<worn as a badge> a necromantic death shroud [47%]
<worn on head> the diamond crown of Winduin (glowing) [41%]
<worn on eyes> devil eyes of the ghargatula [poor] (magic) [78%]
<worn in ear> a large golden ring of dexterity
<worn in ear> a tiny copper earring [superior] (magic)
<worn on face> an assassins mask (magic) [79%]
<worn around neck> an emerald pendant of the ice drake [superior] (magic) [86%]
<worn around neck> a necklace of dancing shadows (magic)
<worn on body> the chameleon suit of transformation [superior]
<worn about body> a cloak of swirling mist
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing) [65%]
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>a diamondine axe covered in blood of strength (magic) [79%]
<worn on arms> a shoulder drape of emerald dragonscale [poor] (magic)
<worn around wrist> a ceremonial brass bracelet [superior] (magic)
<worn around wrist> a bracelet of dracolich hide of damage (magic) (humming) [56%]
<worn on hands> the bloody claws of the werewolf [superior] (magic)
<worn on finger> a shiny ring of the faeries (magic) (glowing) [85%]
<worn on finger> an obsidian circle [superior] (magic)
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[104h 37m 47s]
<secondary weapon> a wicked black dagger named 'Sanguine Blessing' [poor] with a strange black stone (magic) [82%]
<worn on legs> some slime-covered aboleth skin (magic) (glowing) [83%]
<worn on feet> a pair of boots of stealth of endurance (magic)
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large rat is scurrying about here.
There are some tracks heading north.
There are Troll tracks going north.
< 1378h/1378H 306v/308V Pos: standing >
< 1378h/1378H 306v/308V Pos: standing >
Ifix leaves north.
Loms leaves north.
Nos leaves north.
Kiria leaves north.
Choro leaves north.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The corpse of a tharnadian thief-hunter is lying here.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
< 1378h/1378H 307v/308V Pos: standing >
Ifix leaves west.
Alarm bells sound, signalling an invasion!
Loms leaves west.
Nos leaves west.
Alarm bells sound, signalling an invasion!
Kiria leaves west.
Ra sneaks west.
Choro leaves west.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -E -W
The corpse of a militia guard is lying here.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Troll tracks going west.
There are Troll tracks going west.
< 1378h/1378H 306v/308V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A shady mercenary who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
< 1378h/1378H 306v/308V Pos: standing >
Ifix leaves west.
Loms leaves west.
Nos leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kiria leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro leaves west.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are some tracks heading west.
There are Drow Elf tracks going west.
< 1378h/1378H 307v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is close by to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 307v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is close by to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 307v/308V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1378h/1378H 307v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A commoner who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
< 1378h/1378H 308v/308V Pos: standing >
< 1378h/1378H 308v/308V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 1378h/1378H 308v/308V Pos: standing >
< 1378h/1378H 308v/308V Pos: standing >
< 1378h/1378H 308v/308V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A Githzerai who is not far off to your north.
A large rat who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A commoner who is rather far off to your east.
A religious zealot who is rather far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1378h/1378H 308v/308V Pos: standing >
Your battle frenzy fades.
Militia forces muster to bolster the town's defenses against the invaders!!!
Thugan sneaks north.
Ifix leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Loms leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nos leaves north.
Kiria leaves north.
Ra sneaks north.
Choro leaves north.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Northern Gates
Obvious exits: -N -S
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Vampire tracks going north.
There are some tracks heading south.
< 1328h/1328H 307v/308V Pos: standing >
A Githzerai leaves south.
< 1328h/1328H 307v/308V Pos: standing >
Omm's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
You faintly hear A Githzerai say the words 'jutt jeaf tje iasv sode (mumble) thi LCC, on a nistiop tsyip tu fond Mr. Werrin H'.
Kaji sneaks north.
Thugan sneaks north.
Ifix leaves north.
Loms leaves north.
Nos leaves north.
Kiria leaves north.
Ra sneaks north.
Myrk sneaks north.
Choro leaves north.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are some tracks heading north.
< 1328h/1328H 307v/308V Pos: standing >
Tackle who?
Thugan sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ifix leaves north.
Loms leaves north.
Nos leaves north.
Kiria leaves north.
Myrk sneaks north.
Choro leaves north.
Sadash sneaks north.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are some tracks heading north.
There are Troll tracks going north.
There are some tracks heading north.
There are Drow Elf tracks going north.
< 1328h/1328H 306v/308V Pos: standing >
Kaji sneaks north.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Ifix leaves north.
Loms leaves north.
Alarm bells sound, signalling an invasion!
Nos leaves north.
Kiria leaves north.
Ra sneaks north.
Alarm bells sound, signalling an invasion!
Choro leaves north.
Sadash sneaks north.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are Duergar tracks going north.
There are Drow Elf tracks going north.
There are Troll tracks going north.
There are some tracks heading north.
< 1328h/1328H 304v/308V Pos: standing >
< 1328h/1328H 306v/308V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Sadash.
Tackle who?
Thugan sneaks south.
Ifix leaves south.
Loms leaves south.
Nos leaves south.
Kiria leaves south.
Choro leaves south.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are some tracks heading south.
There are some tracks heading north.
There are Troll tracks going north.
There are some tracks heading north.
< 1328h/1328H 306v/308V Pos: standing >
Autosaving...
Ifix leaves south.
Loms leaves south.
Nos leaves south.
Kiria leaves south.
Choro leaves south.
Sadash sneaks south.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
There are some tracks heading south.
< 1328h/1328H 304v/308V Pos: standing >
Ifix leaves south.
Loms leaves south.
Nos leaves south.
Kiria leaves south.
Choro leaves south.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Northern Gates
Obvious exits: -N -S
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Troll tracks going south.
There are some tracks heading south.
< 1328h/1328H 303v/308V Pos: standing >
Tackle who?
Kaji sneaks south.
Ifix leaves south.
Loms leaves south.
Nos leaves south.
Kiria leaves south.
Ra sneaks south.
Choro leaves south.
You follow Sadash.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
< 1328h/1328H 304v/308V Pos: standing >
A Githzerai leaves north.
< 1328h/1328H 306v/308V Pos: standing >
You faintly hear A Githzerai say the words 'jutt jeaf tje iasv sode of thi LCC, on a nistiop tsyip tu fond Mr. Werrin H'.
Tackle who?
< 1328h/1328H 308v/308V Pos: standing >
A Githzerai enters from the north.
< 1328h/1328H 308v/308V Pos: standing >
A Githzerai says 'jutt jeaf tje iasv sode of thi LCC, on a nistiop tsyip tu fond Mr. Werrin H'
< 1328h/1328H 308v/308V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A Githzerai flies through the air, free as a bird!
Choro fills with BLooDLuST and makes a ferocious leap at a Githzerai!
Choro knocks a Githzerai down with a mighty blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.