -S
*Zlo (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 405h/405H 244v/244V Pos: standing >
You are already standing.
< 405h/405H 244v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: Before a Cave Entrance on the Northern Wall Ledge
</map>
Before a Cave Entrance on the Northern Wall Ledge
Obvious exits: -N -E
Zlo enters from the north.
< 405h/405H 242v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Narrow Northern Wall Ledge
</map>
A Narrow Northern Wall Ledge
Obvious exits: -S -W
Zlo enters from the west.
< 405h/405H 240v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -W
[2] The corpse of a flame bat is lying here.
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo enters from the north.
< 405h/405H 238v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 405h/405H 238v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -E -S
A fiery magma man erects from the molten flow in a surreal display.
Zlo enters from the east.
A magma man suddenly attacks Zlo!
Zlo snaps into visibility.
< 405h/405H 239v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S
< 405h/405H 237v/244V Pos: standing >
< 405h/405H 238v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -E -S
Zlo (Drow Elf)(medium) stands in mid-air here, fighting a magma man.(Red Aura)
A magma man stands here, fighting Zlo.
< 405h/405H 239v/244V Pos: standing >
Zlo attempts to flee.
Zlo leaves east.
< 405h/405H 239v/244V Pos: standing >
A magma man suddenly attacks YOU!
[Damage: 13 ]
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: few scratches >
Zlo enters from the east.
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: few scratches >
Zlo leaves south.
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: few scratches >
You start chanting...
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: few scratches >
You complete your spell...
You point at a magma man.
Your icy spell makes a magma man writhe in agony!
[Damage: 250 ] Your iceball shatters upon impacting a magma man, rending flesh and sending blood flying.
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: nasty wounds >
-=[You attack a magma man.]=- [0 Hits]
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: nasty wounds >
You start chanting...
< 375h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: magma sta EP: nasty wounds >
[Damage: 5 ] -=[A magma man attacks you.]=- [1 Hits]
< 364h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC: small wounds E: magma sta EP: nasty wounds >
Zlo enters from the south.
< 364h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC: small wounds E: magma sta EP: nasty wounds >
< 364h/405H 241v/244V Pos: standing >
< T: Rip TP: sta TC: small wounds E: magma sta EP: nasty wounds >
You complete your spell...
You point at a magma man.
Your icy spell makes a magma man writhe in agony!
[Damage: 145 ] Your iceball shatters upon impacting a magma man, rending flesh and sending blood flying.
A magma man is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a magma man's gurgling and choking signals his demise.
A magma man disappears in a burst of fire.
< 364h/405H 241v/244V Pos: standing >
Saving Rip.
< 364h/405H 241v/244V Pos: standing >
You do not see that item here.
< 364h/405H 241v/244V Pos: standing >
Saving Rip.
< 364h/405H 241v/244V Pos: standing >
Saving Rip.
< 364h/405H 242v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S
Zlo enters from the north.
< 365h/405H 242v/244V Pos: standing >
< 365h/405H 242v/244V Pos: standing >
Zlo looks at you.
< 365h/405H 242v/244V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Jagged Rock Expanse
Obvious exits: -S -W
Shattered bits of ice are scattered about the area.
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 365h/405H 242v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Jagged Rock Expanse
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Jagged Rock Expanse
</map>
A Jagged Rock Expanse
Obvious exits: -S -W
Shattered bits of ice are scattered about the area.
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo enters from the west.
< 366h/405H 240v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Jagged Rock Expanse
</map>
A Jagged Rock Expanse
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
Zlo enters from the north.
< 366h/405H 238v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Jagged Rock Expanse
</map>
A Jagged Rock Expanse
Obvious exits: -N -E -W
Zlo enters from the west.
< 366h/405H 236v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -E -S
The corpse of a lava beast is lying here.
Shattered bits of ice are scattered about the area.
A very long wyrm slowly maneuvers through the molten rocky terrain.
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo enters from the south.
< 367h/405H 235v/244V Pos: standing >
< 367h/405H 235v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 367h/405H 237v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S -W
A bright red dangerous-looking beast crawls across the rocks.
Zlo enters from the west.
< 368h/405H 238v/244V Pos: standing >
< 368h/405H 239v/244V Pos: standing >
A lava beast suddenly attacks YOU!
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: excellent >
You start chanting...
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: excellent >
Casting: arieks shattering iceball *
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: excellent >
You complete your spell...
You point at a lava beast.
The freezing cold causes a lava beast intense pain!
[Damage: 275 ] Your iceball shatters upon impacting a lava beast, rending flesh and sending blood flying.
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
-=[A lava beast attacks you.]=- [0 Hits]
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
Looks like an exit.
You extend your sights northward.
A Scorching Flow of Molten Rock
Obvious exits: -N -S
The corpse of a lava beast is lying here.
A very long wyrm slowly maneuvers through the molten rocky terrain.
A strong-looking minotaur adventurer braves the fiery infero.
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
You don't have that spell memorized.
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
-=[You attack a lava beast.]=- [0 Hits]
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
You start chanting...
