The death of [56 Swordsman] Buggy (Thri-Kreen)

in Inn of Oceans

from the perspective of [56 Swordsman] Buggy (Thri-Kreen)

<worn as a badge>    a elven rune of restoration of damage (magic) (glowing)
<worn on eyes>       the eyes of a bewitched silver dragon of damage (glowing) [71%]
<worn on face>       the mask of death of health [65%]
<worn around neck>   a werewolf tooth necklace of agility (magic) [82%]
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a firey-eyed skull-buckled black leather belt of dexterity (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] with a strange blue stone (magic)
<worn on lower arms> some blue dragonscale shoulder guards of regeneration (magic) [78%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on lower wrist>the bracer of Uz's alliance of damage
<worn on lower wrist>the bracer of Uz's alliance
<worn on hands>      the sacred stone claws of Aan of damage (magic)
<worn on lower hands>a pair of silverish githyanki gauntlets [poor] (magic)
<primary weapon>     the flaming axe of the Illithid lords (magic)
<secondary weapon>   a long slime-covered tendril with an unblinking eye [poor] (magic) (humming)
<third weapon>       the flaming axe of the Illithid lords (magic)
<fourth weapon>      a long barbed whip named 'Mindbreaker' with a strange black stone (magic)
<worn on legs>       the leggings of a MaDMaN of endurance (magic)

Inn of Oceans
Obvious exits: -W

< 250h/729H 193v/193V Pos: standing >

< 250h/729H 193v/193V Pos: standing >
Your Terminal mode is now: MSP .

< 250h/729H 193v/193V Pos: standing >
You have not yet earned the right to use that ability.

< 250h/729H 193v/193V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (slightly evil) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (extremely good)
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (pure good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very good)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (good)          
  *Ruined Temple of Tezcatlipoca                 (pure good)     
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (good)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (very good)     
   Sevenoaks                                     (very good)     
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very good)     
   The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (pure good)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (extremely good)
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 250h/729H 193v/193V Pos: standing >

		Score information for Buggy

Level: 56   Race: Thri-Kreen   Class: Warrior / Swordsman Sex: Male
Hit points: 250(729)  Moves: 193(193)
Coins carried:   31 platinum     4 gold     0 silver     4 copper
Compression ratio: 71%
Status:  Standing.
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Good Fire Cold Gas Animals Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Sneaking Tower of Iron Will Fearless Lightfooted
Combat Pulse:   15 Spell Pulse:  1.10 
Leaderboard Points:  562 

Active Spells:
--------------
rested bonus (22 minutes)
stone skin (4 minutes)


< 250h/729H 193v/193V Pos: standing >
You are using:
<worn as a badge>    a elven rune of restoration of damage (magic) (glowing)
<worn on head>       a crown of burning flames of dexterity
<worn on eyes>       the eyes of a bewitched silver dragon of damage (glowing) [71%]
<worn on face>       the mask of death of health [65%]
<worn around neck>   a werewolf tooth necklace of agility (magic) [82%]
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn about body>    an ethereal symbiote of the inner planes of regeneration (magic) (humming)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a firey-eyed skull-buckled black leather belt of dexterity (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] with a strange blue stone (magic)
<worn on arms>       some blue dragonscale shoulder guards of regeneration (magic) [78%]
<worn on lower arms> some blue dragonscale shoulder guards of regeneration (magic) [78%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on lower wrist>the bracer of Uz's alliance of damage
<worn on lower wrist>the bracer of Uz's alliance
<worn on hands>      the sacred stone claws of Aan of damage (magic)
<worn on lower hands>a pair of silverish githyanki gauntlets [poor] (magic)
<primary weapon>     the flaming axe of the Illithid lords (magic)
<secondary weapon>   a long slime-covered tendril with an unblinking eye [poor] (magic) (humming)
<third weapon>       the flaming axe of the Illithid lords (magic)
<fourth weapon>      a long barbed whip named 'Mindbreaker' with a strange black stone (magic)
<worn on legs>       the leggings of a MaDMaN of endurance (magic)

< 251h/729H 193v/193V Pos: standing >
You are carrying: (1/12)
a portable hole(Hitter)

< 251h/729H 193v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 252h/729H 192v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 253h/729H 191v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 253h/729H 190v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 254h/729H 192v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S -W

