<worn as a badge> a necromantic death shroud
<worn on head> a static dragonscale tiara
<worn on eyes> some catseye inventor's goggles [poor] (magic) (glowing)
<worn in ear> a gloomwing feather (magic)
<worn in ear> a tiny mindstone ear clasp (magic)
<worn on face> a lithixl beak [superior]
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> a superior dragonscale necklace
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a severed illithid tentacle
<worn on arms> a pair of faded skullstone sleeves [superior] (magic)
<held as shield> a well-polished mithril body shield [superior] [86%]
<worn around wrist> a bracelet of wizardry (magic) (glowing)
<worn around wrist> an emerald bracelet studded with amethysts [poor] (magic)
<worn on hands> some diabolical dragonscale claws
<worn on finger> an enchanted ring of balor bone
<worn on finger> a glowing ruby ring (magic)
<primary weapon> the silvery staff of the githyanki arch-mage
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet> some jeweled dragonscale shoes
Kiria leaves west.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Ifix enters from the east.
Thugan sneaks in from the east.
< 907h/907H 311v/313V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 907h/907H 311v/313V Pos: standing >
The Tharnadian Quartermaster suddenly attacks Kiria!
The Tharnadian Quartermaster suddenly appears a bit confused!
The Tharnadian Quartermaster misses Kiria.
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
You quickly scan the area.
Jodnan who is close by to your north.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 907h/907H 312v/313V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...
< 907h/907H 313v/313V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 123 ] You ignite a personal inferno within the Tharnadian Quartermaster's body.
[Damage: 139 ] The Tharnadian Quartermaster suddenly looks in pain as he moves.
You burn them on the inside, real deep.
< 907h/907H 313v/313V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 907h/907H 313v/313V Pos: standing >
You begin to focus your will...
< 907h/907H 313v/313V Pos: standing >
Thugan sits down in a comfortable spot.
< 907h/907H 313v/313V Pos: standing >
Thugan takes out his unholy symbol and begins praying intently.
< 907h/907H 313v/313V Pos: standing >
Casting: pyrokinesis
< 907h/907H 313v/313V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 21 ] You ignite a personal inferno within the Tharnadian Quartermaster's body.
The Tharnadian Quartermaster is stunned!
[Damage: 12 ] The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 2.
The Tharnadian Quartermaster's death cry reverberates in your head as he falls to the ground.
< 907h/907H 313v/313V Pos: standing >
You dodge a bash from a militia guard, who loses his balance and falls.
The town crier suddenly attacks YOU!
The town crier's punch grazes you.
[Damage: 1 ] The town crier ignites into black flames as he hits you!
< 906h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard kne EP: excellent >
Thugan raises his unholy symbol and smiles malevolently.
You failed.
< 906h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard kne EP: excellent >
Thugan clambers to his feet.
Sorry, you aren't allowed to do that in combat.
< 906h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard kne EP: excellent >
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of the town crier, resulting in some strange noises and some blood.
< 906h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard kne EP: excellent >
[Damage: 6 ] Your fine bludgeon wounds a militia guard.
[Damage: 6 ] Your fine bludgeon wounds a militia guard.
[Damage: 7 ] Your bludgeon wounds a militia guard.
[Damage: 6 ] Your bludgeon wounds a militia guard.
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...
< 906h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard kne EP: few scratches >
Kiria brings down a giant longsword named 'Disintegrator' [poor] in a mighty slash, cleaving a militia guard from his target!
A dark shroud encases Kiria as she charges into battle.
You are rescued by Kiria, you are confused, but grateful!
< 906h/907H 313v/313V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 70 ] You ignite a personal inferno within the town crier's body.
[Damage: 90 ] The town crier suddenly looks in pain as he moves.
< 906h/907H 313v/313V Pos: standing >
Kiria's slash strikes a militia guard.
Kiria's impressive slash strikes a militia guard hard.
Kiria's impressive slash strikes a militia guard hard.
Kiria's impressive slash strikes a militia guard hard.
< 906h/907H 313v/313V Pos: standing >
Ifix grasps his totem tightly, and begins communing with the spirits.
Ifix starts casting an offensive spell.
Ifix snaps into visibility.
