The death of [47 Disharmonist] Zelth *-* Clan Ragnarok *-* (Vampire)

in Supply Room within the Church

from the perspective of [48 Bounty Hunter] Ur o==(=Mithril=Knights=- (Barbarian)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the diamond crown of Winduin (glowing) [57%]
<worn on eyes>       a black duergar eyepatch [poor]
<worn in ear>        a lightning earring [superior]
<worn in ear>        an anti-matter earring [72%]
<worn on face>       the mask of Darkness [superior]
<worn around neck>   a string of disembodied hands [superior]
<worn around neck>   a spiked torque of dwarven kind [88%]
<worn on body>       the platemail of the Nessus royal guard (invis) (glowing) (humming)
<worn about body>    the mantle of the Dark [superior]
<worn on back>       a blood sword of Kvasir [poor]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   the ceinture of giant strength [superior]
<worn on belt buckle>a potion of bubbling goo (glowing)
<attached to belt>   an onyx potion (glowing) [74%]
<attached to belt>   a huge double-bladed axe called 'Skull Splitter' [poor]
<worn on arms>       a shoulder drape of emerald dragonscale [poor]
<worn around wrist>  a duergar-made adamantine bracelet [superior]
<worn around wrist>  a bracelet of dracolich hide of damage (humming) [84%]
<worn on hands>      a pair of skeletal gauntlets [53%]
<worn on finger>     an obsidian circle [75%]
<worn on finger>     an obsidian circle [40%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[232h 26m 37s]
<secondary weapon>   a blood dagger of Tezcatlipoca [poor]
<worn on legs>       some flexible leggings of hellfire (glowing)
<worn on feet>       a pair of boots of stealth of endurance

   MMM^^^ M  ***    
    MM^.^.    *     
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 289v/291V Pos: standing >

< 1129h/1129H 289v/291V Pos: standing >
Col sneaks west.
You follow Col.

    M^^.*^***..     
   MM^..^***..^^    
  MMM^++++++^^+++   
 ^MM   . ..^^..^^^  
 ^MMM    .*.^...^.  
 ^MMM    @.***....  
 ^^MM^     ****.^^  
 .^MMM^..M  .**...  
  ^MMM^^..   ***.   
   ^MMM^^^ M  **    
    MMM^.^.         
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 287v/291V Pos: standing >
Col leaves west.
You follow Col.

    MM^^.*^***.     
   MMM^..^***..^    
  ^MMM^++++++^^++   
 ^^MM   . ..^^..^^  
 ^^MMM    .*.^...^  
 ^^MMM   @ .***...  
 ^^^MM^     ****.^  
 ^.^MMM^..M  .**..  
  .^MMM^^..   ***   
   ^^MMM^^^ M  *    
    ^MMM^.^.        
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 285v/291V Pos: standing >
Col leaves west.
You follow Col.

    MMM^^.*^***     
   ^MMM^..^***..    
  ^^MMM^++++++^^+   
 .^^MM   . ..^^..^  
 ^^^MMM    .*.^...  
 ^^^MMM  @  .***..  
 .^^^MM^     ****.  
 M^.^MMM^..M  .**.  
  ^.^MMM^^..   **   
   .^^MMM^^^ M      
    ^^MMM^.^.       
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 283v/291V Pos: standing >

< 1129h/1129H 284v/291V Pos: standing >
Col leaves north.
You follow Col.

    MM^^.^.^***     
   ^MMM^^.*^***.    
  ^^MMM^..^***..^   
 ^^^MMM^++++++^^++  
 .^^MM   . ..^^..^  
 ^^^MMM  @ .*.^...  
 ^^^MMM     .***..  
 .^^^MM^     ****.  
  ^.^MMM^..M  .**   
   .^MMM^^..   *    
    ^^MMM^^^ M      
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 283v/291V Pos: standing >
    MM^^.^.^***     
   ^MMM^^.*^***.    
  ^^MMM^..^***..^   
 ^^^MMM^++++++^^++  
 .^^MM   . ..^^..^  
 ^^^MMM  @ .*.^...  
 ^^^MMM     .***..  
 .^^^MM^     ****.  
  ^.^MMM^..M  .**   
   .^MMM^^..   *    
    ^^MMM^^^ M      
Col leaves north.
You follow Col.

    MMM^^.^****     
   ^MM^^.^.^****    
  ^^MMM^^.*^***..   
 .^^MMM^..^***..^^  
 ^^^MMM^++++++^^++  
 .^^MM   @ ..^^..^  
 ^^^MMM    .*.^...  
 ^^^MMM     .***..  
  ^^^MM^     ****   
   .^MMM^..M  .*    
    ^MMM^^..        
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
There are some tracks heading north.

< 1129h/1129H 282v/291V Pos: standing >

< 1129h/1129H 283v/291V Pos: standing >
Col sneaks north.
You follow Col.

