<worn on body> a suit of smelly animal furs
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on belt buckle>a rugged adventurers satchel
<held> a marbled quartz totem
<held> a squat obsidian totem
<worn on feet> a pair of fur boots [88%]
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 119v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
A rat zombie scurries through the catacombs.
< 266h/266H 118v/120V Pos: standing >
Ok.
< 266h/266H 118v/120V Pos: standing >
You sit down and relax.
< 266h/266H 118v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
1 - spirit jump
( 7th circle) 2 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 6 - greater mending
( 5th circle) 6 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
4 - mending
( 3rd circle) 7 - scalding blast
1 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 9 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
8 seconds: ( 5th) molten spray
You can memorize no more spells.
You continue your study.
< 266h/266H 118v/120V Pos: sitting >
You start meditating...
< 266h/266H 119v/120V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
< 266h/266H 120v/120V Pos: sitting >
Score information for Chilidus
Level: 37 Race: Shade Class: Shaman Sex: Male
Hit points: 266(266) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Sitting around, resting.
Frags: +0.00 Deaths: 2
Enchantments: Ultravision
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 371
Active Spells:
--------------
elephantstrength (4 minutes)
< 266h/266H 120v/120V Pos: sitting >
You clamber to your feet.
< 266h/266H 120v/120V Pos: standing >
Ok.
< 266h/266H 120v/120V Pos: standing >
You quickly scan the area.
A worker ghoul who is close by to your east.
A skeletal guard who is close by to your east.
A skeletal guard who is close by to your west.
A ghastly illusionist who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
< 266h/266H 120v/120V Pos: standing >
You quickly scan the area.
A worker ghoul who is close by to your east.
A skeletal guard who is close by to your east.
A skeletal guard who is close by to your west.
A ghastly illusionist who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
< 266h/266H 120v/120V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 266h/266H 120v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 119v/120V Pos: standing >
...MM ^
.^.MM ^ ^
...MM ^^
M..M^@M^
^.MM
..M^M
.M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 266h/266H 118v/120V Pos: standing >
You start chanting...
< 266h/266H 118v/120V Pos: standing >
Casting: molten spray
< 266h/266H 119v/120V Pos: standing >
You complete your spell...
You point at a behemoth.
[Damage: 42 ] -=[Your blast of molten spray slams into a behemoth, burning holes into his flesh.]=-
< 266h/266H 120v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 119v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
A rat zombie scurries through the catacombs.
< 266h/266H 118v/120V Pos: standing >
Ok.
< 266h/266H 118v/120V Pos: standing >
You sit down and relax.
< 266h/266H 118v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
1 - spirit jump
( 7th circle) 2 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 6 - greater mending
( 5th circle) 6 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
4 - mending
( 3rd circle) 7 - scalding blast
1 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 9 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
8 seconds: ( 5th) molten spray
You can memorize no more spells.
You continue your study.
< 266h/266H 118v/120V Pos: sitting >
You start meditating...
< 266h/266H 119v/120V Pos: sitting >
A rat zombie leaves east.
< 266h/266H 120v/120V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
< 266h/266H 120v/120V Pos: sitting >
You clamber to your feet.
< 266h/266H 120v/120V Pos: standing >
Ok.
< 266h/266H 120v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 119v/120V Pos: standing >
...MM ^
.^.MM ^ ^
...MM ^^
M..M^@M^
^.MM
..M^M
.M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 266h/266H 118v/120V Pos: standing >
You start chanting...
< 266h/266H 118v/120V Pos: standing >
A rakshasa warrior snaps into visibility.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
OUCH! That really did HURT!
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
OUCH! That really did HURT!
< 87h/266H 119v/120V Pos: standing >
< T: Chilidus TP: sta TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
...MM ^
.^.MM ^ ^
M..MM ^^
...M^@M^
^.MM
..M^M
.M
< 87h/266H 119v/120V Pos: standing >
< T: Chilidus TP: sta TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
You complete your spell...
You point at a behemoth.
[Damage: 55 ] -=[Your blast of molten spray slams into a behemoth, burning holes into his flesh.]=-
< 87h/266H 119v/120V Pos: standing >
< T: Chilidus TP: sta TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
A rakshasa warrior attempts to flee.
