The death of [50 Zealot] Zkr *-* Clan Ragnarok *-* (Goblin)

in A Tight Tunnel

from the perspective of [50 Necrolyte] Straut o==(=Mithril=Knights=- (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [superior] (magic)
<worn on eyes>       the eye of the ogre with a strange dark bloodstone (magic) (glowing) (humming)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a glowing jade earring of intelligence (glowing)
<worn on face>       a veil of dreams and nightmares (magic)
<worn around neck>   the collar of firestones of power (magic)
<worn around neck>   a woven neberihide necklace (humming) [85%]
<worn on body>       the robe of the mind of endurance (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a silken backsheath of flight (magic) [61%]
<worn about waist>   a soft leather belt [66%]
<worn on belt buckle>a small leather key pouch
<attached to belt>   the lost book of 'Magic' [36%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       a pair of faded skullstone sleeves [superior] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a lapis lazuli bangle [superior] (magic)
<worn on hands>      a pair of crystalized gloves [superior] (glowing) (humming)
<worn on finger>     a glowing ruby ring (magic)
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some polished blasbain leggings [superior] (magic)
<worn on feet>       boots of brain golem skin (magic)


< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 170v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 563h/563H 171v/171V Pos: standing >
Ok.

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 169v/171V Pos: standing >
Ok.

< 563h/563H 169v/171V Pos: standing >
Experience till level: -13506747

< 563h/563H 169v/171V Pos: standing >
Saving Straut.

< 563h/563H 169v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 171v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 171v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 171v/171V Pos: standing >
Ok.

< 563h/563H 171v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W

< 563h/563H 169v/171V Pos: standing >
Ok.

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >
Experience till level: -13506747

< 563h/563H 169v/171V Pos: standing >
Saving Straut.

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 169v/171V Pos: standing >

< 563h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 170v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W#

< 563h/563H 171v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
Ok.

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 169v/171V Pos: standing >
Ok.

< 563h/563H 169v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 169v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 169v/171V Pos: standing >
Experience till level: -13506747

< 563h/563H 169v/171V Pos: standing >
Saving Straut.

< 563h/563H 169v/171V Pos: standing >
You appear to be Githzerai and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!


< 563h/563H 170v/171V Pos: standing >
Experience till level: -13506747

< 563h/563H 170v/171V Pos: standing >
Saving Straut.

< 563h/563H 171v/171V Pos: standing >
You don't see that here.

< 563h/563H 171v/171V Pos: standing >
You are already standing.

< 563h/563H 171v/171V Pos: standing >
Saving Straut.

< 563h/563H 171v/171V Pos: standing >
You appear to be Githzerai and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!


< 563h/563H 171v/171V Pos: standing >
Pardon?

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 171v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
You failed.

< 563h/563H 171v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
Saving Straut.

< 563h/563H 171v/171V Pos: standing >
A Deep Cavern Cavity
Obvious exits: -E#
[15] Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)
A fiendish demonic host gathers here provoking a fight.
A fiendish demonic host gathers here provoking a fight.

< 563h/563H 171v/171V Pos: standing >
Ok.

< 563h/563H 171v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S -W

< 563h/563H 169v/171V Pos: standing >
Ok.

< 563h/563H 169v/171V Pos: standing >
A Lava Spring Crater
Obvious exits: -E -W
A humanoid para-elemental figure stands here scorching the ground.

< 563h/563H 167v/171V Pos: standing >
You quickly scan the area.
A fierce hellhound beast who is close by to your east.
A humanoid para-elemental figure who is close by to your east.
A fierce hellhound beast who is a brief walk away to your east.
A humanoid para-elemental figure who is a brief walk away to your east.
A fierce hellhound beast who is rather far off to your east.

< 563h/563H 167v/171V Pos: standing >

< 563h/563H 171v/171V Pos: standing >
A Lava Spring Crater
Obvious exits: -E -W
A humanoid para-elemental figure stands here scorching the ground.

< 563h/563H 171v/171V Pos: standing >
A Lava Spring Crater
Obvious exits: -N -E -S -W
A fierce hellhound beast roams here inciting terror.
A humanoid para-elemental figure stands here scorching the ground.

< 563h/563H 169v/171V Pos: standing >
You quickly scan the area.
A humanoid para-elemental figure who is close by to your north.
A fierce hellhound beast who is not far off to your east.
A fierce hellhound beast who is a brief walk away to your east.
A humanoid para-elemental figure who is close by to your west.

< 563h/563H 169v/171V Pos: standing >
A fierce hellhound beast suddenly attacks YOU!
You snap into visibility.
-=[A fierce hellhound beast's fine bite wounds you.]=-
Sorry, you aren't allowed to do that in combat.

