<worn as a badge> a necromantic death shroud [88%]
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling spider earring (magic) [86%]
<worn in ear> an emerald disc fashioned from bone (magic) [84%]
<worn on face> the mask of the plague [superior]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn on body> some bandedmail bearing a cloak and dagger crest [poor] [80%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a big big bag for a little person [84%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> the translucent belt of anger
<worn on belt buckle>an intricate hourglass running in reverse (invis) (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a potion of greater invisibility (magic)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a well-polished mithril body shield of agility
<worn around wrist> a bracelet of dracolich hide of regeneration (magic) (humming) [81%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [85%]
<worn on hands> the gloves of warding (magic)
<worn on finger> the pitch black ring of bloodlust of health (magic) (glowing)
<worn on finger> the ring of the mind flayer of agility (magic) (glowing)
<held> the Totem of Mastery (magic) (glowing)[239h 56m 23s]
<worn on legs> some mithril and dragonscale leg plates (magic)
<worn on feet> a pair of clawed demon-hide moccasins [75%]
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1533h/1533H 264v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Alarm bells sound, signalling an invasion!
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the west.
Zhakad enters from the west.
< 1533h/1533H 263v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1533h/1533H 264v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W -U
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1533h/1533H 265v/266V Pos: standing >
< 1533h/1533H 265v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -S -W -D
Syl skitters in from below.
Kungen enters from below.
Sizan enters from below.
Aretean enters from below.
Wodo enters from below.
Omm enters from below.
Choro enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zhakad enters from below.
< 1533h/1533H 264v/266V Pos: standing >
You quickly scan the area.
A wild horse who is a brief walk away to your west.
< 1533h/1533H 264v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Syl skitters in from the east.
Kungen enters from the east.
Sizan enters from the east.
Aretean enters from the east.
Wodo enters from the east.
Omm enters from the east.
Choro enters from the east.
Alarm bells sound, signalling an invasion!
Pooka enters from the east.
Zhakad enters from the east.
< 1533h/1533H 265v/266V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.
A wild horse who is not far off to your west.
< 1533h/1533H 265v/266V Pos: standing >
Aretean sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Aretean's soothing song!
Sadash plays a song to lift his spirit off the ground.
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.
A wild horse who is not far off to your west.
< 1533h/1533H 265v/266V Pos: standing >
Your heroic urges slowly fade away.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Sainth sneaks in from the east.
Syl skitters in from the east.
Kungen enters from the east.
Sizan enters from the east.
Aretean enters from the east.
Wodo enters from the east.
Omm enters from the east.
Choro enters from the east.
Pooka enters from the east.
Zhakad enters from the east.
< 1510h/1510H 264v/266V Pos: standing >
Ra's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.
A wild horse who is close by to your west.
< 1510h/1510H 266v/266V Pos: standing >
Aretean stops using an ebonywood lyre with spidersilk strings.
ROARRRRRRRRRRRRRRR!
< 1542h/1542H 266v/266V Pos: standing >
Aretean attaches a silvery trumpet horn with engraved sigils to his belt.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
Sainth sneaks in from the east.
Syl skitters in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kungen enters from the east.
Sizan enters from the east.
Aretean enters from the east.
Wodo enters from the east.
Omm enters from the east.
Choro enters from the east.
Ra sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.
< 1542h/1542H 265v/266V Pos: standing >
Aretean starts playing a silvery trumpet horn with engraved sigils and singing aloud.
You quickly scan the area.
A beautiful centaur who is close by to your south.
< 1542h/1542H 265v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S
Syl skitters in from the east.
Kungen enters from the east.
Sizan enters from the east.
Aretean enters from the east.
Wodo enters from the east.
Omm enters from the east.
Choro enters from the east.
Pooka enters from the east.
Zhakad enters from the east.
< 1542h/1542H 264v/266V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Myrk.
You quickly scan the area.
A wild horse who is close by to your east.
A bleeding halfling who is close by to your south.
< 1542h/1542H 264v/266V Pos: standing >
Alas, you cannot go that way. . . .
< 1542h/1542H 266v/266V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your east.
A bleeding halfling who is close by to your south.
< 1542h/1542H 266v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
Syl skitters in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kungen enters from the west.
Sizan enters from the west.
Aretean enters from the west.
Alarm bells sound, signalling an invasion!
Wodo enters from the west.
