<worn as a badge> an icy barbarian tribe insignia [84%]
<worn on head> a ram horned helm of demonic allegiance (humming)
<worn on eyes> a dreadveil visor [poor]
<worn in ear> a durithalite earring shaped like a dagger of dexterity [83%]
<worn in ear> an earring of congealed blood of dexterity [75%]
<worn on face> the mask of deceptions [superior] (humming)
<worn around neck> a shimmering dragonscale pendant [86%]
<worn around neck> a necklace of ogre bones
<worn on body> a well-crafted dragonscale robe
<worn about body> an earthen cloak of lordly might [poor]
<worn as quiver> the masters quiver [superior] (glowing)
<worn about waist> a hallowed Cimmerian sash [poor] (glowing) [76%]
<worn around wrist> a spiked zanthium bracer [superior] [64%]
<worn around wrist> an etched mithral bracer [superior] (humming)
<worn on hands> some spiked zanthium gloves [superior] [77%]
<worn on finger> a spiked ring [superior]
<worn on finger> a spiked ring of greater strength
<primary weapon> a shard of frozen styx water (humming)
<secondary weapon> a mithril dagger
<worn on legs> some bright blue leg plates
<worn on feet> the winged boots of angelic movement
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
< 632h/632H 144v/147V Pos: standing >
.........
.........
+++M@++++
.......*^
......**^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 143v/147V Pos: standing >
.........
.........
+M++@++++
......*^^
.....**^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 144v/147V Pos: standing >
........^
........^
++++@+++^
.....*^^M
....**^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 143v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is rather far off to your east.
An elite highwayman who is in the distance to your west.
< 632h/632H 144v/147V Pos: standing >
.......^^
.......^^
++++@++^M
....*^^MM
...**^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 143v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is a brief walk away to your east.
< 632h/632H 144v/147V Pos: standing >
......^^^
......^^M
++++@+^MM
...*^^MMM
..**^MMM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 144v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is not far off to your east.
< 632h/632H 145v/147V Pos: standing >
.....^^^M
.....^^MM
++++@^MMM
..*^^MMMM
.**^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is close by to your east.
< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
A half-elf bard who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
The scarred mage who is close by to your east.
< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A half-elf bard who is not far off to your north.
A fuzzy duckling who is not far off to your north.
Albia who is close by to your east.
The scarred mage who is close by to your east.
< 632h/632H 147v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
Albia (Minotaur)(large) stands, floating here.
One of the few mages in the Woodseer guard helps keep watch here.
< 632h/632H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 144v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 143v/147V Pos: standing >
Albia floats in from below.
< 632h/632H 145v/147V Pos: standing >
Albia floats up.
< 632h/632H 145v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A fuzzy white duckling wanders here searching for food.
< 632h/632H 145v/147V Pos: standing >
< 632h/632H 147v/147V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 632h/632H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your west.
A halfling woodcarver who is not far off to your west.
The smiling cleric who is in the distance to your west.
A fuzzy duckling who is close by below you.
The scarred mage who is in the distance below you.
A half-elf bard who is in the distance below you.
< 632h/632H 146v/147V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A halfling warrior wanders through the town seeking adventure.
< 632h/632H 145v/147V Pos: standing >
The halfling warrior leaves west.
< 632h/632H 147v/147V Pos: standing >
< 632h/632H 147v/147V Pos: standing >
Backstab who?
< 632h/632H 147v/147V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A fuzzy white duckling wanders here searching for food.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is in the distance below you.
< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
The scarred mage who is rather far off below you.
< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is rather far off below you.
< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is rather far off below you.
< 632h/632H 147v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 146v/147V Pos: standing >
Albia floats in from above.
< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Albia floats in from above.
< 632h/632H 145v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Albia floats in from above.
< 632h/632H 144v/147V Pos: standing >
Backstab who?
< 632h/632H 144v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.
< 632h/632H 143v/147V Pos: standing >
Backstab who?
Albia floats in from above.
< 632h/632H 143v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 632h/632H 142v/147V Pos: standing >
Backstab who?
< 632h/632H 142v/147V Pos: standing >
Backstab who?
< 632h/632H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 632h/632H 142v/147V Pos: standing >
Backstab who?
< 632h/632H 143v/147V Pos: standing >
Albia floats in from above.
< 632h/632H 143v/147V Pos: standing >
Backstab who?
Albia floats down.
< 632h/632H 143v/147V Pos: standing >
Backstab who?
< 632h/632H 144v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is close by above you.
Albia who is not far off below you.
< 632h/632H 144v/147V Pos: standing >
Backstab who?
< 632h/632H 144v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 632h/632H 144v/147V Pos: standing >
Backstab who?
< 632h/632H 144v/147V Pos: standing >
Backstab who?
< 632h/632H 145v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 632h/632H 143v/147V Pos: standing >
Backstab who?
< 632h/632H 143v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 632h/632H 142v/147V Pos: standing >
Backstab who?