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
A fiery cave wyrm enters from the west.
< 369h/405H 239v/244V Pos: standing >
< T: Rip TP: sta TC:few scratches E: lava sta EP: awful >
You complete your spell...
You point at a lava beast.
The freezing cold causes a lava beast intense pain!
[Damage: 13 ] Your ice missile slams into a lava beast with a soft thud.
A lava beast is incapacitated and will slowly die, if not aided.
The freezing cold causes a lava beast intense pain!
[Damage: 7 ] Your ice missile slams into a lava beast with a soft thud.
A lava beast is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a lava beast's last actions in this world.
< 369h/405H 239v/244V Pos: standing >
< 369h/405H 239v/244V Pos: standing >
It appears to be the corpse of a lava beast.
a few coins
< 369h/405H 239v/244V Pos: standing >
Saving Rip.
< 369h/405H 239v/244V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S -W
The corpse of a lava beast is lying here.
Shattered bits of ice are scattered about the area.
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 369h/405H 239v/244V Pos: standing >
Saving Rip.
< 369h/405H 239v/244V Pos: standing >
A fiery cave wyrm enters from the north.
< 369h/405H 240v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -S
The corpse of a lava beast is lying here.
A strong-looking minotaur adventurer braves the fiery infero.
Zlo enters from the south.
< 370h/405H 240v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Scorching Flow of Molten Rock
</map>
A Scorching Flow of Molten Rock
Obvious exits: -N -S
Zlo enters from the south.
< 370h/405H 239v/244V Pos: standing >
< 370h/405H 239v/244V Pos: standing >
You see nothing special...
< 370h/405H 240v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Natural Bridge Formation Over the Molten Rock Flow
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Natural Bridge Formation Over the Molten Rock Flow
</map>
A Natural Bridge Formation Over the Molten Rock Flow
Obvious exits: -E -S
[2] The corpse of a flame bat is lying here.
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo enters from the south.
< 371h/405H 242v/244V Pos: standing >
< 371h/405H 242v/244V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Rocky Landing West of a Runed Wall
Obvious exits: -E# -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 372h/405H 242v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Rocky Landing West of a Runed Wall
</map>
<map>
Zone: The Deep Ravine of Passage.
Room: A Rocky Landing West of a Runed Wall
</map>
A Rocky Landing West of a Runed Wall
Obvious exits: -E# -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
Zlo enters from the west.
< 373h/405H 240v/244V Pos: standing >
< 373h/405H 240v/244V Pos: standing >
You sit down and relax.
< 373h/405H 240v/244V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - corrosive blast
3 - spirit jump
( 7th circle) 6 - greater soul disturbance
( 6th circle) 1 - wellness
5 - greater mending
( 5th circle) 7 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
2 - scorching touch
4 - mending
( 3rd circle) 7 - scalding blast
1 - purify spirit
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 9 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
7 seconds: ( 9th) arieks shattering iceball
14 seconds: ( 9th) arieks shattering iceball
21 seconds: ( 9th) arieks shattering iceball
24 seconds: ( 1st) ice missile
You can memorize no more spells.
You continue your study.
< 373h/405H 241v/244V Pos: sitting >
Zlo sits down in a comfortable spot.
< 373h/405H 242v/244V Pos: sitting >
You start meditating...
< 373h/405H 243v/244V Pos: sitting >
A fiery cave wyrm enters from the west.
< 374h/405H 244v/244V Pos: sitting >
< 374h/405H 244v/244V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 376h/405H 244v/244V Pos: sitting >
Zlo opens a black leather tome with an embossed dracolich and begins studying it intently.
< 379h/405H 244v/244V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 379h/405H 244v/244V Pos: sitting >
< 379h/405H 244v/244V Pos: sitting >
Zlo closes his book and grins malevolently.
< 380h/405H 244v/244V Pos: sitting >
Zlo clambers to his feet.
< 382h/405H 244v/244V Pos: sitting >
Zlo starts casting a spell.
< 383h/405H 244v/244V Pos: sitting >
Zlo completes his spell...
You vanish.
< 384h/405H 244v/244V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 384h/405H 244v/244V Pos: sitting >
Zlo is ready to go!
< 386h/405H 244v/244V Pos: sitting >
You have finished memorizing ice missile.
You snap out of your meditative trance, memorization complete.
< 386h/405H 244v/244V Pos: sitting >
You clamber to your feet.
< 386h/405H 244v/244V Pos: standing >
A Rocky Landing West of a Runed Wall
Obvious exits: -E# -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
*Zlo (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 389h/405H 244v/244V Pos: standing >
You do not seem to have the 'symbol'.
