The death of [51 Spiritmaster] Pekpek (_/Eye of Odin\_) (Human)

in The Grand Tharnadian Way

from the perspective of [56 Bounty Hunter] Norbeast *-* The Veterans of Bloodlust *-* (Shadow Beast)

<floating about head>a dark ioun stone[239h 18m 39s]
<worn as a badge>    the mark of the saboteur
<worn on horns>      horns of the Labyrinth [superior] (glowing)
<worn on head>       a blood-red Vistani bandana
<worn on eyes>       the blindfold of sight [82%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        a tiny copper earring [poor] [77%]
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   an amulet of wisdom [superior]
<worn around neck>   a werewolf tooth necklace of constitution
<worn on body>       a suit of wickedly-barbed devil hide (humming) [87%]
<worn about body>    a curtain of elemental fire (humming)
<worn on back>       a large leather backpack
<worn on tail>       an obsidian circle of damage [74%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [78%]
<worn about waist>   a belt of body parts [superior]
<worn on belt buckle>a diamondine axe covered in blood [poor]
<attached to belt>   the wicked-looking scimitar of Demogorgon[239h 18m 39s]
<attached to belt>   a metal flask marked "teleport" (glowing) [48%]
<worn on arms>       some black leather sleeves glowing with faerie fire (glowing) [67%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming)
<worn around wrist>  a steel wire with a strange sharp rubin (glowing) [75%]
<worn on hands>      a pair of gauntlets formed of dust of health [86%]
<worn on finger>     an obsidian circle of precision [82%]
<worn on finger>     an obsidian circle of endurance [66%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[239h 18m 39s]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (humming)
<worn on legs>       the leggings of a MaDMaN [84%]
<worn on feet>       the boots of speed [superior]

A bolt of force sent by Zxat hits a tharnadian thief-hunter soundly.
A bolt of force sent by Zxat hits a tharnadian thief-hunter soundly.

< 1254h/1215H 521v/522V Pos: standing >
< T: Zxat TP: sta TC:few scratches E: thief sit EP:  awful >
 Zxat starts casting an offensive spell.

< 1254h/1215H 521v/522V Pos: standing >
< T: Zxat TP: sta TC:few scratches E: thief sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your pierce critically injures a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  4 ] -=[Your slash hits a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 118.
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.
Zxat stops invoking abruptly!

< 1254h/1215H 521v/522V Pos: standing >

< 1254h/1215H 521v/522V Pos: standing >

< 1254h/1215H 521v/522V Pos: standing >

< 1254h/1215H 521v/522V Pos: standing >
Zxat gets something from the corpse of a tharnadian thief-hunter.

< 1254h/1215H 521v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The corpse of a militia guard is lying here.
A human merchant from another town stands here, perusing Tharnadia.
A black dracolich enters from the west.
A shadow dracolich enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Xojo enters from the west.
Zxat sneaks in from the west.

< 1254h/1215H 520v/522V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A street sweeper who is not far off to your east.
A large rat who is close by to your south.
A militia guard who is not far off to your south.
A young cleric who is not far off to your south.
A militia guard who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A stray dog who is not far off to your west.
A large rat who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1254h/1215H 520v/522V Pos: standing >

< 1254h/1215H 522v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A large rat is scurrying about here.
A black dracolich enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A shadow dracolich enters from the north.
Xojo enters from the north.

< 1254h/1215H 521v/522V Pos: standing >

< 1254h/1215H 521v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the walls.
Alarm bells sound, signalling an invasion!
A black dracolich enters from the north.
A shadow dracolich enters from the north.
A militia guard suddenly attacks a shadow dracolich!
A militia guard misses a shadow dracolich.
A look of sheer horror and dread cover a militia guard's face as a shadow dracolich locks him in unholy combat.
Xojo enters from the north.

< 1254h/1215H 520v/522V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1254(1215)  Moves: 520(522)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Fireshielded
Frags:   +27.53   Deaths:   48
Detecting:      Invisible Life
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Listen Sneaking Lightfooted
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 4010 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
pantherspeed (41 minutes)
combat mind (25 minutes)
elephantstrength (1 minute)
serendipity (11 minutes)
armor (15 minutes)
bless (20 minutes)
vitality (9 minutes)


< 1254h/1215H 520v/522V Pos: standing >
A militia guard enters from the west.

< 1254h/1215H 522v/522V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A human merchant who is not far off to your north.
A tharnadian thief-hunter who is close by to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
The doctor who is in the distance to your west.

< 1254h/1215H 522v/522V Pos: standing >
A militia guard enters from the west.

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
A shadow dracolich's claw strikes a militia guard hard.
A shadow dracolich's impressive claw strikes a militia guard hard.
A shadow dracolich's claw strikes a militia guard very hard.
A shadow dracolich's impressive claw strikes a militia guard very hard.
A shadow dracolich's impressive claw seriously wounds a militia guard.
A militia guard misses a shadow dracolich.

