The death of [22 Conjurer] Kymaz (Vampire)

in Wide Dusty Path leading to a Tent

from the perspective of [32 Spiritualist] Col o==(=Mithril=Knights=- (Grey Elf)

<worn on head>       a hood dusted with sand [superior]
<worn around neck>   a legendary brass amulet
<worn around neck>   a diamond necklace [superior]
<worn about body>    a long fur [superior]
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<worn around wrist>  a bloody clay bracelet
<worn around wrist>  a well crafted limestone bracelet of constitution
<worn on hands>      some pitted cured leather gauntlets
<worn on finger>     an unearthly crystal band
<worn on finger>     a sun ring [superior] (glowing)
<held>               a squat obsidian totem
<held>               a marbled quartz totem
<worn on legs>       a nice pair of crimson-hued leggings
<worn on feet>       some boots of forest running


Obvious exits: -N -E -S -W

< 287h/287H 212v/214V Pos: standing >
 
    **^..******     
   ^..^.********    
  ^....**********   
 M..^.************  
 ^..^*************  
 .^.*****@********  
 .^.**************  
 ...**************  
  ..*************   
   .**M*********    
    ***********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 212v/214V Pos: standing >
 
    ****..*****     
   ^**^..*******    
  ^^..^.*********   
 .^....***********  
 M..^.************  
 ^..^****@********  
 .^.**************  
 .^.**************  
  ..*************   
   .************    
    **M********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 212v/214V Pos: standing >
 
    .****..****     
   .****..******    
  ^^**^..********   
 ^^^..^.**********  
 .^....***********  
 M..^.***@********  
 ^..^*************  
 .^.**************  
  ^.*************   
   .************    
    ***********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 213v/214V Pos: standing >
 
    ^.***....**     
   M.****..*****    
  ^.****..*******   
 ^^^**^..*********  
 ^^^..^.**********  
 .^....**@********  
 M..^.************  
 ^..^*************  
  ^.*************   
   .************    
    ***********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 213v/214V Pos: standing >
 
    ^^.***^*...     
   ^^.***....***    
  ^M.****..******   
 ^^.****..********  
 ^^^**^..*********  
 ^^^..^.*@********  
 .^....***********  
 M..^.************  
  ..^************   
   .************    
    ***********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 213v/214V Pos: standing >
 
    M^^.**^^*..     
   ^^^.***^*...*    
  ^^^.***....****   
 M^M.****..*******  
 ^^.****..********  
 ^^^**^..@********  
 ^^^..^.**********  
 .^....***********  
  ..^.***********   
   .^***********    
    ***********     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    ^^^..^^**.^     
   ^M^^.**^^*...    
  M^^^.***^*...**   
 M^^^.***....*****  
 M^M.****..*******  
 ^^.****.@********  
 ^^^**^..*********  
 ^^^..^.**********  
  ^....**********   
   .^.**********    
    ^**********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    MM^^^^^****     
   M^^^..^^**.^M    
  M^M^^.**^^*...*   
 MM^^^.***^*...***  
 M^^^.***....*****  
 M^M.****@.*******  
 ^^.****..********  
 ^^^**^..*********  
  ^^..^.*********   
   ....*********    
    ^.*********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    MMM^^^.^^**     
   MMM^^^^^****^    
  MM^^^..^^**.^M.   
 MM^M^^.**^^*...**  
 MM^^^.***^*...***  
 M^^^.***@...*****  
 M^M.****..*******  
 ^^.****..********  
  ^^**^..********   
   ^..^.********    
    ...********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    MMMM^^..^^^     
   MMMM^^^.^^**.    
  MMMM^^^^^****^*   
 MMM^^^..^^*M.^M..  
 MM^M^^.**^^*...**  
 MM^^^.**@^*...***  
 M^^^.***....*****  
 M^M.****..*******  
  ^.****..*******   
   ^**^..*******    
    ..^.*******     
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    MMM^^..^^^^     
   MMM^^^.^^**.*    
  MMM^^^^^****^**   
 MM^^^..^^**.^M...  
 M^M^^.**^^*...***  
 M^^^.***@*...****  
 ^^^.***....******  
 ^M.****..********  
  .****..********   
   **^..********    
    .^.********     
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    MM^^..^^^^.     
   MM^^^.^^**.**    
  MM^^^^^****^***   
 M^^^..^^*M.^M....  
 ^M^^.**^^*...****  
 ^^^.***^@...*****  
 ^^.***....*******  
 M.****..*********  
  ****..*********   
   *^..*********    
    ^.*********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    M^^..^^^^..     
   M^^^.^^**.***    
  M^^^^^****^****   
 ^^^..^^**.^M.....  
 M^^.**^^*...*****  
 ^^.***^*@..******  
 ^.***....********  
 .****..**********  
  ***..**********   
   ^..**********    
    .**********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    ^^..^^^^..*     
   ^^^.^^**.****    
  ^^^^^****^*****   
 ^^..^^**.^M......  
 ^^.**^^*...******  
 ^.***^*.@.*******  
 .***....*********  
 ****..***********  
  **..***********   
   ..***********    
    ***********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
Wern stops following you.
Your group has been disbanded.

