<worn as a badge> a silverthorn corsage of regeneration (magic) (glowing)
<worn on head> a mithril-plated gnomish brain force enhancer (humming) [55%]
<worn on eyes> a lens of the negative material plane [poor] (magic)
<worn in ear> an earring of entwined roots (magic) [44%]
<worn in ear> a mithril stud carved like a fist (magic)
<worn on face> a mask of hades of strength (magic) (glowing)
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn around neck> a troglodyte witchdoctor's spirit pouch (magic) (glowing) [61%]
<worn on body> the platemail of the DragonLord (magic)[239h 2m 13s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn on back> a double-buckled Alatorin backpack [69%]
<worn as quiver> the quiver of holding (magic) [68%]
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [57%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a metal flask marked "teleport" (glowing) [58%]
<worn on arms> some blue dragonscale shoulder guards (magic) [68%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming) [69%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [83%]
<worn on hands> some massive studded mithril fists (magic)
<worn on finger> a ring called 'Soulcatcher' [63%]
<worn on finger> a gleaming platinum ring [superior] (magic)
<held> the Totem of Mastery (magic) (glowing)[239h 2m 17s]
<worn on legs> a pair of blood-stained wyrm scale leggings [poor] (magic)
<worn on feet> some boots of the black winged dragon of wisdom (magic) (glowing)
Obvious exits: -N -E -W
Tule enters from the east.
Myrk enters from the east.
Tran enters from the east.
Nos enters from the east.
Reasyn enters from the east.
Aikc enters from the east.
Wodo enters from the east.
Rioss trots in from the east.
< 772h/772H 252v/262V Pos: standing >
M
MMM
MMMMMM
MMM^M+M
MMMMM+@M
M+MMMMP+MMMM
MMMM MM++M^M
^M M^+MMMM
MMMMMMMMM
The Military District
Obvious exits: -S -W
Tule enters from the south.
Myrk enters from the south.
Tran enters from the south.
Nos enters from the south.
Reasyn enters from the south.
Aikc enters from the south.
Wodo enters from the south.
Rioss trots in from the south.
< 772h/772H 252v/262V Pos: standing >
MM
MMMM
MMMMMMM
^MMM^M+M
MMMMMM@PM
MM+MMMM++MMMM
MMMMM MM++M^M
M^M M^+MMM
+MMMMMMMM
The Military District
Obvious exits: -N -E -S
Tule enters from the east.
Myrk enters from the east.
Tran enters from the east.
Nos enters from the east.
Reasyn enters from the east.
Aikc enters from the east.
Wodo enters from the east.
Rioss trots in from the east.
< 772h/772H 252v/262V Pos: standing >
MMM
MMMMM
MMMMMMM
^MMM^M@M
MMMMMMP+M
MM+MMMM++MMMM
MMMM MM++M^
^M M^+MM
The Military District
Obvious exits: -S -W
Tule enters from the south.
Myrk enters from the south.
Tran enters from the south.
Nos enters from the south.
Reasyn enters from the south.
Aikc enters from the south.
Wodo enters from the south.
Rioss trots in from the south.
< 772h/772H 251v/262V Pos: standing >
Alas, you cannot go that way. . . .
< 772h/772H 252v/262V Pos: standing >
MM
MMMM
MMMMMMM
^MMM^MPM
MMMMMM@+M
MM+MMMM++MMMM
MMMMM MM++M^M
M^M M^+MMM
+MMMMMMMM
The Military District
Obvious exits: -N -E -S
Tule enters from the north.
Myrk enters from the north.
Tran enters from the north.
Nos enters from the north.
Reasyn enters from the north.
Aikc enters from the north.
Wodo enters from the north.
Rioss trots in from the north.
< 772h/772H 252v/262V Pos: standing >
M
MMM
MMMMMM
MMM^M+M
MMMMMP@M
M+MMMM++MMMM
MMMM MM++M^M
^M M^+MMMM
MMMMMMMMM
The Military District
Obvious exits: -S -W
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 252v/262V Pos: standing >
Alas, you cannot go that way. . . .
