The death of [56 Monk] Fisting (Githyanki)

in A Dense and Shady Forest

from the perspective of [53 Wizard] Myrk (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a wisp of shimmering faerie light (illuminating) [75%]
<worn on head>       a black crown encrusted with mindstones [superior] (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic) [73%]
<worn in ear>        a brightly flaming earring [85%]
<worn in ear>        a tiny copper earring [superior] (magic) [85%]
<worn on face>       a veil of dreams and nightmares (magic) [80%]
<worn around neck>   a necklace of giant strength [superior] (magic) (glowing) [72%]
<worn around neck>   an amulet of creation [superior] (magic) (humming)
<worn on body>       the armor of the elements [superior] (glowing) [84%]
<worn about body>    the frost-covered cloak of the north wind of power [86%]
<worn as quiver>     the quiver of holding with a strange dark bloodstone (magic) [80%]
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a glowing white pearl (glowing) [85%]
<worn on arms>       a shoulder drape of emerald dragonscale [superior] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of wizardry (magic) (glowing)
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     a ring of elemental control [superior] (magic) (glowing)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on legs>       some pantaloons covered in runes [superior] (magic) [50%]
<worn on feet>       a pair of clawed demon-hide moccasins [42%]

Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >
Pardon?

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >
You are now into Paging mode.

< 449h/449H 129v/129V Pos: standing >
Duris News

Duris News

May 4,  2024
*Last Pre-Wipe Update:
*Artifacts will become significantly more difficult to feed when worn together
*Shadowbeasts will now target as one word "shadowbeast"
*A few racial stat changes to anticipate for wipe:
    *Vampire: Strength and dexterity will decrease slightly from pre-wipe test stats.
    *Vampire: As Vampire are cursed creatures, luck will also decrease.
    *Orc: Strength will increase slightly to balance overall stat points with its Human counterpart
    *Githzerai and Githyanki can now be Monnks.
    *Orthyn owes Ashyel one Black Dog
    
* Vampires are now vulnerable to fire
* Dreadlords have forgotten how to flank, but have learned circle
* The delay on completed epic zones has been modified
* The Menden figurine crash bug, colloquially known as the Kenongate affair, has now been fixed.

* Happy May Day everyone!
* Cargo boards are now disabled.
* Vampires can now be Bards, Warriors, Rogues, Mercenaries, Dreadlords, Conjurers or Sorcerers
* Stay tuned for additional updates 

April 24,  2024
* Please Note
  Due to unexpected personal commitments that have become priority, we will be postponing the upcoming wipe by 1 week.  
  The new wipe date will be Saturday, May 4.  
  We realize this is an inconvenience, but would prefer to wipe on a weekend when all members of the admin team can be available. 



< 449h/449H 129v/129V Pos: standing >
You have now turned Paging mode off.

< 449h/449H 129v/129V Pos: standing >
Vampire - Last Edited: 2022-10-08 20:18:52 by ashyel
====================================================
Among the most dreaded of the undead hordes is the Vampire.
Vampires are readily identifiable by the seasoned adventurer;
pallid skin, long fangs protruding from the top of their
mouths, the odor of a decaying corpse, and a perceptible
aura of pure evil. Like most undead, Vampires are in the very
dark places where most mortals fear to tread. Vampires are
notorious for draining the lifeblood of their enemies to further
their own lives and power, as well as charming less powerful
creatures to do their bidding.
     
==See also==
* Innate
* Races 


==Class list==
* Warrior     : Swashbuckler
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* Dreadlord   : Deathlord, Shadowlord

==Racial Statistics==
Strength    : 120
Agility     : 115
Dexterity   : 125
Constitution: 100
Power       : 110
Intelligence: 120
Wisdom      : 100
Charisma    : 120
Luck        : 100
Karma       : 100

==Racial Traits==
Combat Pulse : above average
Spell Pulse  : very good

==Innate abilities==
*ultravision
 bite
*regeneration
*vulnerable to fire
*magic resistance
*vulnerable to sun
*sacrilegious power (obtained at level 46)
'*' Designates passive ability.


The following help topics also matched your search:
 Chime of the vampire
 Raise Vampire


< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be 
chosen carefully.

Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>."  This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the 
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."

==Racial Stat Scale==

Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)

==See also==
Commands
Innate
Newbie
Racewars

The following races are currently available on Duris DikuMUD:

==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
* Agathinon
* Eladrin

==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold

==Neutral Races==
* Thri-Kreen
* Minotaur
* Shade
* Vampire
* ShadowBeast


< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Le baguette du salad et la dressingoux
Obvious exits: -Up   

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Pardon?

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Saving Myrk.

< 449h/449H 129v/129V Pos: standing >
Autosaving...

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
You have memorized the following spells:
(11th circle)  3 - anti-magic ray
(10th circle)  4 - bigbys crushing hand
( 9th circle)  5 - incendiary cloud
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               2 - fireball
               1 - fireshield
( 5th circle)  4 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  1 - wizard eye
               8 - dispel magic
( 3rd circle)  9 - shocking grasp
               1 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

You can memorize no more spells.

