<floating about head>a LARGE green ioun stone[239h 53m 1s]
<worn as a badge> a necromantic death shroud of constitution
<worn on head> the diamond crown of Winduin of constitution (glowing)
<worn on eyes> the eye of the ogre of constitution (magic) (glowing) (humming)
<worn in ear> a flaming earring of strength
<worn in ear> a flaming earring of strength
<worn on face> the terrifying visage of the great wraith Dranum (magic)[239h 53m 1s]
<worn around neck> a necklace of halfling ears [superior]
<worn around neck> a necklace of halfling ears of strength
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a cloak bearing the seal of Bozk (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist> a utility belt of poisoning agents [superior]
<worn on belt buckle>a diamondine axe covered in blood (magic) [86%]
<worn on arms> some scintillating sleeves of health (magic) [89%]
<worn around wrist> a bracelet of purple mist [poor]
<worn around wrist> a bracelet of dracolich hide of health (magic) (humming)
<worn on hands> the gloves of warding of damage (magic)
<worn on finger> an obsidian circle (magic)
<worn on finger> an obsidian circle (magic)
<primary weapon> the sword of fire and flame (magic) (glowing)[239h 53m 1s]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[239h 53m 1s]
<worn on legs> some wolf hide pants
<worn on feet> the boots of speed of endurance (magic)
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Pooka enters from the east.
Zhakad enters from the east.
< 1200h/1200H 362v/364V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Ayla.
Backstab who?
Syl leaves west.
Kungen leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizan leaves west.
Alarm bells sound, signalling an invasion!
Aretean leaves west.
Wodo leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm leaves west.
Burek sneaks west.
Choro leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. This part of the market is
the only place where you can walk without bumping into people. The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Pooka enters from the east.
Zhakad enters from the east.
< 1200h/1200H 361v/364V Pos: standing >
Backstab who?
Sainth sneaks west.
Syl leaves west.
Kungen leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizan leaves west.
Sadash sneaks west.
Aretean leaves west.
Wodo leaves west.
Omm leaves west.
Choro leaves west.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city. The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A human merchant from another town stands here, perusing Tharnadia.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the east.
Zhakad enters from the east.
< 1200h/1200H 360v/364V Pos: standing >
Backstab who?
Syl leaves west.
Kungen leaves west.
Sizan leaves west.
Aretean leaves west.
Wodo leaves west.
Alarm bells sound, signalling an invasion!
Omm leaves west.
Choro leaves west.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason none of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)
Pooka enters from the east.
Zhakad enters from the east.
< 1200h/1200H 360v/364V Pos: standing >
Aretean's pierce seriously wounds a Gnome.
Omm grasps his totem tightly, and begins communing with the spirits.
Omm starts casting an offensive spell.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 20 ] -=[A Gnome makes a strange sound as you place a gladius called 'Backstabber' in his back.]=-
A Gnome is stunned!
Choro snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Gnome!
Choro knocks a Gnome down with a mighty blow!
A Gnome's thin batwing cloak was completely destroyed by the massive blow!
A Gnome's belt of thick cured leather was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
A Gnome's death cry reverberates in your head as he falls to the ground.
Omm stops invoking abruptly!
< 1200h/1200H 361v/364V Pos: standing >
< 1200h/1200H 362v/364V Pos: standing >
An awful burning rain continues to fall from the sky.
< 1200h/1200H 363v/364V Pos: standing >
Backstab who?
< 1200h/1200H 364v/364V Pos: standing >
Backstab who?
< 1200h/1200H 364v/364V Pos: standing >
Aretean sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Aretean's soothing song!
Backstab who?
< 1200h/1200H 364v/364V Pos: standing >
Ra vibrates for a second, then is still.
Backstab who?
< 1200h/1200H 364v/364V Pos: standing >
Backstab who?
< 1200h/1200H 364v/364V Pos: standing >
Keats Street
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
The corpse of a Gnome is lying here.
Zhakad (Minotaur)(large) stands in mid-air here.(Red Aura)
Pooka (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ayla (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
< 1200h/1200H 364v/364V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Xanchat is made of flesh and appears to be of average quality.
The corpse of Xanchat has an item value of 1.
It appears to be the corpse of Xanchat.
a bag made from sewn rat skins
a great flail
a large two-handed sword
a large two-handed sword
a steel warhammer
a black leather whip
a footman's flail
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
[2] an intricately carved wooden tablet
a belt of thick cured leather
a thin batwing cloak
[2] a small round wooden shield
[2] a pair of studded leather sleeves
[2] some thick leather gloves
[2] a pair of studded leather boots
[2] a pair of studded leather leggings
[2] a bronze skull cap
[2] a suit of spiked leather armor
< 1200h/1200H 364v/364V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
Sadash sings so badly it makes you hurt all over.
< 1200h/1200H 364v/364V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city. The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 363v/364V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A human merchant who is close by to your south.
A street sweeper who is close by to your south.
A militia guard who is close by to your south.
A peddler who is close by to your south.
Choro who is close by to your west.
< 1200h/1200H 363v/364V Pos: standing >
Saving Myrk.
< 1200h/1200H 363v/364V Pos: standing >
Kaji sneaks east.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
Burek sneaks east.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. This part of the market is
the only place where you can walk without bumping into people. The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 363v/364V Pos: standing >
Kaji sneaks east.
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
Burek sneaks east.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city. The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 362v/364V Pos: standing >
Kaji sneaks east.
