<worn as a badge> emblem of the maelstrom
<worn in ear> a spiral woven of smoke
<worn on face> a tribal mask
<worn around neck> a charm made of dwarf bone [superior]
<worn around neck> the collar of firestones
<worn on body> some flowing spidersilk robes covered in shadows [poor]
<worn about body> a gnomish cape of life
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight [78%]
<worn about waist> a long flowing sash of woven spidersilk [poor]
<worn on belt buckle>the lost book of 'Magic'
<held as shield> a small round wooden shield
<worn around wrist> an alligatorskin bracelet [87%]
<worn on hands> some fused stony gauntlets
<worn on finger> an emerald set on a thin iron band [superior]
<worn on finger> an emerald set on a thin iron band
<primary weapon> a slender crimson dagger
<worn on legs> some gleaming chitin pants
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
You move in the shadows.
Red Brick Road
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 199v/202V Pos: standing >
A lich wizard sneaks west.
Col leaves west.
You follow a lich wizard.
You move in the shadows.
A Cobblestone Road
Obvious exits: -N -E -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 199v/202V Pos: standing >
Col leaves west.
You follow a lich wizard.
You move in the shadows.
A Cobblestone Road
Obvious exits: -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 199v/202V Pos: standing >
Col leaves west.
You follow a lich wizard.
You move in the shadows.
A Cobblestone Road
Obvious exits: -E -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An aging but brawny half-orc stands here enjoying life.
< 426h/426H 198v/202V Pos: standing >
Col leaves west.
You follow a lich wizard.
You move in the shadows.
Learett's Fast Deals
Obvious exits: -E -D#
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An orcish adventurer stands here.
Learett, the fast-deals man, stands here.
< 426h/426H 198v/202V Pos: standing >
An orcish adventurer leaves east.
You quickly scan the area.
An orcish adventurer who is close by to your east.
< 426h/426H 199v/202V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your east.
A retired soldier who is close by to your east.
< 426h/426H 200v/202V Pos: standing >
A lich wizard opens the trapdoor.
You quickly scan the area.
An orcish adventurer who is close by to your east.
A retired soldier who is close by to your east.
< 426h/426H 201v/202V Pos: standing >
A lich wizard sneaks down.
Col leaves down.
You follow a lich wizard.
You move in the shadows.
Underground tunnel
Obvious exits: -U -D
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
You quickly scan the area.
Learett who is close by above you.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
Learett who is close by above you.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
Learett who is close by above you.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
Learett who is close by above you.
< 426h/426H 201v/202V Pos: standing >
A lich wizard closes the trapdoor.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 201v/202V Pos: standing >
Col leaves down.
You follow a lich wizard.
You move in the shadows.
Underground tunnel
Obvious exits: -U -D
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 201v/202V Pos: standing >
Col leaves down.
You follow a lich wizard.
You move in the shadows.
Underground tunnel
Obvious exits: -E -U
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
< 426h/426H 201v/202V Pos: standing >
A lich wizard sneaks east.
Col leaves east.
You follow a lich wizard.
You move in the shadows.
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.
A half-orc rogue stands here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
Col drops flat to the ground.
< 426h/426H 202v/202V Pos: standing >
A lich wizard drops flat to the ground.
< 426h/426H 202v/202V Pos: standing >
A lich wizard slithers passed a half-orc rogue.
< 426h/426H 202v/202V Pos: standing >
Col slithers passed a half-orc rogue.
< 426h/426H 202v/202V Pos: standing >
You step out of the shadows.
You drop to your belly.
< 426h/426H 202v/202V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 426h/426H 202v/202V Pos: on your ass >
A lich wizard slithers passed a half-orc rogue.
< 426h/426H 202v/202V Pos: on your ass >
Col slithers passed a half-orc rogue.
< 426h/426H 202v/202V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 426h/426H 202v/202V Pos: on your ass >
A lich wizard sneaks east.
< 426h/426H 202v/202V Pos: on your ass >
Col slithers east.
< 426h/426H 202v/202V Pos: on your ass >
You clamber to your feet.
< 426h/426H 202v/202V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W
< 426h/426H 201v/202V Pos: standing >
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
< 426h/426H 200v/202V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) is lying in mid-air here.
*A lich wizard is lying in mid-air here.(Illusion)
You sense a lifeform nearby.
< 426h/426H 199v/202V Pos: standing >
Alas, you cannot go that way. . . .
< 426h/426H 199v/202V Pos: standing >
A lich wizard clambers to his feet.
< 426h/426H 201v/202V Pos: standing >
Col clambers to his feet.
< 426h/426H 202v/202V Pos: standing >
You go ooOOooOOooOOooOOoo.
