The death of [24 Sorcerer] Jixan (Drow Elf)

in On Llzazan Lake

from the perspective of [33 Shadowmage] Dze o==(=Mithril=Knights=- (Vampire)

<worn on head>       a tempered mithril helmet (magic)
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a gloomwing feather of intelligence (magic)
<worn on face>       the morbid face of a stone golem
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a patched marble torque from The Surface Realm of Duris
<worn on body>       the robes of equality of wisdom (magic) (glowing) (humming) [80%]
<worn about body>    a reptile skin cloak
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a sparkling bronze belt
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt>   a mysterious tome
<attached to belt>   a mysterious tome
<worn on arms>       some crude gem vambraces
<held as shield>     a fragile copper tower shield
<worn around wrist>  a sinister bronze bracelet
<worn around wrist>  a golden band of the ogre-magis (glowing)
<worn on hands>      some knight's rubber talons
<worn on finger>     a ring of the Tentabeast of regeneration (magic) (glowing)
<worn on finger>     a ring of shimmering faerie fire [poor] (glowing)
<primary weapon>     a stout dagger [superior]
<worn on legs>       some mysterious leggings
<worn on feet>       a pair of mailed yeti hide boots

You sit down and relax.

< 429h/429H 175v/175V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  4 - fireball
( 5th circle)  2 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  3 - concealment
               5 - shocking grasp
( 2nd circle)  2 - burning hands
               6 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) detect invisibility

You can memorize no more spells.
You continue your study.

< 429h/429H 175v/175V Pos: sitting >
You start meditating...

< 429h/429H 175v/175V Pos: sitting >
Saving Dze.

< 429h/429H 175v/175V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.
You are still a very long way from your next level.

< 429h/429H 175v/175V Pos: sitting >

		Score information for Dze

Level: 33   Race: Vampire   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 429(429)  Moves: 175(175)
Coins carried:    0 platinum     0 gold     0 silver     2 copper
Compression ratio: 86%
Status:  Sitting around, resting.
Frags:   +1.00   Deaths:   7
Detecting:      Invisible Evil Magic
Enchantments:   Ultravision Farsee Fly Invisibility Levitation Waterbreathing
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  428 

Active Spells:
--------------
improved invisibility (16 minutes)
vitality (2 minutes)
elephantstrength (8 minutes)
detect invisibility (less than a minute remaining)
farsee (30 minutes)


< 429h/429H 175v/175V Pos: sitting >
Saving Dze.

< 429h/429H 175v/175V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
( 6th circle)  4 - fireball
( 5th circle)  2 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  3 - concealment
               5 - shocking grasp
( 2nd circle)  2 - burning hands
               6 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile

You can memorize no more spells.

< 429h/429H 175v/175V Pos: sitting >
You clamber to your feet.

< 429h/429H 175v/175V Pos: standing >
You start chanting...

< 429h/429H 175v/175V Pos: standing >
You complete your spell...

< 429h/429H 175v/175V Pos: standing >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  4 - fireball
( 5th circle)  2 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  3 - concealment
               5 - shocking grasp
( 2nd circle)  2 - burning hands
               6 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) detect invisibility

You can memorize no more spells.

< 429h/429H 175v/175V Pos: standing >
You sit down and relax.

< 429h/429H 175v/175V Pos: sitting >
You purge 'detect invisibility' from your thoughts.

< 429h/429H 175v/175V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 9 seconds.

< 429h/429H 175v/175V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  4 - fireball
( 5th circle)  2 - cone of cold
               3 - dimension door
               1 - coldshield
( 4th circle)  5 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  3 - concealment
               5 - shocking grasp
( 2nd circle)  2 - burning hands
               6 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.

< 429h/429H 175v/175V Pos: sitting >

		Score information for Dze

Level: 33   Race: Vampire   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 429(429)  Moves: 175(175)
Coins carried:    0 platinum     0 gold     0 silver     2 copper
Compression ratio: 86%
Status:  Sitting around, resting.
         Memorizing
Frags:   +1.00   Deaths:   7
Detecting:      Invisible Evil Magic
Enchantments:   Ultravision Farsee Fly Invisibility Levitation Waterbreathing
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  428 

Active Spells:
--------------
improved invisibility (16 minutes)
vitality (2 minutes)
elephantstrength (8 minutes)
detect invisibility (33 minutes)
farsee (30 minutes)


< 429h/429H 175v/175V Pos: sitting >
Saving Dze.

< 429h/429H 175v/175V Pos: sitting >
You start meditating...

< 429h/429H 175v/175V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 429h/429H 175v/175V Pos: sitting >
You clamber to your feet.

< 429h/429H 175v/175V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 429h/429H 175v/175V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your north.
A durithalite golem who is close by to your north.
A svrifneblin slave who is a brief walk away to your north.
An acrola who is rather far off to your north.
An acrola who is close by to your south.
A drow commoner who is close by to your west.
Zzarak who is close by to your west.

< 429h/429H 175v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On the Llzazan Road
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On the Llzazan Road
</map>
On the Llzazan Road
Obvious exits: -N -E -W -D
The corpse of an acrola is lying here.
[5] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A small raven totem lies here. (magic)
[2] A small limestone totem lies here. (magic)
[2] A small ivory totem lies here. (magic)
A small eyeless worm opens its gaping maw to feed.

< 429h/429H 173v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 173v/175V Pos: standing >
You quickly scan the area.
A gentle rothe who is not far off to your north.
A durithalite golem who is not far off to your north.
A svrifneblin slave who is rather far off to your north.
An acrola who is in the distance to your north.
A commoner who is close by to your east.
An acrola who is close by to your west.

