<worn as a badge> a badge of the cloud giants
<worn on head> a relic crown of impunity
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a pulsating gemstone earring
<worn on face> a soldiers black-bone visor
<worn around neck> a diamond necklace [superior]
<worn around neck> a royal token of Valois (glowing) [88%]
<worn on body> a pitch black bodycloak (glowing)
<worn about body> a deep hooded cloak of sorrow
<worn on back> a large leather backpack
<worn as quiver> a human-made rubber quiver
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt> a mistweyd nose-pipe
<worn on arms> some tree bark sleeves [superior] [88%]
<held as shield> the shield proclaimed 'Hope'
<worn around wrist> a small bracelet made of roots [poor] [80%]
<worn around wrist> a bracer bearing the seal of Bozk
<worn on hands> some pitted cured leather gauntlets
<worn on finger> a sun ring [superior] (glowing)
<worn on finger> a bright platinum wedding band
<held> a carved femur of a stupid barb (glowing) (illuminating)
<worn on legs> some shin-guards of subterfuge [superior]
<worn on feet> some boots of forest running
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.
< 490h/490H 240v/245V Pos: standing >
Naj leaves west.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W#
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.
< 490h/490H 240v/245V Pos: standing >
< 490h/490H 243v/245V Pos: standing >
You quickly scan the area.
You see nothing.
< 490h/490H 244v/245V Pos: standing >
Naj unlocks the gate.
< 490h/490H 245v/245V Pos: standing >
Naj opens the gate.
< 490h/490H 245v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.
< 490h/490H 245v/245V Pos: standing >
Naj leaves west.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Naj enters from the east.
Naj enters from the east.
< 490h/490H 244v/245V Pos: standing >
Naj closes the gate.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
An evil ward who is not far off below you.
< 490h/490H 244v/245V Pos: standing >
Naj locks the gate.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -E# -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
An evil ward who is not far off below you.
< 490h/490H 244v/245V Pos: standing >
Naj floats down.
You follow Naj.
A Long Narrow Shaft
Obvious exits: -U -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental floats in from above.
An earth elemental floats in from above.
Naj enters from above.
Naj enters from above.
Naj enters from above.
< 490h/490H 243v/245V Pos: standing >
You quickly scan the area.
An evil ward who is close by below you.
< 490h/490H 244v/245V Pos: standing >
Naj gives an order to his followers.
Naj leaves down.
Naj leaves down.
Naj leaves down.
An earth elemental floats down.
An earth elemental floats down.
< 490h/490H 245v/245V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 245v/245V Pos: standing >
You quickly scan the area.
An earth elemental who is close by below you.
An earth elemental who is close by below you.
Naj who is close by below you.
Naj who is close by below you.
Naj who is close by below you.
An evil ward who is close by below you.
< 490h/490H 245v/245V Pos: standing >
Naj floats down.
You follow Naj.
Nearing a Pale Glow
Obvious exits: -E -U
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An evil ward protects the lower level.
< 490h/490H 244v/245V Pos: standing >
An evil ward suddenly attacks Naj!
An evil ward's fine punch hits Naj.
Upon being struck, Naj disappears into thin air.
Naj stops following Naj.
An evil ward suddenly attacks Naj!
An evil ward's fine punch hits Naj.
Upon being struck, Naj disappears into thin air.
Naj stops following Naj.
< 490h/490H 244v/245V Pos: standing >
An evil ward suddenly attacks Naj!
An evil ward's punch grazes Naj.
An evil ward is burned severely as it hits Naj!
< 490h/490H 244v/245V Pos: standing >
Nearing a Pale Glow
Obvious exits: -E -U
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here, fighting an evil ward.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An evil ward stands here, fighting Naj.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
A thri-kreen sentry who is close by to your east.
A thri-kreen sentry who is not far off to your east.
A thri-kreen warrior who is a brief walk away to your east.
The Queen who is a brief walk away to your east.
< 490h/490H 244v/245V Pos: standing >
Nearing a Pale Glow
Obvious exits: -E -U
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here, fighting an evil ward.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An evil ward stands here, fighting Naj.
< 490h/490H 244v/245V Pos: standing >
Naj attempts to flee.
Naj floats up.
You follow Naj.
A Long Narrow Shaft
Obvious exits: -U -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.
< 490h/490H 243v/245V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 245v/245V Pos: standing >
Naj floats up.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E# -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental floats in from below.
An earth elemental floats in from below.
Naj enters from below.
< 490h/490H 244v/245V Pos: standing >
< 490h/490H 244v/245V Pos: standing >
Naj unlocks the gate.
< 490h/490H 244v/245V Pos: standing >
Naj opens the gate.
< 490h/490H 244v/245V Pos: standing >
Naj leaves east.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.
< 490h/490H 243v/245V Pos: standing >
Naj closes the gate.
< 490h/490H 243v/245V Pos: standing >
< 490h/490H 244v/245V Pos: standing >
Naj locks the gate.
< 490h/490H 245v/245V Pos: standing >
Naj leaves east.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
A thri-kreen warrior who is close by to your west.
A thri-kreen warrior who is close by to your west.
< 490h/490H 244v/245V Pos: standing >
Naj leaves east.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.
< 490h/490H 243v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 243v/245V Pos: standing >
Naj leaves east.
You follow Naj.
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
Naj enters from the west.
< 490h/490H 243v/245V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
< 490h/490H 245v/245V Pos: standing >
You quickly scan the area.
A thri-kreen worker who is not far off to your north.
A large cave worm who is a brief walk away to your north.
A burly thri-kreen worker who is rather far off to your north.
