The death of [50 Zealot] Zkr (Goblin)

in The Path of the Damned

from the perspective of [50 Zealot] Zkr (Goblin)

<worn as a badge>    a necromantic death shroud [86%]
<worn on head>       a polished mithril and dragonscale helmet (magic)
<worn in ear>        a delicate enchanted snowflake [superior]
<worn in ear>        a long gemstone earring (magic) (glowing)
<worn on face>       an assassins mask (magic) [78%]
<worn on body>       a black onyx breastplate [poor]
<worn about body>    a tight green cloak
<worn about waist>   a pitch black dragonscale belt [superior]
<worn on belt buckle>a petrified bone shard [poor] (magic) (humming)
<worn on arms>       some scintilating sleeves (magic)
<held as shield>     a shimmering shield [superior] (magic) (glowing)
<worn around wrist>  an emerald bracelet studded with amethysts [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves (magic)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a sun ring [poor] (magic) (glowing)
<worn on finger>     a ring of the Tentabeast [superior] (magic) (glowing)
<primary weapon>     a kau sin ke whipping chain [poor] (magic)
<worn on feet>       some spurred blood crystal boots (magic) [82%]

An orc guard of the Black Order is here watching your every action.(Red Aura)
You flee southward!

< 342h/761H 249v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A Dwarf (medium)  o==(=Mithril=Knights=- sits in mid-air here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
An orcish elite stands in mid-air here, fighting a Dwarf.(Red Aura)

< 342h/761H 249v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W

< 342h/761H 249v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish merchant is standing here completing his next transaction.(Red Aura)

< 342h/761H 248v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish merchant is standing here completing his next transaction.(Red Aura)
A grave-robbing orc sifts through the remains here.(Red Aura)
Crawling about, this baby orc is crying loudly.
A black hooded orc stands here in the shadow.(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 342h/761H 248v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish merchant is standing here completing his next transaction.(Red Aura)
An orcish merchant is standing here completing his next transaction.(Red Aura)
Crawling about, this baby orc is crying loudly.

< 343h/761H 248v/292V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish guard stands here patrolling.(Red Aura)
The Shady Quartermaster stands here.(Red Aura)
The town crier of Shady Grove stands here, shouting.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 343h/761H 248v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)

< 344h/761H 247v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W#
Crawling about, this baby orc is crying loudly.

< 344h/761H 247v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -S
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
A cowardly orcish girl tries to hide herself in protection.(Red Aura)

< 345h/761H 247v/292V Pos: standing >
The Damned-Peace Intersection
Obvious exits: -E -S -W
A draft horse stands here nibbling on your sleeve.(Red Aura)
A stray dog runs around searching for someone to play with.

< 345h/761H 246v/292V Pos: standing >
Your blood splatters as it hits the ground.
Your bleeding appears to have stopped.

< 338h/761H 248v/292V Pos: standing >
A stray dog suddenly attacks YOU!
A stray dog misses you.
Sorry, you aren't allowed to do that in combat.

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 You start chanting...

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Casting: full heal *

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 An orcish street sweeper enters from the west.

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 Casting: full heal 

< 339h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: stray sta EP: excellent >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
You block a stray dog's lunge at you.

< 690h/761H 249v/292V Pos: standing >
< T: Zkr TP: sta TC:few scratches E: stray sta EP: excellent >
 You attempt to flee...
The Dark Path to Peace
Obvious exits: -N -W
You flee eastward!

< 690h/761H 228v/292V Pos: standing >
You sit down and relax.

< 691h/761H 231v/292V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - full harm
( 9th circle)  1 - word of recall
               4 - unholy word
( 8th circle)  2 - dispel magic
               1 - mass heal
               2 - banish
( 7th circle)  5 - full heal
( 6th circle)  1 - curse
               5 - flame strike
               1 - negative energy barrier
( 5th circle)  2 - heal
               1 - vitality
               5 - destroy undead
( 4th circle)  1 - poison
               1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - earthquake
               1 - remove poison
               5 - cause critical
               1 - disease
( 2nd circle)  5 - blindness
               2 - protection from fire
               1 - protection from cold
               2 - word of command
( 1st circle)  3 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               2 - turn undead

And you are currently praying for the following spells:
    4 seconds:  ( 7th) full heal

You can pray no more spells.
You continue your praying.

