<worn in ear> a pair of silver earrings with red rubies
<worn around neck> a tribal necklace of royal authority [superior] (glowing)
<worn around neck> a necklace of troll fingers [poor]
<worn on body> a heavy suit of guard's platemail [superior]
<worn about body> a robe of many colors
<worn on back> a big big bag for a little person (illuminating)
<worn about waist> an exquisite silk sash [poor]
<worn on belt buckle>an arcane spellbook covered with runes
<held as shield> a magical dragonscale heater shield from The Temple of the Sun [88%]
<worn around wrist> a silver band with blue stones
<worn around wrist> a bracelet of woven leafs [poor]
<worn on hands> a pair of royal blacksmith gloves [poor]
<worn on finger> the ring of celestial wonders (glowing)
<held> a shriveled and rotting human head [superior]
<worn on feet> some boots of the black winged dragon (glowing)
^
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop Skeleton Crew floats here.
< 546h/546H 158v/158V Pos: standing >
^
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop Skeleton Crew floats here.
< 546h/546H 158v/158V Pos: standing >
Your crew scrambles to their battlestations!
Your ship has been hit for 4 points of damage on the sails!
Your ship has been hit for 4 points of damage on the rear side!
The blast knocks you off your feet!
Your ship has been hit for 5 points of damage on the rear side!
Your ship has been hit for 4 points of damage on the forward side!
Your ship has been hit for 5 points of damage on the forward side!
Your ship has been hit for 5 points of damage on the sails!
YOUR SHIP STARTS TO SINK!!
< 546h/546H 158v/158V Pos: sitting >
On the Bridge of the Sloop Skeleton Crew
Obvious exits: -S
< 546h/546H 158v/158V Pos: sitting >
You clamber to your feet.
< 546h/546H 158v/158V Pos: standing >
Order who to do what?
< 546h/546H 158v/158V Pos: standing >
Pardon?
< 546h/546H 158v/158V Pos: standing >
On the Bridge of the Sloop Skeleton Crew
Obvious exits: -S
< 546h/546H 158v/158V Pos: standing >
^
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop Skeleton Crew floats here.
< 546h/546H 158v/158V Pos: standing >
You cannot control the ship while it's sinking!
< 546h/546H 158v/158V Pos: standing >
On the Bridge of the Sloop Skeleton Crew
Obvious exits: -S
< 546h/546H 158v/158V Pos: standing >
< 546h/546H 158v/158V Pos: standing >
On the Bridge of the Sloop Skeleton Crew
Obvious exits: -S
< 546h/546H 158v/158V Pos: standing >
1st CIRCLE:
detect magic [in spellbook]
minor creation [in spellbook]
preserve [in spellbook]
protection from undead [in spellbook]
slashing darkness [in spellbook]
2nd CIRCLE:
chill touch [in spellbook]
protection from cold [in spellbook]
protection from living [in spellbook]
sleep [in spellbook]
vampiric touch [in spellbook]
3rd CIRCLE:
animate dead [in spellbook]
dispel magic [in spellbook]
embalm [in spellbook]
sense follower [in spellbook]
4th CIRCLE:
life leech [in spellbook]
rejuvenate minor [in spellbook]
strength [in spellbook]
unmaking [in spellbook]
wither [in spellbook]
5th CIRCLE:
coldshield [in spellbook]
concealment [in spellbook]
feeblemind [in spellbook]
fireshield [in spellbook]
heal undead [in spellbook]
levitate [in spellbook]
raise spectre [in spellbook]
teleport [in spellbook]
6th CIRCLE:
cone of cold [in spellbook]
enervation [in spellbook]
minor globe of invulnerability [in spellbook]
rejuvenate major [in spellbook]
vitalize undead [in spellbook]
7th CIRCLE:
protect undead [in spellbook]
raise wraith [in spellbook]
reveal true name [in spellbook]
8th CIRCLE:
destroy undead [in spellbook]
detect invisibility [in spellbook]
dispel invisible [in spellbook]
haste [in spellbook]
improved invisibility [in spellbook]
negative concussion blast [in spellbook]
9th CIRCLE:
age [in spellbook]
create golem [in spellbook]
dimension door [in spellbook]
energy drain [in spellbook]
globe of darkness [in spellbook]
raise vampire [in spellbook]
undeath to death [in spellbook]