< 547h/563H 169v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: beast sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 547h/563H 169v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: beast sta EP: excellent >
 You attempt to flee...
A Lava Spring Crater
Obvious exits: -E -W
A humanoid para-elemental figure stands here scorching the ground.
You flee westward!

< 547h/563H 143v/171V Pos: standing >
Saving Straut.

< 547h/563H 143v/171V Pos: standing >
Saving Straut.

< 547h/563H 143v/171V Pos: standing >
You start chanting...

< 547h/563H 144v/171V Pos: standing >
You complete your spell...
A Lava Spring Crater
Obvious exits: -E -S -U#
A humanoid para-elemental figure stands here scorching the ground.

< 547h/563H 146v/171V Pos: standing >

< 547h/563H 148v/171V Pos: standing >
Ok.

< 547h/563H 149v/171V Pos: standing >
A Dark Trail
Obvious exits: -E -S -D -NW

< 547h/563H 147v/171V Pos: standing >
Ok.

< 547h/563H 148v/171V Pos: standing >
You sit down and relax.

< 547h/563H 149v/171V Pos: sitting >
You aren't trained in magic.

< 547h/563H 149v/171V Pos: sitting >
You start meditating...

< 548h/563H 150v/171V Pos: sitting >

< 548h/563H 160v/171V Pos: sitting >

< 548h/563H 161v/171V Pos: sitting >
You stop meditating.
A Dark Trail
Obvious exits: -E -S -D# -NW

< 549h/563H 169v/171V Pos: sitting >
You clamber to your feet.

< 549h/563H 170v/171V Pos: standing >
Saving Straut.

< 549h/563H 171v/171V Pos: standing >
A Dark Trail
Obvious exits: -E -S -D# -NW

< 549h/563H 171v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
A cruel wight savage stands here staring you down.

< 549h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -D# -SW

< 549h/563H 167v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/563H 167v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/563H 167v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/563H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/563H 169v/171V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S# -W
The drunk flind vagabond staggers here drinking booze.

< 549h/563H 168v/171V Pos: standing >
The gate seems to be closed.

< 549h/563H 169v/171V Pos: standing >
A Bend in the Passage
Obvious exits: -N -W -D# -SE
A cruel wight savage stands here staring you down.
A giant garm companion stands ready to strike.

< 550h/563H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 550h/563H 169v/171V Pos: standing >
A drunk flind vagabond sneaks in from the west.

< 550h/563H 169v/171V Pos: standing >
You quickly scan the area.
A menacing rakshasa occupant who is close by to your southeast.

< 550h/563H 169v/171V Pos: standing >

< 550h/563H 169v/171V Pos: standing >
I see nothing suitable there.

< 550h/563H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 550h/563H 169v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 550h/563H 169v/171V Pos: standing >
A giant garm companion enters from the southeast.

< 550h/563H 169v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 550h/563H 169v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 550h/563H 169v/171V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S# -W

< 550h/563H 167v/171V Pos: standing >
Ok.

< 551h/563H 168v/171V Pos: standing >
The Main Cavern Entrance
Obvious exits: -N -E -S -W
A Goblin (small) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A valiant archon soldier stands here scanning the area.
A valiant archon soldier stands here scanning the area.
A valiant archon commander stands here searching for more soldiers.

< 551h/563H 167v/171V Pos: standing >
You quickly scan the area.
A mechanized construct replica who is close by to your east.

< 551h/563H 167v/171V Pos: standing >

< 551h/563H 168v/171V Pos: standing >
A Goblin leaves south.
That's absurd.

< 551h/563H 169v/171V Pos: standing >

< 551h/563H 171v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
A villianous duergar creep is here lingering around.

< 551h/563H 169v/171V Pos: standing >
You failed.

< 551h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A deranged ghoul scoundrel stands here eating some rotting flesh.
A cruel wight savage stands here staring you down.

< 551h/563H 167v/171V Pos: standing >
You failed.

< 552h/563H 167v/171V Pos: standing >
You failed.

< 552h/563H 168v/171V Pos: standing >

< 552h/563H 168v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W

< 552h/563H 167v/171V Pos: standing >
You failed.

< 552h/563H 167v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
The drunk flind vagabond staggers here drinking booze.
A villianous duergar creep is here lingering around.

< 552h/563H 166v/171V Pos: standing >
You failed.

< 552h/563H 167v/171V Pos: standing >

< 552h/563H 168v/171V Pos: standing >

< 552h/563H 168v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 552h/563H 169v/171V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W

< 552h/563H 168v/171V Pos: standing >
You failed.

< 552h/563H 168v/171V Pos: standing >
A Tight Tunnel
Obvious exits: -N -S
A Goblin (small) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 553h/563H 168v/171V Pos: standing >
You start chanting...
You snap into visibility.