    MMM^^.^****     
   ^MMM^^.^*****    
  ^^MM^^.^.^****.   
 .^^MMM^^.*^***...  
 .^^MMM^..^***..^^  
 ^^^MMM^+@++++^^++  
 .^^MM   . ..^^..^  
 ^^^MMM    .*.^...  
  ^^MMM     .***.   
   ^^MM^     ***    
    ^MMM^..M  .     
A Frozen Highway
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 282v/291V Pos: standing >

< 1129h/1129H 283v/291V Pos: standing >
Col leaves west.
You follow Col.

    ^MMM^^.^***     
   ^^MMM^^.^****    
  ^^^MM^^.^.^****   
 ^.^^MMM^^.*^***..  
 ^.^^MMM^..^***..^  
 ^^^^MMM^@+++++^^+  
 ^.^^MM   . ..^^..  
 ^^^^MMM    .*.^..  
  ^^^MMM     .***   
   ^^^MM^     **    
    .^MMM^..M       
A Frozen Highway
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 1129h/1129H 282v/291V Pos: standing >
    ^MMM^^.^***     
   ^^MMM^^.^****    
  ^^^MM^^.^.^****   
 ^.^^MMM^^.*^***..  
 ^.^^MMM^..^***..^  
 ^^^^MMM^@+++++^^+  
 ^.^^MM   . ..^^..  
 ^^^^MMM    .*.^..  
  ^^^MMM     P***   
   ^^^MM^     **    
    .^MMM^..M       

< 1129h/1129H 283v/291V Pos: standing >
Col leaves west.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: An Encampment of the Royal Paladins
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: An Encampment of the Royal Paladins
</map>
An Encampment of the Royal Paladins
Obvious exits: -N -E
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A devout dwarven cleric prays to his diety.
A young paladin has already seen many battles.
(Q)A grey-haired paladin field general examines a large map.

< 1129h/1129H 283v/291V Pos: standing >

< 1129h/1129H 284v/291V Pos: standing >
Xanan trots in from the east.

< 1129h/1129H 289v/291V Pos: standing >

< 1129h/1129H 290v/291V Pos: standing >
Xanan stops following you.
Xanan starts following you.

< 1129h/1129H 291v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 291v/291V Pos: standing >
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Southern End of the Narrow Canyon
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Southern End of the Narrow Canyon
</map>
Southern End of the Narrow Canyon
Obvious exits: -N -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A massive paladin is scouting the area.
Xanan trots in from the south.

< 1129h/1129H 289v/291V Pos: standing >
Col sneaks north.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: A Narrow Canyon leading to the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: A Narrow Canyon leading to the Church
</map>
A Narrow Canyon leading to the Church
Obvious exits: -N -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A fervent church acolyte wanders about aimlessly.
A warmage has been hired by the church to keep out unwanted intruders.
There are Barbarian tracks going north.
There are Grey Elf tracks going north.
Xanan trots in from the south.

< 1129h/1129H 287v/291V Pos: standing >

< 1129h/1129H 287v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 287v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 291v/291V Pos: standing >
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Before a Massive Stone Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Before a Massive Stone Church
</map>
Before a Massive Stone Church
Obvious exits: -N# -S
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A fervent church acolyte wanders about aimlessly.
A wild-eyed agnostic looks at the church doors with skepticism.
Xanan trots in from the south.

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Xanan.

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Col opens the door.

< 1129h/1129H 289v/291V Pos: standing >
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>
Entrance Hall of a Dark Church
Obvious exits: -N -E# -S -W#
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A pompous church spokesman conducts affairs with the outside world.
A church official greets newcomers as they enter.
Xanan trots in from the south.
Bodyslam who?

< 1129h/1129H 287v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 287v/291V Pos: standing >
Col closes the door.

< 1129h/1129H 287v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 288v/291V Pos: standing >

		Score information for Ur

Level: 48   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1129(1129)  Moves: 290(291)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +5.46   Deaths:   28
Detecting:      Invisible Life
Protected from: All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Invisibility Levitation Waterbreathing Listen Sneaking Fearless
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 1707 

Active Spells:
--------------
levitate (32 minutes)
elephantstrength (2 minutes)
fly (83 minutes)


< 1129h/1129H 290v/291V Pos: standing >
Xanan's cloak of deva's feathers [superior] sends forth a whirlwind of feathers!
Bodyslam who?

< 1129h/1129H 291v/291V Pos: standing >
Col leaves north.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Xanan trots in from the south.
You quickly scan the area.
The church publisher who is close by to your east.
The church editor who is close by to your east.
A pompous church spokesman who is close by to your south.
A church official who is close by to your south.
A cowled church member who is close by to your west.
A meek church academic who is close by to your west.

< 1129h/1129H 290v/291V Pos: standing >

< 1129h/1129H 290v/291V Pos: standing >
Col leaves north.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: A Grand Stairway within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: A Grand Stairway within the Church
</map>
A Grand Stairway within the Church
Obvious exits: -S -U
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Xanan trots in from the south.
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 289v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 290v/291V Pos: standing >
Bodyslam who?

< 1129h/1129H 291v/291V Pos: standing >
You quickly scan the area.
A pompous church spokesman who is not far off to your south.
A church official who is not far off to your south.
A Vampire who is close by above you.