< 426h/426H 202v/202V Pos: standing >
You have memorized the following spells:
( 9th circle) 1 - detect illusion
( 8th circle) 1 - mask
1 - vanish
( 7th circle) 5 - hammer
( 6th circle) 3 - reflection
( 5th circle) 2 - illusionary wall
1 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
2 - infravision
3 - insects
( 3rd circle) 6 - blindness
3 - shadow monster
( 2nd circle) 2 - continual light
7 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
7 seconds: ( 8th) vanish
14 seconds: ( 6th) reflection
20 seconds: ( 6th) reflection
28 seconds: ( 9th) dream travel
35 seconds: ( 6th) reflection
41 seconds: ( 5th) shadow travel
47 seconds: ( 5th) shadow travel
54 seconds: ( 8th) shadow merging
You can memorize no more spells.
< 426h/426H 202v/202V Pos: standing >
You don't have that spell memorized.
< 426h/426H 202v/202V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
You sense a lifeform nearby.
< 426h/426H 202v/202V Pos: standing >
< 426h/426H 202v/202V Pos: standing >
You sit down and relax.
< 426h/426H 202v/202V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - detect illusion
( 8th circle) 1 - mask
1 - vanish
( 7th circle) 5 - hammer
( 6th circle) 3 - reflection
( 5th circle) 2 - illusionary wall
1 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
2 - infravision
3 - insects
( 3rd circle) 6 - blindness
3 - shadow monster
( 2nd circle) 2 - continual light
7 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
7 seconds: ( 8th) vanish
14 seconds: ( 6th) reflection
20 seconds: ( 6th) reflection
28 seconds: ( 9th) dream travel
35 seconds: ( 6th) reflection
41 seconds: ( 5th) shadow travel
47 seconds: ( 5th) shadow travel
54 seconds: ( 8th) shadow merging
You can memorize no more spells.
You continue your study.
< 426h/426H 202v/202V Pos: sitting >
You start meditating...
< 426h/426H 202v/202V Pos: sitting >
< 426h/426H 202v/202V Pos: sitting >
You have finished memorizing vanish.
< 426h/426H 202v/202V Pos: sitting >
You have finished memorizing reflection.
< 426h/426H 202v/202V Pos: sitting >
< 426h/426H 202v/202V Pos: sitting >
You have finished memorizing reflection.
< 426h/426H 202v/202V Pos: sitting >
< 426h/426H 202v/202V Pos: sitting >
< 426h/426H 202v/202V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - detect illusion
( 8th circle) 1 - mask
2 - vanish
( 7th circle) 5 - hammer
( 6th circle) 5 - reflection
( 5th circle) 2 - illusionary wall
1 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
2 - infravision
3 - insects
( 3rd circle) 6 - blindness
3 - shadow monster
( 2nd circle) 2 - continual light
7 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
4 seconds: ( 9th) dream travel
10 seconds: ( 6th) reflection
16 seconds: ( 5th) shadow travel
22 seconds: ( 5th) shadow travel
30 seconds: ( 8th) shadow merging
You can memorize no more spells.
< 426h/426H 202v/202V Pos: sitting >
A lich wizard opens the trapdoor.
< 426h/426H 202v/202V Pos: sitting >
A lich wizard sneaks down.
Col leaves down.
< 426h/426H 202v/202V Pos: sitting >
< 426h/426H 202v/202V Pos: sitting >
You have finished memorizing dream travel.
< 426h/426H 202v/202V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 426h/426H 202v/202V Pos: standing >
Ok.
< 426h/426H 202v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 201v/202V Pos: standing >
Ok.
< 426h/426H 201v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 199v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 197v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 195v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D
< 426h/426H 194v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 193v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 191v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 190v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
< 426h/426H 189v/202V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -S# -U
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 187v/202V Pos: standing >
Alas, you cannot go that way. . . .
< 426h/426H 189v/202V Pos: standing >
You have memorized the following spells:
( 9th circle) 1 - detect illusion
1 - dream travel
( 8th circle) 1 - mask
2 - vanish
( 7th circle) 5 - hammer
( 6th circle) 5 - reflection
( 5th circle) 2 - illusionary wall
1 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
2 - infravision
3 - insects
( 3rd circle) 6 - blindness
3 - shadow monster
( 2nd circle) 2 - continual light
7 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
6 seconds: ( 6th) reflection
12 seconds: ( 5th) shadow travel
18 seconds: ( 5th) shadow travel
26 seconds: ( 8th) shadow merging
You can memorize no more spells.
< 426h/426H 192v/202V Pos: standing >
< 426h/426H 193v/202V Pos: standing >
You nod.
< 426h/426H 197v/202V Pos: standing >
A lich wizard nogs.
< 426h/426H 201v/202V Pos: standing >
A lich wizard opens the wall.
