<worn as a badge> the insignia of swirling feathers and flowing water
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies
<worn on face> the mask of bloodlust [superior] (glowing)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn around neck> a bloody granite necklace from The Motte and Bailey of Duke Delwyn
<worn on body> ringmail emblazoned with a mace and skull emblem [poor]
<worn about waist> a long flowing sash of woven spidersilk
<worn on belt buckle>a fragile flesh belt buckle
<worn on arms> some sleeves of stretched drow-skin [poor]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a decent gold bracelet
<worn around wrist> a sapphire and gold bracelet
<worn on hands> some crude brass mitts
<worn on finger> a ring of endurance
<worn on finger> a crystalline ring
<held> a swirling staff of air conjuration (glowing)[212h 33m 11s]
<worn on legs> some pantaloons covered in runes
<worn on feet> some fanged bone moccasins
.^^^.P@.^....M
..M^..^..^M
MM^^ .......^M
MM^ ^ .^^M^.
MMMM^ ...^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
You see nothing.
< 458h/458H 113v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
MMMM....MM.
MMM.....^..^.
^.......^..^^.
.^.....^...^..
.^^^..P@^....M
..M^..^..^MM
M^^ .......^MM
M^ ^ .^^M^..
MMM^ ...^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
< 458h/458H 112v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
MMM....MM..
MM.....^..^.
.......^..^^. M
^.....^...^.. ^
^^^...P@....M ^
..M^..^..^MM
^^ .......^MM
^ ^ .^^M^..M
MM^ ...^.P
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
You see nothing.
< 458h/458H 110v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
MM....MM..M
M.....^..^. M
......^..^^. MM
.....^...^.. ^
^^....P@...M ^^
..M^..^..^MM .
^ .......^MM .
^ .^^M^..MM
M^ ...^.P^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
You see nothing.
< 458h/458H 109v/175V Pos: standing >
Dod leaves south.
Dod leaves south.
Dod leaves south.
You follow Dod.
.....^..^.
.....^..^^. M
.....^...^.. ^
^^....^P...M ^^
..M^..@..^MM .
^ .......^MM .
^ ^ .^^M^..MM.
MM^ ...^.P^M
MM^ . ..^^
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
A staff made of earthen bark lays here.
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the north.
A water elemental enters from the north.
Zhad enters from the north.
Choro enters from the north.
Zoku enters from the north.
Kru enters from the north.
You quickly scan the area.
A behemoth who is rather far off to your west.
< 458h/458H 107v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
....^..^. M
....^..^^. MM
....^...^.. ^
^....^....M ^^.
..M^..P@.^MM .
.......^MM .
^ .^^M^..MM.
M^ ...^.P^M
M^ . ..^^M
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
A zombie who is in the distance to your north.
A zombie who is in the distance to your north.
A skeleton who is in the distance to your north.
A skeleton who is in the distance to your north.
A skeleton who is in the distance to your north.
A powerful lich who is in the distance to your north.
A behemoth who is not far off to your south.
A behemoth who is in the distance to your west.
< 458h/458H 106v/175V Pos: standing >
You quickly scan the area.
A zombie who is in the distance to your north.
A zombie who is in the distance to your north.
A skeleton who is in the distance to your north.
A skeleton who is in the distance to your north.
A skeleton who is in the distance to your north.
A powerful lich who is in the distance to your north.
A behemoth who is not far off to your south.
A behemoth who is in the distance to your west.
< 458h/458H 106v/175V Pos: standing >
Dod leaves south.
Dod leaves south.
Dod leaves south.
You follow Dod.
...^..^^. M
...^...^.. ^
^....^....M ^^.
..M^..^P.^MM .
.....@.^MM .
^ .^^M^..MM.
MM^ ...^.P^M
MM^ . ..^^MM
MM^M ..^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the north.
A water elemental enters from the north.
Zhad enters from the north.
Choro enters from the north.
Zoku enters from the north.
Kru enters from the north.
You quickly scan the area.
A zombie who is almost out of sight to your north.
A zombie who is almost out of sight to your north.
A skeleton who is almost out of sight to your north.
A skeleton who is almost out of sight to your north.
A skeleton who is almost out of sight to your north.
A powerful lich who is almost out of sight to your north.
A behemoth who is close by to your south.
< 458h/458H 105v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
..^..^^. MM
..^...^.. ^
....^....M ^^.
M.^..^..^MM .
.....P@^MM .
^ .^^M^..MM.
M^ ...^.P^M
M^ . ..^^MMM
M^M ..^.M
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
A large skeletal knight who is almost out of sight to your north.
