<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a quill
<worn on hands> a pair of brown leather gloves
<held> a squat obsidian totem
-=[A Duergar's pierce strikes you.]=-
< 107h/201H 146v/170V Pos: standing >
< T: Naj TP: sit TC: small wounds E: squire sta EP: awful >
You start chanting...
< 107h/201H 146v/170V Pos: standing >
< T: Naj TP: sit TC: small wounds E: squire sta EP: awful >
-=[A horrible pain wracks your brain!]=-
YIKES! Another hit like that, and you've had it!!
< 48h/201H 146v/170V Pos: standing >
< T: Naj TP: sit TC: small wounds E: squire sta EP: awful >
Naj clambers to his feet.
< 48h/201H 146v/170V Pos: standing >
< T: Naj TP: sta TC: small wounds E: squire sta EP: awful >
Naj attempts to flee.
Naj leaves south.
< 48h/201H 146v/170V Pos: standing >
<You complete your spell...
You point at a Duergar.
[Damage: 37 ] -=[Your blast of molten spray slams into a Duergar, burning holes into his flesh.]=-
-=[A Duergar's fine slash strikes you very hard.]=-
You dodge a Duergar's vicious attack.
You dodge a Duergar's vicious attack.
< 41h/201H 146v/170V Pos: standing >
<A Duergar tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
< 41h/201H 146v/170V Pos: standing >
<You attempt to flee...
In a Garden
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A young squire stands here practicing his sword technique.
You flee eastward!
< 41h/201H 119v/170V Pos: standing >
You attempt to flee...
In a Garden
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A baby girl has been left herer to be exposed to the elements.
An insane woman mumbles to herself, with a wild look in her eyes.
A cute wild rabbit is sitting here looking for a meal.
You flee northward!
< 41h/201H 96v/170V Pos: standing >
In a Garden
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A baby girl has been left herer to be exposed to the elements.
An insane woman mumbles to herself, with a wild look in her eyes.
A cute wild rabbit is sitting here looking for a meal.
< 41h/201H 96v/170V Pos: standing >
In a Garden
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A young squire stands here practicing his sword technique.
< 41h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 97v/170V Pos: standing >
A Githyanki enters from the west.
Alas, you cannot go that way. . . .
< 41h/201H 97v/170V Pos: standing >
In Cyloc Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of an insane woman is lying here.
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A guard of the Bloodstone keep stands here looking alert.
A Duergar (medium) stands, floating here.
A Duergar (medium) stands, floating here.
A Duergar (medium) crouches, floating here.
A Duergar (medium) stands, floating here.
A Githyanki (medium) stands, floating here, fighting an earth elemental.
An earth elemental stands here, fighting a Githyanki. (Minion)
Somebody's revolting little child is standing here.
A young squire stands here practicing his sword technique.
The crier of the keep is standing here, voicing some new laws.
A Duergar suddenly attacks YOU!
A Duergar misses you.
< 41h/201H 96v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A Duergar misses you.
Sorry, you aren't allowed to do that in combat.
< 41h/201H 96v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 41h/201H 96v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 41h/201H 96v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A squire of the keep suddenly attacks YOU!
A squire of the keep misses you.
A Githyanki attempts to flee.
A Githyanki leaves south.
Sorry, you aren't allowed to do that in combat.
< 41h/201H 96v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
You attempt to flee...
In a Garden
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A Githyanki (medium) stands in mid-air here.
A young squire stands here practicing his sword technique.
You flee eastward!
< 41h/201H 70v/170V Pos: standing >
A squire of the keep leaves west.
< 41h/201H 70v/170V Pos: standing >
In a Garden
Obvious exits: -N -E -S -W
< 41h/201H 69v/170V Pos: standing >
In a Garden
Obvious exits: -E -S -W
< 41h/201H 68v/170V Pos: standing >
On a Dirt Path
Obvious exits: -N -E -S -W
< 41h/201H 68v/170V Pos: standing >
Path of the Unholy Warrior
Obvious exits: -N -W
< 41h/201H 67v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 67v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 67v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 68v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 68v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 41h/201H 68v/170V Pos: standing >
Path of the Unholy Warrior
Obvious exits: -N -S
< 41h/201H 67v/170V Pos: standing >
Entrance to the Citadel of Darkness
Obvious exits: -N# -S
Fresh blood covers everything in the area.