< 254h/729H 191v/193V Pos: standing >
a portable hole(Hitter)
The hole is about four inches around and completely black.  It looks like
a hole in space.
A portable hole(Hitter) is made of a non-substantial material and appears to be of one-of-a-kind craftsmanship.
A portable hole(Hitter) has an item value of 1.
a portable hole(Hitter) can hold around 758 pounds, and is about halfway full.
a portable hole(Hitter) currently contains:
A portable hole(Hitter) contains:

a vortex of air forming a sash
a whip of maiming
a long barbed whip named 'Mindbreaker' [superior] (magic)
a slavemaster's whip [poor] (magic)
a slaadi necklace of Chaos (glowing)
[2] A swirling mass of black smoke and hot ash [poor] (magic) (humming)
[2] an ancient adamantium warhammer of dwarven kings (magic)
the eyes of the High Forest (glowing)
a yellow potion
the heart of Kassis [superior] (magic) (glowing)
a strange red stone
a metal flask marked "teleport" (glowing) [86%]
a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [62%]
a long, flowing cape of hellfire [superior] (magic) (glowing)
the boots of speed of endurance (magic)
the helm of the dragonkind of strength (magic) (glowing)
[2] the helm of the dragonkind of regeneration (magic) (glowing)
a blazing suit of devil platemail [superior] (magic) (glowing)
a blazing suit of devil platemail [poor] (magic) (glowing) [88%]
a scarf of enhanced stealth [poor] (magic)
Zorobabi's circular stone ring of endurance
a ring of regeneration of constitution (magic) (glowing)
a ring of regeneration (magic)
a blue ring shooting sparks [superior]
the eyes of a bewitched silver dragon of damage (glowing) [71%]
the power infused bracelet of dark-mithril [superior]
the sacred stone claws of Aan of damage (magic)
[2] the sacred stone claws of Aan of endurance (magic) [73%]
a crown of burning flames of dexterity
a black hooded cloak of Isha the Wanderer of damage (magic) (glowing) [88%]
the earring of the Dragon Lords of damage
the earring of the Dragon Lords of health
the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
[2] the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
some destruction holo-gogs of agility (magic) (glowing)
a elven rune of restoration of damage (magic) (glowing)
the spiked platemail of the Azharul dragons of damage (magic)
the ring of the void of health (magic)
[2] the ring of the void of regeneration (magic)
a firey-eyed skull-buckled black leather belt of dexterity (magic) (glowing)
a longsword called 'Flame of the North' (magic)
the mask of death of health [65%]
a spherical chunk of the swamp fane runestone [superior] (magic)
the terrifying shroud of undead power (magic) [87%]
the terrifying shroud of undead power (magic)
a belt of dangling rat and bat skulls (magic)
a suit of wickedly-barbed devil hide of endurance (magic) (humming)
the spiked mace of the Death Seekers (magic) [61%]
the eladrin-bone crown of the obyriths [poor] (magic) (humming)
a long slime-covered tendril with an unblinking eye [poor] (magic) (humming)
a MaDMaNs stabber (magic)
a twisted longsword (magic)
the spiked shield of a MaDMaN
a MaDMaNs mangler (magic)
[3] the shield of the earthwyrm (magic)
the bronze Zarbonesti seal of Kryz'Kyssik (magic) [88%]
[2] a bracelet of dracolich hide (magic) (humming)
the ancestral bracelet of Sevenoaks (magic)
[2] the ancestral bracelet of Sevenoaks of regeneration (magic)
the spectacles of inner vision [poor] [73%]
the death-mask of Nakral of endurance (magic)
an enchanted earring of strength
a lightning earring [superior]
the shadowy crown of damnation of endurance (magic) [89%]
the slippers of rot and decay [55%]
the gloves of placation [87%]
some blue dragonscale shoulder guards (magic)
[2] some blue dragonscale shoulder guards of regeneration (magic) [78%]
a small shield of bluestone wreathed in flames (glowing)
[2] a small shield of bluestone wreathed in flames of endurance (glowing)
a potion of bubbling goo (magic) (glowing) [80%]
[2] a potion of bubbling goo (magic) (glowing)
a glowing azure potion (magic) (glowing)
the ceinture of giant strength [superior] (magic)
a ring called 'Soulcatcher'
an ancient ring of liquid rock [superior] [76%]
the amulet named "Flow" (humming) [79%]
the amulet named "Flow" (humming)
[2] an arcane spellbook covered with runes
[2] an ever-watching eye of endurance (glowing) (humming) [88%]
[2] a silver charm bracelet of regeneration (magic) (glowing) [88%]
[2] some catseye inventor's goggles [superior] (magic) (glowing)
[2] the mask of stone form of greater power (humming) [85%]
[2] a brightly flaming earring of agility [89%]
[2] a shimmering crystal dragon scale of regeneration (magic) (glowing)
[2] mystical boots of Volo the Traveller of regeneration (magic) (glowing)
[2] an ethereal symbiote of the inner planes of regeneration (magic) (humming)
[2] a runed spellcase emblazoned with a golden falcon [superior] (magic) [79%]
[2] a woven dragon scale belt of health
[2] a ring of the Neogi Lords of regeneration (glowing) [72%]
[2] an oathstone pendant of dexterity (magic) (humming)
[2] an amulet of wisdom [superior] (magic)
[2] the armor of a MaDMaN of agility (magic)
[3] a vial of liquid chaos (magic)
[7] a contingency scroll (magic)
[4] a scroll of inner strength
a well crafted backpack (magic)
[2] an adamantium rock (glowing)
[2] a commendation token of dragonslaying
[2] a scale of the armaggedon wyrm [poor] (magic) (glowing)
[8] a tightly wrapped vellum scroll named 'Fix' (magic) (glowing) (illuminating)
[58] A scroll of curse removal (magic) (glowing)
[2] a burning flame
[32] a scroll of revelations (magic) (glowing)
[4] a wand of fiery power (magic) (glowing)
[4] a bone coated in cube slime (magic)
[2] a wisp of wind
[2] an enchanted scroll of dexterity
[2] an enchanted scroll of charisma
[12] an electrum ingot
[2] an enchanted scroll of agility
[2] an enchanted earring of intelligence
[2] an enchanted scroll of constitution