< 692h/761H 232v/292V Pos: sitting >
But you are a member of no group?!

< 692h/761H 233v/292V Pos: sitting >

< 693h/761H 235v/292V Pos: sitting >
You start meditating...

< 693h/761H 236v/292V Pos: sitting >
You have finished praying for full heal.
Your prayers are complete.

< 697h/761H 246v/292V Pos: sitting >
You clamber to your feet.

< 702h/761H 261v/292V Pos: standing >
But you are a member of no group?!

< 703h/761H 263v/292V Pos: standing >
The Dark Path to Peace
Obvious exits: -N -W

< 703h/761H 263v/292V Pos: standing >
You start chanting...

< 704h/761H 264v/292V Pos: standing >
You complete your spell...
A warm feeling fills your body!

< 760h/761H 268v/292V Pos: standing >
You kneel.

< 761h/761H 271v/292V Pos: kneeling >
The Damned-Peace Intersection
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
An orcish street sweeper is here cleaning the streets from rubbish.
A draft horse stands here nibbling on your sleeve.(Red Aura)
A stray dog runs around searching for someone to play with.

< 761h/761H 268v/292V Pos: kneeling >
A stray dog suddenly attacks YOU!
A stray dog misses you.
Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 An orcish street sweeper enters from the west.
A baby orc enters from the west.

< 761h/761H 271v/292V Pos: kneeling >
< T: Zkr TP: kne TC:excellent E: stray sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your whip grievously wounds a stray dog.
A stray dog is stunned!
[Damage: 12 ] Your impressive whip hits a stray dog.
A stray dog is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zkr by 0.
You feel a carnal satisfaction as a stray dog's gurgling and choking signals his demise.

< 761h/761H 271v/292V Pos: kneeling >
It appears to be the corpse of a stray dog.
Nothing.

< 761h/761H 271v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -S
A cowardly orcish girl tries to hide herself in protection.(Red Aura)

< 761h/761H 267v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W#
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
Crawling about, this baby orc is crying loudly.

< 761h/761H 263v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)

< 761h/761H 259v/292V Pos: kneeling >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
The grinning bobcat hungrily peers through the area.
An orc guard of the Black Order is here watching your every action.(Red Aura)
Crawling about, this baby orc is crying loudly.
An orcish guard stands here patrolling.(Red Aura)
The Shady Quartermaster stands here.(Red Aura)
The town crier of Shady Grove stands here, shouting.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 761h/761H 256v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)

< 761h/761H 253v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish merchant is standing here completing his next transaction.(Red Aura)
The grinning bobcat hungrily peers through the area.
A grave-robbing orc sifts through the remains here.(Red Aura)
Crawling about, this baby orc is crying loudly.
A black hooded orc stands here in the shadow.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 761h/761H 250v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S
An orcish merchant is standing here completing his next transaction.(Red Aura)

< 761h/761H 247v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 761h/761H 244v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
An orcish elite stands in mid-air here, fighting a rakshasa guard.(Red Aura)

< 761h/761H 240v/292V Pos: kneeling >
A rakshasa guard's fine pierce grazes an orcish elite.
A rakshasa guard's pierce wounds an orcish elite.
A rakshasa guard's impressive pierce wounds an orcish elite.
A rakshasa guard's pierce wounds an orcish elite.
A rakshasa guard's impressive pierce wounds an orcish elite.
The Path of the Damned
Obvious exits: -N -E -S -W

< 761h/761H 237v/292V Pos: kneeling >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 761h/761H 234v/292V Pos: kneeling >
Alas, you cannot go that way. . . .

< 761h/761H 235v/292V Pos: kneeling >
Alas, you cannot go that way. . . .

< 761h/761H 236v/292V Pos: kneeling >
Alas, you cannot go that way. . . .

< 761h/761H 237v/292V Pos: kneeling >
An orcish warrior enters from below.
Alas, you cannot go that way. . . .