< 458h/458H 103v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
.^..^^. MMM
.^...^.. ^ M
...^....M ^^.
.^..^..^MM .
......P@MM .
.^^M^..MM.
^ ...^.P^M
^ . ..^^MMM
^M ..^.MM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
You quickly scan the area.
You see nothing.
< 458h/458H 102v/175V Pos: standing >
Dod leaves south.
Dod leaves south.
Dod leaves south.
You follow Dod.
^...^.. ^
..^....M ^^.
.^..^..^MM .
.......PMM .
.^^M^@.MM.
^ ...^.P^M
M^ . ..^^MMM
M^M ..^.MMM
MM ^^ .....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the north.
A water elemental enters from the north.
Zhad enters from the north.
Choro enters from the north.
Zoku enters from the north.
Kru enters from the north.
You quickly scan the area.
A behemoth who is not far off to your west.
< 458h/458H 100v/175V Pos: standing >
You quickly scan the area.
A behemoth who is not far off to your west.
< 458h/458H 101v/175V Pos: standing >
Dod leaves east.
Dod leaves east.
Dod leaves east.
You follow Dod.
...^.. ^ M
.^....M ^^.
^..^..^MM .
......^MM .
.^^M^P@MM.
...^.P^M
^ . ..^^MMM
^M ..^.MMMM
M ^^ ......
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.
Zhad enters from the west.
Choro enters from the west.
Zoku enters from the west.
Kru enters from the west.
< 458h/458H 99v/175V Pos: standing >
Dod leaves south.
Dod leaves south.
Dod leaves south.
You follow Dod.
^....M ^^.
..^..^MM .
......^MM .
.^^M^.PMM.
...^.@^M
^ . ..^^MMM
M^M ..^.MMMM
MM ^^ ......
MMM^ ...^^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
*A Grey Elf (medium) Dominus o==(=Mithril=Knights=- stands in mid-air here.
*A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here.
*A Vampire (medium) Legitus o==(=Mithril=Knights=- stands in mid-air here.
A globe of darkness floats near a Vampire's head.
A water elemental enters from the north.
A water elemental enters from the north.
Zhad enters from the north.
Choro enters from the north.
Zoku enters from the north.
Kru enters from the north.
You quickly scan the area.
An undead roper who is close by to your east.
An earth elemental who is close by to your east.
A zombie who is almost out of sight to your west.
< 458h/458H 98v/175V Pos: standing >
You quickly scan the area.
An undead roper who is close by to your east.
An earth elemental who is close by to your east.
A zombie who is almost out of sight to your west.
< 458h/458H 98v/175V Pos: standing >
Dod leaves south.
Dod leaves south.
Dod leaves south.
You follow Dod.
.^..^MM .
.....^MM .
.^^M^..MM.
...^.P^M
^ . ..@^MMM
M^M ..^.MMMM
MMM ^^ ......
MMMM^ ...^^.
^MMMM ...^^
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
A water elemental enters from the north.
A water elemental enters from the north.
Zhad enters from the north.
Choro enters from the north.
Zoku enters from the north.
Kru enters from the north.
< 458h/458H 96v/175V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A Vampire who is close by to your north.
< 458h/458H 97v/175V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your north.
A Vampire who is close by to your north.
< 458h/458H 97v/175V Pos: standing >
Dod leaves north.
Dod leaves north.
Dod leaves north.
You follow Dod.
^....M ^^.
..^..^MM .
......^MM .
.^^M^..MM.
...^.@^M
^ . ..P^MMM
M^M ..^.MMMM
MM ^^ ......
MMM^ ...^^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
*A Grey Elf (medium) Dominus o==(=Mithril=Knights=- stands in mid-air here.
*A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here.
*A Vampire (medium) Legitus o==(=Mithril=Knights=- stands in mid-air here.
A globe of darkness floats near a Vampire's head.
A water elemental enters from the south.
A water elemental enters from the south.
Zhad enters from the south.
Choro enters from the south.
Zoku enters from the south.
Kru enters from the south.
< 458h/458H 98v/175V Pos: standing >
A Vampire leaves south.
An earth elemental leaves south.
< 458h/458H 99v/175V Pos: standing >
< 458h/458H 99v/175V Pos: standing >
^....M ^^.
..^..^MM .
......^MM .
.^^M^..MM.
...^.@^M
^ . ..P^MMM
M^M ..^.MMMM
MM ^^ ......
MMM^ ...^^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
Kru (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zoku (Orc)(medium) stands in mid-air here.(Red Aura)
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhad (Vampire)(medium) stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
Dod (Shade)(small) stands in mid-air here.(Red Aura)
< 458h/458H 101v/175V Pos: standing >
A Vampire enters from the south.
