The death of [51 Assassin] Naarz o==(=Mithril=Knights=- (Dwarf)

in Endless Plains of Grassy Pastures

from the perspective of [51 Assassin] Naarz o==(=Mithril=Knights=- (Dwarf)

<worn as a badge>    an icy barbarian tribe insignia [84%]
<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       a dreadveil visor [poor]
<worn in ear>        a durithalite earring shaped like a dagger of dexterity [83%]
<worn in ear>        an earring of congealed blood of dexterity [75%]
<worn on face>       the mask of deceptions [superior] (humming)
<worn around neck>   a shimmering dragonscale pendant [86%]
<worn around neck>   a necklace of ogre bones
<worn on body>       a well-crafted dragonscale robe
<worn about body>    an earthen cloak of lordly might [poor]
<worn as quiver>     the masters quiver [superior] (glowing)
<worn about waist>   a hallowed Cimmerian sash [poor] (glowing) [76%]
<worn around wrist>  a spiked zanthium bracer [superior] [64%]
<worn around wrist>  an etched mithral bracer [superior] (humming)
<worn on hands>      some spiked zanthium gloves [superior] [77%]
<worn on finger>     a spiked ring [superior]
<worn on finger>     a spiked ring of greater strength
<primary weapon>     a shard of frozen styx water (humming)
<secondary weapon>   a mithril dagger
<worn on legs>       some bright blue leg plates
<worn on feet>       the winged boots of angelic movement


Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 632h/632H 144v/147V Pos: standing >
 
 .........  
 .........  
 +++M@++++  
 .......*^  
 ......**^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 143v/147V Pos: standing >
 
 .........  
 .........  
 +M++@++++  
 ......*^^  
 .....**^M  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 144v/147V Pos: standing >
 
 ........^  
 ........^  
 ++++@+++^  
 .....*^^M  
 ....**^MM  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 143v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is rather far off to your east.
An elite highwayman who is in the distance to your west.

< 632h/632H 144v/147V Pos: standing >
 
 .......^^  
 .......^^  
 ++++@++^M  
 ....*^^MM  
 ...**^MMM  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 143v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is a brief walk away to your east.

< 632h/632H 144v/147V Pos: standing >
 
 ......^^^  
 ......^^M  
 ++++@+^MM  
 ...*^^MMM  
 ..**^MMM^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 144v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is not far off to your east.

< 632h/632H 145v/147V Pos: standing >
 
 .....^^^M  
 .....^^MM  
 ++++@^MMM  
 ..*^^MMMM  
 .**^MMM^^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is close by to your east.

< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
A half-elf bard who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
The scarred mage who is close by to your east.

< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A half-elf bard who is not far off to your north.
A fuzzy duckling who is not far off to your north.
Albia who is close by to your east.
The scarred mage who is close by to your east.

< 632h/632H 147v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
Albia (Minotaur)(large) stands, floating here.
One of the few mages in the Woodseer guard helps keep watch here.

< 632h/632H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 144v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 143v/147V Pos: standing >
Albia floats in from below.

< 632h/632H 145v/147V Pos: standing >
Albia floats up.

< 632h/632H 145v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A fuzzy white duckling wanders here searching for food.

< 632h/632H 145v/147V Pos: standing >

< 632h/632H 147v/147V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 632h/632H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your west.
A halfling woodcarver who is not far off to your west.
The smiling cleric who is in the distance to your west.
A fuzzy duckling who is close by below you.
The scarred mage who is in the distance below you.
A half-elf bard who is in the distance below you.

< 632h/632H 146v/147V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A halfling warrior wanders through the town seeking adventure.

< 632h/632H 145v/147V Pos: standing >
The halfling warrior leaves west.

< 632h/632H 147v/147V Pos: standing >

< 632h/632H 147v/147V Pos: standing >
Backstab who?

< 632h/632H 147v/147V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A fuzzy white duckling wanders here searching for food.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.

< 632h/632H 145v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is in the distance below you.

< 632h/632H 146v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
The scarred mage who is rather far off below you.

< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is rather far off below you.

< 632h/632H 147v/147V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A halfling guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
The scarred mage who is rather far off below you.

< 632h/632H 147v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 146v/147V Pos: standing >
Albia floats in from above.

< 632h/632H 146v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Albia floats in from above.

< 632h/632H 145v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Albia floats in from above.

< 632h/632H 144v/147V Pos: standing >
Backstab who?

< 632h/632H 144v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.

< 632h/632H 143v/147V Pos: standing >
Backstab who?
Albia floats in from above.

< 632h/632H 143v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 632h/632H 142v/147V Pos: standing >
Backstab who?

< 632h/632H 142v/147V Pos: standing >
Backstab who?

< 632h/632H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 632h/632H 142v/147V Pos: standing >
Backstab who?

< 632h/632H 143v/147V Pos: standing >
Albia floats in from above.

< 632h/632H 143v/147V Pos: standing >
Backstab who?
Albia floats down.

< 632h/632H 143v/147V Pos: standing >
Backstab who?

< 632h/632H 144v/147V Pos: standing >
You quickly scan the area.
The scarred mage who is close by above you.
Albia who is not far off below you.

< 632h/632H 144v/147V Pos: standing >
Backstab who?

< 632h/632H 144v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 632h/632H 144v/147V Pos: standing >
Backstab who?

< 632h/632H 144v/147V Pos: standing >
Backstab who?