< 761h/761H 237v/292V Pos: kneeling >
Ok.

< 761h/761H 241v/292V Pos: kneeling >
It's already closed!

< 761h/761H 243v/292V Pos: kneeling >
It's already closed!

< 761h/761H 243v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W

< 761h/761H 241v/292V Pos: kneeling >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)

< 761h/761H 250v/292V Pos: kneeling >
The southern branch of the Bank of the Shady is located to the east.
You extend your sights eastward.
In the Southern Branch of the Bank of Shady
Obvious exits: -W
A large wooden counter is here, with a sign posted on it.
An orc guard of the Black Order is here watching your every action.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 761h/761H 252v/292V Pos: kneeling >
A tower is west from here.
You extend your sights westward.
The Base of A Small Tower
Obvious exits: -E -U

< 761h/761H 256v/292V Pos: kneeling >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)

< 761h/761H 260v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)

< 761h/761H 261v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
You sense a lifeform nearby.

< 761h/761H 258v/292V Pos: kneeling >
You feel like a potion could do you good once again.
Someone's disguise falls apart!

< 761h/761H 262v/292V Pos: kneeling >
Pardon?

< 761h/761H 263v/292V Pos: kneeling >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
You sense a lifeform nearby.

< 761h/761H 270v/292V Pos: kneeling >
You rise to your feet.

< 761h/761H 278v/292V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
A wandering soul who is not far off to your north.
A baby orc who is not far off to your north.
An old orcish woman who is not far off to your north.
An orcish guard who is a brief walk away to your north.
A drunken orc who is rather far off to your north.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
A wandering soul who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
An orcish guard who is close by to your south.
A female orc who is not far off to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
An orcish thief who is close by to your west.
The orc gate guard who is close by to your west.

< 761h/761H 280v/292V Pos: standing >
You don't find anything you didn't see before.

< 761h/761H 281v/292V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish elite searches the area here for any signs of problems.(Red Aura)
You sense a lifeform nearby.

< 761h/761H 292v/292V Pos: standing >
You find a Dwarf lurking here!

< 761h/761H 292v/292V Pos: standing >
A Shade snaps into visibility.
A Shade disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 761h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC:excellent E: A Shade sta EP: excellent >
 An orcish elite suddenly attacks a Shade!
A Shade snaps into visibility.
An orcish elite's decent punch wounds a Shade.
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
You dodge a Shade's vicious attack.
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
You dodge a Shade's vicious attack.
A Shade snaps into visibility.

< 687h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC:few scratches E: A Shade sta EP: few scratches >
 An orcish guard enters from the south.

< 687h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC:few scratches E: A Shade sta EP: few scratches >
 You try to switch opponents, but you become confused!

< 687h/761H 292v/292V Pos: standing >
A Shade snaps into visibility.
A Shade dances an acrobatic maneuver in battle, tripping you.
An orcish guard suddenly attacks a Shade!
An orcish guard misses a Shade.

< 687h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:few scratches E: A Shade sta EP: few scratches >
 Your devotion to your god causes you to unleash a Flurry of attacks against a Shade!
You say 'May your bloodshed be a willing sacrifice!'
A Shade snaps into visibility.
[Damage: 13 ] Your impressive whip wounds a Shade.
[Damage: 11 ] Your fine whip wounds a Shade.
[Damage: 13 ] Your impressive whip wounds a Shade.
You miss a Shade.
[Damage:  9 ] Your fine whip wounds a Shade.

< 687h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:few scratches E: A Shade sta EP: few scratches >
 A Shade snaps into visibility.
An orcish elite's decent punch wounds a Shade.
A Shade dodges an orcish elite's attack.
An orcish elite's decent punch wounds a Shade.
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
OUCH!  That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
Out of nowhere, a Dwarf stabs you in the back.
OUCH!  That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
With a swift tug a Dwarf wrenches the weapon free, ramming it into you again.
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 398h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC: few wounds E: A Dwarf sta EP:  few wounds >
 A Shade parries an orcish guard's lunge at him.
A Shade parries an orcish guard's lunge at him.
A Shade snaps into visibility.

