<floating about head>a LARGE blue ioun stone[187h 26m 45s]
<worn as a badge> a elven rune of restoration (glowing)
<worn on head> a crown of burning flames of damage (invis)
<worn on eyes> a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear> the earring of the Dragon Lords of damage (illuminating)
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> mask of the flayed mind [superior] (invis)
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn around neck> a necklace of dangling bones and relics of greater dexterity (humming)
<worn on body> the spiked platemail of the Azharul dragons [47%]
<worn about body> a black hooded cloak of Isha the Wanderer (glowing)
<worn on back> a flayed illithid-hide backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (glowing)
<worn about waist> a utility belt of poisoning agents of endurance
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[187h 25m 41s]
<attached to belt> the wicked-looking scimitar of Demogorgon[230h 46m 25s]
<worn around wrist> a bracelet of dracolich hide (humming)
<worn around wrist> the bracer of Uz's alliance
<worn on hands> the sacred stone claws of Aan of damage
<worn on finger> a ring of regeneration of endurance (glowing)
<worn on finger> the ring of the mind flayer of endurance (glowing)
<primary weapon> Avernus the life stealer (glowing)[230h 46m 27s]
<secondary weapon> Doombringer, the sword of chaos (glowing)[230h 46m 23s]
<worn on legs> a pair of skin leggings with bleached skull kneepads[230h 46m 21s]
<worn on feet> the boots of speed of damage
You see nothing.
< 2576h/2487H 289v/297V Pos: standing >
Nicram sits down in a comfortable spot.
< 2576h/2487H 289v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 2576h/2487H 289v/297V Pos: standing >
Nicram takes out his holy symbol and begins praying intently.
< 2576h/2487H 289v/297V Pos: standing >
Iko says 'protect me'
The mystic axe of the dragonkind hums as the aura of dragonkind embraces Iko.
Iko is suddenly surrounded by a green mist!
Iko begins to shimmer.
< 2575h/2487H 289v/297V Pos: standing >
Nicram raises his holy symbol and smiles broadly.
< 2575h/2487H 289v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 2575h/2487H 289v/297V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2575h/2487H 289v/297V Pos: standing >
Nicram clambers to his feet.
< 2575h/2487H 289v/297V Pos: standing >
Nicram starts casting a spell.
< 2575h/2487H 289v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 2575h/2487H 289v/297V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Iko.
< 2575h/2487H 289v/297V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'hfjz gzzuio'
< 2575h/2487H 289v/297V Pos: standing >
A Secret Underwater Tunnel
Obvious exits: -W -U#
*Dazo Shadeling ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Dazo's head. (Illuminating)
*Nicram o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Iko Malleus ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
Franke Shadeling ~<=Shadow Knights=>~ (Human)(medium) stands in mid-air here.
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Duac Shadeling ~<=Shadow Knights=>~ (Barbarian)(giant) stands in mid-air here.
*Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
< 2575h/2487H 289v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 2575h/2487H 289v/297V Pos: standing >
Experience till level: -658675024
< 2575h/2487H 289v/297V Pos: standing >
Nicram sits down in a comfortable spot.
Ok.
< 2574h/2487H 289v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Rockpile in the Flaming Fungus Fields
</map>
Rockpile in the Flaming Fungus Fields
Obvious exits: -E -S -D
You take a deep breath of fresh air.
Zar enters from below.
Duac enters from below.
Torpsi enters from below.
Jethrus enters from below.
Franke enters from below.
Iko enters from below.
< 2574h/2487H 287v/297V Pos: standing >
You take a deep breath of fresh air.
< 2574h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is in the distance to your east.
A spore ball who is in the distance to your east.
A gentle rothe who is close by to your south.
A gentle rothe who is not far off to your south.
A zarbon who is rather far off to your south.
A svrifneblin slave who is rather far off to your south.
Nicram who is close by below you.
< 2574h/2487H 287v/297V Pos: standing >
< 2574h/2487H 287v/297V Pos: standing >
Score information for Drok
Level: 56 Race: Firbolg Class: Warrior / Swordsman Sex: Male
Hit points: 2574(2487) Moves: 287(297)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +5.06 Deaths: 77
Detecting: Invisible Life
Protected from: All but High Circle Spells
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 1.23
Leaderboard Points: 1745
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
war cry (3 minutes)
roar of heroes (3 minutes)
stone skin (2 minutes)
lionrage (15 minutes)
lifelust (14 minutes)
vitality (less than a minute remaining)
elephantstrength (26 minutes)
serendipity (10 minutes)
dexterity (7 minutes)
strength (7 minutes)
< 2574h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is in the distance to your east.
A spore ball who is in the distance to your east.
A gentle rothe who is close by to your south.
A zarbon who is rather far off to your south.
A svrifneblin slave who is rather far off to your south.
Nicram who is close by below you.
< 2574h/2487H 287v/297V Pos: standing >
Nicram enters from below.
< 2574h/2487H 287v/297V Pos: standing >
< 2574h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is in the distance to your east.
A spore ball who is in the distance to your east.
A gentle rothe who is close by to your south.
