The death of [31 Spiritualist] Col (Grey Elf)

in Inside the Citadel of Darkness

from the perspective of [31 Mercenary] Myrk (Duergar)

<worn as a badge>    a twined hemp badge
<worn on head>       an iron battle helmet
<worn in ear>        an unholy star
<worn in ear>        an unholy star
<worn around neck>   a dwarven-made hide collar
<worn around neck>   an angelic marble necklace
<worn on body>       a suit of spiked leather armor
<worn about body>    some blue platemail [superior]
<worn about waist>   a dwarf skin belt
<worn on arms>       some barbed arm plates
<worn around wrist>  a barbed wrist bracer
<worn around wrist>  a barbed wrist bracer
<worn on hands>      some chain linked fighting mitts
<worn on finger>     a ring of endurance
<worn on finger>     a ring of endurance
<primary weapon>     a blue longsword [superior]
<secondary weapon>   a gleaming marble dirk
<worn on legs>       some barbed leg plates
<worn on feet>       a pair of studded leather boots

A wild black stallion who is not far off to your south.
A small sparrow who is close by to your west.
A citizen of Bloodstone who is close by to your west.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
A wild black stallion who is not far off to your south.
A small sparrow who is close by to your west.
A citizen of Bloodstone who is close by to your west.

< 566h/566H 135v/141V Pos: standing >
In a Garden
   This is a nicely manicured garden.  Rows of tulips bloom against
a backdrop of crisp green shrubary.  The sounds of singing birds
spring from the branches of a drooping willow tree.  A grand feeling
of relaxation is in the air.  A gentle breeze meanders through playfully
pushing leaves to and fro.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
Potius enters from the north.
Ra enters from the north.
Kiria enters from the north.
Gukk enters from the north.
Choron enters from the north.
Alfy enters from the north.

< 566h/566H 135v/141V Pos: standing >
In a Garden
   This is a nicely manicured garden.  Rows of tulips bloom against
a backdrop of crisp green shrubary.  The sounds of singing birds
spring from the branches of a drooping willow tree.  A grand feeling
of relaxation is in the air.  A gentle breeze meanders through playfully
pushing leaves to and fro.
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
Potius enters from the west.
Ra enters from the west.
Kiria enters from the west.
Gukk enters from the west.
Choron enters from the west.
Alfy enters from the west.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
A wild black stallion who is close by to your south.
A black gnoll who is close by to your south.
A wild black stallion who is close by to your south.
A little brat who is not far off to your west.
A squire of the keep who is a brief walk away to your west.
A squire of the keep who is a brief walk away to your west.
The keep's crier who is a brief walk away to your west.
An elderly woman who is rather far off to your west.
A guard of the keep who is rather far off to your west.
The baron's servant who is rather far off to your west.
A watcher of the keep who is in the distance to your west.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
A wild black stallion who is close by to your south.
A black gnoll who is close by to your south.
A wild black stallion who is close by to your south.
A little brat who is not far off to your west.
A squire of the keep who is a brief walk away to your west.
A squire of the keep who is a brief walk away to your west.
The keep's crier who is a brief walk away to your west.
An elderly woman who is rather far off to your west.
A guard of the keep who is rather far off to your west.
The baron's servant who is rather far off to your west.
A watcher of the keep who is in the distance to your west.

< 566h/566H 136v/141V Pos: standing >
On a Dirt Path
   This a path made up of staw and dirt which seems to be host to
numerous foot prints.  A pile of dung a foot wide rests in the middle
of the path.  The sound of striking metal oscillates through the air.
Wave after wave of the piercing pitch comes and goes, leaving only
the sound of buzzing horse flies.  An awful order wafts by bringing
with it a churning sensation in your belly.
   To the north is a tree.  To the south are the Keep's stables.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
Potius enters from the west.
Ra enters from the west.
Kiria enters from the west.
Gukk enters from the west.
Choron enters from the west.
Alfy enters from the west.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
Helda who is close by to your south.
A little brat who is a brief walk away to your west.
A squire of the keep who is rather far off to your west.
A squire of the keep who is rather far off to your west.
The keep's crier who is rather far off to your west.
An elderly woman who is in the distance to your west.
A guard of the keep who is in the distance to your west.
The baron's servant who is in the distance to your west.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
Helda who is close by to your south.
A little brat who is a brief walk away to your west.
A squire of the keep who is rather far off to your west.
A squire of the keep who is rather far off to your west.
The keep's crier who is rather far off to your west.
An elderly woman who is in the distance to your west.
A guard of the keep who is in the distance to your west.
The baron's servant who is in the distance to your west.