< 906h/907H 313v/313V Pos: standing >
You begin to focus your will...
< 906h/907H 313v/313V Pos: standing >
The town crier's punch grazes you.
The town crier's punch grazes you.
[Damage: 1 ] The town crier ignites into black flames as he hits you!
The town crier's sweep catches you in the side and you almost stumble.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: few wounds >
Ifix completes his spell...
Ifix utters the words 'warhunso gsfal'
Ifix points at the town crier.
A blast of molten spray sent by Ifix coats the town crier with searing agony.
Kiria deflects a militia guard's blow and strikes back at him!
Kiria's impressive slash strikes a militia guard very hard.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: few wounds >
Myrk's impressive slash strikes the town crier.
Myrk's impressive slash strikes the town crier.
Myrk's sword of fire and flame summons the power of fire and flames at the town crier.
Myrk bathes a large rat in cleansing flame, but it does not look thankful.
A large rat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
You feel a carnal satisfaction as a large rat's gurgling and choking signals its demise.
Myrk bathes a militia guard in cleansing flame, but he does not look thankful.
Myrk bathes a stray cat in cleansing flame, but he does not look thankful.
A stray cat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
You feel a carnal satisfaction as a stray cat's gurgling and choking signals his demise.
Myrk bathes a stray dog in cleansing flame, but he does not look thankful.
A stray dog is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
You feel a carnal satisfaction as a stray dog's gurgling and choking signals his demise.
Myrk bathes the town crier in cleansing flame, but he does not look thankful.
Myrk's sword of fire and flame calls upon the pure power of the plane of fire, directing it at the town crier!
The town crier cries out as Myrk burns him.
Myrk's impressive pierce strikes the town crier.
Myrk's impressive pierce strikes the town crier.
Myrk's slash strikes the town crier.
Myrk's impressive slash strikes the town crier.
Myrk's impressive slash strikes the town crier.
Thugan sneaks south.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: nasty wounds >
Casting: pyrokinesis
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: nasty wounds >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 68 ] You ignite a personal inferno within the town crier's body.
[Damage: 91 ] Ifix starts casting a spell.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: awful >
You begin to focus your will...
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: crier sta EP: awful >
Ifix completes his spell...
Ifix utters the words 'warhunso gsfal'
Ifix points at the town crier.
A blast of molten spray sent by Ifix coats the town crier with searing agony.
The town crier is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 431.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the town crier.
You abort your mental image before it has become reality!
< 903h/907H 313v/313V Pos: standing >
Thugan sneaks in from the south.
< 903h/907H 313v/313V Pos: standing >
< 903h/907H 313v/313V Pos: standing >
Kiria's slash seriously wounds a militia guard.
Kiria's impressive slash seriously wounds a militia guard.
Kiria's impressive slash enshrouds a militia guard in a mist of blood.
< 903h/907H 313v/313V Pos: standing >
You failed.
< 903h/907H 313v/313V Pos: standing >
A militia guard enters from the west.
< 903h/907H 313v/313V Pos: standing >
A militia guard rises to his feet.
< 903h/907H 313v/313V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
Kiria parries a militia guard's lunge at her.
Kiria avoids being bashed by a militia guard, who loses his balance and falls.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: excellent >
Myrk snaps into visibility.
Myrk elbows a militia guard hard, bruising his side!
Myrk's impressive pierce strikes a militia guard hard.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: small wounds >
Ifix starts casting an offensive spell.
Ifix snaps into visibility.
You begin to focus your will...
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: small wounds >
A militia guard enters from the west.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: small wounds >
Ifix withstands a bash from a militia guard, who bounces back and falls.
A militia guard misses Ifix.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: small wounds >
Kiria's impressive slash enshrouds a militia guard in a mist of blood.
Kiria's impressive slash grievously wounds a militia guard.
Kiria's slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: small wounds >
Ifix completes his spell...
Ifix utters the words 'warhunso gsfal'
Ifix points at a militia guard.
A blast of molten spray sent by Ifix coats a militia guard with searing agony.
Casting: pyrokinesis
< 903h/907H 313v/313V Pos: standing >
< T: Ra TP: sta TC:few scratches E: guard sta EP: awful >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 33 ] You ignite a personal inferno within a militia guard's body.