< 287h/287H 214v/214V Pos: standing >
 
    ^..^^^^..**     
   ^^.^^**.*****    
  ^^^^****^******   
 ^..^^**.^M.......  
 ^.**^^*...******.  
 .***^*..@********  
 ***....**********  
 ***..************  
  *..************   
   .************    
    ***********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
 
    M^^^^.^^^^*     
   ^^..^^^^..***    
  ^^^.^^**.******   
 ^^^^^****^*******  
 ^..^^**.^M.......  
 ^.**^^*.@.******.  
 .***^*...********  
 ***....**********  
  **..***********   
   ..***********    
    ***********     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 287h/287H 214v/214V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -S -W
A small sign points the way.
The ticket master of Jindonium welcomes passerbyers.

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -S -W
A small sign points the way.
The ticket master of Jindonium welcomes passerbyers.

< 287h/287H 214v/214V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 300 platinum coins. 

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
You see nothing.

< 287h/287H 214v/214V Pos: standing >
You give the ticket master 5 g.
The ticket master says, 'Thank you for your purchase, enjoy the carnival.'
Crossing a Bridge
Obvious exits: -E -W -D
A small sign points westward.
Oops, trying to juggle too many loose coins, you drop a few.

< 287h/287H 214v/214V Pos: standing >
The sun starts to set in the south.

< 287h/287H 214v/214V Pos: standing >
Ok.
You put 269 platinum, 5 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 287h/287H 214v/214V Pos: standing >
You get a small pile of coins.
There were: 30 platinum coins. 
A small sign isn't takeable.

< 287h/287H 214v/214V Pos: standing >
Crossing a Bridge
Obvious exits: -E -W -D
A small sign points westward.

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
A Turning in a Dusty Road
Obvious exits: -E -S

< 287h/287H 214v/214V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -N -S
A fire eater swallows fire.

< 287h/287H 214v/214V Pos: standing >
Intersection of Roads
Obvious exits: -N -E -W

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
A fire eater who is close by to your north.
A large stag who is close by to your east.
A huge grey ape who is not far off to your east.
An organ grinder who is not far off to your east.
A large stag who is close by to your west.
A bearded lady who is close by to your west.

< 287h/287H 214v/214V Pos: standing >
Carnival Road
Obvious exits: -E -W
A large stag grazes in the field.

< 287h/287H 214v/214V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
A huge grey ape swings lumbers through here with stern confidence.
An organ grinder plays with his monkey.

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
A small dog who is close by to your south.
A large stag who is close by to your west.
A large stag who is a brief walk away to your west.
A bearded lady who is a brief walk away to your west.

< 287h/287H 214v/214V Pos: standing >
You are already riding on something.

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: standing >

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
A huge grey ape who is close by to your south.
An organ grinder who is close by to your south.
A small dog who is not far off to your south.

< 287h/287H 214v/214V Pos: standing >
The dim aura around you fades.

< 287h/287H 214v/214V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: standing >
You're too busy concentrating on staying on your mount to cast!

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: standing >
You dismount a young ape.

< 287h/287H 214v/214V Pos: standing >
You don't have that spell memorized.

< 287h/287H 214v/214V Pos: standing >
You sit down and relax.

< 287h/287H 214v/214V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - elephantstrength
               1 - ravenflight
( 6th circle)  4 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - mending
( 3rd circle)  7 - scalding blast
( 2nd circle)  9 - flameburst
( 1st circle)  8 - ice missile
               1 - spirit armor

You can memorize 1 1st and 1 3rd circle spell(s).

< 287h/287H 214v/214V Pos: sitting >
You purge 'elephantstrength' from your thoughts.

< 287h/287H 214v/214V Pos: sitting >
You don't have that spell memorized.

< 287h/287H 214v/214V Pos: sitting >
You are memorizing spirit ward, which will take about 10 seconds.

< 287h/287H 214v/214V Pos: sitting >
You have finished memorizing spirit ward.
You snap out of your meditative trance, memorization complete.

< 287h/287H 214v/214V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 287h/287H 214v/214V Pos: sitting >
You clamber to your feet.

< 287h/287H 214v/214V Pos: standing >
You aren't holding the correct totem to cast that spell.

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your south.
A small dog who is not far off to your south.
A huge grey ape who is not far off to your south.

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.
A young ape swings through the jungle and leaps across the rocks.

< 287h/287H 214v/214V Pos: standing >
You start chanting...