< 1254h/1215H 522v/522V Pos: standing >
A militia guard assists a militia guard heroically.
A militia guard suddenly attacks a shadow dracolich!
A militia guard misses a shadow dracolich.

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1254h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Sparkling magic surrounds Zxat as he begins his chant.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1253h/1215H 522v/522V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a militia guard, blood pours from his body!
A militia guard's crude punch grazes Zxat.
Zxat dodges a militia guard's attack.
A militia guard whacks Zxat in the side with a sound kick.
A militia guard's mighty kick sends Zxat crashing onto the ground!

< 1253h/1215H 522v/522V Pos: standing >
A shadow dracolich dodges a militia guard's attack.
A shadow dracolich's impressive claw seriously wounds a militia guard.
A shadow dracolich's impressive claw seriously wounds a militia guard.
A shadow dracolich's impressive claw enshrouds a militia guard in a mist of blood.
A shadow dracolich's impressive claw causes a militia guard to grimace in pain.
A shadow dracolich's claw hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.

< 1253h/1215H 522v/522V Pos: standing >
A young cleric starts casting a spell.

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
A militia guard suddenly attacks Zxat!
A militia guard's decent punch wounds Zxat.
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
A young cleric completes her spell...
A young cleric utters the words 'sfahzqhuai yfaw qare'
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
A militia guard's decent punch wounds Zxat.
A militia guard misses Zxat.
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
A shadow dracolich dodges a militia guard's attack.
A shadow dracolich sneers at a militia guard while sidestepping his kick.
A look of sheer horror and dread cover a militia guard's face as a shadow dracolich locks him in unholy combat.

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Zxat clambers to his feet.
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Zxat starts casting an offensive spell.
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >
Zxat dodges a militia guard's attack.
A militia guard misses Zxat with a clumsy kick.
Tackle who?

< 1253h/1215H 522v/522V Pos: standing >

< 1253h/1215H 522v/522V Pos: standing >

< 1253h/1215H 522v/522V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a militia guard, blood pours from his body!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 1.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.

< 1253h/1215H 522v/522V Pos: standing >
A young cleric leaves west.
You muster up your lungpower and scream "MOVING!!!".

< 1253h/1215H 522v/522V Pos: standing >
A shadow dracolich's impressive claw grievously wounds a militia guard.
A shadow dracolich's claw hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 0.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.

< 1253h/1215H 522v/522V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1253(1215)  Moves: 522(522)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Fireshielded
Frags:   +27.53   Deaths:   48
Detecting:      Invisible Life
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Listen Sneaking Lightfooted
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 4010 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
pantherspeed (41 minutes)
combat mind (25 minutes)
elephantstrength (1 minute)
serendipity (11 minutes)
armor (15 minutes)
bless (20 minutes)
vitality (9 minutes)


< 1253h/1215H 522v/522V Pos: standing >
Zxat snaps into visibility.
A militia guard's punch grazes Zxat.

< 1253h/1215H 522v/522V Pos: standing >
A militia guard dodges Zxat's attack.
A militia guard dodges Zxat's attack.
Zxat's decent punch grazes a militia guard.

< 1253h/1215H 522v/522V Pos: standing >
A stray cat enters from the west.
Zxat starts casting an offensive spell.

< 1253h/1215H 522v/522V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

< 1253h/1215H 522v/522V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
Zxat's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A militia guard looks shocked as Zxat grasps him.
Zxat chills a militia guard, who suddenly seems less lively.
A militia guard sags, apparently weakened from the frigid cold!
A stray cat is encircled by a huge fist sent by Zxat, which begins to crush his body.
A stray cat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 0.
You feel a carnal satisfaction as a stray cat's gurgling and choking signals his demise.
A militia guard is encircled by a huge fist sent by Zxat, which begins to crush his body.

< 1253h/1215H 522v/522V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A young cleric who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
The doctor who is in the distance to your west.

< 1253h/1215H 522v/522V Pos: standing >
A militia guard misses Zxat.
A militia guard almost sweeps Zxat off of his feet with a well placed leg sweep.

< 1253h/1215H 522v/522V Pos: standing >
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1253h/1215H 522v/522V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
A militia guard is encircled by a huge fist sent by Zxat, which begins to crush his body.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 1.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.

< 1253h/1215H 522v/522V Pos: standing >
Zxat gets something from the corpse of a militia guard.

< 1253h/1215H 522v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A black dracolich enters from the north.
A shadow dracolich enters from the north.
Xojo enters from the north.