< 566h/566H 136v/141V Pos: standing >
Path of the Unholy Warrior
   Overhead corpses sway like wind chimes in the branches of
the Dead Paladin Tree.  The path, well lit by firmly planted poles
hosting purple flames, is made up of tightly packed cobble.  Closer
inspection of the cobble reveal it to be the same as the Road of The
Dead.  Skulls jammed side by side, with only the very tops showing,
were layed down by Bloodstone's unholy masons to form this sinister
path.
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.
Potius enters from the west.
Ra enters from the west.
Kiria enters from the west.
Gukk enters from the west.
Choron enters from the west.
Alfy enters from the west.

< 566h/566H 135v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 566h/566H 136v/141V Pos: standing >
Path of the Unholy Warrior
   Overhead corpses sway like wind chimes in the branches of
the Dead Paladin Tree.  The path, well lit by firmly planted poles
hosting purple flames, is made up of tightly packed cobble.  Closer
inspection of the cobble reveal it to be the same as the Road of The
Dead.  Skulls jammed side by side, with only the very tops showing,
were layed down by Bloodstone's unholy masons to form this sinister
path.
Obvious exits: -North -South
Fresh blood covers everything in the area.
Potius enters from the south.
Ra enters from the south.
Kiria enters from the south.
Gukk enters from the south.
Choron enters from the south.
Alfy enters from the south.

< 566h/566H 135v/141V Pos: standing >
You quickly scan the area.
The dark paladin who is close by to your north.

< 566h/566H 136v/141V Pos: standing >
You quickly scan the area.
The dark paladin who is close by to your north.

< 566h/566H 136v/141V Pos: standing >
Entrance to the Citadel of Darkness
   A massive iron door, with torches at each side, stands here.
Intricately laid stones form a dully colored mosiac.  Closer
inspection reveals that the mosiac is not comprised of stones, but
of the teeth of many creatures.  Dangling above the door are a
number of weathered hides.  The hides are taken from holy creatures,
such as gnomes, grey elves, and druids.  At the foot of the door,
laid down in turqoise tile is a sword encased in a pentagram.  This
is the mark of the citadel, the symbol of the Unholy Warrior.
Obvious exits: -North# -South
A few drops of fresh blood are scattered around the area.
A dark paladin stands here blocking the entrance.
Potius enters from the south.
Ra enters from the south.
Kiria enters from the south.
Gukk enters from the south.
Choron enters from the south.
Alfy enters from the south.

< 566h/566H 135v/141V Pos: standing >
The iron seems to be closed.

< 566h/566H 136v/141V Pos: standing >
The iron seems to be closed.

< 566h/566H 136v/141V Pos: standing >
Ok.

< 566h/566H 136v/141V Pos: standing >
You quickly scan the area.
You see nothing.

< 566h/566H 136v/141V Pos: standing >
It's already open!

< 566h/566H 137v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
To the south are some massive iron doors.
Obvious exits: -East  -South -West 
Fresh blood splatters cover the area.
Potius enters from the south.
Ra enters from the south.
Kiria enters from the south.
Gukk enters from the south.
Choron enters from the south.
Alfy enters from the south.

< 566h/566H 136v/141V Pos: standing >
Gukk starts casting a spell.
You quickly scan the area.
A young knight who is close by to your east.
The dark paladin who is close by to your south.

< 566h/566H 136v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your east.
The dark paladin who is close by to your south.
Choron starts casting a spell.

< 566h/566H 137v/141V Pos: standing >
Ok.

< 566h/566H 137v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -North -East  -Down 
Fresh blood covers everything in the area.
Potius enters from the east.
Ra enters from the east.
Kiria enters from the east.
Alfy enters from the east.