< 772h/772H 253v/262V Pos: standing >
M
MMM
MMMMMM
MMM^M+M
MMMMM+@M
M+MMMM++MMMM
MMMM MM++M^M
^M M^++MMM
MMMMMMMMM
< 772h/772H 255v/262V Pos: standing >
MM
MMMMM
MMM^M+M
MMMMM+PM
M+MMMM@+MMMM
MMMM MM++M^M
M^M M^++MMM
+MMMMMMMMMM
+++MMMM++
The Military District
Obvious exits: -N -E -W
Tule enters from the north.
Myrk enters from the north.
Tran enters from the north.
Nos enters from the north.
Reasyn enters from the north.
Aikc enters from the north.
Wodo enters from the north.
Rioss trots in from the north.
< 772h/772H 255v/262V Pos: standing >
M
MMMM
MM^M+M
MMMM++M
+MMMMP@MMMM
MMM MM++M^M
^M M^++MMM
MMMMMMMMMM
++MMMM+++
The Military District
Obvious exits: -S -W
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 255v/262V Pos: standing >
MMM
M^M+M
MMMM++M
+MMMM+PMMMM
MMM MM@+M^M
^M M^++MMM
+MMMMMMMMMM
+++MMMM+++M
++++MM^M+
The Military District
Obvious exits: -N -E -S
Tule enters from the north.
Myrk enters from the north.
Tran enters from the north.
Nos enters from the north.
Reasyn enters from the north.
Aikc enters from the north.
Wodo enters from the north.
Rioss trots in from the north.
< 772h/772H 255v/262V Pos: standing >
MM
^M+M
MMM++M
MMMM++MMMM
MM MMP@M^M
M M^++MMM
MMMMMMMMMM
++MMMM+++M
+++MM^M++
The Military District
Obvious exits: -E -S -W
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 255v/262V Pos: standing >
< 772h/772H 256v/262V Pos: standing >
M
M+M
MM++M
MMM++MMMM
M MM+P@^M
M^++MMM
MMMMMMMMM
+MMMM+++M
++MM^M++M
The Huge Staircase of the Council of War
Obvious exits: -E -S -W
A well-armored dwarven warrior walks through here, admiring the city of his people.
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 256v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Entrance to the Council of War
</map>
<map>
Zone: Alatorin - the Forge City.
Room: Entrance to the Council of War
</map>
Entrance to the Council of War
Obvious exits: -E -W
Two huge statues of a Mountain Dwarf and Duergar stand posed in combat, forming an arch.
(Q)An Ambassador from The Sky City of Ultarium walks the streets here.
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 255v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
The Siege Court
Obvious exits: -N -E -S -W
A muscular battlerager stomps here, fuming for a fight.
(Q)An Ambassador from The Temple of Skrentherlog walks the streets here.
A battle-ready shield dwarf stands here in siege armor, eager for war.
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 254v/262V Pos: standing >
< 772h/772H 255v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Below the Officers' Platform
</map>
<map>
Zone: Alatorin - the Forge City.
Room: Below the Officers' Platform
</map>
Below the Officers' Platform
Obvious exits: -W
A battle-ready shield dwarf stands here in siege armor, eager for war.
A muscular battlerager stomps here, fuming for a fight.
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
< 772h/772H 257v/262V Pos: standing >
< 772h/772H 258v/262V Pos: standing >
You quickly scan the area.
A battlerager who is close by to your west.
An ambassador from the Temple of Skrentherlog who is close by to your west.
A battle-ready siege dwarf who is close by to your west.
An ambassador from the Sky City of Ultarium who is not far off to your west.
A well-armored dwarven warrior who is a brief walk away to your west.
< 772h/772H 259v/262V Pos: standing >
Tule seems to have overcome his battle madness.
< 772h/772H 260v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
The Siege Court
Obvious exits: -N -E -S -W
A muscular battlerager stomps here, fuming for a fight.
(Q)An Ambassador from The Temple of Skrentherlog walks the streets here.
A battle-ready shield dwarf stands here in siege armor, eager for war.
Tule enters from the east.
Myrk enters from the east.
Tran enters from the east.
Nos enters from the east.
Reasyn enters from the east.
Aikc enters from the east.
