<worn as a badge> a necromantic death shroud
<worn on head> the helm of light
<worn on eyes> the severed eyes of a demon (magic) [70%]
<worn in ear> an earring of the pagans (magic)
<worn in ear> the royal clasp of Bloodstone [78%]
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver of wisdom
<worn on body> a darksteel chainmail shirt [superior] (magic) (glowing) [88%]
<worn about body> some flowing silk embroidered robes [superior] [52%]
<worn on back> a large leather backpack
<worn about waist> a silken sash of raw silk [poor] [85%]
<worn on belt buckle>a totem of the bullywug shaman (magic) (glowing) [54%]
<attached to belt> a mistweyd nose-pipe
<worn on arms> some mithril-plated gnomish arm enhancers (humming) [89%]
<held as shield> a shield of negative energy (magic) [87%]
<worn around wrist> the bangle of the Dreamer [poor] (magic)
<worn around wrist> a carved diorite bracer (magic) [84%]
<worn on hands> the hands of justice (magic) (glowing) [82%]
<worn on finger> a ring of twisted gray mist
<worn on finger> a sun ring (magic) (glowing)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> some boots of the black winged dragon (magic) (glowing)
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
...M...^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
....M..^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
......***
......***^M
.......^^^MMM
......M^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
......***
......***^M
.......^^^MMM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
< 854h/854H 238v/239V Pos: standing >
< 854h/854H 238v/239V Pos: standing >
A half-elf bard flashes a wicked grin as the shadows slowly coalesce around them.
< 854h/854H 238v/239V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
< 854h/854H 238v/239V Pos: standing >
You attempt to give consent...
< 854h/854H 238v/239V Pos: standing >
......***
......***^M
.......^^^MMM
.......^^^MM^
......@^^MMM^
++++++M^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
< 854h/854H 238v/239V Pos: standing >
You are now a member of a half-elf bard's group.
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++++M^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
+++++M+^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
+++++M+^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
+++++M+^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
+++++M+^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
+++++M+^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 238v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M+P^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Dwarf (medium) o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
< 854h/854H 238v/239V Pos: standing >
Score information for Zelly
Level: 52 Race: Drow Elf Class: Ethermancer / Star Magus Sex: Male
Hit points: 854(854) Moves: 239(239)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Negative Shielded Coldshielded
Frags: +0.33 Deaths: 3
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Cold Gas Acid
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Blessing of the Gods Fearless GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 625
Active Spells:
--------------
sense spirit (59 minutes)
ravenflight (54 minutes)
planetary alignment (5 minutes)
ethereal form (less than a minute remaining)
greater spirit ward (54 minutes)
elephantstrength (33 minutes)
hawkvision (24 minutes)
faerie sight (21 minutes)
spirit armor (54 minutes)
pantherspeed (55 minutes)
vitality (6 minutes)
well-rested bonus (99 minutes)
< 854h/854H 239v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M+P^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Dwarf (medium) o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
< 854h/854H 239v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
......@^^MMM^
++++M+P^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Dwarf (medium) o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
< 854h/854H 239v/239V Pos: standing >
A Dwarf enters from the south.
< 854h/854H 239v/239V Pos: standing >
A Dwarf leaves west.
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
.....P@^^MMM^
++++M++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 239v/239V Pos: standing >
Looks like an exit.
You extend your sights southward.
.....***^
......^^^MM
.......^^^MM^
.....P@^^MMM^
+++M+++^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 854h/854H 239v/239V Pos: standing >
< 854h/854H 239v/239V Pos: standing >
......***
......***^M
.......^^^MMM
......P^^^MM^
......@^^MMM^
+++M+++^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling sneaks west.
A half-elf bard sneaks west.
< 854h/854H 239v/239V Pos: standing >
A half-elf bard sneaks north.
< 854h/854H 239v/239V Pos: standing >
You quickly scan the area.
A half-elf bard who is close by to your north.
A fuzzy duckling who is close by to your north.
A Dwarf who is close by to your north.
< 854h/854H 239v/239V Pos: standing >
......***
^......***^
.......***^MM
.......^^^MMM
......@^^^MM^
......M^^MMM^
++M++++^MMM^^
...*^^MMMM^
.**^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Dwarf (medium) o==(=Mithril=Knights=- sits in mid-air here, fighting a half-elf bard.(Gold Aura)
A void elemental sneaks in from the south.
< 854h/854H 237v/239V Pos: standing >
You quickly scan the area.