An earth elemental enters from the south.
< 458h/458H 101v/175V Pos: standing >
A Vampire snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Vampire!
Choro knocks a Vampire down with a mighty blow!
< 458h/458H 102v/175V Pos: standing >
Zoku starts casting an offensive spell.
< 458h/458H 102v/175V Pos: standing >
You start chanting...
< 458h/458H 103v/175V Pos: standing >
Zhad starts casting an offensive spell called 'fireball'.
< 458h/458H 103v/175V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
Kru starts casting an offensive spell called 'molten spray'.
< 458h/458H 105v/175V Pos: standing >
Zoku completes his spell...
Zoku utters the words 'oculoghfal jioculoae'
A Vampire wavers in agony, as the positive energies sent by Zoku purge his essence!
A Vampire wavers under the onslaught caused by Zoku's deity's power!
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 67 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
Dod starts casting an offensive spell.
< 458h/458H 106v/175V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Dod.
The intense flames cause Dod's skin to smolder and burn!
A blast of molten spray sent by a Grey Elf coats Dod with searing agony.
Upon being struck, Dod disappears into thin air.
Dod stops following Dod.
Kru completes his spell...
Kru utters the words 'warhunso gsfal'
Kru points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Kru coats a Vampire with searing agony.
A Vampire's lost book of 'Magic' is burned from the blast!
< 458h/458H 107v/175V Pos: standing >
Zhad completes his spell...
Zhad utters the word 'yufzbarr'
Choro dodges a Vampire's attack.
< 458h/458H 108v/175V Pos: standing >
Dod completes his spell...
Dod utters the word 'pawwzf'
Dod's spell flows around a Vampire, leaving him unharmed!
< 458h/458H 109v/175V Pos: standing >
Choro's weak whip grazes a Vampire.
Choro misses a Vampire.
Choro misses a Vampire.
Choro's whip grazes a Vampire.
A Grey Elf starts casting a spell called 'greater mending'.
Kru starts casting an offensive spell called 'molten spray'.
You start chanting...
< 458h/458H 109v/175V Pos: standing >
Zhad starts casting an offensive spell.
< 458h/458H 110v/175V Pos: standing >
Zoku starts casting a spell.
A Grey Elf starts casting a spell.
Dod starts casting an offensive spell.
< 458h/458H 110v/175V Pos: standing >
Kru completes his spell...
Kru utters the words 'warhunso gsfal'
Kru points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Kru coats a Vampire with searing agony.
< 458h/458H 111v/175V Pos: standing >
Casting: disintegrate
A Vampire rises to his feet.
< 458h/458H 111v/175V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
< 458h/458H 112v/175V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'candusyrzqhuai'
A Vampire sssppllliiitttsss into many images!
Dod stops invoking abruptly!
Zoku stops chanting abruptly!
Zhad stops invoking abruptly!
You lose focus a Vampire. Which one was it?
You lost your concentration!
You abort your spell before it's done!
A Grey Elf stops invoking abruptly!
Choro dodges a Vampire's attack.
< 458h/458H 112v/175V Pos: standing >
Kru starts casting an offensive spell.
< 458h/458H 113v/175V Pos: standing >
Kru completes his spell...
Kru utters the words 'warhunso gsfal'
Kru points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Kru coats a Vampire with searing agony.
Dod starts casting an offensive spell.
Zhad starts casting an offensive spell called 'fireball'.
< 458h/458H 115v/175V Pos: standing >
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting a spell.
You start chanting...
< 458h/458H 115v/175V Pos: standing >
Choro fills with BLooDLuST and makes a ferocious leap at a Vampire!
Choro knocks a Vampire down with a mighty blow!
< 458h/458H 116v/175V Pos: standing >
Kru starts casting an offensive spell called 'molten spray'.
< 458h/458H 117v/175V Pos: standing >
Dod completes his spell...
Dod utters the word 'pawwzf'
Dod creates a hammer out of thin air that smashes into a Vampire, bits of flesh and bone fly everywhere!
A Vampire's masterly-crafted granite cap was completely destroyed by the massive blow!
A Vampire's pendant of a ruby-encrusted spider [poor] was completely destroyed by the massive blow!
A Vampire's ring of shimmering faerie fire [superior] was completely destroyed by the massive blow!
A Vampire's some caiman-skin boots was completely destroyed by the massive blow!
A Vampire's delicate nipple ring was completely destroyed by the massive blow!
An earth elemental stops following a Vampire.
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!