The death of [29 Conjurer] Kymaz (Vampire)

in Twisting Tunnels of the Wild Underdark

from the perspective of [36 Earth Magus] Naj o==(=Mithril=Knights=- (Vampire)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       a golden chieftain head band (magic)
<worn in ear>        a diamond earring
<worn in ear>        an earring of the black rose [superior] (magic)
<worn on face>       a mask of leaves and bark [superior]
<worn around neck>   a chieftain necklace [superior]
<worn on body>       a suit of emerald-green chainmail [superior]
<worn about body>    a purple robe [superior]
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a coconut belt
<worn on belt buckle>the lost book of 'Magic'
<attached to belt>   a potion of greater invisibility (magic)
<worn on arms>       some mysterious sleeves
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     the royal ring of Aravne (magic) (glowing)
<primary weapon>     a staff of power (magic)
<held>               a candle made of melted human flesh (magic)
<worn on legs>       a pair of chainmail-linked leg plates [poor]
<worn on feet>       a pair of wooden shoes [superior]

Obvious exits: -E -W -U
Col enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.
Naj enters from the west.
Naj enters from the west.

< 483h/483H 120v/125V Pos: standing >
You quickly scan the area.
A small cave worm who is close by to your east.
A small cave worm who is a brief walk away to your east.
A large earth worm who is rather far off to your east.
A large earth worm who is rather far off to your east.
A slimy mold who is a brief walk away to your west.
A slimy mold who is a brief walk away to your west.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
Fongg who is in the distance to your west.

< 483h/483H 121v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D
Col enters from below.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.
Naj enters from below.
Naj enters from below.

< 483h/483H 121v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Col enters from below.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.
Naj enters from below.
Naj enters from below.

< 483h/483H 121v/125V Pos: standing >
You quickly scan the area.
A large cave worm who is a brief walk away to your south.
A large cave worm who is rather far off to your south.
A thri-kreen worker who is rather far off to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.

< 483h/483H 122v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.

< 483h/483H 122v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.

< 483h/483H 122v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W#
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.

< 483h/483H 121v/125V Pos: standing >
You quickly scan the area.
You see nothing.

< 483h/483H 122v/125V Pos: standing >

< 483h/483H 125v/125V Pos: standing >
It seems to be locked.

< 483h/483H 125v/125V Pos: standing >
*click*

< 483h/483H 125v/125V Pos: standing >
Ok.

< 483h/483H 125v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -D
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.

< 483h/483H 124v/125V Pos: standing >

< 483h/483H 124v/125V Pos: standing >
Ok.

< 483h/483H 124v/125V Pos: standing >
*Click*

< 483h/483H 124v/125V Pos: standing >
You quickly scan the area.
An evil ward who is not far off below you.

< 483h/483H 124v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D
Col enters from above.
An earth elemental floats in from above.
An earth elemental floats in from above.
Naj enters from above.
Naj enters from above.
Naj enters from above.

< 483h/483H 123v/125V Pos: standing >

< 483h/483H 123v/125V Pos: standing >
You quickly scan the area.
An evil ward who is close by below you.

< 483h/483H 123v/125V Pos: standing >
Ok.
Naj leaves down.
Naj leaves down.
Naj leaves down.
An earth elemental floats down.
An earth elemental floats down.

< 483h/483H 125v/125V Pos: standing >
You quickly scan the area.
An earth elemental who is close by below you.
An earth elemental who is close by below you.
Naj who is close by below you.
Naj who is close by below you.
Naj who is close by below you.
An evil ward who is close by below you.

< 483h/483H 125v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Nearing a Pale Glow
</map>

<map>
Zone: Taliccicopiid.
Room: Nearing a Pale Glow
</map>
Nearing a Pale Glow
Obvious exits: -E -U
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
An evil ward protects the lower level.
Col enters from above.

< 483h/483H 124v/125V Pos: standing >

< 483h/483H 124v/125V Pos: standing >
An evil ward suddenly attacks Naj!
An evil ward's fine punch hits Naj.
Upon being struck, Naj disappears into thin air.
Naj stops following you.
Naj is no longer in your group.
An evil ward suddenly attacks Naj!
An evil ward's fine punch hits Naj.
Upon being struck, Naj disappears into thin air.
Naj stops following you.
Naj is no longer in your group.
You quickly scan the area.
A thri-kreen sentry who is close by to your east.
A thri-kreen sentry who is not far off to your east.
A thri-kreen warrior who is a brief walk away to your east.
The Queen who is a brief walk away to your east.