You see nothing.
< 854h/854H 237v/239V Pos: standing >
......***
......***^M
.......^^^MMM
......P^^^MM^
......@^^MMM^
++M++++^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 854h/854H 235v/239V Pos: standing >
......***
^......***^
.......***^MM
.......^^^MMM
......@^^^MM^
......M^^MMM^
++M++++^MMM^^
...*^^MMMM^
.**^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.(Red Aura)
A Dwarf (medium) o==(=Mithril=Knights=- sits in mid-air here, fighting a half-elf bard.(Gold Aura)
< 854h/854H 233v/239V Pos: standing >
A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.
< 854h/854H 233v/239V Pos: standing >
You start chanting...
You snap into visibility.
< 854h/854H 236v/239V Pos: standing >
A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'asphyxiate'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
< 854h/854H 237v/239V Pos: standing >
A fuzzy duckling snaps into visibility.
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
< 854h/854H 238v/239V Pos: standing >
A fuzzy duckling snaps into visibility.
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
< 854h/854H 238v/239V Pos: standing >
Casting: antimatter collision
A Dwarf misses a half-elf bard.
A half-elf bard dodges a Dwarf's attack.
A half-elf bard parries a Dwarf's lunge at her.
A half-elf bard snaps into visibility.
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.
< 854h/854H 239v/239V Pos: standing >
You complete your spell...
You open up a mighty Cosmic rift in space and tiny black dots come pouring out colliding with a Dwarf!
< 854h/854H 239v/239V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard's impressive slash strikes a Dwarf.
A half-elf bard's impressive pierce strikes a Dwarf.
A half-elf bard's impressive slash strikes a Dwarf.
A half-elf bard's impressive pierce strikes a Dwarf.
A half-elf bard's impressive pierce strikes a Dwarf.
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before a Dwarf, close around his neck and begin to squeeze!
A fuzzy duckling snaps into visibility.
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
Looking panicked, a Dwarf scrambles madly to his feet!
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling snaps into visibility.
A Dwarf gasps for air as a pair of ghostly hands tighten around his throat!
A Dwarf attempts to flee.
A Dwarf leaves east.
You failed.
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling snaps into visibility.
A Dwarf enters from the east.
< 854h/854H 239v/239V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves west.
You failed.
< 854h/854H 239v/239V Pos: standing >
A Dwarf enters from the west.
< 854h/854H 239v/239V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves south.
< 854h/854H 239v/239V Pos: standing >
You failed.
< 854h/854H 239v/239V Pos: standing >
A fuzzy duckling sneaks south.
< 854h/854H 239v/239V Pos: standing >
......***
......***^M
.......^^^MMM
......M^^^MM^
......@^^MMM^
+++++++^MMM^^
....*^^MMMM^^
..**^MMM^^^
**^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A void elemental sneaks in from the north.
< 854h/854H 237v/239V Pos: standing >
[Damage: 44 ] The black dots swarm and COLLIDE with a Dwarf absorbing his flesh!
[Damage: 6 ] Your fine slash strikes a Dwarf.
< 854h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A half-elf bard sneaks in from the north.
< 854h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A half-elf bard sneaks south.
< 854h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
You miss a Dwarf.
You miss a Dwarf.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 10 ] Your impressive slash strikes a Dwarf.
< 854h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
You snap into visibility.
[Damage: 57 ] The black dots swarm and COLLIDE with a Dwarf absorbing his flesh!
You snap into visibility.
A Dwarf's impressive pierce wounds you.
You snap into visibility.
[Damage: 4 ] A Dwarf ignites into black flames as he hits you!
You snap into visibility.
[Damage: 6 ] A Dwarf shivers from the unnatural cold as he hits you!
You dodge a Dwarf's vicious attack.
You dodge a Dwarf's vicious attack.
< 844h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:few scratches E: A Dwarf sta EP: awful >
You start chanting...
You snap into visibility.
< 844h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:few scratches E: A Dwarf sta EP: awful >
Casting: solar flare
< 844h/854H 237v/239V Pos: standing >
< T: Zelly TP: sta TC:few scratches E: A Dwarf sta EP: awful >
You complete your spell...
You snap into visibility.
[Damage: 65 ] You send a burst of pure fire towards a Dwarf burning his flesh.
A Dwarf's vambraces of the vampire lords melted from the intense heat!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zelly by 13333333.
The smell of fresh blood enters your body, infusing you with power!