The death of [ 2 Necromancer] Nobodyonderp (Orc)

in The Bar of Dancing Flame

from the perspective of [56 Bounty Hunter] Ur o==(=Mithril=Knights=- (Barbarian)

<floating about head>a dark yellow ioun stone[239h 46m 25s]
<worn as a badge>    the mark of the saboteur
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       a lens of the negative material plane [superior] (magic)
<worn in ear>        the earring of the Dragon Lords
<worn in ear>        a wad of spawn goo [superior] with a strange dark bloodstone (magic) (humming)
<worn on face>       the death-mask of Nakral (magic)
<worn around neck>   a studded dragonscale neckguard [41%]
<worn around neck>   a scarf of enhanced stealth [superior] (magic)
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange sharp rubin (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<attached to belt>   a bottle of dark ale
<attached to belt>   a bottle of dark ale [60%]
<worn on arms>       the vambraces named "Ebb" (glowing) [88%]
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing) [28%]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     an obsidian circle (magic)
<worn on finger>     a shiny crimson ring of dexterity (magic)
<primary weapon>     the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming) [89%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [superior] (magic) (humming) [87%]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       a pair of boots of stealth (magic) [85%]


< 1654h/1654H 271v/272V Pos: standing >
Grahk starts casting an offensive spell.

< 1654h/1654H 271v/272V Pos: standing >
Zloin is suddenly surrounded by a red eldritch aura, which quickly dissipates.

< 1654h/1654H 271v/272V Pos: standing >
Grahk completes his spell...
Grahk utters the words 'diesilla barh'
You receive your share of experience.
Zloin leaves west.
Sane leaves west.
A large xorn leaves west.
Col leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going west.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 270v/272V Pos: standing >
It appears to be the corpse of a female orc.
5 coins

< 1654h/1654H 270v/272V Pos: standing >
Zloin leaves east.
Horns begin to bellow and drums thunder to the call to arms!
Sane leaves east.
A large xorn leaves east.
Horns begin to bellow and drums thunder to the call to arms!
Col leaves east.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of a black skunk is lying here.
The corpse of an old orcish woman is lying here.
The corpse of an Orc is lying here.
The corpse of a stray dog is lying here.
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands in mid-air here, fighting a LARGE earth elemental.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
A LARGE earth elemental stands in mid-air here, fighting a HUGE stone golem. (Minion) 
There are Grey Elf tracks going east.
There are some tracks heading east.
Crux enters from the west.
Cross enters from the west.

< 1654h/1654H 270v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
A LARGE earth elemental's feeble crush grazes a HUGE stone golem.
A LARGE earth elemental's crush grazes a HUGE stone golem.

< 1654h/1654H 272v/272V Pos: standing >
Zloin leaves west.
Sane leaves west.
A large xorn leaves west.
Horns begin to bellow and drums thunder to the call to arms!
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here, fighting an orcish warrior.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An orcish warrior stands in mid-air here, fighting Sane.(Red Aura)
There are some tracks heading west.
There are Barbarian tracks going west.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 271v/272V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1654h/1654H 271v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1654(1654)  Moves: 271(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +10.90   Deaths:   44
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing Listen Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  1.18 
Leaderboard Points: 2813 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
dexterity (31 minutes)
strength (31 minutes)
bless (23 minutes)
armor (18 minutes)
vitality (12 minutes)
fly (116 minutes)


< 1654h/1654H 271v/272V Pos: standing >
Zloin leaves east.
A large xorn leaves east.
Col leaves east.
Grahk leaves east.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of a black skunk is lying here.
The corpse of an old orcish woman is lying here.
The corpse of an Orc is lying here.
The corpse of a stray dog is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands in mid-air here, fighting a LARGE earth elemental.
A LARGE earth elemental stands in mid-air here, fighting a HUGE stone golem. (Minion) 
There are Barbarian tracks going east.
There are Orc tracks going east.
Crux enters from the west.
Cross enters from the west.