< 287h/287H 214v/214V Pos: standing >
You complete your spell...
You begin to glow dimly as a faint white halo surrounds you.

< 287h/287H 214v/214V Pos: standing >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.
A young ape swings through the jungle and leaps across the rocks.

< 287h/287H 214v/214V Pos: standing >
You climb up and ride a young ape.

< 287h/287H 211v/214V Pos: standing >
You sit down and relax.

< 287h/287H 211v/214V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - ravenflight
( 6th circle)  4 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - mending
( 3rd circle)  7 - scalding blast
( 2nd circle)  9 - flameburst
( 1st circle)  8 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
   10 seconds:  ( 7th) spirit ward

You can memorize 1 1st and 1 3rd circle spell(s).
You continue your study.

< 287h/287H 211v/214V Pos: sitting >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 212v/214V Pos: sitting >

< 287h/287H 214v/214V Pos: sitting >
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
The corpse of uggiewilly is lying here.

< 287h/287H 214v/214V Pos: sitting >
You have finished memorizing spirit ward.
You snap out of your meditative trance, memorization complete.

< 287h/287H 214v/214V Pos: sitting >
Maybe you should get on your feet first?

< 287h/287H 214v/214V Pos: sitting >
You clamber to your feet.

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your south.
A small dog who is not far off to your south.
A small dog who is not far off to your south.
A huge grey ape who is not far off to your south.

< 287h/287H 214v/214V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
An organ grinder plays with his monkey.

< 287h/287H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
A small dog who is close by to your south.
A huge grey ape who is close by to your south.
A fire eater who is close by to your west.
A large stag who is close by to your west.
A large stag who is not far off to your west.

< 287h/287H 214v/214V Pos: standing >
Adjacent Paths
Obvious exits: -N -E -S
A small dog sniffs the ground.
A huge grey ape swings lumbers through here with stern confidence.

< 287h/287H 214v/214V Pos: standing >
Wide Dusty Path leading to a Tent
Obvious exits: -E# -W
A small dog sniffs the ground.
A large stag grazes in the field.

< 287h/287H 214v/214V Pos: standing >
The flap seems to be closed.

< 287h/287H 214v/214V Pos: standing >
Open what?

< 287h/287H 214v/214V Pos: standing >
Pardon?

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
A small dog who is close by to your west.
A huge grey ape who is close by to your west.

< 287h/287H 214v/214V Pos: standing >
The flap seems to be closed.

< 287h/287H 214v/214V Pos: standing >
Ok.

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your east.
A Vampire who is close by to your east.
A large onlooker who is not far off to your east.
A small dog who is close by to your west.
A huge grey ape who is close by to your west.

< 287h/287H 214v/214V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your east.
A Vampire who is close by to your east.
A large onlooker who is not far off to your east.
A small dog who is close by to your west.
A huge grey ape who is close by to your west.

< 287h/287H 214v/214V Pos: standing >
You dismount a young ape.

< 287h/287H 214v/214V Pos: standing >
You aren't holding the correct totem to cast that spell.

< 287h/287H 214v/214V Pos: standing >
A young ape leaves west.

< 287h/287H 214v/214V Pos: standing >
You aren't holding the correct totem to cast that spell.

< 287h/287H 214v/214V Pos: standing >
You stop using a firwood bear totem.

< 287h/287H 214v/214V Pos: standing >
You hold a squat obsidian totem.

< 287h/287H 214v/214V Pos: standing >
You start chanting...

< 287h/287H 214v/214V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.

< 287h/287H 214v/214V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage: 74 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 287h/287H 214v/214V Pos: standing >
You start chanting...

< 287h/287H 214v/214V Pos: standing >
A small dog leaves west.

< 287h/287H 214v/214V Pos: standing >
A Vampire enters from the east.
An earth elemental enters from the east.

< 287h/287H 214v/214V Pos: standing >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 68 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 287h/287H 214v/214V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
Umm. I don't believe there is anything that direction.
You failed.

< 287h/287H 214v/214V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.

< 287h/287H 214v/214V Pos: standing >
An earth elemental says 'Prepare to fight me, too!'
You dodge a bash from an earth elemental, who loses its balance and falls.
Umm. I don't believe there is anything that direction.
You failed.

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 Umm. I don't believe there is anything that direction.
You failed.

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 Umm. I don't believe there is anything that direction.
You failed.

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 You miss an earth elemental.
A Vampire attempts to flee.
A Vampire leaves east.
You start chanting...

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 A Vampire enters from the east.

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 A Vampire leaves west.

< 287h/287H 214v/214V Pos: standing >
< T: Col TP: sta TC:excellent E: earth kne EP:  small wounds >
 You complete your spell...
You point at a Vampire.
[Damage: 17 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
An earth elemental stops following a Vampire.
You receive your share of experience.