A rakshasa warrior leaves south.
< 87h/266H 119v/120V Pos: standing >
...MM ^
.^.MM ^ ^
M..MM ^^
...M^@M^
^.MM
..M^M
.M
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 87h/266H 118v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
< 87h/266H 117v/120V Pos: standing >
You attempt to flee...
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
You flee upward!
< 87h/266H 94v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/266H 94v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
< 87h/266H 94v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/266H 95v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/266H 95v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -S -W
A lowly worker ghoul does his tasks throughout the crypts.
A powerful skeletal guard patrols the tunnels.
< 87h/266H 95v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -S
A rat zombie scurries through the catacombs.
A powerful skeletal guard patrols the tunnels.
A rat zombie scurries through the catacombs.
A lowly worker ghoul does his tasks throughout the crypts.
A powerful skeletal guard patrols the tunnels.
< 87h/266H 94v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -S
A powerful skeletal guard patrols the tunnels.
< 87h/266H 93v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -W#
< 87h/266H 93v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/266H 93v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/266H 93v/120V Pos: standing >
Ok.
< 88h/266H 96v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Halls of the Dead
</map>
The Halls of the Dead
Obvious exits: -N -E -S -W
< 88h/266H 95v/120V Pos: standing >
Ok.
< 88h/266H 96v/120V Pos: standing >
You start chanting...
< 88h/266H 98v/120V Pos: standing >
Casting: greater mending *
< 89h/266H 101v/120V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 176h/266H 103v/120V Pos: standing >
You start chanting...
< 176h/266H 105v/120V Pos: standing >
Casting: greater mending **
< 176h/266H 106v/120V Pos: standing >
Casting: greater mending *
< 177h/266H 108v/120V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 266h/266H 109v/120V Pos: standing >
No-one by that name here...
< 266h/266H 112v/120V Pos: standing >
The Halls of the Dead
Obvious exits: -N -E# -S -W
< 266h/266H 113v/120V Pos: standing >
< 266h/266H 113v/120V Pos: standing >
Score information for Chilidus
Level: 37 Race: Shade Class: Shaman Sex: Male
Hit points: 266(266) Moves: 117(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Frags: +0.00 Deaths: 2
Enchantments: Ultravision Aware
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 371
Active Spells:
--------------
elephantstrength (3 minutes)
< 266h/266H 117v/120V Pos: standing >
You sit down and relax.
< 266h/266H 118v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
1 - spirit jump
( 7th circle) 2 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 4 - greater mending
( 5th circle) 6 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
4 - mending
( 3rd circle) 7 - scalding blast
1 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 9 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
8 seconds: ( 5th) molten spray
16 seconds: ( 6th) greater mending
25 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 266h/266H 118v/120V Pos: sitting >
You have finished memorizing molten spray.
< 266h/266H 120v/120V Pos: sitting >
You have finished memorizing greater mending.
< 266h/266H 120v/120V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.
< 266h/266H 120v/120V Pos: sitting >
You clamber to your feet.
< 266h/266H 120v/120V Pos: standing >
The decayed seems to be closed.
< 266h/266H 120v/120V Pos: standing >
The Halls of the Dead
Obvious exits: -N -E# -S -W
< 266h/266H 120v/120V Pos: standing >
Ok.
< 266h/266H 120v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -W
< 266h/266H 119v/120V Pos: standing >
Ok.
< 266h/266H 119v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -S
A powerful skeletal guard patrols the tunnels.
< 266h/266H 118v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -N -S
A rat zombie scurries through the catacombs.
A powerful skeletal guard patrols the tunnels.
A lowly worker ghoul does his tasks throughout the crypts.
< 266h/266H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 266h/266H 117v/120V Pos: standing >
A rat zombie leaves south.
< 266h/266H 118v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
<map>
Zone: Tunnels of Payang.
Room: The Upper Tombs
</map>
The Upper Tombs
Obvious exits: -S -W
A powerful skeletal guard patrols the tunnels.