10th CIRCLE:
blackmantle [in spellbook]
cloak of fear [in spellbook]
compact corpse [in spellbook]
fly [in spellbook]
mass embalm [in spellbook]
raise lich [in spellbook]
vampiric trance [in spellbook]
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
1st CIRCLE:
detect magic [in spellbook]
minor creation [in spellbook]
preserve [in spellbook]
protection from undead [in spellbook]
slashing darkness [in spellbook]
2nd CIRCLE:
chill touch [in spellbook]
protection from cold [in spellbook]
protection from living [in spellbook]
sleep [in spellbook]
vampiric touch [in spellbook]
3rd CIRCLE:
animate dead [in spellbook]
dispel magic [in spellbook]
embalm [in spellbook]
sense follower [in spellbook]
4th CIRCLE:
life leech [in spellbook]
rejuvenate minor [in spellbook]
strength [in spellbook]
unmaking [in spellbook]
wither [in spellbook]
5th CIRCLE:
coldshield [in spellbook]
concealment [in spellbook]
feeblemind [in spellbook]
fireshield [in spellbook]
heal undead [in spellbook]
levitate [in spellbook]
raise spectre [in spellbook]
teleport [in spellbook]
6th CIRCLE:
cone of cold [in spellbook]
enervation [in spellbook]
minor globe of invulnerability [in spellbook]
rejuvenate major [in spellbook]
vitalize undead [in spellbook]
7th CIRCLE:
protect undead [in spellbook]
raise wraith [in spellbook]
reveal true name [in spellbook]
8th CIRCLE:
destroy undead [in spellbook]
detect invisibility [in spellbook]
dispel invisible [in spellbook]
haste [in spellbook]
improved invisibility [in spellbook]
negative concussion blast [in spellbook]
9th CIRCLE:
age [in spellbook]
create golem [in spellbook]
dimension door [in spellbook]
energy drain [in spellbook]
globe of darkness [in spellbook]
raise vampire [in spellbook]
undeath to death [in spellbook]
10th CIRCLE:
blackmantle [in spellbook]
cloak of fear [in spellbook]
compact corpse [in spellbook]
fly [in spellbook]
mass embalm [in spellbook]
raise lich [in spellbook]
vampiric trance [in spellbook]
11th CIRCLE:
corpseform
create dracolich
power word kill
summon ghasts
12th CIRCLE:
create greater dracolich
< 546h/546H 158v/158V Pos: standing >
On the Bridge of the Sloop Skeleton Crew
Obvious exits: -S
< 546h/546H 158v/158V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.
< 546h/546H 158v/158V Pos: standing >
Aboard the Sloop Skeleton Crew
Obvious exits: -N
< 546h/546H 157v/158V Pos: standing >
^
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Czas na pokaz floats here.
The Sloop Skeleton Crew floats here.
< 546h/546H 157v/158V Pos: standing >
Aboard the Sloop Skeleton Crew
Obvious exits: -N
< 546h/546H 157v/158V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 546h/546H 157v/158V Pos: standing >
Aboard the Sloop Skeleton Crew
Obvious exits: -N
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 546h/546H 157v/158V Pos: standing >
A Drow Elf comes aboard.
< 546h/546H 157v/158V Pos: standing >
^
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Czas na pokaz floats here.
The Sloop Skeleton Crew floats here.
< 546h/546H 157v/158V Pos: standing >
A Drow Elf leaves north.
< 546h/546H 157v/158V Pos: standing >
You disembark this ship.
@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Destroyer Czas na pokaz floats here.
The Sloop Skeleton Crew floats here.
< 546h/546H 158v/158V Pos: standing >
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 546h/546H 102v/158V Pos: standing >
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 546h/546H 46v/158V Pos: standing >
You're too exhausted.
< 546h/546H 46v/158V Pos: standing >
You're too exhausted.
< 546h/546H 46v/158V Pos: standing >
You're too exhausted.
< 546h/546H 46v/158V Pos: standing >
You're too exhausted.
< 546h/546H 47v/158V Pos: standing >
You're too exhausted.
< 546h/546H 47v/158V Pos: standing >
You start chanting...
< 546h/546H 49v/158V Pos: standing >
Casting: teleport
< 546h/546H 50v/158V Pos: standing >
You complete your spell...
The magic in this room prevents you from leaving.