A militia guard is stunned!
[Damage: 12 ] A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
A militia guard's death cry reverberates in your head as he falls to the ground.
< 903h/907H 313v/313V Pos: standing >
Your battle frenzy fades.
< 853h/857H 313v/313V Pos: standing >
You begin to focus your will...
< 853h/857H 313v/313V Pos: standing >
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a militia guard, resulting in some strange noises and some blood.
< 853h/857H 313v/313V Pos: standing >
< 853h/857H 313v/313V Pos: standing >
Casting: pyrokinesis
Ifix starts casting a spell.
Ifix snaps into visibility.
< 855h/857H 313v/313V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 73 ] You ignite a personal inferno within a militia guard's body.
[Damage: 89 ] A militia guard suddenly looks in pain as he moves.
< 855h/857H 313v/313V Pos: standing >
Myrk's powerful pierce critically injures a militia guard.
A militia guard is incapacitated and will slowly die, if not aided.
Myrk's decent slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 0.
The last gasps of a militia guard cause a sickening chill to run up your spine.
Ifix stops invoking abruptly!
< 857h/857H 313v/313V Pos: standing >
You failed.
< 857h/857H 313v/313V Pos: standing >
< 857h/857H 313v/313V Pos: standing >
Kiria leaves south.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Ifix enters from the north.
Thugan sneaks in from the north.
Myrk sneaks in from the north.
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Human who is close by above you.
A Human who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[12] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Human who is close by above you.
A Human who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
Kiria leaves north.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[3] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a stray dog is lying here.
The corpse of a stray cat is lying here.
The corpse of a large rat is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Ifix enters from the south.
Myrk sneaks in from the south.
< 857h/857H 311v/313V Pos: standing >
< 857h/857H 311v/313V Pos: standing >
Kiria leaves east.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A young cleric is standing here, smiling at you warmly.(Gold Aura)
Ifix enters from the west.
Thugan sneaks in from the west.
Myrk sneaks in from the west.
< 857h/857H 311v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
Kiria leaves south.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
Ifix enters from the north.
Thugan sneaks in from the north.
Myrk sneaks in from the north.
Alarm bells sound, signalling an invasion!
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
Kiria leaves east.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Ifix enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Thugan sneaks in from the west.
Myrk sneaks in from the west.
< 857h/857H 311v/313V Pos: standing >
Kiria leaves east.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A human merchant from another town stands here, perusing Tharnadia.
There are residual brain waves in the area.
Ifix enters from the west.
Thugan sneaks in from the west.
Myrk sneaks in from the west.
< 857h/857H 310v/313V Pos: standing >
< 857h/857H 310v/313V Pos: standing >
A human merchant says 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 857h/857H 312v/313V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A commoner who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian illusionist who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
A homeless peasant who is in the distance to your east.
A human alchemist who is close by to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
< 857h/857H 313v/313V Pos: standing >
< 857h/857H 313v/313V Pos: standing >
You failed.
< 857h/857H 313v/313V Pos: standing >
Kiria leaves east.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Alarm bells sound, signalling an invasion!
Ifix enters from the west.
< 857h/857H 312v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
You failed.
< 857h/857H 312v/313V Pos: standing >
Kiria leaves east.
You follow Kiria.
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Ifix enters from the west.
Thugan sneaks in from the west.
Myrk sneaks in from the west.
< 857h/857H 311v/313V Pos: standing >
< 857h/857H 311v/313V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A Githzerai who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
< 857h/857H 311v/313V Pos: standing >
< 857h/857H 312v/313V Pos: standing >
You failed.
< 857h/857H 313v/313V Pos: standing >
A Githzerai enters from the east.
Myrk snaps into visibility.
Myrk tackles a Githzerai square in the chest knocking the wind out of him!
You quickly scan the area.
A commoner who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
< 857h/857H 313v/313V Pos: standing >
You begin to focus your will...
< 857h/857H 313v/313V Pos: standing >
Casting: pyrokinesis
< 857h/857H 313v/313V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 24 ] You ignite a personal inferno within a Githzerai's body.
[Damage: 12 ] A Githzerai is dead! R.I.P.
You receive your share of experience.