< 398h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC: few wounds E: A Dwarf sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
The power of your god suddenly fills your body and you feel MUCH stronger!
Your devotion to your god causes you to unleash a Flurry of attacks against a Dwarf!
You say 'The non-believer must be punished!'
You score a CRITICAL HIT!!!!!
A Dwarf snaps into visibility.
[Damage: 19 ] Your impressive whip strikes a Dwarf.
[Damage:  7 ] Your fine whip wounds a Dwarf.
[Damage:  9 ] Your fine whip wounds a Dwarf.
You miss a Dwarf.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your impressive whip strikes a Dwarf.
[Damage: 11 ] Your fine whip wounds a Dwarf.

< 398h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf attempts to flee.
A Dwarf leaves south.

< 398h/761H 292v/292V Pos: sitting >
You clamber to your feet.

< 398h/761H 292v/292V Pos: standing >
You start chanting...

< 398h/761H 292v/292V Pos: standing >
You block a Shade's lunge at you.
You block a Shade's lunge at you.
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
You dodge a Shade's vicious attack.
A Shade snaps into visibility.
You scream in pain as a Shade's pierce tears into your flesh.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.

< 363h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 A Shade snaps into visibility.
An orcish elite's decent punch strikes a Shade.
A Shade dodges an orcish elite's attack.
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
OUCH!  That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.
A Dwarf's fine pierce wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 273h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 Casting: destroy undead *

< 273h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 A Dwarf snaps into visibility.
A Dwarf's fine pierce wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.
A Dwarf's fine pierce strikes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You dodge a Dwarf's vicious attack.
A Dwarf snaps into visibility.
A Dwarf's fine pierce wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.

< 250h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 Casting: destroy undead 
A Dwarf attempts to flee.
A Dwarf leaves south.

< 250h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 A Shade dodges an orcish guard's attack.
A Shade dodges an orcish guard's attack.

< 250h/761H 292v/292V Pos: standing >
< T: Zkr TP: sta TC: nasty wounds E: A Shade sta EP:  small wounds >
 A Shade dances an acrobatic maneuver in battle, tripping you.

< 250h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC: nasty wounds E: A Shade sta EP:  small wounds >
 You can't do this sitting!
You abort your prayer before it's done!
A Dwarf enters from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 250h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC: nasty wounds E: A Shade sta EP:  small wounds >
 A Dwarf snaps into visibility.
A Dwarf's fine pierce strikes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 222h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A Dwarf snaps into visibility.
[Damage: 11 ] Your fine whip wounds a Dwarf.
[Damage:  7 ] Your fine whip wounds a Dwarf.
[Damage:  9 ] Your fine whip wounds a Dwarf.
Bargrivyek's essence empowers you and you are rewarded with heal!
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your powerful whip strikes a Dwarf.

< 222h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Shade snaps into visibility.
A Shade's impressive pierce strikes you.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
A Shade's impressive pierce strikes you.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
A Shade's fine pierce strikes you.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
A Shade's impressive pierce strikes you.
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
A Shade's impressive pierce strikes you.
The globe around a Shade's body flares as it bears the brunt of your assault!
You block a Shade's lunge at you.
A Shade snaps into visibility.

< 166h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Shade snaps into visibility.
An orcish elite's fine punch strikes a Shade.
A Shade parries an orcish elite's lunge at him.
An orcish elite's punch strikes a Shade.
An orcish elite turns to focus his attack on a Dwarf!

< 166h/761H 292v/292V Pos: sitting >
< T: Zkr TP: sit TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Dwarf attempts to flee.
A Dwarf leaves south.

< 166h/761H 292v/292V Pos: sitting >
A Dwarf sneaks in from the south.

< 166h/761H 292v/292V Pos: sitting >
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
With a swift tug a Dwarf wrenches the weapon free, ramming it into you again.
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
Your amulet of chaos [superior] was completely destroyed by the massive blow!
Your tundra hunter's necklace of fangs was completely destroyed by the massive blow!
Your pair of brown breeches [superior] was completely destroyed by the massive blow!
Your goggles of the tinkerer [superior] was completely destroyed by the massive blow!