A gentle rothe who is not far off to your south.
A zarbon who is rather far off to your south.
A svrifneblin slave who is rather far off to your south.
< 2574h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is rather far off to your east.
A gentle rothe who is close by to your south.
A gentle rothe who is not far off to your south.
A zarbon who is rather far off to your south.
A svrifneblin slave who is rather far off to your south.
< 2573h/2487H 287v/297V Pos: standing >
< 2573h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your east.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is rather far off to your east.
A gentle rothe who is close by to your south.
A gentle rothe who is not far off to your south.
A zarbon who is rather far off to your south.
A svrifneblin slave who is rather far off to your south.
< 2573h/2487H 287v/297V Pos: standing >
Rockpile in the Flaming Fungus Fields
Obvious exits: -E -S -D
*Nicram o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Dazo Shadeling ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Dazo's head. (Illuminating)
Iko Malleus ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
Franke Shadeling ~<=Shadow Knights=>~ (Human)(medium) stands in mid-air here.
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Duac Shadeling ~<=Shadow Knights=>~ (Barbarian)(giant) stands in mid-air here.
*Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
< 2573h/2487H 287v/297V Pos: standing >
< 2573h/2487H 287v/297V Pos: standing >
< 2573h/2487H 287v/297V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is a brief walk away to your east.
A spore ball who is rather far off to your east.
A spore ball who is in the distance to your east.
A gentle rothe who is close by to your south.
A gentle rothe who is not far off to your south.
A zarbon who is a brief walk away to your south.
A svrifneblin slave who is rather far off to your south.
< 2573h/2487H 287v/297V Pos: standing >
< 2573h/2487H 287v/297V Pos: standing >
You are carrying: (4/10)
a net of endless currents
a dismembered human arm [poor]
a fluted brass dagger [poor]
a green linen bag (glowing)
< 2573h/2487H 287v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Flaming Fungus Fields
</map>
Flaming Fungus Fields
Obvious exits: -N -E -W
Zar enters from the west.
Duac enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Franke enters from the west.
Iko enters from the west.
Nicram enters from the west.
< 2572h/2487H 285v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A rebellious svirfneblin who is not far off to your east.
A spore ball who is a brief walk away to your east.
A spore ball who is rather far off to your east.
< 2572h/2487H 285v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: South End of the Flaming Fungus Fields
</map>
South End of the Flaming Fungus Fields
Obvious exits: -N -E -W
Zar enters from the west.
Duac enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Franke enters from the west.
Iko enters from the west.
Nicram enters from the west.
< 2572h/2487H 294v/297V Pos: standing >
< 2572h/2487H 296v/297V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is close by to your north.
A thoqqua who is not far off to your north.
A rebellious svirfneblin who is close by to your east.
A spore ball who is not far off to your east.
A spore ball who is a brief walk away to your east.
A gentle rothe who is in the distance to your east.
< 2572h/2487H 297v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road at the East End of Llzazan Lake
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road at the East End of Llzazan Lake
</map>
Hell Road at the East End of Llzazan Lake
Obvious exits: -N -E -S -W
A little humanoid thinks he can kick your ass.
Zar enters from the west.
Duac enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Franke enters from the west.
Iko enters from the west.
Nicram enters from the west.
< 2572h/2487H 295v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell road Between a Building and the Llzazan Lake
</map>
Hell road Between a Building and the Llzazan Lake
Obvious exits: -N -E -S
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
< 2572h/2487H 293v/297V Pos: standing >
< 2572h/2487H 293v/297V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Duac.
< 2572h/2487H 294v/297V Pos: standing >
Score information for Drok
Level: 56 Race: Firbolg Class: Warrior / Swordsman Sex: Male
Hit points: 2572(2487) Moves: 296(297)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: +5.06 Deaths: 77
Detecting: Invisible Life
Protected from: All but High Circle Spells
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 1.23
Leaderboard Points: 1745
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
war cry (3 minutes)
roar of heroes (3 minutes)
stone skin (2 minutes)
lionrage (15 minutes)
lifelust (14 minutes)
vitality (less than a minute remaining)
elephantstrength (26 minutes)
serendipity (10 minutes)
dexterity (7 minutes)
strength (7 minutes)
< 2572h/2487H 296v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road on the East Side of a Large Building
</map>
Hell Road on the East Side of a Large Building
Obvious exits: -N -E -S
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
< 2572h/2487H 295v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in Hell Road
</map>
Bend in Hell Road
Obvious exits: -N -S -W
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
< 2572h/2487H 293v/297V Pos: standing >
< 2572h/2487H 293v/297V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is a brief walk away to your north.
A young slinite who is rather far off to your north.
A spore ball who is rather far off to your north.
A rebellious svirfneblin who is in the distance to your north.
A gentle rothe who is in the distance to your north.
A gentle rothe who is in the distance to your north.
A spore ball who is in the distance to your north.
A svrifneblin slave who is close by to your south.
A svrifneblin slave who is not far off to your south.
A thoqqua who is not far off to your south.
A zarbon who is a brief walk away to your west.
