The death of [ 1 Conjurer] Fatfons (Human)

in Outside the Eastern City Gates

from the perspective of [54 Pyrokinetic] Wodo *-* Clan Ragnarok *-* (Githyanki)

<worn as a badge>    a necromantic death shroud [76%]
<worn on eyes>       the black eyepiece of Menzellon [39%]
<worn in ear>        a shimmering earring of many colors [superior] [86%]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [77%]
<worn on face>       a misty blue mask of gauze [81%]
<worn around neck>   a masterly-crafted iron necklace [81%]
<worn around neck>   a brittle collar of glowing glass [poor] [64%]
<worn about body>    the terrifying shroud of undead power (magic) [84%]
<worn about waist>   a fine dragonscale belt [superior]
<worn on belt buckle>a robin's tail feather (glowing) [87%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  Chlyridia's glorious bangle [superior] (magic) [86%]
<worn around wrist>  a bracelet of living water [poor] (invis) (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a glowing electrum ring [poor] (magic)
<worn on finger>     a ring of constitution [superior]
<held>               the head of a tanar'ri warlord (magic) (glowing) (humming)
<held>               a decaying chunk of beholder flesh [poor] (magic)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing) [78%]
<worn on feet>       the boots of speed [poor] (magic) [73%]

*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the east.
Alarm bells sound, signalling an invasion!
Choro enters from the east.
Myrk sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.

< 846h/846H 304v/305V Pos: standing >
Your minor globe shimmers and fades into thin air.
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is rather far off to your east.
A human merchant who is a brief walk away to your west.
A Gnome who is rather far off to your west.
Sainth sneaks west.
Syl leaves west.
Kungen leaves west.
Sizan leaves west.
Sadash sneaks west.
Aretean leaves west.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the east.
Burek sneaks in from the east.
Choro enters from the east.
Myrk sneaks in from the east.
Ra sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.

< 846h/846H 303v/305V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Ayla.
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!
OK.
Sainth sneaks west.
Syl leaves west.
Kungen leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizan leaves west.
Alarm bells sound, signalling an invasion!
Aretean leaves west.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the east.
Choro enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the east.
Zhakad enters from the east.

< 846h/846H 302v/305V Pos: standing >
Sainth sneaks west.
Syl leaves west.
Kungen leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizan leaves west.
Sadash sneaks west.
Aretean leaves west.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A human merchant from another town stands here, perusing Tharnadia.
Omm enters from the east.
Choro enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.

< 846h/846H 301v/305V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is close by to your south.
A militia guard who is close by to your south.
A peddler who is close by to your south.
A Gnome who is close by to your west.
Syl leaves west.
Kungen leaves west.
Sizan leaves west.
Sadash sneaks west.
Aretean leaves west.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)
Alarm bells sound, signalling an invasion!
Omm enters from the east.
Choro enters from the east.
Myrk sneaks in from the east.
Ra sneaks in from the east.
Ayla sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.

< 846h/846H 300v/305V Pos: standing >
Aretean's pierce seriously wounds a Gnome.
Omm grasps his totem tightly, and begins communing with the spirits.
Omm starts casting an offensive spell.
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A human merchant who is close by to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
A Gnome is stunned!
Choro snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Gnome!
Choro knocks a Gnome down with a mighty blow!
A Gnome's thin batwing cloak was completely destroyed by the massive blow!
A Gnome's belt of thick cured leather was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
A Gnome's death cry reverberates in your head as he falls to the ground.
Omm stops invoking abruptly!

< 846h/846H 300v/305V Pos: standing >

< 846h/846H 301v/305V Pos: standing >
An awful burning rain continues to fall from the sky.

< 846h/846H 301v/305V Pos: standing >
You failed.

< 846h/846H 301v/305V Pos: standing >
Aretean sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Aretean's soothing song!

< 846h/846H 303v/305V Pos: standing >
Ra vibrates for a second, then is still.

< 846h/846H 303v/305V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
Sadash sings so badly it makes you hurt all over.