Wodo enters from the east.
Rioss trots in from the east.
< 772h/772H 259v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Siege Court
</map>
The Siege Court
Obvious exits: -S -U
A muscular battlerager stomps here, fuming for a fight.
Tule enters from the south.
Myrk enters from the south.
Tran enters from the south.
Nos enters from the south.
Reasyn enters from the south.
Aikc enters from the south.
Wodo enters from the south.
Rioss trots in from the south.
< 772h/772H 258v/262V Pos: standing >
Alas, you cannot go that way. . . .
< 772h/772H 259v/262V Pos: standing >
You quickly scan the area.
A battlerager who is close by to your south.
An ambassador from the Temple of Skrentherlog who is close by to your south.
A battle-ready siege dwarf who is close by to your south.
The lich of a hooded dwarf who is not far off to your south.
The lich of a brewer who is not far off to your south.
A battle-ready siege dwarf who is close by above you.
< 772h/772H 260v/262V Pos: standing >
Score information for Islamia
Level: 47 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 772(772) Moves: 260(262)
Coins carried: 0 platinum 0 gold 5 silver 3 copper
Compression ratio: 87%
Status: Standing.
Stornogs Lesser Spheres
Frags: +0.12 Deaths: 19
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 895
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
stone skin (3 minutes)
spirit armor (64 minutes)
ravenflight (59 minutes)
sense spirit (64 minutes)
vitality (14 minutes)
pantherspeed (60 minutes)
lionrage (54 minutes)
strength (44 minutes)
dexterity (44 minutes)
elephantstrength (56 minutes)
< 772h/772H 260v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
The Hall of Arms
Obvious exits: -E -D
A battle-ready shield dwarf stands here in siege armor, eager for war.
Tule floats in from below.
Myrk enters from below.
Tran enters from below.
Nos enters from below.
Reasyn enters from below.
Aikc enters from below.
Wodo floats in from below.
Rioss trots in from below.
< 772h/772H 259v/262V Pos: standing >
< 772h/772H 260v/262V Pos: standing >
You quickly scan the area.
A Troll who is close by to your east.
A Drider who is close by to your east.
A battlerager who is close by below you.
< 772h/772H 261v/262V Pos: standing >
< 772h/772H 262v/262V Pos: standing >
< 772h/772H 262v/262V Pos: standing >
A battlerager enters from below.
< 772h/772H 262v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
The Hall of Arms
Obvious exits: -S -W
A Troll (large) |>--D.U.M.--<| *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Drider (large) Sea Spider *-* The Veterans of Bloodlust *-* stands in mid-air here. (Casting) (Red Aura)
A globe of darkness floats near a Drider's head.
Tule enters from the west.
Myrk enters from the west.
Tran enters from the west.
Nos enters from the west.
Reasyn enters from the west.
Aikc enters from the west.
Wodo enters from the west.
Rioss trots in from the west.
Rioss suddenly attacks a Drider!
Rioss misses a Drider.
< 772h/772H 260v/262V Pos: standing >
A Drider stops invoking abruptly!
Tule snaps into visibility.
A Troll is knocked to the ground by Tule's skillful bash!
Tran snaps into visibility.
Tran fills with BLooDLuST and makes a ferocious leap at a Drider!
Tran makes a futile attempt to maul a Drider, but he is simply immovable.
< 772h/772H 260v/262V Pos: standing >
Tran misses a Drider.
A Drider dodges Tran's attack.
Tran misses a Drider.
Tule's impressive crush wounds a Troll.
Tule's impressive crush wounds a Troll.
Tule's impressive crush wounds a Troll.
Tule's impressive crush wounds a Troll.
Reasyn snaps into visibility.
A Troll avoids being bashed by Reasyn, who loses his balance and falls.
Alas, you cannot go that way. . . .
< 772h/772H 260v/262V Pos: standing >
Wodo starts casting an offensive spell.
< 772h/772H 260v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
The Hall of Arms
Obvious exits: -E -D
A muscular battlerager stomps here, fuming for a fight.
A battle-ready shield dwarf stands here in siege armor, eager for war.
Myrk enters from the east.
Nos enters from the east.