Omm enters from the west.
Alarm bells sound, signalling an invasion!
Choro enters from the west.
Ra sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1542h/1542H 265v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Alarm bells sound, signalling an invasion!
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Sadash sneaks in from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Burek sneaks in from the west.
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1542h/1542H 264v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Sadash sneaks in from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1542h/1542H 263v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -S -W -D
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Aretean enters from the west.
Wodo enters from the west.
Alarm bells sound, signalling an invasion!
Omm enters from the west.
Choro enters from the west.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.
< 1542h/1542H 264v/266V Pos: standing >
Alas, you cannot go that way. . . .
< 1542h/1542H 266v/266V Pos: standing >
Alas, you cannot go that way. . . .
< 1542h/1542H 266v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W -U
Syl skitters in from above.
Kungen enters from above.
Sizan enters from above.
Aretean enters from above.
Wodo enters from above.
Omm enters from above.
Choro enters from above.
Pooka enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zhakad enters from above.
< 1542h/1542H 265v/266V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian illusionist is lying here.
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
[3] A small round shield has been dropped here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[28] A small bandage rests upon the ground here.
[11] A large wooden torch has been discarded here.
[6] A sturdy looking wooden club has been left here.
[6] A stout cudgel carved from oak wood lies here.
[6] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
[4] A durable looking footman's flail lies discarded here.
[4] A large black leather whip lies coiled here.
A large sign hangs from the front of the counter here.
Syl skitters in from the west.
Kungen enters from the west.
Sizan enters from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Alarm bells sound, signalling an invasion!
Choro enters from the west.
Myrk sneaks in from the west.
Ayla sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.
< 1542h/1542H 264v/266V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1542h/1542H 264v/266V Pos: standing >
< 1542h/1542H 266v/266V Pos: standing >
< 1542h/1542H 266v/266V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1542h/1542H 266v/266V Pos: standing >
< 1542h/1542H 266v/266V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1542h/1542H 266v/266V Pos: standing >
Aretean plays a song to lift his spirit off the ground.
< 1542h/1542H 266v/266V Pos: standing >
< 1542h/1542H 266v/266V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian illusionist is lying here.
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
[3] A small round shield has been dropped here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[28] A small bandage rests upon the ground here.
[11] A large wooden torch has been discarded here.
[6] A sturdy looking wooden club has been left here.
[6] A stout cudgel carved from oak wood lies here.
[6] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A long steel sword is here in the dirt.
[4] A durable looking footman's flail lies discarded here.
[4] A large black leather whip lies coiled here.
A large sign hangs from the front of the counter here.
Zhakad (Minotaur)(giant) stands in mid-air here.(Red Aura)
Pooka (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ayla (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Myrk (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
< 1542h/1542H 266v/266V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1542h/1542H 266v/266V Pos: standing >
Score information for Kaji
Level: 55 Race: Troll Class: Shaman / Elementalist Sex: Male
Hit points: 1542(1542) Moves: 266(266)
Coins carried: 23 platinum 91 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Soulshielded Fireshielded
Frags: +7.35 Deaths: 15
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Enlarged Size Sneaking Blessing of the Gods Tower of Iron Will GlobeOfDarkness
Songs: Song of Flight
Combat Pulse: 21 Spell Pulse: 1.13
Leaderboard Points: 1414
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
roar of heroes (5 minutes)
war cry (2 minutes)
minor globe of invulnerability (less than a minute remaining)
globe of invulnerability (2 minutes)
protection from gas (1 minute)
protection from cold (1 minute)
protection from lightning (1 minute)
protection from acid (1 minute)
protection from fire (1 minute)
elemental affinity (5 minutes)
spirit sight (13 minutes)
elephantstrength (8 minutes)
bless (20 minutes)
vitality (9 minutes)
sense spirit (60 minutes)
ravenflight (55 minutes)
pantherspeed (56 minutes)
hawkvision (25 minutes)
spirit armor (55 minutes)
< 1542h/1542H 266v/266V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1542h/1542H 266v/266V Pos: standing >
Ra gets a sparkling impressive lobster from his bottomless bag of the illithids.
< 1542h/1542H 266v/266V Pos: standing >
Ra puts a sparkling impressive lobster into a bottomless bag of the illithids.
< 1542h/1542H 266v/266V Pos: standing >
Omm sits down in a comfortable spot.
