<worn as a badge> a beautiful steel badge from Cloud Giant Kingdom
<worn on head> a head of a siege golem
<worn on eyes> the eye of the ogre (glowing) (humming)
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a silver tooth earring
<worn on face> an etched mithral faceguard [poor] (glowing)
<worn around neck> a necklace of halfling ears [poor]
<worn around neck> a spiked zanthium collar [poor]
<worn on body> the hide of the apocalypse demon [superior]
<worn about body> a deep hooded cloak of sorrow
<worn on back> a well-crafted ash longbow (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a long flowing girth of spidersilk (glowing) [89%]
<worn on belt buckle>a pantherhide quiver [superior] (glowing) (illuminating)
<attached to belt> a hand-carved yo-yo
<attached to belt> a hand-carved yo-yo [71%]
<worn on arms> a set of gartham hide sleeves[162h 36m 40s]
<worn around wrist> an etched mithral bracer [superior] (humming)
<worn around wrist> a bracelet of dracolich hide (humming) [78%]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> an obsidian circle
<worn on finger> an obsidian circle of damage
<primary weapon> a darksteel rapier (glowing)
<secondary weapon> a sharp blade dripping with blood [superior]
<worn on legs> some heavily-spiked blood crystal leg plates [69%]
<worn on feet> the boots named "Death Incarnate"
Obvious exits: -N -E -W
< 501h/501H 200v/200V Pos: standing >
On the Bridge of the Caravel Titanic!
Obvious exits: -N -E -S -W
< 501h/501H 199v/200V Pos: standing >
Aboard the Caravel Titanic!
Obvious exits: -S
< 501h/501H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
On the Bridge of the Caravel Titanic!
Obvious exits: -N -E -S -W
< 501h/501H 199v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 199v/200V Pos: standing >
You disembark this ship.
The Dock
Obvious exits: -N -S
The Caravel Douche Canoe floats here.
The Yacht Queen Anne's Revenge floats here.
The Sloop BONSYRSA floats here.
The Sloop Rider floats here.
The Clipper rehr floats here.
The Caravel Titanic! floats here.
The Clipper dude floats here.
The Caravel Doden floats here.
The Sloop Labarca floats here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
< 501h/501H 199v/200V Pos: standing >
You board the Caravel Doden.
Aboard the Caravel Doden
Obvious exits: -N -E -W
< 501h/501H 199v/200V Pos: standing >
On the Bridge of the Caravel Doden
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large stone warhammer has been dropped here.
A small leather-bound book lies here.
< 501h/501H 198v/200V Pos: standing >
Aboard the Caravel Doden
Obvious exits: -S
< 501h/501H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 197v/200V Pos: standing >
You disembark this ship.
The Dock
Obvious exits: -N -S
The Caravel Douche Canoe floats here.
The Yacht Queen Anne's Revenge floats here.
The Sloop BONSYRSA floats here.
The Sloop Rider floats here.
The Clipper rehr floats here.
The Caravel Titanic! floats here.
The Clipper dude floats here.
The Caravel Doden floats here.
The Sloop Labarca floats here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
< 501h/501H 200v/200V Pos: standing >
There is no 19.ship here.
< 501h/501H 200v/200V Pos: standing >
There is no 10.ship here.
< 501h/501H 200v/200V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.
Col enters from the south.
< 501h/501H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Col enters from the east.
< 501h/501H 198v/200V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
Col enters from the south.
< 501h/501H 197v/200V Pos: standing >
< 501h/501H 197v/200V Pos: standing >
The gate seems to be closed.
< 501h/501H 199v/200V Pos: standing >
Ok.
< 501h/501H 200v/200V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Col enters from the south.
< 501h/501H 199v/200V Pos: standing >
Ok.
< 501h/501H 199v/200V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W
Col enters from the east.
< 501h/501H 198v/200V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
A half-orc mercenary stands here.
Col enters from the east.
< 501h/501H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S
Col enters from the east.
< 501h/501H 199v/200V Pos: standing >
< 501h/501H 199v/200V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Col enters from the south.
< 501h/501H 198v/200V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Col enters from the south.
< 501h/501H 197v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
Col enters from the east.
< 501h/501H 197v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W
Col enters from the east.
< 501h/501H 197v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.
Col enters from the east.
< 501h/501H 196v/200V Pos: standing >
Learett's Fast Deals
Obvious exits: -E -D#
An orcish adventurer stands here.(Red Aura)
Learett, the fast-deals man, stands here.