< 546h/546H 51v/158V Pos: standing >
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 546h/546H 53v/158V Pos: standing >
A Drow Elf enters from the south.
< 546h/546H 54v/158V Pos: standing >
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Drow Elf (medium) *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
< 546h/546H 55v/158V Pos: standing >
A Drow Elf gives an order to his followers.
Someone suddenly attacks YOU!
A powerful djinni snaps into visibility.
-=[A powerful djinni's crude crush grazes you.]=-
Someone suddenly attacks YOU!
An air sylph snaps into visibility.
-=[An air sylph's crush grazes you.]=-
Someone suddenly attacks YOU!
An air sylph snaps into visibility.
-=[An air sylph's decent crush wounds you.]=-
< 530h/546H 56v/158V Pos: standing >
< T: Veytre TP: sta TC:few scratches E: djinni sta EP: excellent >
You start chanting...
< 530h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC:few scratches E: djinni sta EP: excellent >
Casting: negative concussion blast **
< 530h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC:few scratches E: djinni sta EP: excellent >
Casting: negative concussion blast *
< 530h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC:few scratches E: djinni sta EP: excellent >
Casting: negative concussion blast
-=[An air sylph's crude crush grazes you.]=-
-=[An air sylph's crude crush grazes you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crude crush grazes you.]=-
-=[An air sylph's crude crush grazes you.]=-
-=[An air sylph's crude crush grazes you.]=-
-=[An air sylph's decent crush wounds you.]=-
An air sylph misses you.
You dodge a powerful djinni's vicious attack.
-=[A powerful djinni's crude crush grazes you.]=-
-=[A powerful djinni's crude crush wounds you.]=-
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
A Drow Elf starts casting a spell.
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
You complete your spell...
The sphere circling a Drow Elf's body darts in front of your assault!
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
You miss a powerful djinni.
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
You failed.
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'wuffaf uwaoz'
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!
A spitting image of a Drow Elf suddenly rises from the ground!
< 485h/546H 57v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
You attempt to flee...
P
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
You flee southward!
< 485h/546H 0v/158V Pos: standing >
Pardon?
< 485h/546H 3v/158V Pos: standing >
You sit down and relax.
< 485h/546H 3v/158V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - fly
1 - raise lich
1 - cloak of fear
1 - blackmantle
( 9th circle) 3 - energy drain
1 - dimension door
1 - create golem
( 8th circle) 1 - detect invisibility
1 - haste
2 - negative concussion blast
( 7th circle) 6 - protect undead
( 6th circle) 2 - vitalize undead
5 - enervation
( 5th circle) 1 - fireshield
6 - heal undead
( 4th circle) 1 - unmaking
7 - life leech
( 3rd circle) 8 - dispel magic
1 - embalm
( 2nd circle) 9 - chill touch
1 - vampiric touch
( 1st circle) 1 - minor creation
10 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 5th) teleport
4 seconds: ( 8th) negative concussion blast
You can memorize 1 4th circle spell(s).
You continue your study.
< 485h/546H 5v/158V Pos: sitting >
P
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 485h/546H 6v/158V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 485h/546H 8v/158V Pos: standing >
You're too exhausted.
< 486h/546H 9v/158V Pos: standing >
You're too exhausted.
< 486h/546H 11v/158V Pos: standing >
You sit down and relax.
< 486h/546H 13v/158V Pos: sitting >
P
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 486h/546H 13v/158V Pos: sitting >
P
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 486h/546H 14v/158V Pos: sitting >
P
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 486h/546H 15v/158V Pos: sitting >
You clamber to your feet.
< 486h/546H 16v/158V Pos: standing >
You're too exhausted.
< 486h/546H 17v/158V Pos: standing >
You are already standing.
< 487h/546H 19v/158V Pos: standing >
You're too exhausted.
< 487h/546H 20v/158V Pos: standing >
You're too exhausted.
< 487h/546H 21v/158V Pos: standing >
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
You sit down and relax.
< 487h/546H 23v/158V Pos: sitting >
A Drow Elf gives an order to his followers.
Someone suddenly attacks YOU!
A powerful djinni snaps into visibility.
-=[A powerful djinni's decent crush wounds you.]=-
Someone suddenly attacks YOU!
An air sylph snaps into visibility.
-=[An air sylph's decent crush wounds you.]=-
Someone suddenly attacks YOU!
