The death of [40 Necrolyte] Sgan o==(=Mithril=Knights=- (Githzerai)

in A Cold and Windy Forest

from the perspective of [40 Necrolyte] Sgan o==(=Mithril=Knights=- (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a fragile dragonscale helmet from Cloud Giant Kingdom
<worn on eyes>       an eyepatch of a cRazY MaN [poor]
<worn in ear>        a gnomish ear amplifier [89%]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       the spiked mask of luck
<worn around neck>   some kharma mind beads
<worn around neck>   a burnt ivory charm
<worn on body>       a sand covered chain-linked suit
<worn about body>    the spotted hide of the kearonor beast
<worn on back>       a large leather backpack
<worn about waist>   a coconut belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a burnt out brazier long past forgotten (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some dark gem sleeves from The City of Winterhaven
<held as shield>     a spiked buckler
<worn around wrist>  a twisted reptile scale bracer [89%]
<worn around wrist>  a bracelet of ice
<worn on hands>      shining metallic gauntlets dyed yellow [poor]
<worn on finger>     a cracked marble ring
<worn on finger>     a ring of protection from evil
<held>               a golden lantern
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       a pair of dusty boots [superior]

  MMMMM.+^.^  
   MMMMM++++  
   MM MMMM.   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 
A snow buffalo walks through here, grazing on the grass.(Red Aura)

< 488h/462H 215v/225V Pos: standing >
 
  MM+...**^   
  ^M^++^***.  
  MMM.+..*..  
   MMM@M++^.  
   MMMMM.+^.  
    MMMMM+++  
    MM MMMM   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 488h/462H 215v/225V Pos: standing >
 
  M^^.^***^   
  MM+...**^^  
  ^M^++^***.  
  MMM.@..*..  
   MMM+M++^.  
   MMMMM.+^.  
    MMMMM++   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 488h/462H 214v/225V Pos: standing >
 
  M.^^**^^^   
 MM^^.^***^^  
  MM+...**^^  
  ^M^+@^***.  
  MMM.+..*..  
   MMM+M++^.  
   MMMMM.+^   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 488h/462H 213v/225V Pos: standing >
 
  .^****^M^   
 MM.^^**^^^^  
 MM^^.^***^^  
  MM+.@.**^^  
  ^M^++^***.  
  MMM.+..*..  
   MMM+M++^   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East  -South -West 

< 488h/462H 212v/225V Pos: standing >
 
  M.^^**^^^   
 MM^^.^***^^  
  MM+...**^^  
  ^M^+@^***.  
  MMM.+..*..  
   MMM+M++^.  
   MMMMM.+^   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 488h/462H 211v/225V Pos: standing >
 
  MM.^^**^^   
  MM^^.^***^  
   MM+...**^  
   ^M^@+^***  
   MMM.+..*.  
    MMM+M++^  
    MMMMM.+   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 488h/462H 211v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 488h/462H 210v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 488h/462H 208v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 488h/462H 206v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -Down 
A very large and imposing sign stands in the room. (magic)

< 488h/462H 205v/225V Pos: standing >
Alas, you cannot go that way. . . .

< 488h/462H 205v/225V Pos: standing >
Along a Gravel Highway
   This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -West  -Up   
A massive oak tree reaches towards the sky.
A red fox scurries about the ground, looking for a meal.

< 488h/462H 203v/225V Pos: standing >
Along a Gravel Highway
   This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -North -East  -South -West 

< 488h/462H 202v/225V Pos: standing >
Outside the Eastern Gates of Winterhaven
   This forest is in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -North -East  -South -West #
A single rose grows out from the ground. (magic)
A spotted wildcat is busy stalking a rabbit.

< 488h/462H 200v/225V Pos: standing >
The gate seems to be closed.

< 488h/462H 200v/225V Pos: standing >
Ok.

< 488h/462H 201v/225V Pos: standing >
You are not riding anything!

< 488h/462H 201v/225V Pos: standing >
Inside The Eastern Gates of Winterhaven
   This room lies directly within the large Eastern gates
of Winterhaven. The gates themselves are built from a sturdy
and thick oak and have been reinforced with a cold steel
skeleton. The road that leads through the gates is in very
good condition. The obsidian pavers are immaculately cared
for, and are constantly being polished and inspected for
faults. Large banners hang from the top of the gates, flapping
gently in the cool breeze.
Obvious exits: -East  -West 
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)

< 488h/462H 201v/225V Pos: standing >
Ok.

< 488h/462H 202v/225V Pos: standing >
A Large Intersection at Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 

< 488h/462H 201v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 

< 488h/462H 201v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)

< 488h/462H 200v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)

< 488h/462H 199v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)

< 488h/462H 198v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
A small yellow cat sits here, wiggling her large ears.(Red Aura)

< 488h/462H 198v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A black crow flaps its wings and caws at you.(Red Aura)

< 488h/462H 197v/225V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
A street sweeper stands here, cleaning the road.
A street sweeper stands here, picking up some garbage.
A street performer juggles balls while dancing a jig.
A white-clad monk is busy chanting in unison with his group.

