The death of [34 Shaman] Kruk (Troll)

in A Collapsed Tunnel

from the perspective of [44 Assassin] Kraz (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    a badge of promise (glowing)
<worn on head>       the headdress of the celestial outlaws (magic) [74%]
<worn on eyes>       eyes of the tanar'ri (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a silver tooth earring [76%]
<worn on face>       a skull-faced warmask lined with feathers [superior]
<worn around neck>   an iron locket (glowing)
<worn around neck>   a glowing necklace of power [poor] (glowing)
<worn on body>       a moss-covered cloak [superior] (glowing)
<worn about body>    a tight green cloak of endurance
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a fringed quiver (illuminating)
<worn about waist>   the wooden belt of Oberon, the elven king (humming)
<worn on belt buckle>a dagger of carved obsidian [superior] (magic) [84%]
<attached to belt>   a petrified bone shard [superior] (magic) (humming)
<attached to belt>   a tiny elixir of potent drugs
<worn on arms>       a skull shoulder guard lined with feathers [superior]
<worn around wrist>  an etched mithral bracer [superior] (magic) (humming)
<worn around wrist>  an etched mithral bracer [superior] (magic) (humming)
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     a lustrous blood-red ring
<worn on finger>     a ring of the weretor (magic) (glowing) [84%]
<primary weapon>     the dagger of Wind (invis) (magic)[128h 55m 9s]
<secondary weapon>   a slimy troglodyte claw [poor] with a strange red stone
<worn on legs>       some skull knee guards lined with feathers
<worn on feet>       some spurred blood crystal boots (magic)

The Forest of Chaos
Obvious exits: -N -E -S -W
The corpse of a diseased wolfen is lying here.

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights southward.
The Forest of Chaos
Obvious exits: -N
The corpse of a wretched-looking female bugbear is lying here.

< 685h/685H 329v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights westward.
The Forest of Chaos
Obvious exits: -E

< 685h/685H 329v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights northward.
The Forest of Chaos
Obvious exits: -N -S
The corpse of a diseased wolfen is lying here.

< 685h/685H 329v/331V Pos: standing >
The sun vanishes behind the southern horizon.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S
The corpse of a diseased wolfen is lying here.

< 685h/685H 327v/331V Pos: standing >

< 685h/685H 328v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights northward.
The Forest of Chaos
Obvious exits: -E -S -W

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -E -S -W

< 685h/685H 329v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights westward.
The Forest of Chaos
Obvious exits: -N -E -W

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -W

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
A wretched-looking female bugbear who is close by to your north.

< 685h/685H 327v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights northward.
The Forest of Chaos
Obvious exits: -N -S
Eyes clouded with pain, this wretched-looking bugbear is roaming aimless.

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 331v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights northward.
The Forest of Chaos
Obvious exits: -N -S -W

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S -W

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 327v/331V Pos: standing >
The flashes of spider lightning disrupt your view.
You extend your sights westward.
The Forest of Chaos
Obvious exits: -N -E

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 330v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -S

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S -W

< 685h/685H 327v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E

< 685h/685H 325v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 325v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 326v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -W
There are Dwarf tracks going west.

< 685h/685H 325v/331V Pos: standing >
You quickly scan the area.
A wretched-looking female bugbear who is close by to your north.

< 685h/685H 327v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S
Eyes clouded with pain, this wretched-looking bugbear is roaming aimless.

< 685h/685H 326v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -S -W

< 685h/685H 328v/331V Pos: standing >
Pardon?

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S
Eyes clouded with pain, this wretched-looking bugbear is roaming aimless.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -W
There are some tracks heading west.

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
A wretched-looking female bugbear who is close by to your north.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -E -S -W
There are Dwarf tracks going west.

< 685h/685H 328v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S
The corpse of a diseased wolfen is lying here.
There are some tracks heading north.

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -S -W
The corpse of a diseased wolfen is lying here.

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 327v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N
The corpse of a wretched-looking female bugbear is lying here.

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -S -W
The corpse of a diseased wolfen is lying here.
There are some tracks heading south.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -E -W

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 327v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -E -W
The corpse of a beast spawn is lying here.

< 685h/685H 326v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 327v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -E -S -W
The corpse of a diseased wolfen is lying here.

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
A diseased bear who is in the distance to your north.
Eieslinn, the high druid who is not far off to your south.
A wolfen commoner who is in the distance to your south.

< 685h/685H 329v/331V Pos: standing >
The Forest of Chaos
Obvious exits: -N -S

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
Eieslinn, the high druid who is close by to your south.

< 685h/685H 329v/331V Pos: standing >
The Tree of Life
Obvious exits: -N -S
A wolfen women stands here, intently tending to a tree.

< 685h/685H 327v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is not far off to your south.

< 685h/685H 327v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -S

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
Eieslinn, the high druid who is close by to your north.
A wolfen commoner who is close by to your south.

< 685h/685H 330v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W
A wolfen commoner stands here, nervously looking about him.

