The death of [37 Reaper] Rotk (Drow Elf)

in Before an Encampment

from the perspective of [46 Air Magus] Helvi o==(=Mithril=Knights=- (Human)

<worn in ear>        a robin's tail feather (glowing) (illuminating) [74%]
<worn in ear>        a tiny amethyst earring
<worn on face>       a surgeons mask
<worn around neck>   a simple necktie
<worn around neck>   a shimmering locket of the mermaids
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a red and white striped bodycloak
<worn about waist>   a silken sash of raw silk
<worn on belt buckle>a spellbook
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       some decent stone sleeves
<worn on hands>      some disease covered spiked talons
<held>               a sinister chaos orb [superior] (magic) (glowing)
<held>               a staff of dark alliance [superior] (magic)
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of winded boots

Rubaak ignites into black flames as he hits Matk!
Matk dodges Rubaak's attack.
Rubaak's punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak hits Matk with a mighty kick to his chest.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Matk starts casting an offensive spell called 'arieks shattering iceball'.

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'abrauztg gpahhzfuio uqzbarr'
Matk points at Rubaak.
Matk's iceball shatters upon impacting Rubaak, rending flesh and sending blood flying.

< 401h/401H 134v/134V Pos: standing >
Rubaak dodges Matk's attack.
Rubaak dodges Matk's attack.

< 401h/401H 134v/134V Pos: standing >
Matk starts casting an offensive spell called 'arieks shattering iceball'.
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Matk dodges Rubaak's attack.
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Casting: disintegrate 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards Rubaak!
[Damage: 79 ] -=[You smile happily as your disintegration ray hits Rubaak!]=-

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'abrauztg gpahhzfuio uqzbarr'
Matk points at Rubaak.
Matk's iceball shatters upon impacting Rubaak, rending flesh and sending blood flying.

< 401h/401H 134v/134V Pos: standing >
Matk appears to be Centaur and has some small wounds and bruises.
He's large in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by a putrid aura!


< 401h/401H 134v/134V Pos: standing >
Matk starts casting an offensive spell called 'arieks shattering iceball'.

< 401h/401H 134v/134V Pos: standing >
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Matk dodges Rubaak's attack.
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Matk's eyes roll as Rubaak plants a foot in his face.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: stone skin 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
Matk's flesh melds with conjured rocks, turning it to stone.

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'abrauztg gpahhzfuio uqzbarr'
Matk points at Rubaak.
Matk's iceball shatters upon impacting Rubaak, rending flesh and sending blood flying.

< 401h/401H 134v/134V Pos: standing >
Matk starts casting a spell.
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Casting: disintegrate 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards Rubaak!
[Damage: 71 ] -=[You smile happily as your disintegration ray hits Rubaak!]=-

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'greater mending'
Matk shudders as an immense rush of life flows into his body!

< 401h/401H 134v/134V Pos: standing >
Casting: disintegrate 
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch grazes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Matk starts casting a spell called 'greater mending'.

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards Rubaak!
[Damage: 87 ] -=[You smile happily as your disintegration ray hits Rubaak!]=-
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'greater mending'
Matk shudders as an immense rush of life flows into his body!
You don't have that spell memorized.

< 401h/401H 134v/134V Pos: standing >
Rubaak's weak punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Matk starts casting a spell called 'greater mending'.

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: fireball 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
[Damage: 82 ] -=[You throw a fireball at Rubaak and have the satisfaction of seeing him enveloped in flames.]=-

< 401h/401H 134v/134V Pos: standing >
Rubaak's punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf wunsoeuio'
Matk shudders as an immense rush of life flows into his body!
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: fireball 
Matk starts casting a spell.

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
[Damage: 71 ] -=[You throw a fireball at Rubaak and have the satisfaction of seeing him enveloped in flames.]=-

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf gajr eughjfbaiqz'
Matk points at Rubaak.
Rubaak's entire body spasms uncontrollably as his soul is viciously attacked by Matk.

< 401h/401H 134v/134V Pos: standing >
Rubaak's crude punch wounds Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's weak punch grazes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
Casting: fireball 
Matk starts casting an offensive spell called 'greater soul disturbance'.

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
[Damage: 65 ] -=[You throw a fireball at Rubaak and have the satisfaction of seeing him enveloped in flames.]=-

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'greater soul disturbance'
Matk points at Rubaak.
Rubaak's entire body spasms uncontrollably as his soul is viciously attacked by Matk.

< 401h/401H 134v/134V Pos: standing >
Casting: fireball **
Matk starts casting an offensive spell.