< 1129h/1129H 291v/291V Pos: standing >

< 1129h/1129H 291v/291V Pos: standing >
Col floats up.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: North End of the Second Story Hallway
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: North End of the Second Story Hallway
</map>
North End of the Second Story Hallway
Obvious exits: -N# -E -S -W# -D
A tomahawk has been left, it's really quite magnificent. (illuminating)
A boreal bone platemail lies here on the ground.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
Xanan floats in from below.

< 1129h/1129H 290v/291V Pos: standing >
You quickly scan the area.
You see nothing.

< 1129h/1129H 290v/291V Pos: standing >

< 1129h/1129H 290v/291V Pos: standing >
Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.

< 1129h/1129H 290v/291V Pos: standing >
Backstab who?

< 1129h/1129H 290v/291V Pos: standing >
Tackle who?

< 1129h/1129H 290v/291V Pos: standing >
Tackle who?

< 1129h/1129H 290v/291V Pos: standing >
Col floats down.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: A Grand Stairway within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: A Grand Stairway within the Church
</map>
A Grand Stairway within the Church
Obvious exits: -S -U
A few coins lie scattered here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
There are Vampire tracks going south.
Xanan floats in from above.

< 1129h/1129H 289v/291V Pos: standing >

< 1129h/1129H 289v/291V Pos: standing >
Col leaves south.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Xanan trots in from the north.
Tackle who?

< 1129h/1129H 289v/291V Pos: standing >
Col leaves south.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>
Entrance Hall of a Dark Church
Obvious exits: -N -E# -S# -W
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A pompous church spokesman conducts affairs with the outside world.
A church official greets newcomers as they enter.
Xanan trots in from the north.

< 1129h/1129H 289v/291V Pos: standing >

< 1129h/1129H 290v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Tackle who?

< 1129h/1129H 291v/291V Pos: standing >
Col opens the door.
You do not see that here.

< 1129h/1129H 291v/291V Pos: standing >
Col leaves west.
You follow Col.


<map>
Zone: The Church of the Eternal Dusk.
Room: Supply Room within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Supply Room within the Church
</map>
Supply Room within the Church
Obvious exits: -E
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here. (Casting) 
A church guardsman peers about, alert for trouble.
A dim-witted church member moves supplies about the room.
The church supply clerk is filling out paperwork.
Xanan trots in from the east.

< 1129h/1129H 290v/291V Pos: standing >

< 1129h/1129H 290v/291V Pos: standing >
Xanan starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
A Vampire sings a song so well you feel your pain and suffering ebbing away.
You snap into visibility.
You tackle a Vampire square in the chest knocking the wind out of him!

< 1129h/1129H 290v/291V Pos: standing >
<A Vampire stops invoking abruptly!

< 1129h/1129H 290v/291V Pos: standing >
<A church guardsman watches the area, making sure the battle does not get out of hand.

< 1129h/1129H 290v/291V Pos: standing >
<Xanan completes his spell...
Xanan utters the word 'gjifal'
The intense flames cause a Vampire's skin to smolder and burn!
Xanan unleashes light in a focused, searing ray at a Vampire!
Col starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
<Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.

< 1129h/1129H 290v/291V Pos: standing >
<Xanan starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
<Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
<Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.
A Vampire's bracelet of twisted roots is burned from the blast!

< 1129h/1129H 290v/291V Pos: standing >
<Xanan completes his spell...
Xanan utters the word 'gjifal'
Xanan's spell flows around a Vampire, leaving him unharmed!
A Vampire blocks your futile lunge at him.
You snap into visibility.
[Damage: 35 ] -=[Your powerful pierce strikes a Vampire very hard.]=-
[Damage: 28 ] -=[Your powerful pierce strikes a Vampire very hard.]=-
A Vampire blocks your futile lunge at him.
[Damage: 24 ] -=[Your impressive slash strikes a Vampire very hard.]=-

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 Col starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 A Vampire sings a song so well you feel your pain and suffering ebbing away.

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP:  nasty wounds >
 Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 Xanan starts casting a spell.

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 Col starts casting an offensive spell.

< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 A Vampire misses you.
You parry a Vampire's lunge at you.
A Vampire misses you.
You snap into visibility.

		Score information for Ur

Level: 48   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1129(1129)  Moves: 290(291)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing, fighting A Vampire.
Frags:   +5.46   Deaths:   28
Detecting:      Invisible Life
Protected from: All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Levitation Waterbreathing Listen Sneaking Fearless
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 1707 

Active Spells:
--------------
levitate (31 minutes)
elephantstrength (1 minute)
fly (82 minutes)


< 1129h/1129H 290v/291V Pos: standing >
< T: Ur TP: sta TC:excellent E: A Vampire sit EP: pretty hurt >
 Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Col coats a Vampire with searing agony.
A Vampire clambers to his feet.
You snap into visibility.
[Damage: 47 ] -=[You leave a huge, red swollen lump on a Vampire's temple.]=-
A Vampire's leggings of insanity was completely destroyed by the massive blow!
A Vampire's pair of boots of stealth [poor] was completely destroyed by the massive blow!
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!