< 685h/685H 330v/331V Pos: standing >
You quickly scan the area.
Eieslinn, the high druid who is not far off to your north.
A wolfen city guard who is a brief walk away to your east.
A wolfen commoner who is a brief walk away to your east.
A wolfen commoner who is in the distance to your south.
A wolfen commoner who is close by to your west.
A wolfen child who is close by to your west.
A wolfen commoner who is close by to your west.
A wolfen elite guard who is not far off to your west.
A wolfen elite guard who is not far off to your west.
Estidan, the Mayor of Shadowfall who is not far off to your west.

< 685h/685H 330v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is close by to your north.
Eieslinn, the high druid who is a brief walk away to your north.
A wolfen commoner who is close by to your east.
A wolfen merchant who is a brief walk away to your east.
A wolfen commoner who is rather far off to your south.
A wolfen commoner who is close by to your west.

< 685h/685H 329v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is not far off to your north.
Eieslinn, the high druid who is rather far off to your north.
A wolfen commoner who is close by to your east.
A water elemental who is not far off to your east.
An air elemental who is not far off to your east.
A water elemental who is not far off to your east.
A wolfen noble who is not far off to your east.
A wolfen commoner who is a brief walk away to your south.
A wolfen commoner who is close by to your west.
A wolfen merchant who is close by to your west.

< 685h/685H 331v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W

< 685h/685H 330v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is a brief walk away to your north.
Eieslinn, the high druid who is in the distance to your north.
A wolfen commoner who is close by to your east.
A wolfen commoner who is not far off to your south.
A wolfen child who is close by to your west.
A fire elemental who is not far off to your west.
A fire elemental who is not far off to your west.
A water elemental who is not far off to your west.
A wolfen noble who is not far off to your west.
An air elemental who is a brief walk away to your west.
An air elemental who is a brief walk away to your west.
An air elemental who is a brief walk away to your west.
A wolfen noble who is a brief walk away to your west.
Celicus Fahrn, the priest of Io who is a brief walk away to your west.

< 685h/685H 330v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is rather far off to your north.
A wolfen elite guard who is close by to your east.
A wolfen elite guard who is close by to your east.
Vost, the Captain of the Guard who is close by to your east.
A wolfen merchant who is close by to your east.
A wolfen city guard who is not far off to your east.
A wolfen commoner who is close by to your south.
A wolfen child who is not far off to your west.

< 685h/685H 329v/331V Pos: standing >
Shadowfall Village
Obvious exits: -N -E -S -W
A wolfen commoner stands here, nervously looking about him.
There are some tracks heading south.

< 685h/685H 330v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is in the distance to your north.
A wolfen commoner who is close by to your east.
A wolfen commoner who is not far off to your east.
A wolfen commoner who is not far off to your east.
A wolfen child who is not far off to your east.
A wolfen city guard who is not far off to your east.
A wolfen child who is not far off to your west.

< 685h/685H 330v/331V Pos: standing >
The Entrance to Shadowfall
Obvious exits: -N -S

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is close by to your north.
A Troll who is in the distance to your south.
A wolfen city guard who is in the distance to your south.

< 685h/685H 329v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S

< 685h/685H 329v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is not far off to your north.
A Troll who is rather far off to your south.
A wolfen city guard who is rather far off to your south.

< 685h/685H 331v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S
The corpse of a wolfen city guard is lying here.

< 685h/685H 329v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S

< 685h/685H 327v/331V Pos: standing >
You attempt to hide yourself.

< 685h/685H 327v/331V Pos: standing >

< 685h/685H 331v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S

< 685h/685H 331v/331V Pos: standing >
Saving Kraz.

< 685h/685H 331v/331V Pos: standing >
You quickly scan the area.
A wolfen commoner who is not far off to your north.
A Troll who is rather far off to your south.

< 685h/685H 331v/331V Pos: standing >

< 685h/685H 331v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S
The corpse of a wolfen city guard is lying here.
There are Dwarf tracks going north.

< 685h/685H 329v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S

< 685h/685H 327v/331V Pos: standing >
Estidan Road
Obvious exits: -N -E -S -W

< 685h/685H 325v/331V Pos: standing >
Estidan Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a wolfen city guard is lying here.
A Troll (large) stands in mid-air here (Newbie).(Red Aura)

< 685h/685H 325v/331V Pos: standing >
You snap into visibility.
[Damage: 87 ] -=[A Troll makes a strange sound as you place the dagger of Wind in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Troll's spine!.
[Damage: 52 ] -=[A Troll makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 69 ] -=[A Troll makes a strange sound as you place a slimy troglodyte claw [poor] with a strange red stone in his back.]=-

< 685h/685H 326v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You try to slip behind a Troll, but they notice the attempt and block your advance!

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll misses you.
You snap into visibility.

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You must wait before attempting to garrote again.

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Saving Kraz.

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Saving Kraz.

