<worn as a badge> a clump of glowing fuzz
<worn on head> the eladrin-bone crown of the obyriths of constitution (humming) [89%]
<worn on eyes> the eyes of the High Forest (glowing) [84%]
<worn in ear> a lightning earring [superior]
<worn in ear> an earring of bone of constitution
<worn on face> mask of the flayed mind of damage
<worn around neck> a necklace of dangling bones and relics of damage (humming) [83%]
<worn around neck> a slaadi necklace of Chaos of damage (glowing)
<worn on body> a suit of wickedly-barbed devil hide of endurance (humming) [89%]
<worn about body> the terrifying shroud of undead power of constitution
<worn on back> a well crafted backpack
<worn as quiver> the frost giant's axe [superior] [86%]
<worn about waist> a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (glowing) [66%]
<attached to belt> a metal flask marked "teleport" (glowing)
<attached to belt> a metal flask marked "molecular control" (glowing) [76%]
<worn on arms> some blue dragonscale shoulder guards of health
<worn around wrist> the ancestral bracelet of Sevenoaks of damage [83%]
<worn around wrist> the power infused bracelet of dark-mithril of damage
<worn on hands> a pair of pale, misty gloves[215h 46m 58s]
<worn on finger> a ring of regeneration of damage (glowing)
<worn on finger> the ring of the mind flayer (glowing)
<primary weapon> Tiamat's poison tail stinger[215h 47m 10s]
<secondary weapon> the dagger of Wind[215h 47m 6s]
<worn on legs> the leggings of a MaDMaN of endurance
<worn on feet> Krindor's Boots of the Night[215h 46m 58s]
< 1161h/1161H 153v/177V Pos: standing >
< 1161h/1161H 153v/177V Pos: standing >
Saving Isfat.
< 1161h/1161H 153v/177V Pos: standing >
Looks like an exit.
You extend your sights northward.
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
You sense a lifeform nearby.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 166v/177V Pos: standing >
Looks like an exit.
You extend your sights northward.
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
You sense a lifeform nearby.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 172v/177V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
You sense a lifeform nearby.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 176v/177V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S
The corpse of a vampire bat is lying here.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 175v/177V Pos: standing >
Help - Last Edited: 2011-10-09 20:56:58 by Jexni
================================================
The "help" command lets you access things like this entry. Type "help"
alone to see a list of major topics.
Duris DikuMUD - Main Help Menu
Type: Produces:
HELP..............This screen
HELP INDEX........Help File Index
HELP POLICIES.....Master list of Duris Policies and rules. These are a
and HELP RULES *must* read for all players.
HELP <keyword>....Information on a policy, command, skill or spell
HELP COMMANDS.....List of the most frequently used commands
NEWS..............Up to date information on Duris
COMMANDS..........List of *all* available commands, including SOCIAL ACTIONS
FAQ.....* NEW! *........The FAQ (Duris"s Frequently Asked Questions)
Help topics can be reached by using the entire spell/skill name, race/class name,
or by short form query. If you cannot find help for a term using short form, use
the entire name.
The following character attributes are used in execution of this ability (if any):
< 1161h/1161H 175v/177V Pos: standing >
Score information for Isfat
Level: 56 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 1161(1161) Moves: 177(177)
Coins carried: 1 platinum 35 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Negative Shielded
Frags: +19.75 Deaths: 12
Disguised as: a goblin merchant (fair)
Detecting: Illusions Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.93
Leaderboard Points: 2943
Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (1 minute)
armor (14 minutes)
dexterity (27 minutes)
strength (27 minutes)
well-rested bonus (103 minutes)
elephantstrength (9 minutes)
bless (19 minutes)
vitality (14 minutes)
detect invisibility (28 minutes)
< 1161h/1161H 177v/177V Pos: standing >
< 1161h/1161H 177v/177V Pos: standing >
A press-gang leader enters from the south.
Pardon?
< 1161h/1161H 177v/177V Pos: standing >
A press-gang leader suddenly attacks YOU!
A press-gang leader suddenly appears a bit confused!
You watch in glee as a press-gang leader looks dazzled.
You snap into visibility.
-=[A press-gang leader's weak punch grazes you.]=-
[Damage: 1 ] -=[A press-gang leader ignites into black flames as he hits you!]=-
< 1159h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: leader sta EP: few scratches >
You see nothing special...
< 1159h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: leader sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 1159h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: leader sta EP: few scratches >
You attempt to flee...
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
You sense a lifeform nearby.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
You flee southward!
< 1159h/1161H 170v/177V Pos: standing >
You slide into the shadows quickly...
< 1159h/1161H 170v/177V Pos: standing >
Saving Isfat.
< 1159h/1161H 170v/177V Pos: standing >
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
You sense a lifeform nearby.
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 177v/177V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S
The corpse of a vampire bat is lying here.
You sense a lifeform nearby.
The press-gang leader stands here looking for recruits.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 176v/177V Pos: standing >
Saving Isfat.
< 1161h/1161H 176v/177V Pos: standing >
You slide into the shadows quickly...
< 1161h/1161H 176v/177V Pos: standing >
Alas, you cannot go that way. . . .
You dodge a bash from a press-gang leader, who loses his balance and falls.
You snap into visibility.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: leader kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: leader kne EP: excellent >
You attempt to flee...
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
A goblin scout stands here watching for invaders.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
You flee southward!