< 488h/462H 196v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the West, the Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive guard is patrolling the city of Winterhaven.

< 488h/462H 195v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East  -South -West 

< 488h/462H 195v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East  -South -West 
(Q)Melfist, the local Dyer, walks the streets here.(Gold Aura)
One of the local nobles walks around the city.(Gold Aura)
A street performer juggles balls while dancing a jig.
One of the local nobles walks around the city.(Gold Aura)

< 488h/462H 194v/225V Pos: standing >
An Intersection of Browncoat Boulevard and the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East  -South -West 
A city mason is busy pretending to look busy.(Gold Aura)

< 488h/462H 193v/225V Pos: standing >
On Browncoat Boulevard
   Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East  -South# -West 
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 488h/462H 193v/225V Pos: standing >
On Browncoat Boulevard
   Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East  -South# -West 

< 488h/462H 192v/225V Pos: standing >

< 488h/462H 193v/225V Pos: standing >
Ok.

< 488h/462H 193v/225V Pos: standing >
A Lavish Home
   This home is lavishly decorated with expensive but useless trinkets from
various parts of the world. It is very obvious that the nobles in this
district pride themselves with being able to spend money on unnecessary
items, simply because they can. The floor is made from bamboo wood, and
the walls are covered with silk tapestries. Even the roof is painted with
platinum leaf, adding ever more to the posh and stuffy atmosphere that more
closely resembles a museum than a home.
Obvious exits: -South

< 488h/462H 192v/225V Pos: standing >
Ok.

< 488h/462H 193v/225V Pos: standing >
You no longer feel safe from poison gas.
You no longer feel safe from lightning.
You no longer feel safe from cold.
You no longer feel safe from acid.

< 488h/462H 194v/225V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.

< 488h/462H 194v/225V Pos: standing >
You are carrying: (1/11)
a large leather backpack

< 487h/462H 199v/225V Pos: standing >

< 487h/462H 201v/225V Pos: standing >

< 487h/462H 210v/225V Pos: standing >

< 487h/462H 212v/225V Pos: standing >

< 487h/462H 213v/225V Pos: standing >
Ok.

< 487h/462H 216v/225V Pos: standing >
On Browncoat Boulevard
   Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East  -South# -West 

< 487h/462H 215v/225V Pos: standing >

< 487h/462H 215v/225V Pos: standing >
Ok.

< 487h/462H 216v/225V Pos: standing >
On Browncoat Boulevard
   Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East  -South# -West 
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 487h/462H 216v/225V Pos: standing >

		Score information for Sgan

Level: 40   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 487(462)  Moves: 217(225)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   8
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Fire Acid
Enchantments:   Ultravision Farsee Fly
Songs:          Song of Revelation
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  401 

Active Spells:
--------------
stone skin (4 minutes)
vitalize undead (1 minute)
detect invisibility (11 minutes)
well-rested bonus (9 minutes)
protection from fire (2 minutes)
fly (87 minutes)


< 487h/462H 217v/225V Pos: standing >
An Intersection of Browncoat Boulevard and the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East  -South -West 
A member of the city militia stands here, keeping the peace.(Gold Aura)

< 487h/462H 216v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East  -South -West 
A wealthy merchant from another city stands here.(Gold Aura)
(Q)Melfist, the local Dyer, walks the streets here.(Gold Aura)
A street performer juggles balls while dancing a jig.
One of the local nobles walks around the city.(Gold Aura)

< 487h/462H 216v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -East  -South -West 
A poor commoner walks the streets with empty pockets.(Gold Aura)

< 487h/462H 215v/225V Pos: standing >
Avenue of the Prancing Fawn
   This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the West, the Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive guard is patrolling the city of Winterhaven.

< 487h/462H 214v/225V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.

< 487h/462H 214v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A black crow flaps its wings and caws at you.(Red Aura)

< 487h/462H 213v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)

< 487h/462H 212v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
A city mason is busy pretending to look busy.(Gold Aura)

< 487h/462H 211v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)

< 487h/462H 211v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)

< 487h/462H 210v/225V Pos: standing >
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 

< 487h/462H 209v/225V Pos: standing >
A Large Intersection at Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 

< 487h/462H 209v/225V Pos: standing >
Inside The Eastern Gates of Winterhaven
   This room lies directly within the large Eastern gates
of Winterhaven. The gates themselves are built from a sturdy
and thick oak and have been reinforced with a cold steel
skeleton. The road that leads through the gates is in very
good condition. The obsidian pavers are immaculately cared
for, and are constantly being polished and inspected for
faults. Large banners hang from the top of the gates, flapping
gently in the cool breeze.
Obvious exits: -East # -West 
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)

< 487h/462H 208v/225V Pos: standing >
The gate seems to be closed.

< 487h/462H 209v/225V Pos: standing >
Ok.

< 487h/462H 209v/225V Pos: standing >
Outside the Eastern Gates of Winterhaven
   This forest is in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -North -East  -South -West 
A single rose grows out from the ground. (magic)
A small rabbit hops around the forest floor.
A massive warrior stands here, protecting the city of Winterhaven.(Gold Aura)

< 487h/462H 209v/225V Pos: standing >
Ok.

