The death of [51 Elementalist] Zhad *-* Clan Ragnarok *-* (Troll)

in Pathway to the Room of Convergence

from the perspective of [51 Elementalist] Zhad *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       the dwarf-bone crown of the troglodytes [superior] (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn on face>       mask of the future [superior] (glowing)
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [81%]
<worn about body>    a demon spiked cloak of haze (magic) (glowing)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of fresh blood [superior]
<worn on arms>       some moss-covered sleeves [superior] (glowing) [75%]
<held as shield>     a shield of silver dragon scales (magic) [83%]
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      a pair of strange gauntlets [superior] (magic)
<worn on finger>     a ring of souls (magic) (glowing)
<worn on finger>     a ring of endurance (magic)
<held>               a totem coated in slime [superior] (glowing)
<worn on legs>       some polished blasbain leggings [superior] (magic)
<worn on feet>       the shoes of sprinting (magic) (glowing) [62%]


< 1063h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Bearax, Lord of Warriors who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A large xorn who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.

< 1063h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
Saving Zhad.

< 1062h/1062H 240v/240V Pos: standing >

		Score information for Zhad

Level: 51   Race: Troll   Class: Shaman / Elementalist Sex: Male
Hit points: 1062(1062)  Moves: 240(240)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Soulshielded
Frags:   +0.33   Deaths:   9
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Acid
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Invisibility
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points:  578 

Active Spells:
--------------
elemental affinity (6 minutes)
rested bonus (119 minutes)
lionrage (26 minutes)
spirit armor (26 minutes)
greater spirit ward (27 minutes)
pantherspeed (27 minutes)
ravenflight (26 minutes)
elephantstrength (11 minutes)
sense spirit (31 minutes)


< 1062h/1062H 240v/240V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (very good)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (good)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (very good)     
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (pure good)     
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (extremely good)
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly good) 
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
  *The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
  *Rogue Plains                                  (good)          
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very good)     
   IceCrag Castle                                (very evil)     
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (very good)     
   The Jade Empire                               (extremely evil)
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (extremely good)
   The Sky City of Ultarium                      (extremely good)
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (pure good)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
  *The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (good)          
  *Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (good)          
   Jotunheim                                     (very good)     
   The Transparent Tower                         (good)          
  *Krethik Keep                                  (good)          
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (very good)     
   Sevenoaks                                     (good)          
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (good)          
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (very good)     
  *The Depths of Duris                           (very good)     
   Arachdrathos Guilds                           (evil)          
  *Valley of the Snow Ogres                      (good)          
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (pure good)     
  *Ny'Neth                                       (good)          
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (good)          
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (good)          
  *The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (good)          
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (extremely good)
   Vecna's Tomb                                  (good)          
   Ny'Neth's Stronghold                          (extremely good)
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (extremely good)
   Ny'Neth's Stronghold Continued                (very good)     
   Negative Material Plane                       (slightly good) 
  *Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (evil)          

* = already completed this boot.

< 1062h/1062H 240v/240V Pos: standing >
Pathway to the Room of Convergence
Obvious exits: -E -W
A small spout of water flows over some rocks here.
The lich of the singer stands here. (minion) 
The lich of the cutthroat stands here. (minion) 
The lich of the singer stands here. (minion) 
The lich of the hunter stands here. (minion) 
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Bearax, Lord of Warriors who is close by to your west.
A large xorn who is a brief walk away to your west.
A LARGE earth elemental who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A large xorn who is a brief walk away to your west.
A LARGE earth elemental who is a brief walk away to your west.
A Firbolg who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A large xorn who is a brief walk away to your west.
A LARGE earth elemental who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A Firbolg who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
Pathway to the Room of Convergence
Obvious exits: -E -W
A small spout of water flows over some rocks here.
The lich of the singer stands here. (minion) 
The lich of the cutthroat stands here. (minion) 
The lich of the singer stands here. (minion) 
The lich of the hunter stands here. (minion) 
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Butchelne, Lord of Mercenaries who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
Kithron who is not far off to your west.
A Firbolg who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Butchelne, Lord of Mercenaries who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A Vampire who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Bearax, Lord of Warriors who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A Vampire who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
Pathway to the Room of Convergence
Obvious exits: -E -W
A small spout of water flows over some rocks here.
The lich of the singer stands here. (minion) 
The lich of the cutthroat stands here. (minion) 
The lich of the singer stands here. (minion) 
The lich of the hunter stands here. (minion) 
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Bearax, Lord of Warriors who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
Kithron who is not far off to your west.
A Vampire who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Kithron who is not far off to your west.
A Githzerai who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Fistor, Spirit of All Berserkers who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Yoo, the High Spirit of Shamans who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Ferron, Lord of Rangers who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Butchelne, Lord of Mercenaries who is close by to your west.
Bearax, Lord of Warriors who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
Kithron who is not far off to your west.
A Vampire who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A LARGE earth elemental who is a brief walk away to your west.
A Firbolg who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

		Score information for Zhad

Level: 51   Race: Troll   Class: Shaman / Elementalist Sex: Male
Hit points: 1062(1062)  Moves: 240(240)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Soulshielded
Frags:   +0.33   Deaths:   9
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Acid
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Invisibility
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points:  578 

Active Spells:
--------------
elemental affinity (5 minutes)
rested bonus (118 minutes)
lionrage (25 minutes)
spirit armor (25 minutes)
greater spirit ward (26 minutes)
pantherspeed (26 minutes)
ravenflight (25 minutes)
elephantstrength (10 minutes)
sense spirit (30 minutes)


< 1062h/1062H 240v/240V Pos: standing >
Saving Zhad.