< 1654h/1654H 270v/272V Pos: standing >
Zloin leaves west.
A large xorn leaves west.
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here, fighting an orcish warrior.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
An orcish warrior stands in mid-air here, fighting Sane.(Red Aura)
There are Barbarian tracks going west.
There are some tracks heading west.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 269v/272V Pos: standing >

< 1654h/1654H 270v/272V Pos: standing >
Zloin leaves east.
A large xorn leaves east.
Col leaves east.
Grahk leaves east.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of a black skunk is lying here.
The corpse of an old orcish woman is lying here.
The corpse of an Orc is lying here.
The corpse of a stray dog is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands in mid-air here, fighting a LARGE earth elemental.
A LARGE earth elemental stands in mid-air here, fighting a HUGE stone golem. (Minion) 
There are Barbarian tracks going east.
There are Orc tracks going east.
Crux enters from the west.
Horns begin to bellow and drums thunder to the call to arms!
Cross enters from the west.

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Zloin's mask sparkles for a moment, and reality seems to twist and bend.

< 1654h/1654H 271v/272V Pos: standing >
A HUGE stone golem's crush grazes a LARGE earth elemental.
A HUGE stone golem's feeble crush grazes a LARGE earth elemental.

< 1654h/1654H 271v/272V Pos: standing >
Zloin leaves west.
A large xorn leaves west.
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here, fighting an orcish warrior.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
An orcish warrior stands in mid-air here, fighting Sane.(Red Aura)
There are Grey Elf tracks going west.
There are Barbarian tracks going west.
Horns begin to bellow and drums thunder to the call to arms!
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 270v/272V Pos: standing >
Zloin leaves west.
A large xorn leaves west.
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Orc tracks going east.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 269v/272V Pos: standing >

< 1654h/1654H 270v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Zloin leaves east.
A large xorn leaves east.
Col leaves east.
Grahk leaves east.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here, fighting an orcish warrior.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
An orcish warrior stands in mid-air here, fighting Sane.(Red Aura)
There are Barbarian tracks going east.
There are Githzerai tracks going west.
Crux enters from the west.
Cross enters from the west.

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Sane's slash strikes an orcish warrior.
Sane's pierce strikes an orcish warrior very hard.
Sane's slash strikes an orcish warrior.
Sane's impressive pierce strikes an orcish warrior.
Sane's impressive pierce strikes an orcish warrior.
Sane's impressive slash strikes an orcish warrior hard.
Sane's impressive slash strikes an orcish warrior hard.

< 1654h/1654H 271v/272V Pos: standing >
Zloin sits down in a comfortable spot.

< 1654h/1654H 271v/272V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Sane dodges an orcish warrior's attack.
Sane's blood dagger of Tezcatlipoca [superior] with a strange black stone flashes into the path of an orcish warrior's attack, then Sane delivers a graceful counter-attack!
Sane's impressive slash strikes an orcish warrior.
The legendary cutlass 'Sanguine Song' of damage slices through the air with incredible ease!
Sane's slash strikes an orcish warrior hard.
Sane snaps into visibility.
An orcish warrior's feeble punch grazes Sane.
An orcish warrior almost sweeps Sane off of his feet with a well placed leg sweep.

< 1654h/1654H 271v/272V Pos: standing >
Zloin closes his book and smiles broadly.

< 1654h/1654H 271v/272V Pos: standing >
Zloin clambers to his feet.

< 1654h/1654H 271v/272V Pos: standing >
Sane snaps into visibility.
Sane's pierce strikes an orcish warrior very hard.
Sane's mighty slash enshrouds an orcish warrior in a mist of blood.
Sane's impressive pierce seriously wounds an orcish warrior.
Sane's impressive pierce seriously wounds an orcish warrior.
Sane's impressive slash enshrouds an orcish warrior in a mist of blood.
Sane's impressive slash enshrouds an orcish warrior in a mist of blood.
Sane's slash grievously wounds an orcish warrior.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 1654h/1654H 271v/272V Pos: standing >
Sane's skin seems to turn to stone.