< 846h/846H 305v/305V Pos: standing >
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Sadash sneaks east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are residual brain waves in the area.
Omm enters from the west.
Alarm bells sound, signalling an invasion!
Ayla sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 846h/846H 304v/305V Pos: standing >

< 846h/846H 304v/305V Pos: standing >
Kaji sneaks east.
Sainth sneaks east.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 846h/846H 303v/305V Pos: standing >

< 846h/846H 303v/305V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian illusionist who is rather far off to your east.
An elite guard who is rather far off to your east.
A militia guard who is close by to your south.
A human alchemist who is close by to your south.
Choro who is not far off to your west.
Kaji sneaks east.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Sadash sneaks east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the west.
Ayla sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 846h/846H 302v/305V Pos: standing >
Kaji sneaks east.
Alarm bells sound, signalling an invasion!
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra sneaks in from the west.
Ayla sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the west.
Zhakad enters from the west.

< 846h/846H 301v/305V Pos: standing >
Kaji sneaks east.
Alarm bells sound, signalling an invasion!
Sainth sneaks east.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Sadash sneaks east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of the shady youth is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Omm enters from the west.
Burek sneaks in from the west.
Myrk sneaks in from the west.
Ra sneaks in from the west.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.

< 846h/846H 300v/305V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray cat who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
A militia guard who is a brief walk away to your east.
Choro who is in the distance to your west.

< 846h/846H 301v/305V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
You follow Kungen.


<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Aretean Cultist *-* Clan Ragnarok *-* (Orc)(medium) stands in mid-air here, fighting a controller.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) sits in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here, fighting a tharnadian illusionist.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting Sizan.
An elite guard stands in mid-air here, fighting Sizan.
A tharnadian illusionist stands in mid-air here, fighting Syl.
A controller crouches in mid-air here, fighting Aretean.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's punch grazes you.]=-
[Damage:  1 ] -=[An elite guard is burned severely as he hits you!]=-
Omm enters from the west.
Ra sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Aretean parries a controller's lunge at him.
Aretean dodges a controller's attack.
An elite guard's mighty pierce wounds Sizan.
An elite guard's powerful pierce wounds Sizan.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Kungen avoids being bashed by an elite guard, who loses his balance and falls.
Kungen snaps into visibility.
An elite guard suddenly attacks Sizan!
An elite guard's punch wounds Sizan.
Kungen dodges an elite guard's attack.
Sorry, you aren't allowed to do that in combat.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
A HUGE bolt of lightning flares forth from Kungen's granite dagger 'BloodFeast'! ZAAAAP!
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive slash wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's legendary cutlass 'Sanguine Song' [poor], causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive slash wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's legendary cutlass 'Sanguine Song' [poor], causing an elite guard to scream in pain!

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 
< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
A controller screams and doubles over in agony as searing heat ignites within his body.
A controller suddenly looks in pain as he moves.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash sings a song to summon the storms.
Sadash twirls around gracefully.
The gale force of Sadash's spell sends an elite guard flying through the room!
Sadash's cyclone tears at an elite guard, pounding and rending flesh!
A tharnadian illusionist wavers under the impact of the lightning bolt sent by Sadash.
A controller wavers under the impact of the lightning bolt sent by Sadash.
A controller is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 2.
A look of horror and a silent scream are a controller's last actions in this world.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Sadash sings so badly it makes you hurt all over.
An elite guard is withered and starts to decrease in size with Sadash's touch!
A tharnadian illusionist is withered and starts to decrease in size with Sadash's touch!
You begin to focus your will...

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Omm grasps his totem tightly, and begins communing with the spirits.
Omm starts casting a spell.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 A Human enters from the west.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Aretean sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Aretean's soothing song!

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Myrk attempts to stab a tharnadian illusionist in the back, but a tharnadian illusionist's shadow shield quickly absorbs the impact before fading away!
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a tharnadian illusionist, resulting in some strange noises and some blood.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 You snap into visibility.
Casting: pyrokinesis 

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Omm completes his spell...
Omm utters the words 'abrauztg gpahhzfuio uqzbarr'
Omm points at an elite guard.
Omm's iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 73 ] -=[You ignite a personal inferno within an elite guard's body.]=-
[Damage: 93 ] An elite guard is mortally wounded, and will die soon, if not aided.
An elite guard suddenly looks in pain as he moves.

< 845h/846H 301v/305V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: elite sta EP: few scratches >
 Zhakad madly swings his weapon...
Zhakad's powerful crush critically injures a Human.
A Human is incapacitated and will slowly die, if not aided.
Zhakad's fine crush hits a Human.
A Human's light blue scarf was completely destroyed by the massive blow!
A Human's light blue scarf was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.