A dark paladin stands here blocking the entrance.
< 41h/201H 67v/170V Pos: standing >
The iron seems to be closed.
< 41h/201H 67v/170V Pos: standing >
Hint: Some magic works at a distance - try 'cast 'spellname' <person> <direction>' to hit someone in the next room!
< 41h/201H 67v/170V Pos: standing >
You start chanting...
< 41h/201H 68v/170V Pos: standing >
You complete your spell...
-=[Your blast of molten spray slams into you, burning holes into his flesh.]=-
-=[The world starts spinning, and your ears are ringing!
< -1h/201H 70v/170V Pos: standing >
Impossible! You can't concentrate enough!
< -1h/201H 70v/170V Pos: standing >
Entrance to the Citadel of Darkness
Obvious exits: -N# -S
Fresh blood covers everything in the area.
A dark paladin stands here blocking the entrance.
< -1h/201H 70v/170V Pos: standing >
The world stops spinning.
< -1h/201H 70v/170V Pos: standing >
There is too much adrenaline pumping through your body right now.
< 0h/201H 70v/170V Pos: standing >
Ok.
< 0h/201H 72v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -W
< 0h/201H 71v/170V Pos: standing >
Ok.
< 0h/201H 72v/170V Pos: standing >
It's already closed!
< 1h/201H 74v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S# -W
< 1h/201H 76v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S# -W
< 1h/201H 77v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -N -E -D
< 1h/201H 76v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
< 1h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1h/201H 77v/170V Pos: standing >
Plateau of the Master
Obvious exits: -D
A few drops of fresh blood are scattered around the area.
A black marble statue is standing here.
A young knight is standing here, practicing some moves.
The old master, teacher of the dark warrior arts, is resting in his chair.
< 2h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 2h/201H 76v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 2h/201H 77v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 2h/201H 77v/170V Pos: standing >
Plateau of the Master
Obvious exits: -D
A few drops of fresh blood are scattered around the area.
A black marble statue is standing here.
A young knight is standing here, practicing some moves.
The old master, teacher of the dark warrior arts, is resting in his chair.
< 2h/201H 78v/170V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 2h/201H 79v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -S -W -U
Puddles of fresh blood cover the ground.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
< 2h/201H 80v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -W
The fountain's waters are very inviting.
< 3h/201H 80v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 3h/201H 79v/170V Pos: standing >
You start chanting...
< 3h/201H 80v/170V Pos: standing >
Casting: mending *
< 3h/201H 81v/170V Pos: standing >
Casting: mending
< 3h/201H 83v/170V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 85h/201H 83v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 86h/201H 84v/170V Pos: standing >
You start chanting...
< 86h/201H 85v/170V Pos: standing >
Casting: greater mending *
< 86h/201H 87v/170V Pos: standing >
Casting: greater mending
< 86h/201H 88v/170V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 163h/201H 89v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 164h/201H 90v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 164h/201H 90v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 164h/201H 91v/170V Pos: standing >
You start chanting...
< 164h/201H 92v/170V Pos: standing >
Autosaving...
< 164h/201H 93v/170V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 202h/201H 95v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 202h/201H 97v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 202h/201H 97v/170V Pos: standing >
You quickly scan the area.
A young knight who is not far off to your east.
A young knight who is not far off to your east.
A young knight who is close by above you.
The old master who is close by above you.
< 202h/201H 97v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The fountain's waters are very inviting.
< 202h/201H 96v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -S -W -U
A few drops of fresh blood are scattered around the area.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
< 202h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 202h/201H 96v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 202h/201H 96v/170V Pos: standing >
Plateau of the Master
Obvious exits: -D
Fresh blood covers everything in the area.
A black marble statue is standing here.
A young knight is standing here, practicing some moves.
The old master, teacher of the dark warrior arts, is resting in his chair.
< 202h/201H 96v/170V Pos: standing >
You sit down and relax.