< 1253h/1215H 521v/522V Pos: standing >

< 1253h/1215H 521v/522V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is not far off to your north.
A militia guard who is close by to your east.
A Human who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 1253h/1215H 521v/522V Pos: standing >

< 1253h/1215H 521v/522V Pos: standing >

< 1252h/1215H 521v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
Militia forces muster to bolster the town's defenses against the invaders!!!
A black dracolich enters from the west.
A militia guard suddenly attacks a black dracolich!
A militia guard misses a black dracolich.
A militia guard misses a black dracolich.
A shadow dracolich enters from the west.
Xojo enters from the west.

< 1252h/1215H 520v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Xojo enters from the west.

< 1252h/1215H 519v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A shadow dracolich enters from the west.
Xojo enters from the west.

< 1252h/1215H 519v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
A Human (medium) Mjolnir (_/Eye of Odin\_) stands in mid-air here.
There are some tracks heading west.
A shadow dracolich enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Xojo enters from the west.

< 1252h/1215H 520v/522V Pos: standing >

< 1252h/1215H 521v/522V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard dances an acrobatic maneuver in battle, and trips up a Human!
Frb snaps into visibility.
Frb places a green bladed dagger named 'Sepsis' [poor] in the back of a Human, resulting in some strange noises and some blood.

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter watches over the town streets intently. (casting) 
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
A shadow dracolich enters from the west.
Alarm bells sound, signalling an invasion!
An elite guard sneers in contempt.
An elite guard suddenly attacks Spinna!
Spinna snaps into visibility.
An elite guard's decent punch wounds Spinna.
Xojo enters from the west.
Zxat sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1252h/1215H 521v/522V Pos: standing >
Tackle who?
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-

< 1251h/1215H 521v/522V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: elite sta EP: excellent >
 
< 1251h/1215H 521v/522V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: elite sta EP: excellent >
 Xojo avoids being bashed by an elite guard, who loses his balance and falls.
Xojo snaps into visibility.
An elite guard misses Xojo.

< 1251h/1215H 521v/522V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: elite sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
Tomas starts casting a spell.

< 1251h/1215H 521v/522V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: elite sta EP: excellent >
 A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'abrazak'
You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
You flee southward!

< 1251h/1215H 494v/522V Pos: standing >

< 1251h/1215H 494v/522V Pos: standing >
A street sweeper enters from the south.

< 1251h/1215H 497v/522V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Xojo Caskling Brewed in Blood (Shade)(small) stands in mid-air here, fighting an elite guard.
Tomas  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here, fighting an elite guard.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) 
Spinna TIME TO WIPE *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near Spinna's head.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the walls.
An elite guard stands here, fighting Tomas.
An elite guard stands here, fighting Spinna.
An elite guard crouches here, fighting Xojo.
There are Shade tracks going east.
There are Human tracks going west.

< 1251h/1215H 497v/522V Pos: standing >
Spinna gives an order to his followers.
A shadow dracolich heroically rescues Tomas.
A look of sheer horror and dread cover an elite guard's face as a shadow dracolich locks him in unholy combat.
A tharnadian thief-hunter suddenly attacks Spinna!
A tharnadian thief-hunter's decent punch wounds Spinna.
A tharnadian thief-hunter suffers from contact with the aura about Spinna.

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
A half-elf bard is standing here, busy with his own matters.(Disguised)
An impenetrable globe of darkness floats near a half-elf bard's head.
Frb  *-* The Veterans of Bloodlust *-* (Minotaur)(medium) stands in mid-air here, fighting a Human.
A Human (medium) Mjolnir (_/Eye of Odin\_) sits in mid-air here, fighting a half-elf bard.
There are some tracks heading west.
There are some tracks heading west.

< 1251h/1215H 498v/522V Pos: standing >
You snap into visibility.
You leap at a Human only to realize he is down already.

< 1251h/1215H 500v/522V Pos: sitting >
< T: a half-elf bard TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 
< 1251h/1215H 501v/522V Pos: sitting >
< T: a half-elf bard TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 A half-elf bard parries a Human's lunge at him.
A half-elf bard snaps into visibility.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1251h/1215H 501v/522V Pos: sitting >
< T: a half-elf bard TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 A Human blocks Frb's lunge at him.
Frb's impressive pierce strikes a Human hard.
Frb's slash strikes a Human hard.
Frb's impressive slash strikes a Human very hard.

< 1251h/1215H 501v/522V Pos: sitting >
< T: a half-elf bard TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 28 ] -=[Your powerful slash seriously wounds a Human.]=-
[Damage: 24 ] -=[Your impressive pierce seriously wounds a Human.]=-
[Damage: 31 ] -=[Your powerful slash enshrouds a Human in a mist of blood.]=-
A Human blocks your futile lunge at him.
[Damage: 28 ] -=[Your powerful pierce causes a Human to grimace in pain.]=-
[Damage: 25 ] -=[Your slash hits a Human.]=-
A Human's colorful cloak of constitution was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 13333333.
The smell of fresh blood enters your body, infusing you with power!