< 426h/426H 202v/202V Pos: standing >
Col leaves south.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 200v/202V Pos: standing >
A lich wizard closes the door.
< 426h/426H 200v/202V Pos: standing >
Autosaving...
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 201v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 202v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 202v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 202v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 426h/426H 202v/202V Pos: standing >
Col leaves south.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An enormous cave worm fills up the tunnel here.
< 426h/426H 200v/202V Pos: standing >
A lich wizard sneaks west.
Col leaves west.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 426h/426H 201v/202V Pos: standing >
A lich wizard sneaks east.
Col leaves east.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An enormous cave worm fills up the tunnel here.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N# -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
A lich wizard sneaks east.
Col leaves east.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 197v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your north.
< 426h/426H 198v/202V Pos: standing >
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An enormous cave worm fills up the tunnel here.
< 426h/426H 200v/202V Pos: standing >
You quickly scan the area.
You see nothing.
< 426h/426H 200v/202V Pos: standing >
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
A Duergar who is close by to your west.
A wingless dragonkin who is close by to your west.
< 426h/426H 198v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
A Duergar who is close by to your west.
A wingless dragonkin who is close by to your west.
< 426h/426H 200v/202V Pos: standing >
A lich wizard sneaks south.
Col leaves south.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An enormous cave worm fills up the tunnel here.
< 426h/426H 198v/202V Pos: standing >
A lich wizard sneaks east.
Col leaves east.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -W -U#
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 197v/202V Pos: standing >
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
A lich wizard sneaks north.
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
An enormous cave worm fills up the tunnel here.
< 426h/426H 197v/202V Pos: standing >
A lich wizard sneaks west.
Col leaves west.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
Col leaves north.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 196v/202V Pos: standing >
< 426h/426H 198v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
An enormous cave worm who is close by to your east.
< 426h/426H 200v/202V Pos: standing >
A lich wizard sneaks south.
Col leaves south.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 200v/202V Pos: standing >
Col leaves west.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
< 426h/426H 198v/202V Pos: standing >
< 426h/426H 198v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is not far off to your east.
A Duergar who is close by to your south.
A wingless dragonkin who is close by to your south.
< 426h/426H 199v/202V Pos: standing >
You quickly scan the area.
An enormous cave worm who is not far off to your east.
A Duergar who is close by to your south.
A wingless dragonkin who is close by to your south.
< 426h/426H 200v/202V Pos: standing >
Looks like an exit.
You extend your sights southward.
An Underground Tunnel
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* is lying in mid-air here, fighting a wingless dragonkin.
A wingless dragonkin stands here, fighting a Duergar.
< 426h/426H 202v/202V Pos: standing >
A lich wizard's body appears to recover from the affects of the potion.
You feel less like a hawk and more like your normal self.
A lich wizard sneaks south.
Col leaves south.
You follow a lich wizard.
An Underground Tunnel
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A lich wizard is standing here, busy with his own matters.(Illusion)
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* is lying in mid-air here, fighting a wingless dragonkin.
A wingless dragonkin stands here, fighting a Duergar.
< 426h/426H 200v/202V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard moves in the shadows, suddenly reappearing behind a Duergar!
< 426h/426H 200v/202V Pos: standing >
You start chanting...
< 426h/426H 202v/202V Pos: standing >
Col starts casting an offensive spell.
< 426h/426H 202v/202V Pos: standing >
Casting: hammer
Col completes his spell...
Col utters the words 'greater soul disturbance'
Col points at a Duergar.
A Duergar's entire body spasms uncontrollably as his soul is viciously attacked by Col.
< 426h/426H 202v/202V Pos: standing >
You complete your spell...
[Damage: 75 ] -=[Your massive hammer causes a Duergar to double over in pain!]=-
A lich wizard snaps into visibility.
A lich wizard seems to dance with a Duergar, but winds up flat on his ass.
< 426h/426H 202v/202V Pos: standing >
A Duergar misses a wingless dragonkin.
A wingless dragonkin's fine claw seriously wounds a Duergar.
A wingless dragonkin ignites into black flames as it hits a Duergar!
A wingless dragonkin's fine claw enshrouds a Duergar in a mist of blood.
A wingless dragonkin ignites into black flames as it hits a Duergar!
< 426h/426H 202v/202V Pos: standing >
Col starts casting an offensive spell.
< 426h/426H 202v/202V Pos: standing >
A lich wizard's slash enshrouds a Duergar in a mist of blood.
A lich wizard's powerful pierce grievously wounds a Duergar.
A lich wizard's impressive slash hits a Duergar.
A Duergar's twined dragonscale coif was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nel by 4200000.
The smell of fresh blood enters your body, infusing you with power!