A large cave worm who is a brief walk away to your south.
A thri-kreen worker who is a brief walk away to your south.
A large cave worm who is a brief walk away to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.
< 490h/490H 245v/245V Pos: standing >
Naj leaves north.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
Naj leaves north.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A thri-kreen worker burrows through the earth.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.
< 490h/490H 243v/245V Pos: standing >
Naj leaves north.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.
< 490h/490H 243v/245V Pos: standing >
Naj leaves north.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A large cave worm burrows through the earth.
A burly thri-kreen worker burrows through the earth.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.
< 490h/490H 243v/245V Pos: standing >
Naj leaves south.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental enters from the north.
An earth elemental enters from the north.
Naj enters from the north.
< 490h/490H 244v/245V Pos: standing >
Naj starts casting a spell.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
A large cave worm who is close by to your north.
A burly thri-kreen worker who is close by to your north.
A thri-kreen worker who is close by to your south.
< 490h/490H 244v/245V Pos: standing >
Naj completes his spell...
Naj utters the words 'xarr ay ghaiz'
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
A greyish stone wall is here to the south.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
A greyish stone wall is here to the south.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
A large cave worm who is close by to your north.
A burly thri-kreen worker who is close by to your north.
A thri-kreen worker who is close by to your south.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
A greyish stone wall is here to the south.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
< 490h/490H 244v/245V Pos: standing >
Naj leaves north.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A large cave worm burrows through the earth.
A burly thri-kreen worker burrows through the earth.
An earth elemental enters from the south.
An earth elemental enters from the south.
Naj enters from the south.
You quickly scan the area.
A burly thri-kreen worker who is a brief walk away to your east.
A thri-kreen worker who is not far off to your south.
A thri-kreen worker who is close by to your west.
An earth elemental who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A Vampire who is not far off to your west.
A burly thri-kreen worker who is a brief walk away to your west.
A thri-kreen worker who is in the distance to your west.
A thri-kreen worker who is in the distance to your west.
< 490h/490H 243v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A large cave worm burrows through the earth.
A burly thri-kreen worker burrows through the earth.
< 490h/490H 244v/245V Pos: standing >
Naj starts casting a spell.
< 490h/490H 244v/245V Pos: standing >
A burly thri-kreen worker leaves west.
< 490h/490H 245v/245V Pos: standing >
Naj completes his spell...
Naj utters the words 'xarr ay ghaiz'
< 490h/490H 245v/245V Pos: standing >
You failed.
< 490h/490H 245v/245V Pos: standing >
Naj leaves west.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A burly thri-kreen worker burrows through the earth.
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A burly thri-kreen worker burrows through the earth.
< 490h/490H 244v/245V Pos: standing >
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
A burly thri-kreen worker burrows through the earth.
< 490h/490H 244v/245V Pos: standing >
Naj starts casting a spell.
< 490h/490H 244v/245V Pos: standing >
You quickly scan the area.
A large cave worm who is close by to your east.
A burly thri-kreen worker who is rather far off to your east.
A thri-kreen worker who is close by to your west.
An earth elemental who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A Vampire who is close by to your west.
A burly thri-kreen worker who is a brief walk away to your west.
A large cave worm who is rather far off to your west.
A thri-kreen worker who is rather far off to your west.
A thri-kreen worker who is rather far off to your west.
< 490h/490H 244v/245V Pos: standing >
< 490h/490H 244v/245V Pos: standing >
Naj completes his spell...
Naj utters the words 'xarr ay ghaiz'
< 490h/490H 244v/245V Pos: standing >
< 490h/490H 244v/245V Pos: standing >
Naj leaves west.
You follow Naj.
Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a burly thri-kreen worker is lying here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Naj's head.
An earth elemental stands here, looking like a living rock. (minion)
A Vampire (medium) stands in mid-air here.(Red Aura)
A Vampire (medium) stands in mid-air here.(Red Aura)
A Vampire (medium) stands in mid-air here.(Red Aura)
A Vampire (medium) stands in mid-air here.(Red Aura)
A Vampire (medium) stands, floating here. (Casting) (Red Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.
Naj enters from the east.
< 490h/490H 243v/245V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'ghaiz gtui'
A Vampire's flesh melds with conjured rocks, turning it to stone.
Naj gives an order to his followers.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
Upon being struck, a Vampire disappears into thin air.
A Vampire stops following a Vampire.
< 490h/490H 243v/245V Pos: standing >
You start chanting...
< 490h/490H 244v/245V Pos: standing >
A Vampire starts casting a spell.
< 490h/490H 245v/245V Pos: standing >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 91 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!
< 490h/490H 245v/245V Pos: standing >
You start chanting...
< 490h/490H 245v/245V Pos: standing >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 81 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!
< 490h/490H 245v/245V Pos: standing >
A Vampire completes his spell...
A Vampire utters the word 'yufzgpuzre'
A Vampire is surrounded by burning flames!
Naj starts casting a spell.
< 490h/490H 245v/245V Pos: standing >
You start chanting...
< 490h/490H 245v/245V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves west.
A Vampire leaves west.
A Vampire leaves west.
A Vampire leaves west.
An earth elemental leaves west.
< 490h/490H 245v/245V Pos: standing >
A Vampire enters from the west.
A Vampire enters from the west.
A Vampire enters from the west.
A Vampire enters from the west.
An earth elemental enters from the west.
< 490h/490H 245v/245V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves south.
A Vampire leaves south.
A Vampire leaves south.
A Vampire leaves south.
An earth elemental leaves south.
< 490h/490H 245v/245V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage: 56 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
You receive your share of experience.