< 401h/401H 134v/134V Pos: standing >
Casting: fireball *
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak's punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Matk dodges Rubaak's attack.
Rubaak's fine punch strikes Matk.
Rubaak ignites into black flames as he hits Matk!
Rubaak hits Matk with a mighty kick to his chest.
Rubaak ignites into black flames as he hits Matk!

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
[Damage: 75 ] -=[You throw a fireball at Rubaak and have the satisfaction of seeing him enveloped in flames.]=-

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf gajr eughjfbaiqz'
Matk points at Rubaak.
Rubaak's entire body spasms uncontrollably as his soul is viciously attacked by Matk.

< 401h/401H 134v/134V Pos: standing >
Matk starts casting an offensive spell.
You don't have that spell memorized.

< 401h/401H 134v/134V Pos: standing >
Matk appears to be Centaur and has quite a few wounds.
He's large in size.
He appears to be casting.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by a putrid aura!


< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf gajr eughjfbaiqz'
Matk points at Rubaak.
Rubaak's entire body spasms uncontrollably as his soul is viciously attacked by Matk.
Rubaak is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Helvi by 239768.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Rubaak.

< 401h/401H 134v/134V Pos: standing >
It appears to be the corpse of Rubaak.
a small pile of coins

< 401h/401H 134v/134V Pos: standing >
Experience till level: 10038839

< 401h/401H 134v/134V Pos: standing >
Matk gets a small pile of coins from the corpse of Rubaak.

< 401h/401H 134v/134V Pos: standing >
Matk puts a small pile of coins into a rugged adventurers satchel.

< 401h/401H 134v/134V Pos: standing >
Matk starts casting a spell.

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: stone skin 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
Matk's flesh melds with conjured rocks, turning it to stone.

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf wunsoeuio'
Matk shudders as an immense rush of life flows into his body!

< 401h/401H 134v/134V Pos: standing >
You sit down and relax.

< 401h/401H 134v/134V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - air form
( 9th circle)  1 - relocate
               2 - gate
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
( 7th circle)  1 - haste
               1 - dimension door
( 6th circle)  2 - teleport
               1 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - ray of enfeeblement
               1 - infravision
               4 - wall of force
( 3rd circle)  4 - shocking grasp
               3 - dispel magic
               1 - mage flame
( 2nd circle)  6 - burning hands
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) disintegrate
    8 seconds:  ( 6th) stone skin
   13 seconds:  ( 8th) disintegrate
   18 seconds:  ( 8th) disintegrate
   22 seconds:  ( 7th) fireball
   27 seconds:  ( 7th) fireball
   31 seconds:  ( 7th) fireball
   36 seconds:  ( 7th) fireball
   40 seconds:  ( 6th) stone skin

You can memorize 1 1st, 1 2nd and 1 3rd circle spell(s).
You continue your study.

< 401h/401H 134v/134V Pos: sitting >
The gods ignore you.

< 401h/401H 134v/134V Pos: sitting >
You have no idea how to even begin.

< 401h/401H 134v/134V Pos: sitting >
You start meditating...

< 401h/401H 134v/134V Pos: sitting >
Matk finds a scaled earring [superior]!

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing disintegrate.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing stone skin.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing disintegrate.
Matk gets a scaled earring [superior] from the corpse of Rubaak.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing disintegrate.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing fireball.

< 401h/401H 134v/134V Pos: sitting >
You stop meditating.

< 401h/401H 134v/134V Pos: sitting >
You start meditating...

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing fireball.

< 401h/401H 134v/134V Pos: sitting >
Matk stops using a robin's tail feather.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing fireball.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing fireball.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.

< 401h/401H 134v/134V Pos: sitting >
You clamber to your feet.

< 401h/401H 134v/134V Pos: standing >
Matk wears a scaled earring [superior] on his ear.

< 401h/401H 134v/134V Pos: standing >
A Large Warehouse
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of rubaak is lying here.
Shattered bits of ice are scattered about the area.
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.

< 401h/401H 134v/134V Pos: standing >
You are carrying: (4/11)
[2] a spellbook
[2] a small leather bag

< 401h/401H 134v/134V Pos: standing >
Matk looks at you.

< 401h/401H 134v/134V Pos: standing >
You are using:
<worn in ear>        a tiny amethyst earring
<worn on face>       a surgeons mask
<worn around neck>   a simple necktie
<worn around neck>   a shimmering locket of the mermaids
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a red and white striped bodycloak
<worn about waist>   a silken sash of raw silk
<worn on belt buckle>a spellbook
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       some decent stone sleeves
<worn on hands>      some disease covered spiked talons
<held>               a sinister chaos orb [superior] (magic) (glowing)
<held>               a staff of dark alliance [superior] (magic)
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of winded boots

< 401h/401H 134v/134V Pos: standing >
Matk gives you a robin's tail feather.