< 1161h/1161H 163v/177V Pos: standing >
You slide into the shadows quickly...
< 1161h/1161H 163v/177V Pos: standing >
Saving Isfat.
< 1161h/1161H 163v/177V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S
The corpse of a vampire bat is lying here.
You sense a lifeform nearby.
A press-gang leader crouches, floating here.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
< 1161h/1161H 162v/177V Pos: standing >
Alas, you cannot go that way. . . .
< 1161h/1161H 163v/177V Pos: standing >
Backstab who?
< 1161h/1161H 169v/177V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
Obvious exits: -E -S
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
An overgrown Goblin scuffles at the dirt.
< 1161h/1161H 170v/177V Pos: standing >
**.MMM..***
M..^MM^^*****
**..^M^M.****+*
**.^MMMm*****+*
*..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 1161h/1161H 170v/177V Pos: standing >
Backstab who?
< 1161h/1161H 172v/177V Pos: standing >
Backstab who?
< 1161h/1161H 173v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
M..^MM^^*****
**..^M^M.****+*
**.^MMMm*****+*
M..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^M.****+*
**.^MMMm*****+*
M..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.M.***
*.^^MMM^^.*.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.*.***
*.^^MMM^^.M.M**
..^^MMM^^^^**
..^^MMMM^^^
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
A Duergar sneaks in from the west.
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.*.***
*.^^MMM^^.M.M**
..^^MMM^^^^**
..^^MMMM^^^
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
**.MMM..***
*M.^MM^^*****
**..^M^^.****+*
**.^MMMM*****+*
M..^MM^@+++M++*
*.^^MMM^^.*.***
*.^^MMM^^.M.M**
..^^MMM^^^^**
..^^MMMM^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
*.MMM..****
M.^MM^^******
*..^M^^.****+*
*.^MMMM*****+**
..^MM^+@++M++**
.^^MMM^^.*.****
.^^MMM^^.M.M***
.^^MMM^^^^***
.^^MMMM^^^*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 1161h/1161H 176v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
*.MMM..****
M.^MM^^******
*..^M^^.****+*
*.^MMMM*****+**
..^MM^+@++M++**
.^^MMM^^.*.****
.^^MMM^^.M.M***
.^^MMM^^^^***
.^^MMMM^^^*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 1161h/1161H 176v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
A Duergar sneaks in from the west.
< 1161h/1161H 176v/177V Pos: standing >
*.MMM..****
M.^MM^^******
*..^M^^.****+*
*.^MMMM*****+**
..^MM^+@++M++**
.^^MMM^^.*.****
.^^MMM^^.M.M***
.^^MMM^^^^***
.^^MMMM^^^*
< 1161h/1161H 176v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@+M++***
^^MMM^^.*.*****
^^MMM^^.M.M****
^^MMM^^^^***.
^^MMMM^^^*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 1161h/1161H 175v/177V Pos: standing >
Backstab who?
< 1161h/1161H 175v/177V Pos: standing >
Backstab who?
< 1161h/1161H 176v/177V Pos: standing >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@+M++***
^^MMM^^.M.*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@+M++***
^^MMM^^.M.*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
Backstab who?
< 1161h/1161H 177v/177V Pos: standing >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@+M++***
^^MMM^^.M.*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
You snap into visibility.
[Damage: 130 ] -=[A Duergar makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
You score a CRITICAL HIT!!!
[Damage: 157 ] -=[A Duergar makes a strange sound as you place the dagger of Wind in his back.]=-
You twist the blade and watch as a a Duergar writhes in agony.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
A Duergar suddenly appears a bit confused!
You watch in glee as a Duergar looks dazzled.
A Duergar misses you.
You parry a Duergar's lunge at you.
You dodge a Duergar's vicious attack.
You snap into visibility.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@++++***
^^MMM^^.MM*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
You skillfully slip behind a Duergar and slit their throat resulting in a mist of blood!
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your impressive pierce strikes a Duergar.]=-
[Damage: 14 ] -=[Your pierce strikes a Duergar.]=-
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your pierce strikes a Duergar very hard.]=-
A Duergar parries your futile lunge at him.
[Damage: 15 ] -=[Your impressive pierce strikes a Duergar hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Duergar hard.]=-
A Duergar reaches for the ground, quickly tossing a clump of dirt at your face!
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@++++***
^^MMM^^M*M*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
< 1161h/1161H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
You attempt to flee...
M.MMM.***+*
*.MMM..****M
M.^MM^^******
..^M^^.****+*
.^MMMM*@***+**
.^MM^++P++++***
^^MMM^^M*M*****
^MMM^^.*.M***
^MMM^^^^***
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
You flee northward!
< 1161h/1161H 161v/177V Pos: standing >
You feel the hatred in your heart subside.
.MMM..****M
.^MM^^******
..^M^^.****+*
.^MMMM*****+**
.^MM^++@++++***
^^MMM^^M*M*****
^^MMM^^.*.M****
^^MMM^^^^***.
^^MMMM^^^*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
A Duergar (medium) stands here. (Non-Fraggable)(Red Aura)
< 1161h/1161H 159v/177V Pos: standing >
You snap into visibility.
[Damage: 122 ] -=[A Duergar makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 11 ] -=[A Duergar makes a strange sound as you place the dagger of Wind in his back.]=-
A Duergar's emerald katana [poor] was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.