< 257h/729H 193v/193V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S -W

< 260h/729H 193v/193V Pos: standing >

< 262h/729H 193v/193V Pos: standing >
The sun vanishes behind the southern horizon.

< 263h/729H 193v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 263h/729H 192v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 263h/729H 191v/193V Pos: standing >

		Score information for Buggy

Level: 56   Race: Thri-Kreen   Class: Warrior / Swordsman Sex: Male
Hit points: 266(729)  Moves: 193(193)
Coins carried:   31 platinum     4 gold     0 silver     4 copper
Compression ratio: 74%
Status:  Standing.
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Good Fire Cold Gas Animals Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Sneaking Tower of Iron Will Fearless Lightfooted
Combat Pulse:   15 Spell Pulse:  1.10 
Leaderboard Points:  562 

Active Spells:
--------------
rested bonus (22 minutes)
stone skin (4 minutes)


< 266h/729H 193v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 267h/729H 192v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 267h/729H 191v/193V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Inn of Oceans
</map>
Inn of Oceans
Obvious exits: -W

< 268h/729H 192v/193V Pos: standing >
Classes - Last Edited: 2014-07-31 23:36:37 by ashyel
====================================================
Once you have selected the race of being you wish to play, you must select
a class. A class is the trade or profession at which your character will
excel. Not all classes are available for each race, as it would be highly
unlikely that an unintelligent, clumsy troll would take up the demanding
profession of assassin. There are four main "types" of classes (Fighters,
Priests, Rogues and Magic User|Magic-Users) available, and the available classes are
listed below the headings of each one.

==Fighter==
* Warrior
* Ranger
* Paladin
* Anti-Paladin
* Monk
* Reaver
* Berserker
* Dreadlord
* Avenger

==Priest==
* Cleric
* Druid
* Shaman
* Ethermancer
* Blighter

==Rogue==
* Rogue
* Bard
* Mercenary

==Magic-User==
* Sorcerer
* Conjurer
* Illusionist
* Alchemist
* Psionicist
* Necromancer
* Theurgist

==NOTE== For more information on each class, type: help <classname> or help skill_<classname>

==See also==
speclist, multiclass, specialization, unspec, skills

< 269h/729H 192v/193V Pos: standing >
A Shadow Beast attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Shadow Beast snaps into visibility.
-=[Out of nowhere, a Shadow Beast stabs you in the back.]=-