< 401h/401H 134v/134V Pos: standing >
Matk nods.

< 401h/401H 134v/134V Pos: standing >
Matk sits down in a comfortable spot.

< 401h/401H 134v/134V Pos: standing >
Matk stares off into space, entering a meditative trance.

< 401h/401H 134v/134V Pos: standing >
You wear a robin's tail feather on your right ear.
It glows brightly.

< 401h/401H 134v/134V Pos: standing >
You are carrying: (4/11)
[2] a spellbook
[2] a small leather bag

< 401h/401H 134v/134V Pos: standing >
A Large Warehouse
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of rubaak is lying here.
Shattered bits of ice are scattered about the area.
Matk  o==(=Mithril=Knights=- (Centaur)(large) sits resting.

< 401h/401H 134v/134V Pos: standing >

< 401h/401H 134v/134V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 401h/401H 134v/134V Pos: standing >
Matk snaps out of his meditative trance, smiling placidly.

< 401h/401H 134v/134V Pos: standing >
Matk clambers to his feet.

< 401h/401H 134v/134V Pos: standing >
Autosaving...

< 401h/401H 134v/134V Pos: standing >
Matk trots south.
You follow Matk.

A Fisherman Encampment
Obvious exits: -W
The corpse of a large fisherman is lying here.
The corpse of a fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.
A bulky fisherman prepares his equipment.
A fisherman is here, testing out a rod.
A large fisherman is ready to begin fishing.
A fisherman is here, testing out a rod.

< 401h/401H 133v/134V Pos: standing >
A Fisherman Encampment
Obvious exits: -W
The corpse of a large fisherman is lying here.
The corpse of a fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.
A bulky fisherman prepares his equipment.
A fisherman is here, testing out a rod.
A large fisherman is ready to begin fishing.
A fisherman is here, testing out a rod.

< 401h/401H 133v/134V Pos: standing >
Matk boggles at the concept.

< 401h/401H 133v/134V Pos: standing >
Matk enters a large warehouse.

< 401h/401H 133v/134V Pos: standing >
The wind isn't very strong here, but the cold makes it quite noticeable.

< 401h/401H 133v/134V Pos: standing >

< 401h/401H 133v/134V Pos: standing >
You enter a large warehouse.
A Large Warehouse
Obvious exits: -S
The corpse of rubaak is lying here.
Shattered bits of ice are scattered about the area.
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.

< 401h/401H 133v/134V Pos: standing >

< 401h/401H 133v/134V Pos: standing >

< 401h/401H 133v/134V Pos: standing >

< 401h/401H 133v/134V Pos: standing >
Matk nods.

< 401h/401H 133v/134V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.

< 401h/401H 133v/134V Pos: standing >
Matk says 'elemental'

< 401h/401H 133v/134V Pos: standing >
Matk says 'for bash'

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental *

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental starts following you.
An air elemental says 'Your wish is my command, Helvi!'

< 401h/401H 134v/134V Pos: standing >
Matk starts casting a spell.

< 401h/401H 134v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'ofzahzf wunsoeuio'
Matk shudders as an immense rush of life flows into his body!

< 401h/401H 134v/134V Pos: standing >
You say 'how many'

< 401h/401H 134v/134V Pos: standing >
Matk says 'just a drow'

< 401h/401H 134v/134V Pos: standing >
Matk snickers softly.

< 401h/401H 134v/134V Pos: standing >
You say 'how many ele'

< 401h/401H 134v/134V Pos: standing >
Matk says 'make one more'

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental **

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental *

< 401h/401H 134v/134V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental starts following you.
An air elemental says 'Your wish is my command, Helvi!'

< 401h/401H 134v/134V Pos: standing >
You sit down and relax.

< 401h/401H 134v/134V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - air form
( 9th circle)  1 - relocate
               2 - gate
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - globe of invulnerability
( 7th circle)  4 - fireball
               1 - haste
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               3 - wall of stone
               1 - sense follower
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - ray of enfeeblement
               1 - infravision
               4 - wall of force
( 3rd circle)  4 - shocking grasp
               3 - dispel magic
               1 - mage flame
( 2nd circle)  6 - burning hands
               3 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) conjure elemental
    7 seconds:  ( 5th) conjure elemental

You can memorize 1 1st, 1 2nd and 1 3rd circle spell(s).
You continue your study.

< 401h/401H 134v/134V Pos: sitting >
Matk says 'as many as can bash they are quick'
The gods ignore you.

< 401h/401H 134v/134V Pos: sitting >
You have no idea how to even begin.

< 401h/401H 134v/134V Pos: sitting >
You start meditating...

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing conjure elemental.