< 487h/462H 210v/225V Pos: standing >
Along a Gravel Highway
   This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -North -East  -South -West 
A massive warrior stands here, protecting the city of Winterhaven.(Gold Aura)
A dryad of the forest sits here, feeding the animals.
A spotted wildcat is busy stalking a rabbit.

< 487h/462H 209v/225V Pos: standing >
Along a Gravel Highway
   This road is one of the major highays that lead to the city of
Winterhaven. To the North and South you can see the King's Forest,
the private woodlands of the royal family. To the West you can see
the massive gates that protect Winterhaven from intruders, and to
the East, you can see Ibaron's Pass leading to the twin mountains
of Tuz'l Banzik the Savior. The weather is very pleasant and even
though there may be well over one hundred merchants, nobles and
commoners that share the streets with you, it is remarkably placid
and quiet. The ground is paved in a brown cobblestone and looks to
be well maintained. As you look towards the city, you see the many
towers that stand tall in the sky, each adorned with large flags.
Obvious exits: -West  -Up   
A massive oak tree reaches towards the sky.
A young doe stands here, grazing on a patch of grass.
A red fox scurries about the ground, looking for a meal.

< 487h/462H 207v/225V Pos: standing >
Alas, you cannot go that way. . . .

< 487h/462H 207v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -Down 
A very large and imposing sign stands in the room. (magic)
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
*A Drow Elf (medium) **DANSGAME** *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 487h/462H 205v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 487h/462H 204v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 487h/462H 202v/225V Pos: standing >
Along a Gravel Highway
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East  -West 

< 487h/462H 200v/225V Pos: standing >
 
  MM.^^**^^   
  MM^^.^***^  
   MM+...**^  
   ^M^@+^***  
   MMM.+..*.  
    MMM++M+^  
    MMMMM.+   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 487h/462H 198v/225V Pos: standing >
 
  M.^^**^^^   
 MM^^.^***^^  
  MM+...**^^  
  ^M^+@^***.  
  MMM.+..*..  
   MMM++M+^.  
   MMMMM.+^   
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 487h/462H 198v/225V Pos: standing >
 
  .^****^M^   
 MM.^^**^^^^  
 MM^^.^***^^  
  MM+.@.**^^  
  ^M^P+P***.  
  MMM.+..*..  
   MMM++M+^   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East  -South -West 

< 487h/462H 198v/225V Pos: standing >
 
  ^^**.^MM^   
 M.^****^M^^  
 MM.^^**^^^^  
 MM^^.@***^^  
  MM+...**^^  
  ^M^+PP***.  
  MMM.+..*.   
Foothills of a Lush Mountain Valley
Obvious exits: -North -East  -South -West 
You hear the sounds of movement in the distance.

< 487h/462H 196v/225V Pos: standing >
 
 ^**^^  
 .^@**  
 ...**  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 

< 487h/462H 195v/225V Pos: standing >
 
 **^^^  
 ^*@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 

< 487h/462H 193v/225V Pos: standing >
 
 *^^^^  
 **@^^  
 .*P^^  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 
A Drow Elf enters from the south.
A Troll enters from the south.
A Githyanki enters from the south.

< 487h/462H 191v/225V Pos: standing >
 
 *^^^^  
 **@^^  
 .**^^  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 
A Githyanki (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A globe of darkness floats near a Githyanki's head.
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
*A Drow Elf (medium) **DANSGAME** *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Drow Elf leaves west.
A Githyanki leaves west.

< 487h/462H 192v/225V Pos: sitting >
-=[A Troll's decent slash grazes you.]=-
-=[A Troll's pierce grazes you.]=-
-=[A Troll's crude slash grazes you.]=-
-=[A Troll's slash grazes you.]=-

< 475h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC:excellent E: A Troll sta EP: excellent >
 You miss a Troll.

< 475h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC:excellent E: A Troll sta EP: excellent >
 A Drow Elf enters from the south.
A Githyanki enters from the south.

< 475h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC:excellent E: A Troll sta EP: excellent >
 Swirling, silvery mists fill the area, slowly forming a pool on the ground..

A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 475h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC:excellent E: A Troll sta EP: excellent >
 
< 474h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC:excellent E: A Troll sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!

< 335h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: few wounds E: A Troll sta EP: excellent >
 
< 335h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: few wounds E: A Troll sta EP: excellent >
 That last attack was particularly invasive, and you feel your collective power decrease.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
OUCH!  That really did HURT!

< 186h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 186h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 -=[A Troll's weak slash wounds you.]=-
-=[A Troll's weak pierce wounds you.]=-
-=[A Troll's decent slash wounds you.]=-
-=[A Troll's weak slash wounds you.]=-

< 176h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.

< 176h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: nasty wounds E: A Troll sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
A Drow Elf snaps into visibility.
-=[You begin to dry out and wilt.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 39h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: awful E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 39h/462H 194v/225V Pos: sitting >
< T: Sgan TP: sit TC: awful E: A Troll sta EP: excellent >
 -=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
Your elven quiver shattered in bits as the tortured body spasms and quivers!