The death of [50 Wizard] Jiro (_/Eye of Odin\_) (Shade)

in Bottom of the Vertical Passage

from the perspective of [56 Bounty Hunter] Norbeast *-* The Veterans of Bloodlust *-* (Shadow Beast)

<worn as a badge>    the mark of the saboteur [67%]
<worn on horns>      horns of the Labyrinth [superior] (glowing) [64%]
<worn on head>       a blood-red Vistani bandana [71%]
<worn on eyes>       the blindfold of sight [69%]
<worn in ear>        a tiny copper earring [poor] [75%]
<worn in ear>        the earring of the Dragon Lords of damage [81%]
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a slaadi necklace of Chaos with a strange dark bloodstone (glowing)
<worn around neck>   a werewolf tooth necklace of constitution [75%]
<worn on body>       a suit of wickedly-barbed devil hide (humming) [87%]
<worn about body>    a curtain of elemental fire (humming) [88%]
<worn on tail>       an obsidian circle of damage [88%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a belt of body parts [superior] [80%]
<worn on belt buckle>a diamondine axe covered in blood [poor] [55%]
<attached to belt>   a potion of bubbling goo (glowing) [18%]
<attached to belt>   a metal flask marked "teleport" (glowing) [62%]
<worn on arms>       some black leather sleeves glowing with faerie fire (glowing) [75%]
<worn around wrist>  a steel wire with a strange sharp rubin (glowing) [75%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [49%]
<worn on hands>      some massive studded mithril fists of regeneration [87%]
<worn on finger>     an obsidian circle of endurance
<worn on finger>     a ring of tortured souls [superior]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[198h 12m 41s]
<secondary weapon>   Khazid'hea, the blade of Cutting with a strange black stone (humming)
<worn on legs>       the leggings of a MaDMaN [56%]
<worn on feet>       the boots of speed [poor] [67%]

   .MM^....M    
  MMMM.^^^...   
 ..MM^^.^.....  
 .M^M.^^......  
 ^^^.^^@...^..  
 ..^^M^.......  
 .^MM^^.......  
  ^.MM.M.***.   
   .MM.^..**    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 405v/420V Pos: standing >
   M.MM^....    
  ^MMMM.^^^..   
 ...MM^^.^....  
 ..M^M.^^.....  
 .^^^.^@....^.  
 ...^^M^......  
 ..^MM^^......  
  ^^.MM.M.***   
   ..MM.^..*    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1168h/1168H 405v/420V Pos: standing >
   .M.MM^...    
  .^MMMM.^^^.   
 ....MM^^.^...  
 ...M^M.^^....  
 ..^^^.@^....^  
 ....^^M^.....  
 ...^MM^^.....  
  .^^.MM.M.**   
   ...MM.^..    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1168h/1168H 405v/420V Pos: standing >
   ..M.MM^..    
  ..^MMMM.^^^   
 .....MM^^.^..  
 ....M^M.^^...  
 ...^^^@^^....  
 .....^^M^....  
 ....^MM^^....  
  ..^^.MM.M.*   
   ....MM.^.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 404v/420V Pos: standing >
   ^..M.MM^.    
  ...^MMMM.^^   
 ......MM^^.^.  
 .....M^M.^^..  
 ....^^@.^^...  
 ^.....^^M^...  
 .....^MM^^...  
  ...^^.MM.M.   
   .....MM.^    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1168h/1168H 404v/420V Pos: standing >
   .^..M.MM^    
  ....^MMMM.^   
 .......MM^^.^  
 ......M^M.^^.  
 .....^@^.^^..  
 .^.....^^M^..  
 ......^MM^^..  
  ....^^.MM.M   
   ......MM.    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1168h/1168H 404v/420V Pos: standing >
   ..^..M.MM    
  .....^MMMM.   
 ........MM^^.  
 .......M^M.^^  
 ......@^^.^^.  
 ..^.....^^M^.  
 .......^MM^^.  
  .....^^.MM.   
   .......MM    
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 1168h/1168H 403v/420V Pos: standing >
   ...^..M.M    
  ......^MMMM   
 .........MM^^  
 ........M^M.^  
 ......@^^^.^^  
 ...^.....^^M^  
 *.......^MM^^  
  ......^^.MM   
   ........M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 403v/420V Pos: standing >
   ....^..M.    
  .......^MMM   
 *.........MM^  
 ^........M^M.  
 *.....@.^^^.^  
 *...^.....^^M  
 **.......^MM^  
  *......^^.M   
   .........    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 403v/420V Pos: standing >
   .....^..M    
  *.......^MM   
 **.........MM  
 *^........M^M  
 **....@..^^^.  
 **...^.....^^  
  **.......^MM  
  **......^^.   
   *........    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 402v/420V Pos: standing >
   *.....^..    
  **.......^M   
  **.........M  
  *^........M^  
  **...@...^^^  
  **...^.....^  
   **.......^M  
   **......^^   
    *.......    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 402v/420V Pos: standing >
   **.....^.    
  ***.......^   
   **.........  
   *^........M  
   **..@....^^  
   **...^.....  
    **.......^  
    **......^   
     *......    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 402v/420V Pos: standing >
   ***.....^    
   ***.......   
    **........  
    *^........  
    **.@.....^  
    **...^....  
     **.......  
     **......   
      *.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 401v/420V Pos: standing >
    ***.....    
    ***......   
     **.......  
     *^.......  
     **@......  
     **...^...  
      **......  
      **.....   
       *....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 401v/420V Pos: standing >
   **..   
   *^...  
   *@...  
   **...  
    **.   
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 1168h/1168H 401v/420V Pos: standing >
      *.....    
     ***.....   
     ***......  
      **......  
      *@......  
      **......  
      **...^..  
       **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1168h/1168H 400v/420V Pos: standing >