< 566h/566H 138v/141V Pos: standing >
You quickly scan the area.
Choron who is close by to your east.
Gukk who is close by to your east.
A young knight who is not far off to your east.
The weapon forger who is close by below you.

< 566h/566H 138v/141V Pos: standing >
You quickly scan the area.
Choron who is close by to your east.
Gukk who is close by to your east.
A young knight who is not far off to your east.
The weapon forger who is close by below you.

< 566h/566H 138v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
To the south are some massive iron doors.
Obvious exits: -East  -South# -West 
Fresh blood splatters cover the area.
Choron (Duergar)(medium) stands, floating here.
Gukk (Duergar)(medium) stands, floating here.
Potius enters from the west.
Ra enters from the west.
Kiria enters from the west.
Alfy enters from the west.

< 566h/566H 138v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -North -West  -Down 
A young knight is standing here, practicing some moves.
Potius enters from the west.
Ra enters from the west.
Kiria enters from the west.
Alfy enters from the west.

< 566h/566H 137v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your north.
Choron who is close by to your west.
Gukk who is close by to your west.
A druid slave girl who is close by below you.
A handsome male slave who is close by below you.
The brothel keeper who is close by below you.

< 566h/566H 138v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your north.
Choron who is close by to your west.
Gukk who is close by to your west.
A druid slave girl who is close by below you.
A handsome male slave who is close by below you.
The brothel keeper who is close by below you.

< 566h/566H 138v/141V Pos: standing >
Gukk enters from the west.

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
A young knight is standing here, practicing some moves.
Potius enters from the south.
Ra enters from the south.
Kiria enters from the south.
Gukk enters from the south.
Alfy enters from the south.

< 566h/566H 138v/141V Pos: standing >
A young knight enters from above.
You quickly scan the area.
A young knight who is close by to your south.
A Grey Elf who is close by above you.
The old master who is close by above you.

< 566h/566H 139v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your south.
A Grey Elf who is close by above you.
The old master who is close by above you.

< 566h/566H 139v/141V Pos: standing >
Plateau of the Master
   High above the rest of the citadel, the Master teaches all
that would mame, kill, and torture the way of the dark warrior.
Four pits at each corner of the plateau glow brightly from the
red hot coals contained within.  To the north side of the plateau
is a chair made of bone and gnarled oak.
Obvious exits: -Down 
Fresh blood covers everything in the area.
A black marble statue is standing here.
A Grey Elf (medium) sits resting.
The old master, teacher of the dark warrior arts, is resting in his chair.
Potius enters from below.
Ra enters from below.
Kiria floats in from below.
Gukk floats in from below.
Alfy floats in from below.

< 566h/566H 140v/141V Pos: standing >
A Grey Elf avoids being bashed by Kiria, who loses her balance and falls.
A Grey Elf is disrupted from meditation.
A Grey Elf snaps out of his trance, looking frustrated.
Alfy tries to knee a Grey Elf, but can't quite reach.
Alfy's impressive pierce strikes a Grey Elf.
Headbutt requires you to be able to reach his head!

< 566h/566H 140v/141V Pos: standing >
Looking panicked, a Grey Elf scrambles madly to his feet!
Plateau of the Master
Obvious exits: -Down 
Fresh blood covers everything in the area.
A black marble statue is standing here.
Alfy (Duergar)(medium) stands, floating here, fighting a Grey Elf.
Gukk (Duergar)(medium) stands, floating here.
Kiria (Githyanki)(medium) sits, floating here.
Ra (Githyanki)(medium) stands in mid-air here. (Casting) 
Potius (Githyanki)(medium) stands in mid-air here.
A Grey Elf (medium) stands in mid-air here (Newbie), fighting Alfy.
The old master, teacher of the dark warrior arts, is resting in his chair.

< 566h/566H 140v/141V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves down.

< 566h/566H 140v/141V Pos: standing >
Ra's face flushes white for a moment.

< 566h/566H 140v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
Potius enters from above.
Gukk floats in from above.
Alfy floats in from above.

< 566h/566H 139v/141V Pos: standing >
Headbutt whom?