A powerful skeletal guard patrols the tunnels.
A rat zombie scurries through the catacombs.
< 266h/266H 117v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
A lowly worker ghoul does his tasks throughout the crypts.
A powerful skeletal guard patrols the tunnels.
< 266h/266H 116v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: A Side Tunnel
</map>
A Side Tunnel
Obvious exits: -E -S -W#
< 266h/266H 116v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
A lowly worker ghoul does his tasks throughout the crypts.
A powerful skeletal guard patrols the tunnels.
< 266h/266H 116v/120V Pos: standing >
You quickly scan the area.
A skeletal guard who is close by to your east.
A skeletal guard who is close by to your east.
A rat zombie who is close by to your east.
A ghastly illusionist who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
A skeletal lancer who is close by above you.
< 266h/266H 117v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 117v/120V Pos: standing >
You quickly scan the area.
A behemoth who is not far off to your east.
A worker ghoul who is close by below you.
A skeletal guard who is close by below you.
< 266h/266H 117v/120V Pos: standing >
You quickly scan the area.
A behemoth who is not far off to your east.
A worker ghoul who is close by below you.
A skeletal guard who is close by below you.
< 266h/266H 118v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Entrance to the Crypt
</map>
Entrance to the Crypt
Obvious exits: -E -W -U
A lowly worker ghoul does his tasks throughout the crypts.
A powerful skeletal guard patrols the tunnels.
< 266h/266H 117v/120V Pos: standing >
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
<map>
Zone: Tunnels of Payang.
Room: Above the Crypt
</map>
Above the Crypt
Obvious exits: -E -D
A ghastly illusionist stands guard over the crypts.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
A skeletal lancer stands watch over the crypt entrance.
< 266h/266H 118v/120V Pos: standing >
...MM ^
.^.MM ^ ^
M..MM ^^
...M^@M^
^.MM
..M^M
.M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 266h/266H 117v/120V Pos: standing >
You start chanting...
< 266h/266H 118v/120V Pos: standing >
You complete your spell...
You point at a behemoth.
[Damage: 56 ] -=[Your blast of molten spray slams into a behemoth, burning holes into his flesh.]=-
< 266h/266H 119v/120V Pos: standing >
A rakshasa warrior snaps into visibility.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
OUCH! That really did HURT!
With a swift tug a rakshasa warrior wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
OUCH! That really did HURT!
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
YIKES! Another hit like that, and you've had it!!
< 33h/266H 120v/120V Pos: standing >
< T: Chilidus TP: sta TC: awful E: a rakshasa warrior sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 33h/266H 120v/120V Pos: standing >
< T: Chilidus TP: sta TC: awful E: a rakshasa warrior sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 33h/266H 120v/120V Pos: standing >
< T: Chilidus TP: sta TC: awful E: a rakshasa warrior sta EP: excellent >
A behemoth enters from the east.
...MM ^
.^.MM ^ ^
M..MM ^^
...M^@ ^
^.MM
..M^M
.M
< 33h/266H 120v/120V Pos: standing >
< T: Chilidus TP: sta TC: awful E: a rakshasa warrior sta EP: excellent >
You miss a rakshasa warrior.
You attempt to flee...
..MM ^ ^
^.MM ^ ^
..MM ^^ ^
..M^M@^
.MM M
.M^M ^
M
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
You flee eastward!
< 33h/266H 88v/120V Pos: standing >
A behemoth enters from the west.
..MM ^ ^
^.MM ^ ^
..MM ^^ ^
..M^^@^
.MM M
.M^M ^
M
< 33h/266H 88v/120V Pos: standing >
A behemoth suddenly attacks YOU!
-=[A behemoth's fine punch causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 12h/266H 88v/120V Pos: standing >
< T: Chilidus TP: sta TC: awful E: behemoth sta EP: awful >
Sorry, you aren't allowed to do that in combat.
A rakshasa warrior snaps into visibility.
-=[Out of nowhere, a rakshasa warrior stabs you in the back.]=-
Your pair of brown leather gloves was completely destroyed by the massive blow!
Your smelly fur hat was completely destroyed by the massive blow!