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -S -U
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your east.
A timber dropper who is close by to your east.
A timber dropper who is close by to your east.
An acrola who is close by to your south.
An acrola who is close by above you.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -N -S -W
A small eyeless worm opens its gaping maw to feed.

< 429h/429H 170v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in the Llzazan Road
</map>
Bend in the Llzazan Road
Obvious exits: -N -W
The corpse of an acrola is lying here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
[3] A steel dagger has been tossed aside here.

< 429h/429H 169v/175V Pos: standing >
You quickly scan the area.
An acrola who is close by to your north.

< 429h/429H 170v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
An acrola who is close by to your north.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -W

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -D
The corpse of an acrola is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.

< 429h/429H 170v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -W -U
A steel dagger about a foot in length lies here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
[8] A small leather-bound book lies here.
[2] A large stone warhammer has been dropped here.
[2] An amber-colored metallic rod lies here.

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -S
The corpse of an acrola is lying here.

< 429h/429H 173v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 173v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Bend on the Great Llzazan Road
</map>
A Bend on the Great Llzazan Road
Obvious exits: -N -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.

< 429h/429H 171v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.

< 429h/429H 170v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -S -U

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Bend in the Llzazan Road
</map>
A Bend in the Llzazan Road
Obvious exits: -N -W
A spellbook has been tossed aside here.
A steel dagger has been tossed aside here.

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
An acrola who is not far off to your west.

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -S -W

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
An acrola who is close by to your west.

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -N -S -W

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -N -S -W
[4] A small bandage rests upon the ground here.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Outside the Reading Rooms
</map>
Outside the Reading Rooms
Obvious exits: -N -E -S
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 429h/429H 169v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 170v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -N -S

< 429h/429H 169v/175V Pos: standing >
You quickly scan the area.
You see nothing.

< 429h/429H 170v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -N -W

< 429h/429H 170v/175V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your west.
A gentle rothe who is not far off to your west.

< 429h/429H 170v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 172v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your west.
A gentle rothe who is not far off to your west.

< 429h/429H 174v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -W
A spore ball hovers in the air.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
Obvious exits: -E -W
A gentle rothe chews some cud.

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Southeast Corner of the Rothe Pasture
</map>
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is close by to your north.
A gentle rothe who is close by to your east.
A spore ball who is not far off to your east.
A gentle rothe who is close by to your south.
A rebellious svirfneblin who is a brief walk away to your south.

< 429h/429H 171v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Rothe Pasture on the Lakeshore
</map>
Rothe Pasture on the Lakeshore
Obvious exits: -N -E -S -W

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A gentle rothe who is not far off to your north.
A zarbon who is not far off to your north.
A gentle rothe who is not far off to your east.
A spore ball who is a brief walk away to your east.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: In the Rothe Pastures of the Llzazan Cavern
</map>

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: In the Rothe Pastures of the Llzazan Cavern
</map>
In the Rothe Pastures of the Llzazan Cavern
Obvious exits: -N -E -S -W
A spring wells up into a watering hole here.
A spore ball hovers in the air.

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your north.
A zarbon who is close by to your north.
A svrifneblin slave who is close by to your east.

< 429h/429H 173v/175V Pos: standing >
A spore ball leaves north.

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: In the Rothe Fields North of the Great Llzazan Lake
</map>
In the Rothe Fields North of the Great Llzazan Lake
Obvious exits: -N -E -S -W
A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
A steel dagger has been tossed aside here.

< 429h/429H 171v/175V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is not far off to your east.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Rothe Pasture on the Lakeshore
</map>
Rothe Pasture on the Lakeshore
Obvious exits: -N -E -S -W

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is a brief walk away to your east.
A rebellious svirfneblin who is in the distance to your west.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Really Crappy Room
</map>
A Really Crappy Room
Obvious exits: -E -S -W

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is rather far off to your east.
A rebellious svirfneblin who is rather far off to your west.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: West End of a Yellow Fungus Field
</map>
West End of a Yellow Fungus Field
Obvious exits: -E -S -W

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A svrifneblin slave who is in the distance to your east.
A rebellious svirfneblin who is a brief walk away to your west.

< 429h/429H 172v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road Before the Gates of Arachdrathos
</map>
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W

< 429h/429H 172v/175V Pos: standing >
You quickly scan the area.
A durithalite golem who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite elemental who is close by to your north.
A durithalite golem who is not far off to your north.
A durithalite golem who is not far off to your north.
A durithalite elemental who is not far off to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A Drow Elf who is in the distance to your north.
A baby aboleth who is in the distance to your north.
A spore ball who is not far off to your south.
A Drow Elf who is a brief walk away to your south.
A rebellious svirfneblin who is not far off to your west.

< 429h/429H 173v/175V Pos: standing >

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Northwest Shore of the Great Llzazan Lake
</map>
Northwest Shore of the Great Llzazan Lake
Obvious exits: -N -E -S -W

< 429h/429H 173v/175V Pos: standing >
The lake continues.
You extend your sights southward.
On Llzazan Lake
Obvious exits: -N -E -S -W

< 429h/429H 173v/175V Pos: standing >

<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Llzazan Lake
</map>
On Llzazan Lake
Obvious exits: -N -E -S -W

< 429h/429H 171v/175V Pos: standing >
The Mushroom Grove is there.
You extend your sights southward.
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A steel dagger has been tossed aside here.
A Drow Elf (medium) sits resting.(Red Aura)

< 429h/429H 171v/175V Pos: standing >
You start chanting...
You snap into visibility.

< 429h/429H 175v/175V Pos: standing >
A spore ball enters from the east.

< 429h/429H 175v/175V Pos: standing >
You complete your spell...
[Damage: 147 ] You throw a fireball at a Drow Elf and have the satisfaction of seeing him enveloped in flames.
You receive your share of experience.