<worn as a badge> a slimy snot rag of a cRaZy MaN [superior]
<worn on head> a hood dusted with sand [superior] (magic) [78%]
<worn in ear> a pulsating gemstone earring
<worn in ear> a hoop of twisting obsidian (magic) (humming)
<worn on face> mask of the iron bloodhounds (glowing) [82%]
<worn around neck> a royal token of Valois (magic) (glowing) [67%]
<worn around neck> the collar of firestones (magic)
<worn on body> a suit of soulstone plate (magic) [78%]
<worn about body> the cloak of multi-colored beads (magic) (glowing)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a well-crafted stone girth [83%]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some dwarven-made sapphire vambraces from Plane of Water
<held as shield> the shield proclaimed 'Hope' [75%]
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn around wrist> a bracelet of shadows [74%]
<worn on finger> a bright platinum wedding band [89%]
<worn on finger> a glowing electrum ring [poor] (magic) (illuminating)
<held> a totem of shadows [superior] (magic)
<worn on legs> leggings smeared with blood [76%]
<worn on feet> a golden pair of scouting boots [superior] (glowing)
You start chanting...
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: excellent >
Casting: greater soul disturbance *
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: excellent >
You complete your spell...
You point at a zarbon.
Your spell flows around a zarbon, leaving him unharmed!
Dze starts casting an offensive spell.
Dze snaps into visibility.
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: excellent >
You start chanting...
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: excellent >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of a zarbon, blood pours from his body!
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: nasty wounds >
A zarbon misses you.
A zarbon misses you.
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: nasty wounds >
Casting: greater soul disturbance *
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: nasty wounds >
Dze starts casting an offensive spell.
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: nasty wounds >
You complete your spell...
You point at a zarbon.
[Damage: 92 ] -=[A zarbon's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
< 663h/663H 286v/294V Pos: standing >
< T: Col TP: sta TC:excellent E: zarbon sta EP: awful >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of a zarbon, blood pours from his body!
A zarbon is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 880.
A look of horror and a silent scream are a zarbon's last actions in this world.
The corpse of a zarbon splashes into the water and begins to float.
< 663h/663H 286v/294V Pos: standing >
You quickly scan the area.
A gentle rothe who is not far off to your north.
A svrifneblin slave who is a brief walk away to your north.
A durithalite golem who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A young Sa'Zaran who is rather far off to your north.
A young slinite who is rather far off to your north.
A young zarbonite who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A gentle rothe who is close by to your east.
A beautiful nereid who is rather far off to your east.
A zarbon who is in the distance to your east.
A gentle rothe who is a brief walk away to your west.
< 663h/663H 286v/294V Pos: standing >
You sit down and relax.
< 663h/663H 286v/294V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
2 - spirit jump
1 - tormenting spirits
( 7th circle) 2 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
( 5th circle) 1 - sense spirit
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
6 - mending
( 3rd circle) 4 - scalding blast
3 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
2 seconds: ( 7th) greater soul disturbance
5 seconds: ( 7th) greater soul disturbance
You can memorize 1 1st circle spell(s).
You continue your study.
< 663h/663H 286v/294V Pos: sitting >
Dze sits down in a comfortable spot.
You start meditating...
< 663h/663H 289v/294V Pos: sitting >
Dze opens a mysterious tome and begins studying it intently.
< 663h/663H 293v/294V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 663h/663H 294v/294V Pos: sitting >
You have finished memorizing greater soul disturbance.
You snap out of your meditative trance, memorization complete.
< 663h/663H 294v/294V Pos: sitting >
You clamber to your feet.
< 663h/663H 294v/294V Pos: standing >
You quickly scan the area.
A gentle rothe who is not far off to your north.
A young zarbonite who is a brief walk away to your north.
A svrifneblin slave who is a brief walk away to your north.
A durithalite golem who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A durithalite elemental who is a brief walk away to your north.
A young slinite who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A young Sa'Zaran who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A gentle rothe who is close by to your east.
A beautiful nereid who is rather far off to your east.
A gentle rothe who is rather far off to your west.
< 663h/663H 294v/294V Pos: standing >
On Llzazan Lake
Obvious exits: -N -E -S -W
The corpse of a zarbon is lying here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) sits resting.(Gold Aura)
< 663h/663H 294v/294V Pos: standing >
Dze closes his book and smiles broadly.
< 663h/663H 294v/294V Pos: standing >
Dze clambers to his feet.
< 663h/663H 294v/294V Pos: standing >
Dze starts casting a spell.
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the words 'uwsfazze uizuguburuhl'
You vanish.
