The death of [25 Ethermancer] Eugy (Drow Elf)

in The Llzazan Mushroom Grove

from the perspective of [56 RaGeloRd] Sxt (_/Eye of Odin\_) (Barbarian)

<floating about head>a dark yellow ioun stone[175h 50m 45s]
<worn as a badge>    the mark of the saboteur [superior] [72%]
<worn on head>       a crown of burning flames of dexterity
<worn on eyes>       a black duergar eyepatch [superior] [81%]
<worn in ear>        the earring of the Dragon Lords of dexterity
<worn in ear>        the earring of the Dragon Lords of dexterity (illuminating)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[175h 50m 45s]
<worn around neck>   a scarf of enhanced stealth [poor] (magic) [75%]
<worn around neck>   a gory string of cyclops eyes of dexterity (magic)
<worn on body>       a fine suit of remorhaz scale armor of damage [80%]
<worn about body>    a curtain of elemental fire of endurance (magic) (humming) [78%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating) [82%]
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing) [85%]
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating) [84%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of damage (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gloves of warding of health (magic)
<worn on finger>     a shiny crimson ring [poor] (magic)
<worn on finger>     Zorobabi's circular stone ring [poor] [87%]
<primary weapon>     the mace of light and darkness (magic)[175h 50m 55s]
<secondary weapon>   a long slime-covered tendril with an unblinking eye (magic) (humming)
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)

Oppy utters the words 'qaihuijar dies'

< 1744h/1744H 292v/292V Pos: standing >
Immerk sits down in a comfortable spot.

< 1744h/1744H 292v/292V Pos: standing >
Immerk opens a small book bound in red dragon hatchling hide [poor] and begins studying it intently.

< 1744h/1744H 292v/292V Pos: standing >
You are using:
<floating about head>a dark yellow ioun stone[175h 51m 23s]
<worn as a badge>    the mark of the saboteur [superior] [72%]
<worn on head>       a crown of burning flames of dexterity
<worn on eyes>       a black duergar eyepatch [superior] [81%]
<worn in ear>        the earring of the Dragon Lords of dexterity
<worn in ear>        the earring of the Dragon Lords of dexterity (illuminating)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[175h 51m 23s]
<worn around neck>   a scarf of enhanced stealth [poor] (magic) [75%]
<worn around neck>   a gory string of cyclops eyes of dexterity (magic)
<worn on body>       a fine suit of remorhaz scale armor of damage [80%]
<worn about body>    a curtain of elemental fire of endurance (magic) (humming) [78%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating) [82%]
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing) [85%]
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating) [84%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of damage (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gloves of warding of health (magic)
<worn on finger>     a shiny crimson ring [poor] (magic)
<worn on finger>     Zorobabi's circular stone ring [poor] [87%]
<primary weapon>     the mace of light and darkness (magic)[175h 51m 33s]
<secondary weapon>   a long slime-covered tendril with an unblinking eye (magic) (humming)
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)

< 1744h/1744H 292v/292V Pos: standing >
Oppy sits down in a comfortable spot.

< 1744h/1744H 292v/292V Pos: standing >
Oppy takes out his holy symbol and begins praying intently.

< 1744h/1744H 292v/292V Pos: standing >
Immerk closes his book and smiles broadly.

< 1744h/1744H 292v/292V Pos: standing >
Immerk clambers to his feet.

< 1744h/1744H 292v/292V Pos: standing >
You quickly scan the area.
A baby aboleth who is a brief walk away to your north.
A svrifneblin slave who is rather far off to your north.
A spore ball who is not far off to your south.

< 1744h/1744H 292v/292V Pos: standing >

		Score information for Sxt

Level: 56   Race: Barbarian   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1744(1744)  Moves: 292(292)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Fireshielded
Frags:   +6.64   Deaths:   19
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Fire Cold Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Sneaking Tower of Iron Will Fearless Lightfooted
Herbs:          Gootwiet Medicus
Combat Pulse:   14 Spell Pulse:  1.15 
Leaderboard Points: 1917 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
berserk (11 minutes)
roar of heroes (2 minutes)
blur (less than a minute remaining)
elephantstrength (55 minutes)
lionrage (54 minutes)
minor globe of invulnerability (less than a minute remaining)
pantherspeed (58 minutes)
bless (20 minutes)
protection from evil (40 minutes)
protection from living (25 minutes)
strength (14 minutes)
dexterity (14 minutes)
fly (85 minutes)
armor (20 minutes)
ravenflight (57 minutes)
sense spirit (62 minutes)
vitality (9 minutes)


< 1744h/1744H 292v/292V Pos: standing >
Immerk sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Immerk's soothing song!