< 202h/201H 97v/170V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - greater soul disturbance
( 6th circle) 2 - greater mending
( 5th circle) 1 - molten spray
( 4th circle) 1 - pantherspeed
5 - mending
( 3rd circle) 7 - scalding blast
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
9 seconds: ( 5th) molten spray
18 seconds: ( 5th) molten spray
27 seconds: ( 5th) molten spray
37 seconds: ( 5th) molten spray
46 seconds: ( 5th) molten spray
54 seconds: ( 4th) mending
64 seconds: ( 6th) greater mending
75 seconds: ( 6th) greater mending
You can memorize 1 3rd circle spell(s).
You continue your study.
< 202h/201H 97v/170V Pos: sitting >
You start meditating...
< 202h/201H 100v/170V Pos: sitting >
You have finished memorizing molten spray.
< 202h/201H 112v/170V Pos: sitting >
You have finished memorizing molten spray.
< 202h/201H 125v/170V Pos: sitting >
You stop meditating.
Plateau of the Master
Obvious exits: -D
Fresh blood covers everything in the area.
A black marble statue is standing here.
A young knight is standing here, practicing some moves.
The old master, teacher of the dark warrior arts, is resting in his chair.
< 202h/201H 128v/170V Pos: sitting >
You start meditating...
< 202h/201H 135v/170V Pos: sitting >
You have finished memorizing molten spray.
< 202h/201H 139v/170V Pos: sitting >
A young knight attempts to flee.
A young knight leaves down.
< 202h/201H 154v/170V Pos: sitting >
< 202h/201H 157v/170V Pos: sitting >
A Duergar floats in from below.
A Githyanki enters from below.
A Githyanki enters from below.
A Githyanki floats in from below.
A Duergar floats in from below.
A Duergar floats in from below.
< 202h/201H 160v/170V Pos: sitting >
You dodge a bash from a Githyanki, who loses her balance and falls.
You abandon your meditative trance.
A Duergar attempts to knee you right in the stomach, but came up short.
-=[A Duergar's impressive pierce strikes you.]=-
A Duergar attempted to headbutt you.
< 195h/201H 161v/170V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: excellent >
Plateau of the Master
Obvious exits: -D
Fresh blood covers everything in the area.
A black marble statue is standing here.
A Duergar (medium) stands, floating here, fighting YOU!
A Duergar (medium) stands, floating here.
A Githyanki (medium) sits, floating here.
A Githyanki (medium) stands in mid-air here.
A Githyanki (medium) stands in mid-air here.
A Duergar (medium) stands, floating here.
The old master, teacher of the dark warrior arts, is resting in his chair.
< 195h/201H 162v/170V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: excellent >
You scramble madly to your feet!
< 195h/201H 162v/170V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Duergar sta EP: excellent >
You attempt to flee...
Inside the Citadel of Darkness
Obvious exits: -S -W -U
A few drops of fresh blood are scattered around the area.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
You flee downward!
< 195h/201H 138v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -N -W -D
A Duergar (medium) stands, floating here.
A young knight is standing here, practicing some moves.
A Duergar floats down.
< 195h/201H 137v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 137v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 138v/170V Pos: standing >
In the Citadel's Brothel
Obvious exits: -U
A Duergar (medium) stands, floating here.
A beautiful druid slave girl is standing here half naked.
A handsome male slave comes over to attend to you.
The brothel keeper is here, keeping a watchful eye on his slaves.
A Duergar floats up.
< 195h/201H 137v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 138v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 138v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 138v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/201H 139v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -N -W -D
A Duergar (medium) stands, floating here.
A Duergar (medium) stands, floating here.
A Githyanki (medium) stands in mid-air here.
A Githyanki (medium) stands in mid-air here.
A Duergar (medium) stands, floating here.
A Duergar (medium) stands, floating here.
A young knight is standing here, practicing some moves.
-=[Everything is blurry after a Duergar's head came crashing into your skull.]=-
OUCH! That really did HURT!
Wow! Look at all those stars!!
The world starts spinning, and your ears are ringing!
< 161h/201H 139v/170V Pos: standing >
A Duergar suddenly attacks YOU!
A Duergar misses you.