< 663h/663H 294v/294V Pos: standing >
Dze sits down in a comfortable spot.
< 663h/663H 294v/294V Pos: standing >
Dze opens a mysterious tome and begins studying it intently.
< 663h/663H 294v/294V Pos: standing >
Score information for Col
Level: 40 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 663(663) Moves: 294(294)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Negative Shielded
Frags: +5.53 Deaths: 34
Detecting: Invisible Good Magic Life Heat
Protected from: Evil Fire Cold
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Fly Aware Invisibility
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 1152
Active Spells:
--------------
improved invisibility (20 minutes)
sense spirit (19 minutes)
elephantstrength (5 minutes)
spirit ward (14 minutes)
detect invisibility (10 minutes)
pantherspeed (38 minutes)
vitality (9 minutes)
< 663h/663H 294v/294V Pos: standing >
Dze closes his book and smiles broadly.
< 663h/663H 294v/294V Pos: standing >
Dze clambers to his feet.
< 663h/663H 294v/294V Pos: standing >
Dze starts casting a spell.
< 663h/663H 294v/294V Pos: standing >
On Llzazan Lake
Obvious exits: -N -E -S -W
The corpse of a zarbon is lying here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the words 'uwsfazze uizuguburuhl'
Dze slowly fades out of existence.
< 663h/663H 294v/294V Pos: standing >
Dze leaves east.
You follow Dze.
West side of a Mushroom Peninsula.
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.
< 663h/663H 292v/294V Pos: standing >
Dze leaves east.
You follow Dze.
East Side of a Mushroom Peninsula
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves east.
You follow Dze.
Near the Mushroom Grove on the Great Llzazan Lake
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 292v/294V Pos: standing >
Dze leaves east.
You follow Dze.
Turbulent Water
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A beautiful woman with white skin and blond hair plays in the waves.
< 663h/663H 290v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Great Llzazan Lake
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your north.
A svrifneblin slave who is rather far off to your north.
A zarbon who is not far off to your south.
A spore ball who is a brief walk away to your south.
A svrifneblin slave who is a brief walk away to your south.
A beautiful nereid who is close by to your west.
A gentle rothe who is rather far off to your west.
< 663h/663H 291v/294V Pos: standing >
Dze leaves east.
You follow Dze.
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 294v/294V Pos: standing >
Dze leaves south.
You follow Dze.
The Llzazan Mushroom Grove on the Lakeshore
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.
< 663h/663H 292v/294V Pos: standing >
You quickly scan the area.
A zarbon who is a brief walk away to your north.
A svrifneblin slave who is close by to your south.
A spore ball who is not far off to your south.
< 663h/663H 292v/294V Pos: standing >
Dze leaves north.
You follow Dze.
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves north.
You follow Dze.
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 288v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -E -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A spore ball hovers in the air.
A young noble walks along in green garb.
< 663h/663H 289v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -E -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 289v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -N -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 291v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -S
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.
< 663h/663H 292v/294V Pos: standing >
The Llzazan Road
Obvious exits: -N -S
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A gentle rothe chews some cud.
< 663h/663H 292v/294V Pos: standing >
Dze leaves north.
You follow Dze.
Outside the Reading Rooms
Obvious exits: -N -E -S
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
< 663h/663H 288v/294V Pos: standing >
You quickly scan the area.
An acrola who is close by to your north.
A spore ball who is close by to your north.
An acrola who is close by to your north.
An acrola who is close by to your north.
A gentle rothe who is not far off to your south.
A commoner who is close by to your west.
< 663h/663H 289v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
A spore ball hovers in the air.
A small eyeless worm opens its gaping maw to feed.
A small eyeless worm opens its gaping maw to feed.
< 663h/663H 291v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -E -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves east.
You follow Dze.
A Bend in the Llzazan Road
Obvious exits: -N -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 291v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -S -U
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 292v/294V Pos: standing >
Dze leaves up.
You follow Dze.
The Llzazan Road
Obvious exits: -E -D
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
A spore ball hovers in the air.
< 663h/663H 290v/294V Pos: standing >
Dze leaves east.
You follow Dze.
A Bend on the Great Llzazan Road
Obvious exits: -N -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -E -S
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 292v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -W -U
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze leaves up.
You follow Dze.
The Llzazan Road
Obvious exits: -E -D
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 292v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -E -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
A spore ball hovers in the air.
A shady chemist peers at you.
< 663h/663H 290v/294V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 663h/663H 290v/294V Pos: standing >
Dze leaves east.
You follow Dze.