< 483h/483H 124v/125V Pos: standing >
An evil ward suddenly attacks YOU!
-=[An evil ward's punch grazes you.]=-
[Damage:  1 ] -=[An evil ward is burned severely as it hits you!]=-

< 482h/483H 124v/125V Pos: standing >
< T: Naj TP: sta TC:few scratches E: evil sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -U -D
Col enters from below.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.
You flee upward!

< 483h/483H 95v/125V Pos: standing >

< 483h/483H 95v/125V Pos: standing >
You quickly scan the area.
An evil ward who is close by below you.

< 483h/483H 96v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E# -D
Col enters from below.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.

< 483h/483H 99v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 483h/483H 100v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 483h/483H 100v/125V Pos: standing >
You quickly scan the area.
An evil ward who is not far off below you.

< 483h/483H 101v/125V Pos: standing >
*click*

< 483h/483H 106v/125V Pos: standing >
Ok.

< 483h/483H 106v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.
Col enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.

< 483h/483H 106v/125V Pos: standing >

< 483h/483H 106v/125V Pos: standing >
Ok.

< 483h/483H 108v/125V Pos: standing >

< 483h/483H 109v/125V Pos: standing >
*Click*

< 483h/483H 109v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Col enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.

< 483h/483H 109v/125V Pos: standing >

< 483h/483H 109v/125V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.

< 483h/483H 110v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Col enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.

< 483h/483H 111v/125V Pos: standing >

< 483h/483H 112v/125V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is not far off to your west.
A thri-kreen warrior who is not far off to your west.

< 483h/483H 112v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: A Long Narrow Shaft
</map>
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Col enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.

< 483h/483H 112v/125V Pos: standing >
You quickly scan the area.
A thri-kreen worker who is not far off to your north.
A large cave worm who is a brief walk away to your north.
A burly thri-kreen worker who is rather far off to your north.
A large cave worm who is a brief walk away to your south.
A thri-kreen worker who is a brief walk away to your south.
A large cave worm who is a brief walk away to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.

< 483h/483H 113v/125V Pos: standing >
Alas, you cannot go that way. . . .

< 483h/483H 116v/125V Pos: standing >
You quickly scan the area.
A thri-kreen worker who is not far off to your north.
A large cave worm who is a brief walk away to your north.
A burly thri-kreen worker who is rather far off to your north.
A large cave worm who is a brief walk away to your south.
A thri-kreen worker who is a brief walk away to your south.
A large cave worm who is a brief walk away to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.

< 483h/483H 116v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Col enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.

< 483h/483H 116v/125V Pos: standing >

< 483h/483H 116v/125V Pos: standing >
You quickly scan the area.
A thri-kreen worker who is close by to your north.
A large cave worm who is a brief walk away to your north.
A burly thri-kreen worker who is a brief walk away to your north.
A thri-kreen worker who is rather far off to your south.
A large cave worm who is rather far off to your south.

< 483h/483H 116v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S -W
A thri-kreen worker burrows through the earth.
Col enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.

< 483h/483H 116v/125V Pos: standing >
You quickly scan the area.
A large cave worm who is not far off to your north.
A burly thri-kreen worker who is not far off to your north.
A large cave worm who is in the distance to your south.
A thri-kreen worker who is in the distance to your south.
A large cave worm who is in the distance to your south.
A burly thri-kreen worker who is close by to your west.
A thri-kreen worker who is close by to your west.
A burly thri-kreen worker who is not far off to your west.

< 483h/483H 116v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Col enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.

< 483h/483H 116v/125V Pos: standing >

< 483h/483H 117v/125V Pos: standing >
You quickly scan the area.
A large cave worm who is close by to your north.
A burly thri-kreen worker who is close by to your north.
A thri-kreen worker who is close by to your south.

< 483h/483H 117v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
A large cave worm burrows through the earth.
A burly thri-kreen worker burrows through the earth.
Col enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.

< 483h/483H 117v/125V Pos: standing >
You quickly scan the area.
A burly thri-kreen worker who is a brief walk away to your east.
A thri-kreen worker who is not far off to your south.
A thri-kreen worker who is close by to your west.
An earth elemental who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A burly thri-kreen worker who is a brief walk away to your west.
A thri-kreen worker who is in the distance to your west.
A thri-kreen worker who is in the distance to your west.