Aikc enters from the east.
< 772h/772H 258v/262V Pos: standing >
< 772h/772H 258v/262V Pos: standing >
< 772h/772H 260v/262V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
<map>
Zone: Alatorin - the Forge City.
Room: The Hall of Arms
</map>
The Hall of Arms
Obvious exits: -S -W
A battle-ready shield dwarf stands here in siege armor, eager for war.
Rioss (Centaur)(large) stands in mid-air here, fighting a Drider.
Wodo (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Reasyn (Githzerai)(medium) sits in mid-air here.(Gold Aura)
*Tran (Minotaur)(large) sits in mid-air here, fighting a Drider.(Gold Aura)
Tule (Dwarf)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
A Troll (large) |>--D.U.M.--<| *-* The Veterans of Bloodlust *-* sits in mid-air here, fighting Tule.(Red Aura)
A Drider (large) Sea Spider *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Rioss.(Red Aura)
A globe of darkness floats near a Drider's head.
Myrk enters from the west.
Nos enters from the west.
Aikc enters from the west.
< 772h/772H 260v/262V Pos: standing >
A Drider attempts to flee.
A Drider leaves south.
< 772h/772H 260v/262V Pos: standing >
Myrk starts casting an offensive spell.
< 772h/772H 260v/262V Pos: standing >
Tule parries a Troll's lunge at him.
Tule blocks a Troll's lunge at him.
< 772h/772H 260v/262V Pos: standing >
You start chanting...
You snap into visibility.
A Drider skitters in from the south.
< 772h/772H 260v/262V Pos: standing >
Nos starts casting an offensive spell.
Nos snaps into visibility.
A Drider leaves south.
< 772h/772H 260v/262V Pos: standing >
You complete your spell...
You point at a Troll.
[Damage: 130 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
Myrk completes his spell...
Myrk utters the word 'uwwarahz'
A flaming conflagration spews from Myrk striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
Myrk misses a Troll.
Nos stops invoking abruptly!
< 772h/772H 260v/262V Pos: standing >
Tule's powerful crush strikes a Troll.
Tule's crush strikes a Troll.
Tule's impressive crush strikes a Troll.
Tule's impressive crush strikes a Troll.
< 772h/772H 260v/262V Pos: standing >
Rioss starts casting an offensive spell called 'sunray'.
< 772h/772H 260v/262V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Tule.
< 772h/772H 261v/262V Pos: standing >
You start chanting...
You snap into visibility.
< 772h/772H 262v/262V Pos: standing >
A battlerager enters from the west.
< 772h/772H 262v/262V Pos: standing >
Myrk starts casting an offensive spell.
Wodo starts casting an offensive spell.
< 772h/772H 262v/262V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 134 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
< 772h/772H 262v/262V Pos: standing >
A battle-ready siege dwarf enters from the west.
Tran clambers to his feet.
< 772h/772H 262v/262V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Rioss unleashes light in a focused, searing ray at a Troll!
You start chanting...
You snap into visibility.
< 772h/772H 262v/262V Pos: standing >
Wodo completes his spell...
Wodo utters the word 'noselacri'
Reasyn clambers to his feet.
Nos starts casting an offensive spell.
< 772h/772H 262v/262V Pos: standing >
Tule blocks a Troll's lunge at him.
Tule blocks a Troll's lunge at him.
< 772h/772H 262v/262V Pos: standing >
The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Myrk completes his spell...
Myrk utters the word 'uwwarahz'
A flaming conflagration spews from Myrk striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
< 772h/772H 262v/262V Pos: standing >
Tran suddenly attacks a Troll!
Tran snaps into visibility.
Tran's powerful crush seriously wounds a Troll.
Aikc throws flames at a Troll, who only gets singed.
< 772h/772H 262v/262V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 88 ] -=[Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.]=-
A Troll's wad of spawn goo [superior] freezes and shatters into million pieces from the intense cold!
A Troll's earring of Cerberus freezes and shatters into million pieces from the intense cold!
A Troll's thick belt of trollhide freezes and shatters into million pieces from the intense cold!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 6600000.
The smell of fresh blood enters your body, infusing you with power!