< 1168h/1168H 402v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(holy)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.

< 1168h/1168H 403v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Entrance to The Savannah of Broken Trusts
</map>
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 1168h/1168H 402v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
A sinewy cheetah slinks through the grasses, waiting to strike.

< 1168h/1168H 402v/420V Pos: standing >
You quickly scan the area.
A goshawk who is close by to your north.
A thorn-root tree who is not far off to your north.
A giraffe who is close by to your east.
A giraffe who is close by to your east.
A giraffe who is close by to your east.
A giraffe who is close by to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A large zebra who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A proud lion who is in the distance to your south.
A crazed zebra who is in the distance to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.

< 1168h/1168H 404v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.

< 1168h/1168H 405v/420V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
An apprentice to the Tukluk shaman who is rather far off to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A giraffe who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A proud lion who is close by to your west.
A cheetah who is close by to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 1168h/1168H 407v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 1168h/1168H 406v/420V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your south.
A cheetah who is close by to your south.
A proud lion who is not far off to your south.
A cheetah who is a brief walk away to your south.
A giraffe who is a brief walk away to your south.
A proud lion who is rather far off to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
A heron who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
A heron who is in the distance to your south.
A giraffe who is close by to your west.
A giraffe who is close by to your west.
A giraffe who is close by to your west.
A proud lion who is not far off to your west.
A cheetah who is not far off to your west.
Luncke who is rather far off to your west.
Ange de Morte who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.

< 1168h/1168H 408v/420V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1168(1168)  Moves: 411(420)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded Fireshielded
Frags:   +24.64   Deaths:   41
Detecting:      Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Listen Sneaking Lightfooted Sparkling
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 3712 

Active Spells:
--------------
reduce (50 minutes)
elephantstrength (14 minutes)
vitality (9 minutes)
detect invisibility (24 minutes)
bless (10 minutes)
serendipity (36 minutes)
thornskin (10 minutes)
accelerated healing (27 minutes)
roar of heroes (2 minutes)


< 1168h/1168H 411v/420V Pos: standing >
A giraffe enters from the west.

< 1168h/1168H 420v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 1168h/1168H 418v/420V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A cheetah who is not far off to your south.
A thorn-root tree who is not far off to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A giraffe who is in the distance to your south.
A giraffe who is close by to your west.
A giraffe who is not far off to your west.
A giraffe who is not far off to your west.
A proud lion who is a brief walk away to your west.
A cheetah who is a brief walk away to your west.
Luncke who is in the distance to your west.
Ange de Morte who is in the distance to your west.
Kylian Brightstar who is in the distance to your west.
Dromis who is in the distance to your west.

< 1168h/1168H 418v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -S -W

< 1168h/1168H 416v/420V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your south.
A cheetah who is not far off to your south.
A loggerhead shrike who is not far off to your south.
A giraffe who is rather far off to your south.
A giraffe who is not far off to your west.
A giraffe who is a brief walk away to your west.
A giraffe who is a brief walk away to your west.
A proud lion who is rather far off to your west.
A cheetah who is rather far off to your west.

< 1168h/1168H 416v/420V Pos: standing >
Alas, you cannot go that way. . . .

< 1168h/1168H 420v/420V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your south.
A cheetah who is not far off to your south.
A loggerhead shrike who is not far off to your south.
A giraffe who is rather far off to your south.
A giraffe who is not far off to your west.
A giraffe who is a brief walk away to your west.
A giraffe who is a brief walk away to your west.
A cheetah who is rather far off to your west.