An air sylph snaps into visibility.
-=[An air sylph's decent crush wounds you.]=-
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You have memorized the following spells:
(10th circle) 1 - fly
1 - raise lich
1 - cloak of fear
1 - blackmantle
( 9th circle) 3 - energy drain
1 - dimension door
1 - create golem
( 8th circle) 1 - detect invisibility
1 - haste
2 - negative concussion blast
( 7th circle) 6 - protect undead
( 6th circle) 2 - vitalize undead
5 - enervation
( 5th circle) 1 - fireshield
6 - heal undead
( 4th circle) 1 - unmaking
7 - life leech
( 3rd circle) 8 - dispel magic
1 - embalm
( 2nd circle) 9 - chill touch
1 - vampiric touch
( 1st circle) 1 - minor creation
10 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 5th) teleport
4 seconds: ( 8th) negative concussion blast
You can memorize 1 4th circle spell(s).
< 466h/546H 24v/158V Pos: sitting >
< T: Veytre TP: sit TC: small wounds E: djinni sta EP: excellent >
You clamber to your feet.
< 466h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 466h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 466h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: small wounds E: djinni sta EP: excellent >
-=[An air sylph's fine crush wounds you.]=-
-=[An air sylph's crude crush wounds you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crude crush wounds you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crude crush wounds you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crude crush wounds you.]=-
A powerful djinni misses you.
You dodge a powerful djinni's vicious attack.
-=[A powerful djinni's crude crush wounds you.]=-
-=[A powerful djinni's decent crush wounds you.]=-
A Drow Elf starts casting an offensive spell.
< 405h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
You miss a powerful djinni.
< 405h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
Autosaving...
< 405h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Drow Elf engulfs you.]=-
OUCH! That really did HURT!
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 350h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
Skeleton Crew has sunk to the depths of the ocean!
< 350h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
A Drow Elf starts casting an offensive spell called 'electrical execution'.
< 350h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
< 330h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: few wounds E: djinni sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Drow Elf engulfs you.]=-
OUCH! That really did HURT!
You start chanting...
< 271h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: nasty wounds E: djinni sta EP: excellent >
The sun rises over the northern horizon.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
< 271h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: nasty wounds E: djinni sta EP: excellent >
-=[An air sylph's crude crush wounds you.]=-
-=[An air sylph's crush wounds you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crush wounds you.]=-
-=[An air sylph's fine crush strikes you.]=-
-=[An air sylph's decent crush wounds you.]=-
-=[An air sylph's crush wounds you.]=-
-=[An air sylph's crude crush wounds you.]=-
-=[An air sylph's fine crush strikes you.]=-
-=[A powerful djinni's crude crush wounds you.]=-
-=[A powerful djinni's decent crush wounds you.]=-
-=[A powerful djinni's decent crush wounds you.]=-
-=[A powerful djinni's decent crush wounds you.]=-
< 191h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: nasty wounds E: djinni sta EP: excellent >
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell.
< 191h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: nasty wounds E: djinni sta EP: excellent >
Casting: energy drain
< 191h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: nasty wounds E: djinni sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Drow Elf engulfs you.]=-
< 139h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
You complete your spell...
Your spell flows around a powerful djinni, leaving it unharmed!
< 132h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
< 112h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
You miss a powerful djinni.
< 112h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 112h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
Your silver band with blue stones is filled with electrical energy!
You start chanting...
< 90h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
< 86h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC:pretty hurt E: djinni sta EP: excellent >
-=[The electrical arcs turn your exposed flesh black!]=-
< 77h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: awful E: djinni sta EP: excellent >
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
< 77h/546H 25v/158V Pos: standing >
< T: Veytre TP: sta TC: awful E: djinni sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the word 'euguihzofahz'
A Drow Elf sends a green ray of light coming .. Straight towards YOU!
-=[Your body quivers and shakes as a Drow Elf hits you with a disintegration ray, but you manage to stay together.]=-
Your dwarven helmet of knocking [superior] was disintegrated by the negative energy!
Your yellow ring of chrysoberyl [poor] was disintegrated by the negative energy!
Your enchanted elven eyepatch 'Opticlude' was disintegrated by the negative energy!
Your magical maple leaf [poor] was disintegrated by the negative energy!
Your insignia of swirling feathers and flowing water was disintegrated by the negative energy!