< 401h/401H 134v/134V Pos: sitting >
Matk says 'minor shields'

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing conjure elemental.
Your studies are complete.

< 401h/401H 134v/134V Pos: sitting >
You clamber to your feet.

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental **

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental *

< 401h/401H 134v/134V Pos: standing >
Casting: conjure elemental 

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental starts following you.
An air elemental says 'Your wish is my command, Helvi!'

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
A small round wooden shield suddenly appears on the ground.

< 401h/401H 134v/134V Pos: standing >
You start chanting...

< 401h/401H 134v/134V Pos: standing >
You complete your spell...
A small round wooden shield suddenly appears on the ground.

< 401h/401H 134v/134V Pos: standing >
You don't have that spell memorized.

< 401h/401H 134v/134V Pos: standing >
Matk nods.

< 401h/401H 134v/134V Pos: standing >
You sit down and relax.

< 401h/401H 134v/134V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - air form
( 9th circle)  1 - relocate
               2 - gate
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - globe of invulnerability
( 7th circle)  4 - fireball
               1 - haste
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - ray of enfeeblement
               1 - infravision
               4 - wall of force
( 3rd circle)  4 - shocking grasp
               3 - dispel magic
               1 - mage flame
( 2nd circle)  6 - burning hands
               3 - mirror image
( 1st circle)  7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) conjure elemental
    5 seconds:  ( 1st) minor creation
    6 seconds:  ( 1st) minor creation

You can memorize 1 1st, 1 2nd and 1 3rd circle spell(s).
You continue your study.

< 401h/401H 134v/134V Pos: sitting >
The gods ignore you.

< 401h/401H 134v/134V Pos: sitting >
You have no idea how to even begin.

< 401h/401H 134v/134V Pos: sitting >
You start meditating...

< 401h/401H 134v/134V Pos: sitting >
Matk says 'equip them'

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing conjure elemental.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing minor creation.

< 401h/401H 134v/134V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 401h/401H 134v/134V Pos: sitting >
You clamber to your feet.

< 401h/401H 134v/134V Pos: standing >
You give an air elemental an order.
An air elemental gets a small round wooden shield.

< 401h/401H 134v/134V Pos: standing >
You give an air elemental an order.
An air elemental gets a small round wooden shield.

< 401h/401H 134v/134V Pos: standing >
Matk says 'order follower bash then SPAM fireballs? OK?'

< 401h/401H 134v/134V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 401h/401H 134v/134V Pos: standing >
You give an air elemental an order.
An air elemental straps a small round wooden shield to its arm.

< 401h/401H 134v/134V Pos: standing >
Ok.
An air elemental straps a small round wooden shield to its arm.

< 401h/401H 134v/134V Pos: standing >
Matk says 'start spamming'

< 401h/401H 134v/134V Pos: standing >
Matk says 'ready?'

< 401h/401H 134v/134V Pos: standing >
You say 'gotcha'

< 401h/401H 134v/134V Pos: standing >
Matk nods.

< 401h/401H 134v/134V Pos: standing >
Matk trots south.
You follow Matk.

A Fisherman Encampment
Obvious exits: -W
The corpse of a large fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.
A bulky fisherman prepares his equipment.
A fisherman is here, testing out a rod.
A large fisherman is ready to begin fishing.
A fisherman is here, testing out a rod.
An air elemental enters from elsewhere.
An air elemental enters from elsewhere.
An air elemental enters from elsewhere.

< 401h/401H 133v/134V Pos: standing >
Matk trots west.
You follow Matk.

Before an Encampment
Obvious exits: -E -W
Matk  o==(=Mithril=Knights=- (Centaur)(large) stands in mid-air here.
A Drow Elf (medium) stands here.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Ok.
An air elemental snaps into visibility.
An air elemental's mass slams into a Drow Elf, knocking him to the ground!
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Drow Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 401h/401H 132v/134V Pos: standing >
An air elemental snaps into visibility.
An air elemental's crush strikes a Drow Elf.
An air elemental's decent crush strikes a Drow Elf.
An air elemental's decent crush wounds a Drow Elf.
An air elemental's decent crush wounds a Drow Elf.
An air elemental's decent crush wounds a Drow Elf.

< 401h/401H 132v/134V Pos: standing >
A Drow Elf misses an air elemental.
An air elemental dodges a Drow Elf's attack.

< 401h/401H 133v/134V Pos: standing >
Matk starts casting an offensive spell called 'arieks shattering iceball'.

< 401h/401H 133v/134V Pos: standing >
Matk completes his spell...
Matk utters the words 'abrauztg gpahhzfuio uqzbarr'
Matk points at a Drow Elf.
Matk's iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Helvi by 3960000.