< 1542h/1542H 266v/266V Pos: standing >
Omm stares off into space, entering a meditative trance.
< 1542h/1542H 266v/266V Pos: standing >
Sainth starts casting a spell.
< 1542h/1542H 266v/266V Pos: standing >
Omm snaps out of his meditative trance, grinning widely.
Sainth completes his spell...
Sainth utters the word 'zufhjz'
< 1542h/1542H 266v/266V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Myrk gets an obsidian hookah from his bottomless bag of the illithids.
< 1542h/1542H 266v/266V Pos: standing >
Aretean stutters in his song, and falls silent.
Aretean blushes furiously, his cheeks red with embarrassment.
Myrk gets some wild Gootwiet from his bottomless bag of the illithids.
Ayla starts casting a spell.
< 1542h/1542H 266v/266V Pos: standing >
Myrk kindles some wild Gootwiet and contently puffs the smoke from an obsidian hookah.
Myrk finishes smoking his obsidian hookah.
Myrk coughs as he exhales the smoke.
< 1542h/1542H 266v/266V Pos: standing >
Myrk puts an obsidian hookah into a bottomless bag of the illithids.
You quickly scan the area.
The mailman who is not far off below you.
< 1542h/1542H 266v/266V Pos: standing >
Myrk gets a sparkling large pike fish from his bottomless bag of the illithids.
< 1542h/1542H 266v/266V Pos: standing >
Ayla completes her spell...
Ayla utters the words 'taiqpzrgug yjfl'
Myrk puts a sparkling large pike fish into a bottomless bag of the illithids.
< 1542h/1542H 266v/266V Pos: standing >
Sainth sits down in a comfortable spot.
< 1542h/1542H 266v/266V Pos: standing >
Sainth takes out his unholy symbol and begins praying intently.
< 1542h/1542H 266v/266V Pos: standing >
Pooka closes the door.
< 1542h/1542H 266v/266V Pos: standing >
Omm clambers to his feet.
< 1542h/1542H 266v/266V Pos: standing >
Omm sits down in a comfortable spot.
< 1542h/1542H 266v/266V Pos: standing >
Omm stares off into space, entering a meditative trance.
< 1542h/1542H 266v/266V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Choro.
Ayla sits down in a comfortable spot.
< 1542h/1542H 266v/266V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Ayla.
Ayla opens a cosmic tome and begins studying it intently.
< 1542h/1542H 266v/266V Pos: standing >
Sainth raises his unholy symbol and smiles malevolently.
< 1542h/1542H 266v/266V Pos: standing >
Sainth clambers to his feet.
< 1542h/1542H 266v/266V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1542h/1542H 266v/266V Pos: standing >
Omm snaps out of his meditative trance, grinning widely.
< 1542h/1542H 266v/266V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1542h/1542H 266v/266V Pos: standing >
Aretean stops using a silvery trumpet horn with engraved sigils.
Omm clambers to his feet.
< 1542h/1542H 266v/266V Pos: standing >
Aretean attaches an ebonywood lyre with spidersilk strings to his belt.
Zhakad loses control, veins bulging with anger.
< 1542h/1542H 266v/266V Pos: standing >
Aretean starts playing an ebonywood lyre with spidersilk strings and singing aloud.
< 1542h/1542H 266v/266V Pos: standing >
A Githzerai has entered the game.
< 1542h/1542H 266v/266V Pos: standing >
Ra suddenly attacks a Githzerai!
Ra's fine bludgeon wounds a Githzerai.
< 1542h/1542H 266v/266V Pos: standing >
Kungen suddenly attacks a Githzerai!
Kungen snaps into visibility.
Kungen's fine pierce strikes a Githzerai.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Githzerai to scream in pain!
< 1542h/1542H 266v/266V Pos: standing >
A dark shroud encases Pooka as he charges into battle.
A Githzerai is knocked to the ground by Pooka's mighty bash!
Pooka dives at a Githzerai skewering him with his blood red sword named 'Death Rider'.
< 1542h/1542H 266v/266V Pos: standing >
Sizan starts casting an offensive spell.
Sadash starts casting an offensive spell.
Choro snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Githzerai!
A Githzerai avoids Choro's ferocious maul, and down she goes!
< 1542h/1542H 266v/266V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai is dead! R.I.P.
You receive your share of experience.