< 1744h/1744H 292v/292V Pos: standing >
Oppy raises his holy symbol and smiles broadly.
Islamia shouts out loudly.. MOVING!!!!

< 1744h/1744H 292v/292V Pos: standing >
You are already standing.

< 1744h/1744H 292v/292V Pos: standing >
Oppy clambers to his feet.

< 1744h/1744H 292v/292V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.

< 1744h/1744H 292v/292V Pos: standing >
Islamia lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1744h/1744H 292v/292V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your north.
A baby aboleth who is not far off to your north.
A gentle rothe who is close by to your south.
A spore ball who is not far off to your south.
A Drow Elf who is in the distance to your south.

< 1744h/1744H 292v/292V Pos: standing >

< 1744h/1744H 292v/292V Pos: standing >
Islamia sneaks south.
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
Obvious exits: -N -S
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.

< 1744h/1744H 290v/292V Pos: standing >

< 1744h/1744H 290v/292V Pos: standing >
A Drow Elf enters from the south.

< 1744h/1744H 290v/292V Pos: standing >
A Drow Elf leaves north.

< 1744h/1744H 290v/292V Pos: standing >
Islamia sneaks south.
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A spore ball hovers in the air.

< 1744h/1744H 288v/292V Pos: standing >
Immerk sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Immerk's soothing song!
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
Obvious exits: -N -S
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.

< 1744h/1744H 287v/292V Pos: standing >
Islamia sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a durithalite golem is lying here.
Shattered bits of ice are scattered about the area.
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1744h/1744H 286v/292V Pos: standing >
Immerk sneaks north.
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a durithalite golem is lying here.
Shattered bits of ice are scattered about the area.
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) stands in mid-air here. (Non-Fraggable)

< 1744h/1744H 285v/292V Pos: standing >
Islamia sneaks north.
Immerk sneaks north.
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A little tentacled fish swims in the pool.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!

< 1744h/1744H 285v/292V Pos: standing >
Islamia sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A little tentacled fish swims in the pool.(Red Aura)

< 1744h/1744H 284v/292V Pos: standing >

< 1744h/1744H 285v/292V Pos: standing >

< 1744h/1744H 288v/292V Pos: standing >
Immerk starts playing Lyrical Instrument of Time and singing aloud.

< 1744h/1744H 289v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A little tentacled fish swims in the pool.(Red Aura)

< 1744h/1744H 288v/292V Pos: standing >
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: A Fountain Before the Reflecting Pool
</map>
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a durithalite golem is lying here.
Shattered bits of ice are scattered about the area.
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.
You quickly scan the area.
A baby aboleth who is close by to your north.
A baby aboleth who is not far off to your north.
A young zarbonite who is in the distance to your north.
A Drow Elf who is not far off to your south.
A gentle rothe who is not far off to your south.
A spore ball who is a brief walk away to your south.
A spore ball who is close by to your west.

< 1744h/1744H 288v/292V Pos: standing >

< 1744h/1744H 289v/292V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.
Your motions slow to normal.
Your minor globe shimmers and fades into thin air.

< 1744h/1744H 292v/292V Pos: standing >

< 1744h/1744H 292v/292V Pos: standing >
Skir's skin seems to turn to stone.

< 1744h/1744H 292v/292V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Inside the Gates of Arachdrathos
</map>
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a durithalite golem is lying here.
Shattered bits of ice are scattered about the area.
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Oppy sneaks in from the north.

< 1744h/1744H 290v/292V Pos: standing >

< 1744h/1744H 290v/292V Pos: standing >
Islamia sneaks south.
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: The Gates of Arachdrathos
</map>
The Gates of Arachdrathos
Obvious exits: -N -S
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.

< 1744h/1744H 288v/292V Pos: standing >

< 1744h/1744H 288v/292V Pos: standing >

< 1744h/1744H 289v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A spore ball hovers in the air.
Oppy sneaks in from the north.

< 1744h/1744H 290v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northwest Shore of the Great Llzazan Lake
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northwest Shore of the Great Llzazan Lake
</map>
Northwest Shore of the Great Llzazan Lake
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A baby aboleth who is in the distance to your north.
An elder rothe who is rather far off to your south.
A drow commoner who is not far off to your west.
A zarbon who is a brief walk away to your west.
A gentle rothe who is rather far off to your west.

< 1744h/1744H 288v/292V Pos: standing >
Islamia's skin seems to turn to stone.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Llzazan Lake
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Llzazan Lake
</map>
On Llzazan Lake
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir sneaks in from the north.

< 1744h/1744H 286v/292V Pos: standing >

< 1744h/1744H 287v/292V Pos: standing >
Islamia sneaks south.
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1744h/1744H 287v/292V Pos: standing >

< 1744h/1744H 289v/292V Pos: standing >
Immerk sings a song to protect him from the world.
Oppy begins to shimmer.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 1744h/1744H 290v/292V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Islamia.