< 1168h/1168H 420v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W
A tiny bird skims just above the grasses here.

< 1168h/1168H 418v/420V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your south.
A giraffe who is a brief walk away to your south.
A cheetah who is not far off to your west.
A cheetah who is not far off to your west.
A giraffe who is rather far off to your west.

< 1168h/1168H 418v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.

< 1168h/1168H 416v/420V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A giraffe who is not far off to your south.
A cheetah who is close by to your west.
A cheetah who is close by to your west.
A thorn-root tree who is close by to your west.
A cheetah who is not far off to your west.
A proud lion who is not far off to your west.

< 1168h/1168H 416v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Calming Clearing in The Savannah of Broken Trusts
</map>
A Calming Clearing in The Savannah of Broken Trusts
Obvious exits: -S -W

< 1168h/1168H 418v/420V Pos: standing >
Alas, you cannot go that way. . . .

< 1168h/1168H 418v/420V Pos: standing >
Alas, you cannot go that way. . . .

< 1168h/1168H 418v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.

< 1168h/1168H 416v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 1168h/1168H 414v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts Before a Huge Baobab
</map>
The Savannah of Broken Trusts Before a Huge Baobab
Obvious exits: -N -E -S -U

< 1168h/1168H 413v/420V Pos: standing >

< 1168h/1168H 415v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Climbing a Huge Baobab Tree
</map>
Climbing a Huge Baobab Tree
Obvious exits: -N -E -S -W -U -D

< 1168h/1168H 418v/420V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is close by to your north.
A loggerhead shrike who is a brief walk away to your north.
A Butsu guardsman who is rather far off to your south.
A Butsu guardsman who is rather far off to your south.
A powerful Butsu warrior who is in the distance to your south.
A giraffe who is close by to your west.
The dying hippopotamus who is not far off to your west.
The dying hippopotamus who is not far off to your west.
An elephant who is not far off to your west.
An elephant who is not far off to your west.
An elephant who is not far off to your west.
A heron who is not far off to your west.
A bull elephant who is not far off to your west.
An elephant who is not far off to your west.
A heron who is not far off to your west.
A young lion who is a brief walk away to your west.
A mother lion who is a brief walk away to your west.
A mother lion who is a brief walk away to your west.
A proud lion who is rather far off to your west.
A Shade who is not far off below you.

< 1168h/1168H 418v/420V Pos: standing >

< 1168h/1168H 418v/420V Pos: standing >

< 1168h/1168H 418v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Inside a Huge Baobab
</map>
Inside a Huge Baobab
Obvious exits: -U -D

< 1168h/1168H 416v/420V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Bottom of the Vertical Passage
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Bottom of the Vertical Passage
</map>
Bottom of the Vertical Passage
Obvious exits: -W -U
*A Shade (small) *MaleVolenCe* (_/Eye of Odin\_) stands in mid-air here.

< 1168h/1168H 415v/420V Pos: standing >
You snap into visibility.
You tackle a Shade square in the chest knocking the wind out of him!

< 1168h/1168H 416v/420V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
A Shade snaps into visibility.
[Damage: 12 ] -=[Your fine slash strikes a Shade hard.]=-
[Damage:  6 ] -=[Your decent slash strikes a Shade.]=-
[Damage: 10 ] -=[Your fine slash strikes a Shade.]=-
[Damage:  5 ] -=[Your decent slash strikes a Shade.]=-
[Damage:  6 ] -=[Your decent slash strikes a Shade.]=-
[Damage:  9 ] -=[Your slash strikes a Shade hard.]=-
[Damage:  7 ] -=[Your decent slash strikes a Shade.]=-

< 1168h/1168H 418v/420V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Shade sit EP:  nasty wounds >
 A Shade misses you.
You snap into visibility.

< 1168h/1168H 418v/420V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Shade sit EP:  nasty wounds >
 
< 1168h/1168H 418v/420V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Shade sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] -=[Your slash hits a Shade across the leg, resulting in a limp stride.]=-
[Damage:  7 ] -=[Your decent slash strikes a Shade hard.]=-
[Damage:  6 ] -=[Your decent slash strikes a Shade.]=-
[Damage: 10 ] -=[Your slash strikes a Shade very hard.]=-
[Damage:  7 ] -=[Your slash strikes a Shade hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 52 ] -=[Your slash hits a Shade.]=-
A Shade is incapacitated and will slowly die, if not aided.
[Damage:  6 ] -=[Your decent slash hits a Shade.]=-
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 13333333.