-=[Out of nowhere, a Duergar stabs you in the back.]=-
A Duergar suddenly attacks YOU!
A Duergar misses you.
< 151h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: excellent >
A Duergar misses you.
< 151h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: excellent >
-=[A horrible pain wracks your brain!]=-
OUCH! That really did HURT!
< 109h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC: few wounds E: A Duergar sta EP: excellent >
-=[A horrible pain wracks your brain!]=-
OUCH! That really did HURT!
< 60h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
-=[A Duergar's powerful slash enshrouds you in a mist of blood.]=-
A Duergar misses you.
-=[A Duergar's impressive slash seriously wounds you.]=-
< 32h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 32h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A Duergar dodges your futile attack.
Sorry, you aren't allowed to do that in combat.
< 32h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
A Githyanki enters from the north.
Sorry, you aren't allowed to do that in combat.
< 32h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
You try to overcome your woozy feeling.
A Duergar starts casting a spell.
< 32h/201H 139v/170V Pos: standing >
< T: Col TP: sta TC:pretty hurt E: A Duergar sta EP: excellent >
You try to overcome your woozy feeling.
You attempt to flee...
Inside the Citadel of Darkness
Obvious exits: -S -W -U
A few drops of fresh blood are scattered around the area.
A young knight is standing here, practicing some moves.
A young knight is standing here, practicing some moves.
You flee northward!
< 32h/201H 118v/170V Pos: standing >
Impossible! You can't concentrate enough!
< 32h/201H 118v/170V Pos: standing >
Hint: Type 'group' to see your groupmates' health and movement.
< 32h/201H 118v/170V Pos: standing >
The world stops spinning.
< 32h/201H 118v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The fountain's waters are very inviting.
< 32h/201H 117v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
< 32h/201H 116v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 116v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -N -E -D
Fresh blood covers everything in the area.
< 32h/201H 116v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 116v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Tools of the Unholy Warrior
Obvious exits: -U
Fresh blood splatters cover the area.
The weapon forger is here crafting a new beast.
< 32h/201H 117v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 117v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 118v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/201H 118v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/201H 118v/170V Pos: standing >
The weapon forger tells you 'No magic in here!'.
< 33h/201H 120v/170V Pos: standing >
Tools of the Unholy Warrior
Obvious exits: -U
Fresh blood splatters cover the area.
The weapon forger is here crafting a new beast.
< 33h/201H 120v/170V Pos: standing >
< 33h/201H 122v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -N -E -D
Fresh blood covers everything in the area.
< 33h/201H 121v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/201H 122v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/201H 122v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 33h/201H 122v/170V Pos: standing >
Inside the Citadel of Darkness
Obvious exits: -E -S -U
Puddles of fresh blood cover the ground.
A Duergar (medium) stands, floating here.
A Duergar (medium) stands, floating here.
A Duergar (medium) stands, floating here.
A Githyanki (medium) stands, floating here.
A Githyanki (medium) stands in mid-air here.
A Githyanki (medium) stands in mid-air here.
A Duergar (medium) stands, floating here.
-=[Out of nowhere, a Duergar stabs you in the back.]=-
A Duergar suddenly attacks YOU!
A Duergar misses you.
< 25h/201H 122v/170V Pos: standing >
< T: Col TP: sta TC: awful E: A Duergar sta EP: excellent >
You are briefly surrounded by a red aura!
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Githyanki's mighty bash!
-=[A Duergar's fine pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
< 17h/201H 122v/170V Pos: sitting >
< T: Col TP: sit TC: awful E: A Duergar sta EP: excellent >
A Githyanki looks at you.
< 17h/201H 122v/170V Pos: sitting >
< T: Col TP: sit TC: awful E: A Duergar sta EP: excellent >
-=[A Duergar's fine pierce strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
A Duergar misses you.
< 13h/201H 122v/170V Pos: sitting >
< T: Col TP: sit TC: awful E: A Duergar sta EP: excellent >
-=[A Githyanki's impressive slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Githyanki's impressive slash hits you.]=-
Your marbled quartz totem was completely destroyed by the massive blow!
Your shabby alligator skin jerkin was completely destroyed by the massive blow!