< 1744h/1744H 292v/292V Pos: standing >
You follow Islamia.

   M          
 MMMMMM  ,,   
 ,,MMM^MMMMM  
 ,MM..@.MM,M  
 MMM..M..,,M  
   ..o...MMM  
   .Mooo...   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir sneaks in from the north.

< 1744h/1744H 290v/292V Pos: standing >

< 1744h/1744H 290v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 290v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 290v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 290v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 290v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Bodyslam who?

< 1744h/1744H 288v/292V Pos: standing >
Immerk sneaks east.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>
The Llzazan Mushroom Groves
Obvious exits: -N -E -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A svrifneblin slave who is close by to your east.
A drow commoner who is not far off to your east.

< 1744h/1744H 286v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 287v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 288v/292V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.
Bodyslam who?

< 1744h/1744H 289v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 292v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 292v/292V Pos: standing >
Bodyslam who?

< 1744h/1744H 292v/292V Pos: standing >
Maul who?

< 1744h/1744H 292v/292V Pos: standing >
Maul who?

< 1744h/1744H 292v/292V Pos: standing >
Immerk sings a song to protect him from the world.

< 1744h/1744H 292v/292V Pos: standing >
Maul who?

< 1744h/1744H 292v/292V Pos: standing >
Maul who?

< 1744h/1744H 292v/292V Pos: standing >
Maul who?

< 1744h/1744H 292v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A svirfneblin slave is working here.
Maul who?

< 1744h/1744H 290v/292V Pos: standing >

< 1744h/1744H 290v/292V Pos: standing >
Maul who?

< 1744h/1744H 290v/292V Pos: standing >
Maul who?

< 1744h/1744H 290v/292V Pos: standing >
You quickly scan the area.
A drow commoner who is close by to your east.
A svrifneblin slave who is a brief walk away to your west.

< 1744h/1744H 290v/292V Pos: standing >
You quickly scan the area.
A drow commoner who is close by to your east.
A svrifneblin slave who is a brief walk away to your west.

< 1744h/1744H 290v/292V Pos: standing >
Immerk sneaks east.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves at the Lakeshore
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves at the Lakeshore
</map>
The Llzazan Mushroom Groves at the Lakeshore
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shady chemist peers at you.(Red Aura)
A drow lowlife is sneaking through town.(Red Aura)
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a drow commoner!
You knock a drow commoner down with a mighty blow!
[Damage: 15 ] A drow commoner is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 0.
A drow commoner's death cry reverberates in your head as he falls to the ground.

< 1744h/1744H 288v/292V Pos: standing >

< 1744h/1744H 288v/292V Pos: standing >

< 1744h/1744H 291v/292V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

< 1744h/1744H 292v/292V Pos: standing >
Immerk sings a song to protect him from the world.

< 1744h/1744H 292v/292V Pos: standing >
Islamia shouts out loudly.. MOVING!!!!

< 1744h/1744H 292v/292V Pos: standing >

< 1744h/1744H 292v/292V Pos: standing >
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Fallen Mushrooms
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Fallen Mushrooms
</map>
Fallen Mushrooms
Obvious exits: -N -E -S
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A svirfneblin slave is working here.
Maul who?

< 1744h/1744H 290v/292V Pos: standing >
Immerk sneaks south.
You follow Islamia.


<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Grove
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Grove
</map>
The Llzazan Mushroom Grove
Obvious exits: -N -E
*Immerk (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) stands in mid-air here. (Non-Fraggable)
Skir sneaks in from the north.
You do not see that item here.

< 1744h/1744H 288v/292V Pos: standing >
Saving Sxt.

< 1744h/1744H 288v/292V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Drow Elf!
You knock a Drow Elf down with a mighty blow!
[Damage: 46 ] The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 1744h/1744H 289v/292V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Drow Elf kne EP:  few wounds >
 Oppy starts casting an offensive spell.
Oppy snaps into visibility.
Immerk starts casting an offensive spell.
Immerk snaps into visibility.

< 1744h/1744H 290v/292V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Drow Elf kne EP:  few wounds >
 A faint hum can be heard from the Totem of Mastery carried by Islamia.
Immerk sings a song to protect him from the world.

< 1744h/1744H 290v/292V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Drow Elf kne EP:  few wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 26 ] -=[Your impressive bludgeon seriously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Your mace of light and darkness flares with pure light, unleashing the virtue of the gods at a Drow Elf!
You snap into visibility.
[Damage: 92 ] -=[The power of your God rains down pain and suffering upon a Drow Elf!]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.