< 1654h/1654H 271v/272V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish warrior!
Zloin cackles as his disintegration ray strikes an orcish warrior hard!
An orcish warrior is dead! R.I.P.
You receive your share of experience.
An orcish warrior's death cry reverberates in your head as he falls to the ground.

< 1654h/1654H 271v/272V Pos: standing >
It appears to be the corpse of an orcish warrior.
a small pile of coins

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
A large xorn leaves west.
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Orc tracks going east.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 270v/272V Pos: standing >

< 1654h/1654H 270v/272V Pos: standing >
A large xorn leaves east.
Col leaves east.
Grahk leaves east.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an orcish warrior is lying here.
The corpse of a female orc is lying here.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading east.
There are some tracks heading west.
Crux enters from the west.
Cross enters from the west.

< 1654h/1654H 271v/272V Pos: standing >
Zloin sneaks west.
A large xorn leaves west.
Col leaves west.
Grahk leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>

<map>
Zone: Shady Grove.
Room: A Small Side Street of the Grove
</map>
A Small Side Street of the Grove
Obvious exits: -E -U
A few drops of fresh blood are scattered around the area.
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Grey Elf tracks going east.
There are Orc tracks going east.
Crux enters from the east.
Cross enters from the east.

< 1654h/1654H 270v/272V Pos: standing >

< 1654h/1654H 270v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1654(1654)  Moves: 272(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +10.90   Deaths:   44
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing Listen Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  1.18 
Leaderboard Points: 2813 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
dexterity (31 minutes)
strength (31 minutes)
bless (23 minutes)
armor (18 minutes)
vitality (12 minutes)
fly (116 minutes)


< 1654h/1654H 272v/272V Pos: standing >
Zloin gives an order to his followers.
A large xorn leaves up.

< 1654h/1654H 272v/272V Pos: standing >
Col leaves up.
Horns begin to bellow and drums thunder to the call to arms!
Grahk leaves up.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>

<map>
Zone: Shady Grove.
Room: The Bar of Dancing Flame
</map>
The Bar of Dancing Flame
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here, fighting a dancing elven girl.
A brightly glowing torch floats near Grahk's head. (Illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here (Newbie). (Non-Fraggable)(Red Aura)
A large Xorn stands here, three arms flailing. (minion) 
Running about town, this female orc is restocking her low supplies.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl stands in mid-air here, fighting Grahk.(Red Aura)
Crux enters from below.
Cross enters from below.

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
A female orc suddenly attacks Grahk!
A female orc misses Grahk.

< 1654h/1654H 271v/272V Pos: standing >
Ixie assists a female orc heroically.
Ixie suddenly attacks Grahk!
Ixie's impressive punch strikes Grahk.

< 1654h/1654H 271v/272V Pos: standing >
An Orc leaves down.

< 1654h/1654H 271v/272V Pos: standing >
Cross's body appears to recover from the affects of the potion.
You feel your skin soften and return to normal.

< 1654h/1654H 271v/272V Pos: standing >
Cross looks at a female orc.

< 1654h/1654H 271v/272V Pos: standing >
A female orc is knocked to the ground by Crux's skillful bash!

< 1654h/1654H 272v/272V Pos: standing >
A dancing elven girl dodges Grahk's attack.
Grahk's crude crush strikes a dancing elven girl hard.
Grahk's decent crush strikes a dancing elven girl very hard.
A dancing elven girl misses Grahk.

< 1654h/1654H 272v/272V Pos: standing >
Grahk dodges a female orc's attack.
Zloin starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >
Ixie's fine punch wounds Grahk.
Ixie's fine punch wounds Grahk.
Ixie's punch strikes Grahk.
Grahk dodges Ixie's attack.
Ixie starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >

< 1654h/1654H 272v/272V Pos: standing >
An Orc enters from below.

< 1654h/1654H 272v/272V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
Sane snaps into visibility.
Sane's impressive pierce hits an Orc.
An Orc's evil looking helm was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.