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >

< 449h/449H 129v/129V Pos: standing >
Someone demands your presence NOW!
 
   ***..^^^^^M    
  +++++**.^.^^M   
 ***^*+***.^^^MM  
 **^M^+****^^^^M  
 .^MD*+*@***..^^  
 ..^^M+*******^M  
 S+++++*****.^MM  
  ........^.^^M   
   .^..^^..^^M    
A Dense and Shady Forest
Obvious exits: -North -East  -South -West 
*Co (Barbarian)(large) stands here.(Gold Aura)
*Godis (Human)(medium) stands in mid-air here, fighting Trax.(Gold Aura)
An impenetrable globe of darkness floats near Godis's head.
A Githyanki (medium) stands here.(Red Aura)
Ulili (Human)(medium) stands here.(Gold Aura)
Muula (Barbarian)(large) stands in mid-air here.
Grydash (Human)(medium) stands here.(Gold Aura)
Norc (Gnome)(small) stands here.(Gold Aura)
Trax (ShadowBeast)(large) stands in mid-air here, fighting Godis.
Ashyel stands in mid-air here.(Red Aura)
Plonus arrives from a puff of smoke.
Bhk arrives from a puff of smoke.
Dracula arrives from a puff of smoke.
Zlo arrives from a puff of smoke.
Wodo arrives from a puff of smoke.
Graopla arrives from a puff of smoke.
Godis attempts to flee.
Godis leaves east.

< 449h/449H 129v/129V Pos: standing >
Godis enters from the east.

< 449h/449H 129v/129V Pos: standing >
Zlo settles to his knees.

< 449h/449H 129v/129V Pos: standing >
You start chanting...

< 449h/449H 129v/129V Pos: standing >
Zlo looks at a Githyanki.

< 449h/449H 129v/129V Pos: standing >
Casting: anti-magic ray 

< 449h/449H 129v/129V Pos: standing >
Zlo rises to his feet.

< 449h/449H 129v/129V Pos: standing >
You complete your spell...
Your spell flows around a Githyanki, leaving him unharmed!
You try to dispel a Githyanki's magic.
and you have some success!
A Githyanki's fist shoots with sound barrier-breaking force towards Ulili, stopping only when it strikes his flesh.
A halo of white light settles over Ulili as he charges into battle.

< 449h/449H 129v/129V Pos: standing >
A Githyanki gracefully whirls around Ulili's attack.

< 449h/449H 129v/129V Pos: standing >
Wodo starts casting an offensive spell.

< 449h/449H 129v/129V Pos: standing >
Muula suddenly attacks a Githyanki!
Muula misses a Githyanki.
Godis gulps, at a loss for words.
You start chanting...

< 449h/449H 129v/129V Pos: standing >
Casting: anti-magic ray 
Trax swings his weapon wide...
...But in the end he fails to impress anyone.

< 449h/449H 129v/129V Pos: standing >
Trax returns to normal as his rage abates.
Wodo completes his spell...
Wodo utters the word 'gurunsoqz'
A Githyanki is suddenly at a loss for words.

< 449h/449H 129v/129V Pos: standing >
You complete your spell...
Your spell flows around a Githyanki, leaving him unharmed!
You try to dispel a Githyanki's magic.
and you have some success!

< 449h/449H 129v/129V Pos: standing >
Zlo starts casting an offensive spell called 'negative concussion blast'.
Zlo snaps into visibility.

< 449h/449H 129v/129V Pos: standing >
A Githyanki pokes Ulili really hard, making you wince.
A Githyanki misses Ulili.
Ulili dodges a Githyanki's attack.
A Githyanki misses Ulili.

< 449h/449H 129v/129V Pos: standing >
Graopla's fist shoots with sound barrier-breaking force towards a Githyanki, stopping only when it strikes his flesh.

< 449h/449H 129v/129V Pos: standing >
A Githyanki nimbly swivels out of the path of Ulili's attack.

< 449h/449H 129v/129V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'izoahuzz qaijudigguai bragh'
Zlo's concussion blast rips into a Githyanki, shattering his soul!
You start chanting...

< 449h/449H 129v/129V Pos: standing >
Wodo has just given you his consent.

< 449h/449H 129v/129V Pos: standing >
A Githyanki nimbly swivels out of the path of Muula's attack.
A Githyanki gracefully whirls around Muula's attack.
A sense of WiLD HAtE surrounds Muula as her powerful whip strikes a Githyanki.
A Githyanki gracefully whirls around Muula's attack.
A Githyanki gracefully whirls around Muula's attack.
A Githyanki nimbly swivels out of the path of Muula's attack.
Zlo starts casting an offensive spell called 'negative concussion blast'.
Zlo snaps into visibility.

< 449h/449H 129v/129V Pos: standing >
Casting: anti-magic ray 

< 449h/449H 129v/129V Pos: standing >
Muula fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 449h/449H 129v/129V Pos: standing >
You complete your spell...
Your spell flows around a Githyanki, leaving him unharmed!
You try to dispel a Githyanki's magic.
and you have some success!