Alarm bells sound, signalling an invasion!
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
Burek sneaks east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
This broad avenue runs through the center of Tharnadia, continuing to the
east of here. There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city. Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system. The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ayla sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 362v/364V Pos: standing >
Alarm bells sound, signalling an invasion!
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of the shady youth is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
*Wodo (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 362v/364V Pos: standing >
< 1200h/1200H 363v/364V Pos: standing >
Saving Myrk.
< 1200h/1200H 364v/364V Pos: standing >
Saving Myrk.
< 1200h/1200H 364v/364V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Kungen leaves east.
Sizan leaves east.
Aretean leaves east.
Wodo leaves east.
Omm leaves east.
You follow Kungen.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Burek (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Burek's head.
Omm (Troll)(huge) stands in mid-air here.(Red Aura)
Wodo (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Wodo's head.
Aretean (Orc)(medium) stands in mid-air here, fighting a controller.(Red Aura)
Sadash (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Sizan (Vampire)(large) sits in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Syl (Drider)(huge) stands in mid-air here, fighting a tharnadian illusionist.(Red Aura)
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting Wodo.
An elite guard stands in mid-air here, fighting Sizan.
An elite guard stands in mid-air here, fighting Sizan.
A tharnadian illusionist stands in mid-air here, fighting Syl.
A controller crouches in mid-air here, fighting Aretean.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Pooka enters from the west.
Zhakad enters from the west.
< 1200h/1200H 363v/364V Pos: standing >
Aretean parries a controller's lunge at him.
Aretean dodges a controller's attack.
An elite guard's mighty pierce wounds Sizan.
An elite guard's powerful pierce wounds Sizan.
You quickly scan the area.
A militia guard who is not far off to your east.
< 1200h/1200H 363v/364V Pos: standing >
Kungen avoids being bashed by an elite guard, who loses his balance and falls.
Kungen snaps into visibility.
An elite guard suddenly attacks Sizan!
An elite guard's punch wounds Sizan.
Kungen dodges an elite guard's attack.
You quickly scan the area.
A militia guard who is not far off to your east.
< 1200h/1200H 363v/364V Pos: standing >
Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
A HUGE bolt of lightning flares forth from Kungen's granite dagger 'BloodFeast'! ZAAAAP!
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive slash wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's legendary cutlass 'Sanguine Song' [poor], causing an elite guard to scream in pain!
Kungen's impressive pierce wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing an elite guard to scream in pain!
Kungen's impressive slash wounds an elite guard.
Searing bolts of black lightning flow forth from Kungen's legendary cutlass 'Sanguine Song' [poor], causing an elite guard to scream in pain!
You quickly scan the area.
A militia guard who is not far off to your east.
A Human who is in the distance to your west.
< 1200h/1200H 363v/364V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A Human who is rather far off to your west.
< 1200h/1200H 363v/364V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A controller screams and doubles over in agony as searing heat ignites within his body.
A controller suddenly looks in pain as he moves.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash sings a song to summon the storms.
Sadash twirls around gracefully.
The gale force of Sadash's spell sends an elite guard flying through the room!
Sadash's cyclone tears at an elite guard, pounding and rending flesh!
A tharnadian illusionist wavers under the impact of the lightning bolt sent by Sadash.
A controller wavers under the impact of the lightning bolt sent by Sadash.
A controller is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a controller's last actions in this world.
< 1200h/1200H 363v/364V Pos: standing >
Sadash sings so badly it makes you hurt all over.
An elite guard is withered and starts to decrease in size with Sadash's touch!
A tharnadian illusionist is withered and starts to decrease in size with Sadash's touch!
< 1200h/1200H 363v/364V Pos: standing >
Omm grasps his totem tightly, and begins communing with the spirits.
Omm starts casting a spell.
< 1200h/1200H 363v/364V Pos: standing >
A Human enters from the west.
< 1200h/1200H 363v/364V Pos: standing >
Aretean sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Aretean's soothing song!
< 1200h/1200H 363v/364V Pos: standing >
You attempt to stab a tharnadian illusionist in the back, but their shadow shield quickly absorbs the impact before fading away!
You snap into visibility.
This being a hometown, you receive fewer exps...
[Damage: 1 ] -=[A tharnadian illusionist makes a strange sound as you place a gladius called 'Backstabber' in his back.]=-
< 1200h/1200H 363v/364V Pos: standing >
< T: Syl TP: sta TC:few scratches E: illusionist sta EP: few wounds >
Wodo snaps into visibility.
< 1200h/1200H 363v/364V Pos: standing >
< T: Syl TP: sta TC:few scratches E: illusionist sta EP: few wounds >
Omm completes his spell...
Omm utters the words 'abrauztg gpahhzfuio uqzbarr'
Omm points at an elite guard.
Omm's iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.
Wodo wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.
An elite guard is mortally wounded, and will die soon, if not aided.
An elite guard suddenly looks in pain as he moves.
< 1200h/1200H 363v/364V Pos: standing >
< T: Syl TP: sta TC:few scratches E: illusionist sta EP: few wounds >
Zhakad madly swings his weapon...
Zhakad's powerful crush critically injures a Human.
A Human is incapacitated and will slowly die, if not aided.
Zhakad's fine crush hits a Human.
A Human's light blue scarf was completely destroyed by the massive blow!
A Human's light blue scarf was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.