< 553h/563H 168v/171V Pos: standing >
A Goblin suddenly attacks YOU!
-=[A Goblin's feeble whip grazes you.]=-
Psybr enters from the south.

< 552h/563H 169v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 Psybr starts casting an offensive spell.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 You complete your spell...
[Damage: 72 ] -=[You drain a Goblin of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: few scratches >
 A giant garm companion enters from the south.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: few scratches >
 Psybr completes his spell...
Psybr utters the words 'bigbys crushing hand'
A Goblin is encircled by a huge fist sent by Psybr, which begins to crush his body.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Psybr starts casting an offensive spell called 'bigbys crushing hand'.

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Casting: energy drain *

< 552h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You snap into visibility.
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 75 ] -=[You drain a Goblin of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
Psybr completes his spell...
Psybr utters the words 'buoblg qfjgpuio paie'
A Goblin is encircled by a huge fist sent by Psybr, which begins to crush his body.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 You miss a Goblin.
A Goblin blocks your futile lunge at him.
You snap into visibility.
[Damage:  6 ] -=[Your decent bludgeon wounds a Goblin.]=-
The globe around your body flares as it bears the brunt of a Goblin's assault!
You feel your skill in 1h bludgeon improving.
You snap into visibility.
[Damage:  5 ] -=[Your decent bludgeon wounds a Goblin.]=-
The globe around your body flares as it bears the brunt of a Goblin's assault!
You snap into visibility.
A Goblin starts casting a spell.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Sparkling magic surrounds Psybr as he begins his chant.
Psybr starts casting an offensive spell called 'bigbys crushing hand'.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 A Goblin completes his spell...
A Goblin utters the words 'yjrr pzar'
A torrent of divine energy flows from a Goblin into a Goblin's body, and his wounds begin to heal!

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  small wounds >
 Psybr completes his spell...
Psybr utters the words 'buoblg qfjgpuio paie'
A Goblin is encircled by a huge fist sent by Psybr, which begins to crush his body.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You complete your spell...
You snap into visibility.
[Damage: 70 ] -=[You drain a Goblin of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 549h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You snap into visibility.
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's whip grazes you.]=-
A Goblin starts casting a spell.
You start chanting...

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Psybr starts casting an offensive spell called 'bigbys clenched fist'.

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You snap into visibility.
Casting: energy drain *

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Psybr completes his spell...
Psybr utters the words 'buoblg qrunsoqpze yugh'
Psybr's fist beats the life out of a Goblin, blood pours from his body!

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 71 ] -=[You drain a Goblin of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 Psybr starts casting an offensive spell.

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 A Goblin completes his spell...
A Goblin utters the words 'yjrr pzar'
A torrent of divine energy flows from a Goblin into a Goblin's body, and his wounds begin to heal!
The taste of blood slowly fades from your body.

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 546h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Psybr completes his spell...
Psybr utters the words 'buoblg qrunsoqpze yugh'
Psybr's fist beats the life out of a Goblin, blood pours from his body!
A Goblin says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
You snap into visibility.
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-
-=[A Goblin's feeble whip grazes you.]=-

< 541h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 A Goblin attempts to flee.
Oof!  a Goblin bumps into you.
A Goblin tries to flee, but can't make it out of here!

< 541h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You snap into visibility.

< 541h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Psybr starts casting an offensive spell called 'bigbys clenched fist'.

< 541h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 You complete your spell...
You snap into visibility.
[Damage: 87 ] -=[You drain a Goblin of some of his energy.]=-

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 A Goblin attempts to flee.
A Goblin bumps into Psybr.
A Goblin tries to flee, but can't make it out of here!

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 Psybr completes his spell...
Psybr utters the words 'buoblg qrunsoqpze yugh'
Psybr's fist beats the life out of a Goblin, blood pours from his body!

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 Your power reserves are not sufficient to cast that spell!

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 A Goblin attempts to flee.
A Goblin bumps into Psybr.
A Goblin tries to flee, but can't make it out of here!
You start chanting...
You snap into visibility.

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 A Goblin starts casting a spell.
Psybr starts casting an offensive spell.

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 Psybr completes his spell...
Psybr utters the words 'buoblg qrunsoqpze yugh'
Psybr's fist beats the life out of a Goblin, blood pours from his body!

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP:  awful >
 You snap into visibility.
Casting: negative concussion blast 

< 610h/563H 170v/171V Pos: standing >
< T: Straut TP: sta TC:excellent E: A Goblin sta EP:  awful >
 You complete your spell...
You snap into visibility.
[Damage: 88 ] -=[Your concussion blast rips into a Goblin, shattering his soul!]=-
A Goblin's a translucent eyepatch [superior] was disintegrated by the negative energy!
A Goblin's an assassins mask was disintegrated by the negative energy!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Straut by 13333333.
The smell of fresh blood enters your body, infusing you with power!