Bend in the Llzazan Road
Obvious exits: -N -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 289v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -S -W
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 291v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -E -S -U
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
< 663h/663H 291v/294V Pos: standing >
< 663h/663H 294v/294V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -U
*Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A small eyeless worm opens its gaping maw to feed.
< 663h/663H 294v/294V Pos: standing >
You quickly scan the area.
A timber dropper who is close by to your east.
A timber dropper who is close by to your east.
A Drow Elf who is close by above you.
An exiled cleric who is close by above you.
< 663h/663H 294v/294V Pos: standing >
Dze starts casting an offensive spell.
Dze snaps into visibility.
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the word 'yufzbarr'
Dze's spell flows around an exiled cleric, leaving her unharmed!
< 663h/663H 294v/294V Pos: standing >
An acrola suddenly attacks Dze!
An acrola misses Dze.
< 663h/663H 294v/294V Pos: standing >
Dze starts casting an offensive spell.
< 663h/663H 294v/294V Pos: standing >
Dze dodges an acrola's attack.
< 663h/663H 294v/294V Pos: standing >
You failed.
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the word 'yufzbarr'
Dze smirks as his fireball explodes into the face of an acrola.
An acrola is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel a carnal satisfaction as an acrola's gurgling and choking signals its demise.
< 663h/663H 294v/294V Pos: standing >
Dze leaves up.
You follow Dze.
On the Llzazan Road
Obvious exits: -N -E -W -D
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A mean looking woman is muttering under her breath.
< 663h/663H 292v/294V Pos: standing >
Dze starts casting an offensive spell.
An exiled cleric suddenly attacks Dze!
An exiled cleric misses Dze.
< 663h/663H 292v/294V Pos: standing >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of an exiled cleric, blood pours from her body!
An exiled cleric is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 0.
You feel the bloodlust in your heart as you hear the death cry of an exiled cleric.
< 663h/663H 292v/294V Pos: standing >
< 663h/663H 292v/294V Pos: standing >
You quickly scan the area.
An acrola who is not far off to your north.
A durithalite golem who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A zarbon who is a brief walk away to your north.
A drow commoner who is a brief walk away to your north.
An acrola who is a brief walk away to your north.
An acrola who is in the distance to your north.
An acrola who is close by to your east.
A commoner who is close by to your east.
A commoner who is close by to your west.
< 663h/663H 292v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -E -S -W
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) stands here. (Non-Fraggable)
< 663h/663H 290v/294V Pos: standing >
A Drow Elf leaves west.
< 663h/663H 292v/294V Pos: standing >
Dze leaves south.
You follow Dze.
On the Llzazan Road
Obvious exits: -N -E -W -D
Fresh blood covers everything in the area.
The corpse of an exiled cleric is lying here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 292v/294V Pos: standing >
Dze leaves north.
You follow Dze.
The Llzazan Road
Obvious exits: -N -E -S -W
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
< 663h/663H 291v/294V Pos: standing >
Dze starts casting an offensive spell.
< 663h/663H 292v/294V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the word 'yufzbarr'
< 663h/663H 294v/294V Pos: standing >
You quickly scan the area.
A durithalite golem who is close by to your north.
An acrola who is not far off to your north.
A commoner who is not far off to your north.
A zarbon who is not far off to your north.
A drow commoner who is not far off to your north.
An acrola who is not far off to your north.
A Drow Elf who is close by to your west.
Zzarak who is close by to your west.
< 663h/663H 294v/294V Pos: standing >
< 663h/663H 294v/294V Pos: standing >
< 663h/663H 294v/294V Pos: standing >
Dze leaves west.
You follow Dze.
Rothe Reapers
Obvious exits: -E
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium) is lying here, incapacitated. (Non-Fraggable)
A older drow man is selling shrooms and rothe pieces.
< 663h/663H 292v/294V Pos: standing >
Dze leaves east.
You follow Dze.
The Llzazan Road
Obvious exits: -N -E -S -W
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 663h/663H 290v/294V Pos: standing >
Dze sits down in a comfortable spot.
< 663h/663H 291v/294V Pos: standing >
Dze opens a mysterious tome and begins studying it intently.
< 663h/663H 292v/294V Pos: standing >
You try to glare at somebody who is not present.
< 663h/663H 293v/294V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) sits resting.(Gold Aura)
< 663h/663H 294v/294V Pos: standing >
Dze clambers to his feet.
Dze, looking very frustrated, packs up his book.
< 663h/663H 294v/294V Pos: standing >
Dze starts casting an offensive spell.
< 663h/663H 294v/294V Pos: standing >
Dze completes his spell...
Dze utters the word 'yufzbarr'
You receive your share of experience.