Col enters from the east.
< 501h/501H 196v/200V Pos: standing >
An orcish adventurer leaves east.
Alas, you cannot go that way. . . .
< 501h/501H 197v/200V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your east.
A retired soldier who is close by to your east.
< 501h/501H 198v/200V Pos: standing >
Ok.
< 501h/501H 200v/200V Pos: standing >
Underground tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 199v/200V Pos: standing >
Ok.
< 501h/501H 199v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 199v/200V Pos: standing >
Underground tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 198v/200V Pos: standing >
Underground tunnel
Obvious exits: -E -U
Col enters from above.
< 501h/501H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
You quickly scan the area.
A half-orc rogue who is close by to your east.
A half-orc rogue who is close by to your east.
< 501h/501H 199v/200V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)
Col enters from the west.
< 501h/501H 198v/200V Pos: standing >
Col drops flat to the ground.
< 501h/501H 200v/200V Pos: standing >
You drop to your belly.
< 501h/501H 200v/200V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 501h/501H 200v/200V Pos: on your ass >
Col slithers passed a half-orc rogue.
< 501h/501H 200v/200V Pos: on your ass >
Nel drops flat to the ground.
< 501h/501H 200v/200V Pos: on your ass >
Nel slithers passed a half-orc rogue.
< 501h/501H 200v/200V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.
< 501h/501H 200v/200V Pos: on your ass >
Col slithers passed a half-orc rogue.
< 501h/501H 200v/200V Pos: on your ass >
Nel slithers passed a half-orc rogue.
< 501h/501H 200v/200V Pos: on your ass >
An Underground Hideout
Obvious exits: -E -S -W
< 501h/501H 193v/200V Pos: on your ass >
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
< 501h/501H 186v/200V Pos: on your ass >
An Underground Hideout
Obvious exits: -W -D#
You sense a lifeform nearby.
< 501h/501H 179v/200V Pos: on your ass >
Alas, you cannot go that way. . . .
< 501h/501H 179v/200V Pos: on your ass >
Col slithers in from the west.
< 501h/501H 180v/200V Pos: on your ass >
You nog.
< 501h/501H 185v/200V Pos: on your ass >
You nog.
Nel enters from the west.
< 501h/501H 187v/200V Pos: on your ass >
An Underground Hideout
Obvious exits: -W -D#
Nel o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) is lying in mid-air here.
You sense a lifeform nearby.
< 501h/501H 189v/200V Pos: on your ass >
You clamber to your feet.
< 501h/501H 191v/200V Pos: standing >
Col clambers to his feet.
< 501h/501H 192v/200V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Nel o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 501h/501H 193v/200V Pos: standing >
Nel says, 'ooOOooOOooOOooOOoo'.
< 501h/501H 194v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
Nel sits down in a comfortable spot.
< 501h/501H 200v/200V Pos: standing >
Nel opens the lost book of 'Magic' and begins studying it intently.
< 501h/501H 200v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
An Underground Hideout
Obvious exits: -W -D#
Nel o==(=Mithril=Knights=- (Shade)(small) sits resting.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 501h/501H 200v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
Ok.
< 501h/501H 200v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 199v/200V Pos: standing >
Ok.
< 501h/501H 199v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 199v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 197v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 195v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 193v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 195v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -E -W -U -D
Col enters from above.
< 501h/501H 194v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 194v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 194v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 195v/200V Pos: standing >
You quickly scan the area.
Nel who is in the distance above you.
< 501h/501H 195v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -U -D
Col enters from above.
< 501h/501H 194v/200V Pos: standing >
You quickly scan the area.
Nel who is a brief walk away above you.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -S# -U
Col enters from above.
< 501h/501H 194v/200V Pos: standing >
You quickly scan the area.
Nel who is not far off above you.
< 501h/501H 195v/200V Pos: standing >
Nel floats in from above.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -S# -U
Nel o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
< 501h/501H 200v/200V Pos: standing >
Nel nods.
< 501h/501H 200v/200V Pos: standing >
Autosaving...
You nog.
< 501h/501H 200v/200V Pos: standing >
Ok.
< 501h/501H 200v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Col enters from the north.
Nel enters from the north.
< 501h/501H 198v/200V Pos: standing >
Ok.
< 501h/501H 198v/200V Pos: standing >
Pardon?
< 501h/501H 198v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 501h/501H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 501h/501H 198v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
An enormous cave worm fills up the tunnel here.