< 632h/632H 142v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 632h/632H 141v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.
< 632h/632H 140v/147V Pos: standing >
Backstab who?
< 632h/632H 140v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 632h/632H 139v/147V Pos: standing >
Backstab who?
< 632h/632H 139v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.
< 632h/632H 139v/147V Pos: standing >
Backstab who?
< 632h/632H 139v/147V Pos: standing >
.....^^^M
....P^^MM
++M+@^MMM
..*^^MMMM
.**^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 632h/632H 137v/147V Pos: standing >
Backstab who?
< 632h/632H 137v/147V Pos: standing >
Backstab who?
< 632h/632H 138v/147V Pos: standing >
.....^^^M
.....^^^M
....@^^MM
++M++^MMM
..*^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
*A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
< 632h/632H 137v/147V Pos: standing >
......^^^
......^^^
....@P^^M
+++M++^MM
...*^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 632h/632H 135v/147V Pos: standing >
Backstab who?
< 632h/632H 136v/147V Pos: standing >
......***
......^^^
....@.^^^
.....P^^M
++M+++^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 632h/632H 134v/147V Pos: standing >
Backstab who?
< 632h/632H 134v/147V Pos: standing >
.....***^
.....^^^M
....@^^^M
....P^^MM
+M+++^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 632h/632H 133v/147V Pos: standing >
You notice that the person is not here.
< 632h/632H 134v/147V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard dances an acrobatic maneuver in battle, tripping you.
< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
A half-elf bard dodges your futile attack.
A half-elf bard dodges your futile attack.
< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
A Drow Elf enters from the south.
< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
A Drow Elf leaves south.
A void elemental sneaks south.
< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
A half-elf bard snaps into visibility.
-=[A half-elf bard's powerful pierce strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive slash wounds you.]=-
A half-elf bard's darksteel rapier [poor] with a strange black stone murmurs some strange incantations...
A half-elf bard snaps into visibility.
-=[A half-elf bard's concussion blast rips into you, shattering your soul!]=-
OUCH! That really did HURT!
-=[A half-elf bard's pierce strikes you.]=-
A Drow Elf enters from the south.
< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.
< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
< 440h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
< 405h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
You miss a half-elf bard.
A half-elf bard dodges your futile attack.
A half-elf bard parries your futile lunge at her.
A half-elf bard snaps into visibility.
< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.
< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'aihuwahhzf qarruguai'
A black rift opens in which you see stars and comets when suddenly small black orbs come pouring out crashing into you!
< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
A half-elf bard snaps into visibility.
-=[A half-elf bard's impressive slash strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive slash strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
< 270h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: nasty wounds E: a half-elf bard sta EP: excellent >
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
< 270h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: nasty wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You scramble madly to your feet!
< 229h/632H 135v/147V Pos: standing >
< T: Naarz TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You attempt to flee...
....***^M
....^^^MM
...P@^^MM
....^^MMM
++++^MMM^
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
You flee eastward!
< 203h/632H 127v/147V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You attempt to flee...
.....***^
.....^^^M
....@^^^M
.....^^MM
+++++^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
A fuzzy white duckling wanders here searching for food.
You flee westward!
< 176h/632H 111v/147V Pos: standing >
You attempt to flee...
......***
......^^^
....@P^^^
......^^M
++++++^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee westward!
< 176h/632H 96v/147V Pos: standing >
You attempt to flee...
.....***^
.....^^^M
....@^^^M
.....^^MM
+++++^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion)
An impenetrable globe of darkness floats near a void elemental's head.
A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.
You flee eastward!
< 176h/632H 81v/147V Pos: standing >
You attempt to flee...
.....^^^M
....P^^^M
....@^^MM
+++++^MMM
..*^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee southward!
< 177h/632H 67v/147V Pos: standing >
You attempt to hide yourself.
< 177h/632H 68v/147V Pos: standing >
You feel the hatred in your heart subside.
< 178h/632H 68v/147V Pos: standing >
A fuzzy duckling sneaks south.
< 179h/632H 68v/147V Pos: standing >
A Drow Elf enters from the north.
< 180h/632H 69v/147V Pos: standing >
-=[Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!]=-
A Drow Elf suddenly attacks YOU!
-=[A Drow Elf's fine slash strikes you.]=-
< 130h/632H 69v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 131h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A half-elf bard sneaks in from the north.
< 131h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
A Drow Elf misses you.
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you.]=-
< 121h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf snaps into visibility.
[Damage: 10 ] -=[Your impressive pierce wounds a Drow Elf.]=-
A Drow Elf snaps into visibility.
-=[You ignite into black flames as you hit a Drow Elf!]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf snaps into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
< 54h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 54h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'garabra yrabraz'
A Drow Elf snaps into visibility.
-=[A burst of pure fire slams into your chest burning the skin off your body.]=-
Your vambraces of the vampire lords melted from the intense heat!