< 483h/483H 117v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Col enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Naj enters from the north.

< 483h/483H 118v/125V Pos: standing >

< 483h/483H 118v/125V Pos: standing >
You start chanting...

< 483h/483H 120v/125V Pos: standing >
Casting: wall of stone **

< 483h/483H 121v/125V Pos: standing >
Casting: wall of stone *

< 483h/483H 123v/125V Pos: standing >
Casting: wall of stone 

< 483h/483H 124v/125V Pos: standing >
You complete your spell...

< 483h/483H 125v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
A large cave worm burrows through the earth.
A burly thri-kreen worker burrows through the earth.
Col enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.

< 483h/483H 124v/125V Pos: standing >

< 483h/483H 124v/125V Pos: standing >
You start chanting...

< 483h/483H 124v/125V Pos: standing >
Casting: wall of stone **

< 483h/483H 124v/125V Pos: standing >
Casting: wall of stone *

< 483h/483H 124v/125V Pos: standing >
A burly thri-kreen worker leaves west.

< 483h/483H 124v/125V Pos: standing >
You complete your spell...

< 483h/483H 124v/125V Pos: standing >
You quickly scan the area.
A burly thri-kreen worker who is a brief walk away to your east.
A thri-kreen worker who is not far off to your south.
A burly thri-kreen worker who is close by to your west.
A thri-kreen worker who is close by to your west.
An earth elemental who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A burly thri-kreen worker who is rather far off to your west.
A thri-kreen worker who is in the distance to your west.
A thri-kreen worker who is in the distance to your west.

< 483h/483H 124v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
A burly thri-kreen worker burrows through the earth.
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.

< 483h/483H 123v/125V Pos: standing >

< 483h/483H 123v/125V Pos: standing >
You start chanting...

< 483h/483H 124v/125V Pos: standing >

< 483h/483H 125v/125V Pos: standing >
Casting: wall of stone **

< 483h/483H 125v/125V Pos: standing >
Casting: wall of stone *

< 483h/483H 125v/125V Pos: standing >
Casting: wall of stone 

< 483h/483H 125v/125V Pos: standing >
You complete your spell...

< 483h/483H 125v/125V Pos: standing >
You quickly scan the area.
A large cave worm who is close by to your east.
A burly thri-kreen worker who is rather far off to your east.
An earth elemental who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A burly thri-kreen worker who is a brief walk away to your west.
A thri-kreen worker who is rather far off to your west.
A thri-kreen worker who is rather far off to your west.

< 483h/483H 125v/125V Pos: standing >

< 483h/483H 125v/125V Pos: standing >

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>

<map>
Zone: Taliccicopiid.
Room: Twisting Tunnels of the Wild Underdark
</map>
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a burly thri-kreen worker is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands, floating here. (Casting) 
Col enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.

< 483h/483H 124v/125V Pos: standing >

< 483h/483H 124v/125V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'ghaiz gtui'
A Vampire's flesh melds with conjured rocks, turning it to stone.
Ok.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
Upon being struck, a Vampire disappears into thin air.
A Vampire stops following a Vampire.

< 483h/483H 124v/125V Pos: standing >
Col starts casting an offensive spell called 'molten spray'.

< 483h/483H 124v/125V Pos: standing >
A Vampire starts casting a spell.

< 483h/483H 124v/125V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.

< 483h/483H 124v/125V Pos: standing >
Col starts casting an offensive spell.

< 483h/483H 124v/125V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.

< 483h/483H 124v/125V Pos: standing >
A Vampire completes his spell...
A Vampire utters the word 'yufzgpuzre'
A Vampire is surrounded by burning flames!
You start chanting...

< 483h/483H 124v/125V Pos: standing >
Col starts casting an offensive spell.

< 483h/483H 124v/125V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves west.
A Vampire leaves west.
A Vampire leaves west.
A Vampire leaves west.
An earth elemental leaves west.

< 483h/483H 124v/125V Pos: standing >
Casting: wall of stone **
A Vampire enters from the west.
A Vampire enters from the west.
A Vampire enters from the west.
A Vampire enters from the west.
An earth elemental enters from the west.

< 483h/483H 124v/125V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves south.
A Vampire leaves south.
A Vampire leaves south.
A Vampire leaves south.
An earth elemental leaves south.

< 483h/483H 124v/125V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
You receive your share of experience.