Col enters from the north.
Nel enters from the north.
< 501h/501H 196v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 197v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Col enters from the east.
Nel enters from the east.
< 501h/501H 196v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 501h/501H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 199v/200V Pos: standing >
< 501h/501H 200v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 501h/501H 200v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W
An enormous cave worm fills up the tunnel here.
Col enters from the west.
Nel enters from the west.
< 501h/501H 198v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -E -S
Col enters from the south.
Nel enters from the south.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Col enters from the west.
Nel enters from the west.
< 501h/501H 195v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your north.
< 501h/501H 198v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
An enormous cave worm fills up the tunnel here.
Col enters from the south.
Nel enters from the south.
< 501h/501H 198v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 198v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
Col enters from the south.
Nel enters from the south.
< 501h/501H 196v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
An enormous cave worm fills up the tunnel here.
Col enters from the north.
Nel enters from the north.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -W -U#
Col enters from the west.
Nel enters from the west.
< 501h/501H 195v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 196v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is not far off to your north.
An enormous cave worm who is close by to your west.
< 501h/501H 197v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -S
Col enters from the south.
Nel enters from the south.
< 501h/501H 197v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -S -W
An enormous cave worm fills up the tunnel here.
Col enters from the south.
Nel enters from the south.
< 501h/501H 195v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 501h/501H 197v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Col enters from the east.
Nel enters from the east.
< 501h/501H 196v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -E -S
Col enters from the south.
Nel enters from the south.
< 501h/501H 195v/200V Pos: standing >
< 501h/501H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
An enormous cave worm who is close by to your east.
< 501h/501H 199v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Col enters from the north.
Nel enters from the north.
< 501h/501H 198v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 198v/200V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -S
Col enters from the east.
Nel enters from the east.
< 501h/501H 196v/200V Pos: standing >
< 501h/501H 196v/200V Pos: standing >
You quickly scan the area.
An enormous cave worm who is not far off to your east.
A Duergar who is close by to your south.
A wingless dragonkin who is close by to your south.
< 501h/501H 197v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 200v/200V Pos: standing >
Circle whom?
< 501h/501H 200v/200V Pos: standing >
Trip who?
< 501h/501H 200v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 501h/501H 200v/200V Pos: standing >
You feel like a potion could do you good once again.
An Underground Tunnel
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* is lying in mid-air here, fighting a wingless dragonkin.(Red Aura)
A wingless dragonkin stands here, fighting a Duergar.(Red Aura)
Col enters from the north.
Nel enters from the north.
< 501h/501H 198v/200V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Duergar, circling him.
< 501h/501H 198v/200V Pos: standing >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: nasty wounds >
Nel starts casting an offensive spell.
< 501h/501H 198v/200V Pos: standing >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: nasty wounds >
Col starts casting an offensive spell.
< 501h/501H 198v/200V Pos: standing >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: nasty wounds >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Duergar.
A Duergar's entire body spasms uncontrollably as his soul is viciously attacked by Col.
< 501h/501H 198v/200V Pos: standing >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: pretty hurt >
Nel completes her spell...
Nel utters the word 'pawwzf'
Nel creates a hammer out of thin air that smashes into a Duergar, bits of flesh and bone fly everywhere!
You snap into visibility.
A Duergar is already on the ground!
But hey you try anyways and you fall on yer ass!
< 501h/501H 198v/200V Pos: sitting >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: awful >
A Duergar misses a wingless dragonkin.
A wingless dragonkin's fine claw seriously wounds a Duergar.
A wingless dragonkin ignites into black flames as it hits a Duergar!
A wingless dragonkin's fine claw enshrouds a Duergar in a mist of blood.
A wingless dragonkin ignites into black flames as it hits a Duergar!
< 501h/501H 198v/200V Pos: sitting >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: awful >
Col starts casting an offensive spell.
< 501h/501H 198v/200V Pos: sitting >
< T: dragon TP: sta TC: nasty wounds E: A Duergar ass EP: awful >
[Damage: 25 ] -=[Your slash enshrouds a Duergar in a mist of blood.]=-
[Damage: 25 ] -=[Your powerful pierce grievously wounds a Duergar.]=-
[Damage: 18 ] -=[Your impressive slash hits a Duergar.]=-
A Duergar's twined dragonscale coif was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Drip by 4200000.
The smell of fresh blood enters your body, infusing you with power!