< 275h/729H 193v/193V Pos: standing >
< T: Buggy TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
 [Damage:  1 ] -=[Your slash grazes a Shadow Beast.]=-
A Shadow Beast parries your futile lunge at him.
You miss a Shadow Beast.
[Damage:  1 ] -=[Your feeble whip grazes a Shadow Beast.]=-
A Shadow Beast dodges your futile attack.
A Shadow Beast parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage:  3 ] -=[Your whip grazes a Shadow Beast.]=-
The globe around your body flares as it bears the brunt of a Shadow Beast's assault!
A Shadow Beast snaps into visibility.
-=[You are burned as you hit a Shadow Beast!]=-
A Shadow Beast parries your futile lunge at him.
[Damage:  1 ] -=[Your feeble slash grazes a Shadow Beast.]=-
[Damage:  1 ] -=[Your feeble whip grazes a Shadow Beast.]=-
A Shadow Beast's skillfully shifts his stance and legendary cutlass 'Sanguine Song' [superior] glistens with insane speed to thwart your attack!
-=[A Shadow Beast's slash strikes you.]=-
-=[A Shadow Beast's powerful slash strikes you very hard.]=-
A Shadow Beast parries your futile lunge at him.
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's slash strikes you very hard.]=-
You parry a Shadow Beast's lunge at you.
You dodge a Shadow Beast's vicious attack.
-=[A Shadow Beast's impressive slash strikes you hard.]=-
You parry a Shadow Beast's lunge at you.
You parry a Shadow Beast's lunge at you.

< 173h/729H 193v/193V Pos: standing >
< T: Buggy TP: sta TC:pretty hurt E: A Shadow Beast sta EP: few scratches >
 A Shadow Beast snaps into visibility.
A Shadow Beast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 173h/729H 193v/193V Pos: sitting >
< T: Buggy TP: sit TC:pretty hurt E: A Shadow Beast sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Sparks...  flashing lights...  you cannot concentrate!
A Shadow Beast snaps into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a Shadow Beast.]=-
A Shadow Beast parries your futile lunge at him.
A Shadow Beast parries your futile lunge at him.
[Damage:  1 ] -=[Your feeble whip grazes a Shadow Beast.]=-
The eye on your tendril locks onto a Shadow Beast!
A Shadow Beast suddenly clutches their head, as if trying to shrug off some unknown malady.
A Shadow Beast snaps into visibility.
[Damage: 160 ] -=[A Shadow Beast's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
[Damage:  1 ] -=[Your feeble whip grazes a Shadow Beast.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Shadow Beast.]=-
A Shadow Beast parries your futile lunge at him.
A Shadow Beast snaps into visibility.
[Damage:  1 ] -=[Your feeble whip grazes a Shadow Beast.]=-
A Shadow Beast dodges your futile attack.
A Shadow Beast deflects your blow and strikes back at YOU!
-=[A Shadow Beast's impressive slash strikes you hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive whip wounds a Shadow Beast.]=-
The globe around your body flares as it bears the brunt of a Shadow Beast's assault!
A Shadow Beast snaps into visibility.
-=[You are burned as you hit a Shadow Beast!]=-
A Shadow Beast parries your futile lunge at him.
A Shadow Beast parries your futile lunge at him.
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's powerful slash strikes you very hard.]=-
-=[A Shadow Beast's powerful slash seriously wounds you.]=-
-=[A Shadow Beast's impressive pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's powerful slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's powerful slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!

< 34h/729H 193v/193V Pos: sitting >
< T: Buggy TP: sit TC: awful E: A Shadow Beast sta EP:  small wounds >
 You feel your skin harden to stone.

< 34h/729H 193v/193V Pos: sitting >
< T: Buggy TP: sit TC: awful E: A Shadow Beast sta EP:  small wounds >
 A Shadow Beast's skin seems to turn to stone.

< 34h/729H 193v/193V Pos: sitting >
< T: Buggy TP: sit TC: awful E: A Shadow Beast sta EP:  small wounds >
 A Shadow Beast snaps into visibility.
-=[A Shadow Beast's decent slash strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's fine slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's pierce grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Shadow Beast misses you.
-=[A Shadow Beast's decent slash enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's slash grievously wounds you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...

< -7h/729H 193v/193V Pos: sitting >
You are in pretty bad shape, unable to do anything!

< -7h/729H 193v/193V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
-=[
< -8h/729H 193v/193V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -8h/729H 193v/193V Pos: on your ass >
-=[