< 2572h/2487H 297v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: East of the Gallows
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: East of the Gallows
</map>
East of the Gallows
Obvious exits: -N -S -W
A svirfneblin slave is working here.
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
< 2572h/2487H 295v/297V Pos: standing >
< 2572h/2487H 295v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in Hell Road
</map>
Bend in Hell Road
Obvious exits: -N -S -W
Zar enters from the south.
Duac enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Franke enters from the south.
Iko enters from the south.
Nicram enters from the south.
< 2572h/2487H 293v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Hell Road on the East Side of a Large Building
</map>
Hell Road on the East Side of a Large Building
Obvious exits: -N -E -S
Zar enters from the south.
Duac enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Franke enters from the south.
Iko enters from the south.
Nicram enters from the south.
< 2572h/2487H 291v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: East of Hell Road
</map>
East of Hell Road
Obvious exits: -N -W
Zar enters from the west.
Duac enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Franke enters from the west.
Iko enters from the west.
Nicram enters from the west.
< 2571h/2487H 290v/297V Pos: standing >
< 2571h/2487H 292v/297V Pos: standing >
You quickly scan the area.
A spore ball who is not far off to your north.
A rebellious svirfneblin who is a brief walk away to your north.
A zarbon who is a brief walk away to your north.
< 2571h/2487H 293v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: South of the Great Llzazan Lake
</map>
South of the Great Llzazan Lake
Obvious exits: -N -E -S -W
Zar enters from the south.
Duac enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Franke enters from the south.
Iko enters from the south.
Nicram enters from the south.
< 2571h/2487H 295v/297V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
A Drider (large) is sprawled out, resting. (Non-Fraggable)
Zar enters from the west.
Duac enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Franke enters from the west.
Iko enters from the west.
Nicram enters from the west.
< 2571h/2487H 293v/297V Pos: standing >
< 2571h/2487H 293v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A gentle rothe who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A svrifneblin slave who is in the distance to your north.
A young Olipthian who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A zarbon who is a brief walk away to your east.
A zarbon who is a brief walk away to your east.
A gentle rothe who is rather far off to your south.
< 2571h/2487H 297v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A gentle rothe who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A svrifneblin slave who is in the distance to your north.
A young Olipthian who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A zarbon who is a brief walk away to your east.
A zarbon who is a brief walk away to your east.
A gentle rothe who is rather far off to your south.
A centipede who is rather far off to your south.
< 2571h/2487H 297v/297V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
,,,..@.MM,M
MM..M...,,M
.Mo....MM
..oMo.M.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
< 2571h/2487H 295v/297V Pos: standing >
MMMMM ,,
,,,MM^MMMMM
,,,..P.MM,M
MM..M@..,,M
.Mo....MM
..oMo.M.M
M....o.M
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Zar enters from the north.
Duac enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Franke enters from the north.
Iko enters from the north.
Nicram enters from the north.
Dazo sneaks in from the north.
< 2571h/2487H 293v/297V Pos: standing >
< 2570h/2487H 293v/297V Pos: standing >
You quickly scan the area.
A Drider who is not far off to your north.
A spore ball who is a brief walk away to your north.
A gentle rothe who is almost out of sight to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A gentle rothe who is not far off to your south.
A centipede who is not far off to your south.
A drow rothe herder who is close by to your west.
< 2570h/2487H 294v/297V Pos: standing >
< 2570h/2487H 297v/297V Pos: standing >
You are carrying: (4/10)
a net of endless currents
a dismembered human arm [poor]
a fluted brass dagger [poor]
a green linen bag (glowing)
< 2570h/2487H 297v/297V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
,,,..@.MM,M
MM..MP..,,M
.Mo....MM
..oMo.M.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
Zar enters from the south.
Duac enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Franke enters from the south.
Iko enters from the south.
Nicram enters from the south.
< 2570h/2487H 295v/297V Pos: standing >
Franke snickers softly.
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
A Drider (large) is sprawled out, resting. (Non-Fraggable)
Zar enters from the south.
Duac enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Franke enters from the south.
Iko enters from the south.
Nicram enters from the south.
< 2570h/2487H 293v/297V Pos: standing >
< 2570h/2487H 293v/297V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A gentle rothe who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A svrifneblin slave who is in the distance to your north.
A young Olipthian who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A zarbon who is rather far off to your east.
A spore ball who is rather far off to your east.
A gentle rothe who is rather far off to your south.
A centipede who is rather far off to your south.
< 2570h/2487H 294v/297V Pos: standing >
Zar pats a Drider on his head.
You snap into visibility.
[Damage: 77 ] -=[Your mighty slash hits a Drider.]=-
A Drider is incapacitated and will slowly die, if not aided.
< 2570h/2487H 297v/297V Pos: standing >
<Iko wills the flames of the abyss to overwhelm and consume thier foe...
A Drider screams and doubles over in agony as searing heat ignites within his body.
A Drider is stunned!
A Drider's some thick leather gloves shattered in bits as the tortured body spasms and quivers!
A Drider is dead! R.I.P.
You receive your share of experience.