< 566h/566H 139v/141V Pos: standing >
The blue glow surrounding you fades away.
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
The fountain's waters are very inviting.
Potius enters from the east.
Gukk enters from the east.
Alfy enters from the east.

< 566h/566H 138v/141V Pos: standing >
Headbutt whom?

< 566h/566H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 566h/566H 139v/141V Pos: standing >
Headbutt whom?

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
A few drops of fresh blood are scattered around the area.
Ra (Githyanki)(medium) stands in mid-air here.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
Potius enters from the west.
Gukk enters from the west.
Alfy enters from the west.

< 566h/566H 138v/141V Pos: standing >
Autosaving...
Headbutt whom?

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -North -West  -Down 
Choron (Duergar)(medium) stands, floating here.
A young knight is standing here, practicing some moves.
Potius enters from the north.
Ra enters from the north.
Gukk enters from the north.
Alfy enters from the north.

< 566h/566H 138v/141V Pos: standing >
A Grey Elf enters from below.
You feel your skill in headbutt improving.
[Damage: 34 ] -=[You leave a huge, red swollen lump on a Grey Elf's temple.]=-
A Grey Elf is stunned!

< 566h/566H 138v/141V Pos: standing >
<Gukk suddenly attacks a Grey Elf!
Gukk misses a Grey Elf.
Alfy places a frost-rimed bone dagger in the back of a Grey Elf, resulting in some strange noises and some blood.
Choron suddenly attacks a Grey Elf!
Choron misses a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Alfy misses a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Grey Elf screams out in pain!

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf screams out in pain!

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
[Damage: 19 ] -=[Your powerful slash enshrouds a Grey Elf in a mist of blood.]=-
You miss a Grey Elf.
[Damage:  9 ] -=[Your impressive slash seriously wounds a Grey Elf.]=-

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 Gukk dodges a Grey Elf's attack.

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 Kiria enters from the north.

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf seems to be trying to shake off his woozy feeling.
Choron starts casting an offensive spell.

< 566h/566H 138v/141V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf seems to be trying to shake off his woozy feeling.
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 566h/566H 138v/141V Pos: standing >
Choron's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.
Gukk's body appears to recover from the affects of the potion.
Alfy's body appears to recover from the affects of the potion.

< 566h/566H 138v/141V Pos: standing >
Ra's face flushes white for a moment.

< 566h/566H 138v/141V Pos: standing >
Potius's face flushes white for a moment.
Tackle who?

< 566h/566H 138v/141V Pos: standing >
Choron stops chanting abruptly!

< 566h/566H 139v/141V Pos: standing >
Backstab who?

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
Fresh blood covers everything in the area.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
Potius enters from the south.
Ra enters from the south.
Kiria enters from the south.
Gukk enters from the south.
Alfy enters from the south.

< 566h/566H 138v/141V Pos: standing >
A young knight leaves west.
Backstab who?

< 566h/566H 138v/141V Pos: standing >
You quickly scan the area.
Choron who is close by to your south.
A young knight who is close by to your south.
A young knight who is close by to your west.
The old master who is close by above you.
Choron enters from the south.

< 566h/566H 139v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your south.
A young knight who is close by to your west.
The old master who is close by above you.

< 566h/566H 139v/141V Pos: standing >
Plateau of the Master
   High above the rest of the citadel, the Master teaches all
that would mame, kill, and torture the way of the dark warrior.
Four pits at each corner of the plateau glow brightly from the
red hot coals contained within.  To the north side of the plateau
is a chair made of bone and gnarled oak.
Obvious exits: -Down 
Fresh blood covers everything in the area.
A black marble statue is standing here.
The old master, teacher of the dark warrior arts, is resting in his chair.
Potius enters from below.
Ra enters from below.
Kiria floats in from below.
Gukk floats in from below.
Choron floats in from below.
Alfy floats in from below.

< 566h/566H 138v/141V Pos: standing >
Backstab who?

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
Fresh blood covers everything in the area.
A young knight is standing here, practicing some moves.
Potius enters from above.
Ra enters from above.
Kiria floats in from above.
Gukk floats in from above.
Choron floats in from above.
Alfy floats in from above.