< 449h/449H 129v/129V Pos: standing >
Graopla's skin seems to turn to stone.
Zlo completes his spell...
Zlo utters the words 'izoahuzz qaijudigguai bragh'
Zlo's spell flows around a Githyanki, leaving him unharmed!

< 449h/449H 129v/129V Pos: standing >
A Githyanki gracefully whirls around Muula's attack.
A Githyanki gracefully whirls around Muula's attack.
A Githyanki sidesteps Muula's lunge only to slam his face with an elbow!
Before Muula can recover a Githyanki grabs her by the throat and utters a single word.
Muula spasms in pain as tiny bolts of light surge through her body!
A Githyanki's skin seems to turn to stone.
Muula's whip grazes a Githyanki.
A Githyanki gracefully whirls around Muula's attack.
A Githyanki gracefully whirls around Muula's attack.
Muula's fine crush strikes a Githyanki.

< 449h/449H 129v/129V Pos: standing >
Graopla misses a Githyanki.
A Githyanki sidesteps Graopla's lunge only to slam his face with an elbow!
Graopla misses a Githyanki.
A Githyanki sidesteps Graopla's lunge only to slam his face with an elbow!
Graopla misses a Githyanki.
Graopla snaps into visibility.
Graopla's feeble punch grazes a Githyanki.
Graopla misses a Githyanki.
Graopla's feeble punch grazes a Githyanki.
Graopla's punch grazes a Githyanki.
A Githyanki's fine punch strikes Ulili hard.
A Githyanki's crude punch strikes Ulili.
A Githyanki's decent punch strikes Ulili.
A Githyanki misses Ulili.
A Githyanki misses Ulili.
Wodo is now a member of your group.
Sparkling magic surrounds Zlo as he begins his chant.
Zlo starts casting an offensive spell called 'negative concussion blast'.

< 449h/449H 129v/129V Pos: standing >
A Githyanki's fist shoots with sound barrier-breaking force towards Ulili, stopping only when it strikes his flesh.
You start chanting...

< 449h/449H 129v/129V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'izoahuzz qaijudigguai bragh'
Zlo's spell flows around a Githyanki, leaving him unharmed!

< 449h/449H 129v/129V Pos: standing >
A Githyanki gracefully whirls around Ulili's attack.

< 449h/449H 129v/129V Pos: standing >
Casting: bigbys crushing hand 
A Githyanki gracefully whirls around Muula's attack.
Muula's crush grazes a Githyanki.
Muula's weak whip grazes a Githyanki.
A Githyanki gracefully whirls around Muula's attack.
A Githyanki sidesteps Muula's lunge only to slam his face with an elbow!
Muula's crush wounds a Githyanki.
Muula's feeble crush grazes a Githyanki.

< 449h/449H 129v/129V Pos: standing >
You complete your spell...
[Damage: 164 ] -=[A Githyanki is grabbed by your giant fist, which begins crushing him.]=-
A Githyanki's whisper-thin helm was damaged from the massive blow!

< 449h/449H 129v/129V Pos: standing >
Grydash has lost his link.
Grydash has reconnected.

< 449h/449H 129v/129V Pos: standing >
Trax fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 449h/449H 129v/129V Pos: standing >
You start chanting...

< 449h/449H 129v/129V Pos: standing >
Graopla snaps into visibility.
Graopla pokes a Githyanki really hard, making you wince.
Graopla's weak punch wounds a Githyanki.
Graopla's punch grazes a Githyanki.
Graopla's weak punch strikes a Githyanki.
Graopla misses a Githyanki.
A Githyanki gracefully whirls around Muula's attack.
Muula's weak crush wounds a Githyanki.
A Githyanki gracefully whirls around Muula's attack.
Muula's weak crush wounds a Githyanki.

< 449h/449H 129v/129V Pos: standing >
Ulili dodges a Githyanki's attack.
A Githyanki misses Ulili.
Ulili dodges a Githyanki's attack.
A Githyanki misses Ulili.
A Githyanki misses Ulili.
Muula fills with BLooDLuST and makes a ferocious leap at a Githyanki!
Muula knocks a Githyanki down with a mighty blow!

< 449h/449H 129v/129V Pos: standing >
Godis's skin seems to turn to stone.

< 449h/449H 129v/129V Pos: standing >
Graopla begins moving into position for a combination...

< 449h/449H 129v/129V Pos: standing >
Casting: bigbys crushing hand 

< 449h/449H 129v/129V Pos: standing >
A Githyanki sidesteps Ulili's lunge only to slam his face with an elbow!
Ulili misses a Githyanki.

< 449h/449H 129v/129V Pos: standing >
You complete your spell...
[Damage: 76 ] -=[A Githyanki is grabbed by your giant fist, which begins crushing him.]=-
A Githyanki's some thin leather sandals was completely destroyed by the massive blow!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!