< 1062h/1062H 240v/240V Pos: standing >
Pathway to the Room of Convergence
Obvious exits: -E -W
A small spout of water flows over some rocks here.
The lich of the singer stands here. (minion) 
The lich of the cutthroat stands here. (minion) 
The lich of the singer stands here. (minion) 
The lich of the hunter stands here. (minion) 
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >

< 1062h/1062H 240v/240V Pos: standing >
Autosaving...

< 1062h/1062H 240v/240V Pos: standing >
You quickly scan the area.
A large xorn who is close by to your east.
A HUGE stone golem who is close by to your east.
A LARGE earth elemental who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Firbolg who is close by to your east.
A red dracolich who is close by to your west.
A black dracolich who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Jasmine, the Lady of Druids who is close by to your west.
Lamor, the Drow Ghost King who is close by to your west.
Crysanthis, Angel of Paladins who is close by to your west.
Belthazor, Demon of Anti-Paladins who is close by to your west.
Basanti, Master of Sorcerers who is close by to your west.
Yani, Lord of Necromancers who is close by to your west.
Bealwiz, Master of Conjurers who is close by to your west.
Clarician, Lady of Monks who is close by to your west.
Asmuth, the Spirit of All Evil Clerics who is close by to your west.
Tiarra, Lord of Bards who is close by to your west.
Butchelne, Lord of Mercenaries who is close by to your west.
Breelix, Lord of Thieves who is close by to your west.
A Vampire who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
A Firbolg who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.

< 1062h/1062H 240v/240V Pos: standing >
A Firbolg enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
A large xorn enters from the east.

< 1062h/1062H 240v/240V Pos: standing >
A Grey Elf suddenly attacks YOU!
You snap into visibility.

< 1048h/1062H 240v/240V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 
< 1048h/1062H 240v/240V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 A Grey Elf gives an order to his followers.
You dodge a bash from a large xorn, who loses its balance and falls.
You dodge a bash from a HUGE stone golem, who loses its balance and falls.
You dodge a bash from a LARGE earth elemental, who loses its balance and falls.
A Grey Elf starts casting an offensive spell.

< 1050h/1062H 240v/240V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 You snap into visibility.
-=[A HUGE stone golem attacks you.]=- [1 Hits]
A Firbolg suddenly looks a bit dumb, and madly slams _YOU_!

< 1033h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 You snap into visibility.
-=[A LARGE earth elemental attacks you.]=- [2 Hits]

< 1015h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 Iska leaves west.
The lich of the hunter leaves west.
The lich of the singer leaves west.
The lich of the cutthroat leaves west.
The lich of the singer leaves west.

< 1017h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 A Grey Elf stops invoking abruptly!

< 1018h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 
< 1019h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 -=[A large xorn attacks you.]=- [1 Hits]

< 1014h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC:few scratches E: A Grey Elf sta EP: excellent >
 You snap into visibility.
You snap into visibility.
You snap into visibility.
A Grey Elf's longsword named 'Vampyre' [poor] with a strange black stone murmurs some strange incantations...
You snap into visibility.
A Grey Elf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
-=[A Grey Elf attacks you.]=- [11 Hits]

< 779h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: few wounds E: A Grey Elf sta EP: excellent >
 You snap into visibility.
A Firbolg's sword glows with a bright light as it bites into you.
You feel your life flowing away and a Firbolg looks revitalized.
A Firbolg snaps into visibility.
You snap into visibility.
OUCH!  That really did HURT!
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg swiftly follows up his devastating slash with a surprise attack!
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg snaps into visibility.
You snap into visibility.
-=[A Firbolg attacks you.]=- [7 Hits]
Iska enters from the west.
The lich of the hunter enters from the west.
The lich of the singer enters from the west.

< 157h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 158h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 The green haze encasing a Grey Elf suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core.  Moments later, you
feel your life's essence being tapped from your body.
A Grey Elf turns into a blur of blades as he charges at his foes!

< 110h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 A Grey Elf starts casting an offensive spell.
Iska leaves west.
The lich of the hunter leaves west.
The lich of the singer leaves west.

< 110h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 
< 111h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 A Grey Elf stops invoking abruptly!
You snap into visibility.
-=[You attack a Grey Elf.]=- [0 Hits]

< 112h/1062H 240v/240V Pos: on your ass >
< T: Zhad TP: ass TC: awful E: A Grey Elf sta EP: excellent >
 You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You feel your pulse begin to slow and you realize you are mortally wounded...