< 566h/566H 138v/141V Pos: standing >
You are surrounded by a blue glow.

< 566h/566H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 566h/566H 139v/141V Pos: standing >
Backstab who?

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The fountain's waters are very inviting.
A young knight is standing here, practicing some moves.
Potius enters from the east.
Ra enters from the east.
Kiria enters from the east.
Gukk enters from the east.
Choron enters from the east.
Alfy enters from the east.

< 566h/566H 139v/141V Pos: standing >
Backstab who?

< 566h/566H 139v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your east.

< 566h/566H 139v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your east.

< 566h/566H 140v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -East  -South -Up   
Fresh blood covers everything in the area.
Potius enters from the east.
Ra enters from the east.
Kiria enters from the east.
Gukk enters from the east.
Choron enters from the east.
Alfy enters from the east.

< 566h/566H 139v/141V Pos: standing >
Backstab who?

< 566h/566H 139v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your east.
A young knight who is not far off to your east.
The old master who is close by above you.

< 566h/566H 140v/141V Pos: standing >
You quickly scan the area.
A young knight who is close by to your east.
A young knight who is not far off to your east.
The old master who is close by above you.

< 566h/566H 140v/141V Pos: standing >
Plateau of the Master
   High above the rest of the citadel, the Master teaches all
that would mame, kill, and torture the way of the dark warrior.
Four pits at each corner of the plateau glow brightly from the
red hot coals contained within.  To the north side of the plateau
is a chair made of bone and gnarled oak.
Obvious exits: -Down 
Fresh blood covers everything in the area.
A black marble statue is standing here.
The old master, teacher of the dark warrior arts, is resting in his chair.
Potius enters from elsewhere.
Ra enters from elsewhere.
Kiria floats in from elsewhere.
Gukk floats in from elsewhere.
Choron floats in from elsewhere.
Alfy floats in from elsewhere.

< 566h/566H 140v/141V Pos: standing >
A young knight enters from below.
Backstab who?

< 566h/566H 140v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -South -West  -Up   
Fresh blood covers everything in the area.
A young knight is standing here, practicing some moves.
Potius enters from above.
Ra enters from above.
Kiria floats in from above.
Gukk floats in from above.
Choron floats in from above.
Alfy floats in from above.

< 566h/566H 139v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The fountain's waters are very inviting.
A young knight is standing here, practicing some moves.
Potius enters from the east.
Ra enters from the east.
Kiria enters from the east.
Gukk enters from the east.
Choron enters from the east.
Alfy enters from the east.

< 566h/566H 138v/141V Pos: standing >
Backstab who?

< 566h/566H 138v/141V Pos: standing >
Inside the Citadel of Darkness
   Torches on the cold stone walls caste shadows which engage in
mock combat.  A stale odor wafts by which leaves a foul taste in
the mouth.  Iron mesh gates line the floor, below which is a dark
stagnant pool.  The top of the pool is thick with the larvae of
insects, disturbed every so often by a bubble exploding through
the surface.  High arches converge into a ornately carved dome above.
Obvious exits: -East  -South -Up   
Fresh blood covers everything in the area.
Potius enters from the east.
Ra enters from the east.
Kiria enters from the east.
Gukk enters from the east.
Choron enters from the east.
Alfy enters from the east.

< 566h/566H 138v/141V Pos: standing >
A Grey Elf enters from the south.
[Damage:  9 ] -=[A Grey Elf makes a strange sound as you place a gleaming marble dirk in his back.]=-
Choron suddenly attacks a Grey Elf!
Choron misses a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A dark shroud encases Kiria as she charges into battle.
A Grey Elf is knocked to the ground by Kiria's mighty bash!
Alfy's fine pierce seriously wounds a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Ra looks at a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Alfy's fine pierce strikes a Grey Elf very hard.
Alfy misses a Grey Elf.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 566h/566H 138v/141V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Kiria's impressive slash causes a Grey Elf to grimace in pain.
Kiria's impressive slash hits a Grey Elf.
A Grey Elf's marbled quartz totem was completely destroyed by the massive blow!
A Grey Elf's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!