< 391h/405H 244v/244V Pos: standing >
A Rocky Landing West of a Runed Wall
Obvious exits: -E# -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
*Zlo (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 391h/405H 244v/244V Pos: standing >
You are using:
<worn on head> the royal crown of Aravne (magic)
<worn on eyes> a pair of protective goggles
<worn in ear> a hoop of twisting obsidian (magic) (humming)
<worn around neck> a goblin holy symbol [superior] (glowing)
<worn on body> a well-crafted dragonscale tunic from The Great Shaboath
<worn about body> a griffon feather cloak [superior] (illuminating)
<worn on back> a large leather backpack
<worn on tail> a gleaming dragonscale tail protector
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> a belt of drider hair
<worn on arms> sleeves smeared with blood
<worn on hands> some snake-rattle gloves [poor]
<worn on finger> a glowing ruby ring (magic)
<worn on finger> an ice ring [superior] (magic) (illuminating)
<held> a polished marble totem [poor] (magic)
<held> a firwood bear totem (magic)
<worn on legs> a pair of ghostly pants (magic)
< 392h/405H 244v/244V Pos: standing >
< 392h/405H 244v/244V Pos: standing >
You are carrying: (5/11)
a spectral holy symbol of Berronar Truesilver
a crooked gold key
a stubby key
a dented copper mantle
a well crafted backpack (magic)
< 393h/405H 244v/244V Pos: standing >
You duck your head and place a spectral holy symbol of Berronar Truesilver around your neck.
< 396h/405H 244v/244V Pos: standing >
Saving Rip.
< 404h/413H 244v/244V Pos: standing >
A fiery cave wyrm leaves west.
You beat your chest and yell like the primitive beast you are.
< 407h/413H 244v/244V Pos: standing >
The door seems to be closed.
< 407h/413H 244v/244V Pos: standing >
Ok.
< 407h/413H 244v/244V Pos: standing >
<map>
Zone: The Deep Ravine of Passage.
Room: A Strange Runed Door In a Tunnel
</map>
A Strange Runed Door In a Tunnel
Obvious exits: -S -W
Zlo enters from the west.
< 408h/413H 242v/244V Pos: standing >
< 408h/413H 242v/244V Pos: standing >
Ok.
< 410h/413H 242v/244V Pos: standing >
Looks like an exit.
You extend your sights southward.
.^..^MM..
...^^^M^^.^
.^^.^^MM^^^^.
^^^^^M^M^^..^
.^.^MM^^^^..^
^^^.^^^^.^^^^
^^^^...^^^.^M
..^^P.^^^MM
^^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 411h/413H 242v/244V Pos: standing >
.^..^MM..
...^^^M^^.^
.^^.^^MM^^^^.
^^^^^M^M^^..^
.^.^MM@^^^..^
^^^.^^^^.^^^^
^^^^...^^^.^M
..^^P.^^^MM
^^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Zlo enters from the north.
< 413h/413H 241v/244V Pos: standing >
< 413h/413H 241v/244V Pos: standing >
..^^^M^^.
^^.^^MM^^^^
^^^^^M^M^^..^
.^.^MMP^^^..^
^^^.^^@^.^^^^
^^^^...^^^.^M
^..^^P.^^^MMM
.^^.^^^MMM
^^^^MMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Zlo enters from the north.
< 413h/413H 240v/244V Pos: standing >
< 413h/413H 241v/244V Pos: standing >
...^^^M^^
.^^.^^MM^^^
^^^^^^M^M^^..
^.^.^MM^^^^..
^^^^.^@P^.^^^
.^^^^...^^^.^
^^..^^P.^^^MM
..^^.^^^MMM
^^^^^MMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Zlo enters from the east.
< 413h/413H 241v/244V Pos: standing >
< 413h/413H 241v/244V Pos: standing >
^^.^^MM^^
^^^^^M^M^^.
^.^.^MM^^^^..
^^^^.^P^^.^^^
.^^^^.@.^^^.^
^^..^^P.^^^MM
^..^^.^^^MMM
.^^^^^MMMM
.^^MMMMM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Zlo enters from the north.
< 413h/413H 241v/244V Pos: standing >
< 413h/413H 241v/244V Pos: standing >
Looks like an exit.
You extend your sights southward.
^^^^M^M^^
.^.^MM^^^^.
^^^^.^^^^.^^^
.^^^^.@.^^^.^
^^..^^P.^^^MM
^..^^.^^^MMM
^.^^^^^MMMM
^.^^MMMMM
MMMMMMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
The earth here is brimming with ore - it's the Mother Lode!
A sturdy looking mount is here, all saddled up and ready to ride.
A Grey Elf (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
< 413h/413H 242v/244V Pos: standing >
^^^^M^M^^
.^.^MM^^^^.
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Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
The earth here is brimming with ore - it's the Mother Lode!
A sturdy looking mount is here, all saddled up and ready to ride.
A Grey Elf (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
Zlo enters from the north.
< 413h/413H 242v/244V Pos: standing >
< 413h/413H 242v/244V Pos: standing >
You start chanting...
You snap into visibility.
< 413h/413H 242v/244V Pos: standing >
Zlo starts casting an offensive spell.
Zlo snaps into visibility.
< 413h/413H 243v/244V Pos: standing >
You complete your spell...
You point at a Grey Elf.
[Damage: 137 ] Your iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
< 413h/413H 244v/244V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'unsozfol efaui'
Zlo drains a Grey Elf - what a waste of energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.