< 685h/685H 327v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You snap into visibility.
[Damage: 12 ] -=[Your impressive pierce wounds a Troll.]=-
[Damage: 10 ] -=[Your fine pierce wounds a Troll.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Troll.]=-
A Troll dodges your futile attack.
You attempt to flee...
A Small Campsite
Obvious exits: -N -W
A merchant has camped his wagon here, while the tunnel awaits repair.
You flee eastward!

< 685h/685H 320v/331V Pos: standing >
Saving Kraz.

< 685h/685H 320v/331V Pos: standing >
Estidan Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a wolfen city guard is lying here.
A Troll (large) stands in mid-air here (Newbie).(Red Aura)
There are Dwarf tracks going west.
There are Dwarf tracks going east.
There are some tracks heading south.

< 685h/685H 320v/331V Pos: standing >
You snap into visibility.
[Damage: 15 ] -=[Your pierce strikes a Troll.]=-
[Damage: 66 ] -=[A Troll makes a strange sound as you place a slimy troglodyte claw [poor] with a strange red stone in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Troll's spine!.
[Damage: 47 ] -=[A Troll makes a strange sound as you place a slimy troglodyte claw [poor] with a strange red stone in his back.]=-

< 685h/685H 320v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 
< 685h/685H 321v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 685h/685H 321v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 A Troll attempts to flee.
A Troll leaves west.

< 685h/685H 321v/331V Pos: standing >
Saving Kraz.

< 685h/685H 321v/331V Pos: standing >
Backstab who?

< 685h/685H 323v/331V Pos: standing >
Backstab who?

< 685h/685H 323v/331V Pos: standing >
Backstab who?

< 685h/685H 324v/331V Pos: standing >
A Small Campsite
Obvious exits: -N -E
A Troll (large) stands in mid-air here (Newbie).(Red Aura)
A Troll leaves north.

< 685h/685H 323v/331V Pos: standing >
Backstab who?

< 685h/685H 323v/331V Pos: standing >
A Small Campsite
Obvious exits: -E -S

< 685h/685H 324v/331V Pos: standing >
Backstab who?

< 685h/685H 325v/331V Pos: standing >
Backstab who?

< 685h/685H 325v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 326v/331V Pos: standing >
Estidan Road
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 685h/685H 325v/331V Pos: standing >
Estidan Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a wolfen city guard is lying here.

< 685h/685H 324v/331V Pos: standing >
Estidan Road
Obvious exits: -N -S
There are Troll tracks going south.

< 685h/685H 323v/331V Pos: standing >
Backstab who?

< 685h/685H 323v/331V Pos: standing >
The Great Shadowfall-Estidan Road Intersection
Obvious exits: -N -E -W

< 685h/685H 323v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 323v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 324v/331V Pos: standing >
The Great Shadowfall Road
Obvious exits: -E -S -W

< 685h/685H 323v/331V Pos: standing >
A Circle of Power
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
A Troll (large) stands in mid-air here (Newbie).(Red Aura)

< 685h/685H 322v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 685h/685H 323v/331V Pos: standing >
Alas, you cannot go that way. . . .
A Troll enters a rift in space-time.

< 685h/685H 324v/331V Pos: standing >
Backstab who?

< 685h/685H 325v/331V Pos: standing >
You enter a rift in space-time.
A Collapsed Tunnel
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
A Troll (large) stands in mid-air here (Newbie).(Red Aura)

< 685h/685H 329v/331V Pos: standing >
You snap into visibility.
[Damage: 85 ] -=[A Troll makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 64 ] -=[A Troll makes a strange sound as you place a slimy troglodyte claw [poor] with a strange red stone in his back.]=-

< 685h/685H 330v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You parry a Troll's lunge at you.
You snap into visibility.

< 685h/685H 331v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 A Troll starts casting a spell.

< 685h/685H 331v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You skillfully slip behind a Troll and slit their throat resulting in a mist of blood!
A Troll stops invoking abruptly!

< 685h/685H 331v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 
< 685h/685H 331v/331V Pos: standing >
< T: Kraz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You attempt to flee...
A Collapsed Tunnel
Obvious exits: -S
You flee northward!

< 685h/685H 321v/331V Pos: standing >
It's far too narrow in here to sneak up behind someone to stab them in the back...

< 685h/685H 321v/331V Pos: standing >
You attempt to flee...
A Collapsed Tunnel
Obvious exits: -N
An amorphic rift in space-time hovers over an intricate power circle, here. (glowing)
A Troll (large) stands in mid-air here (Newbie).(Red Aura)
You flee southward!

< 685h/685H 305v/331V Pos: standing >
You snap into visibility.
[Damage: 84 ] -=[A Troll makes a strange sound as you place the dagger of Wind in his back.]=-
A Troll's dwarven-made sapphire charm was damaged from the massive blow!
With a swift tug you wrench the weapon free, ramming it into a Troll's spine!.
[Damage: 48 ] -=[A Troll makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 26 ] -=[A Troll makes a strange sound as you place a slimy troglodyte claw [poor] with a strange red stone in his back.]=-
A Troll's pink veil of silk [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kraz by 3712500.