< 632h/632H 145v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 632h/632H 143v/147V Pos: standing >
Backstab who?

< 632h/632H 143v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 632h/632H 142v/147V Pos: standing >
Backstab who?

< 632h/632H 142v/147V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 632h/632H 141v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.

< 632h/632H 140v/147V Pos: standing >
Backstab who?

< 632h/632H 140v/147V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 632h/632H 139v/147V Pos: standing >
Backstab who?

< 632h/632H 139v/147V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.

< 632h/632H 139v/147V Pos: standing >
Backstab who?

< 632h/632H 139v/147V Pos: standing >
 
 .....^^^M  
 ....P^^MM  
 ++M+@^MMM  
 ..*^^MMMM  
 .**^MMM^^  
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 632h/632H 137v/147V Pos: standing >
Backstab who?

< 632h/632H 137v/147V Pos: standing >
Backstab who?

< 632h/632H 138v/147V Pos: standing >
 
 .....^^^M  
 .....^^^M  
 ....@^^MM  
 ++M++^MMM  
 ..*^^MMMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.
*A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 632h/632H 137v/147V Pos: standing >
 
 ......^^^  
 ......^^^  
 ....@P^^M  
 +++M++^MM  
 ...*^^MMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 632h/632H 135v/147V Pos: standing >
Backstab who?

< 632h/632H 136v/147V Pos: standing >
 
 ......***  
 ......^^^  
 ....@.^^^  
 .....P^^M  
 ++M+++^MM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 632h/632H 134v/147V Pos: standing >
Backstab who?

< 632h/632H 134v/147V Pos: standing >
 
 .....***^  
 .....^^^M  
 ....@^^^M  
 ....P^^MM  
 +M+++^MMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 632h/632H 133v/147V Pos: standing >
You notice that the person is not here.

< 632h/632H 134v/147V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard dances an acrobatic maneuver in battle, tripping you.

< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
 A half-elf bard dodges your futile attack.
A half-elf bard dodges your futile attack.

< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
 A Drow Elf enters from the south.

< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
 A Drow Elf leaves south.
A void elemental sneaks south.

< 632h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC:excellent E: a half-elf bard sta EP: excellent >
 A half-elf bard snaps into visibility.
-=[A half-elf bard's powerful pierce strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive slash wounds you.]=-
A half-elf bard's darksteel rapier [poor] with a strange black stone murmurs some strange incantations...
A half-elf bard snaps into visibility.
-=[A half-elf bard's concussion blast rips into you, shattering your soul!]=-
OUCH!  That really did HURT!
-=[A half-elf bard's pierce strikes you.]=-
A Drow Elf enters from the south.

< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.

< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 464h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 440h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 405h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 You miss a half-elf bard.
A half-elf bard dodges your futile attack.
A half-elf bard parries your futile lunge at her.
A half-elf bard snaps into visibility.

< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling starts casting an offensive spell.
A fuzzy duckling snaps into visibility.

< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'aihuwahhzf qarruguai'
A black rift opens in which you see stars and comets when suddenly small black orbs come pouring out crashing into you!

< 365h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: few wounds E: a half-elf bard sta EP: excellent >
 A half-elf bard snaps into visibility.
-=[A half-elf bard's impressive slash strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive slash strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-
-=[A half-elf bard's impressive pierce strikes you.]=-

< 270h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: nasty wounds E: a half-elf bard sta EP: excellent >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 270h/632H 135v/147V Pos: sitting >
< T: Naarz TP: sit TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You scramble madly to your feet!

< 229h/632H 135v/147V Pos: standing >
< T: Naarz TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You attempt to flee...
 
 ....***^M  
 ....^^^MM  
 ...P@^^MM  
 ....^^MMM  
 ++++^MMM^  
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
You flee eastward!

< 203h/632H 127v/147V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You attempt to flee...
 
 .....***^  
 .....^^^M  
 ....@^^^M  
 .....^^MM  
 +++++^MMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.
A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
A fuzzy white duckling wanders here searching for food.
You flee westward!

< 176h/632H 111v/147V Pos: standing >
You attempt to flee...
 
 ......***  
 ......^^^  
 ....@P^^^  
 ......^^M  
 ++++++^MM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee westward!

< 176h/632H 96v/147V Pos: standing >
You attempt to flee...
 
 .....***^  
 .....^^^M  
 ....@^^^M  
 .....^^MM  
 +++++^MMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.
A Drow Elf (medium) Cultist *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A half-elf bard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf bard's head.
*A fuzzy white duckling wanders here searching for food.
You flee eastward!

< 176h/632H 81v/147V Pos: standing >
You attempt to flee...
 
 .....^^^M  
 ....P^^^M  
 ....@^^MM  
 +++++^MMM  
 ..*^^MMMM  
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee southward!

< 177h/632H 67v/147V Pos: standing >
You attempt to hide yourself.

< 177h/632H 68v/147V Pos: standing >
You feel the hatred in your heart subside.

< 178h/632H 68v/147V Pos: standing >
A fuzzy duckling sneaks south.

< 179h/632H 68v/147V Pos: standing >
A Drow Elf enters from the north.

< 180h/632H 69v/147V Pos: standing >
-=[Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!]=-
A Drow Elf suddenly attacks YOU!
-=[A Drow Elf's fine slash strikes you.]=-

< 130h/632H 69v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 131h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A half-elf bard sneaks in from the north.

< 131h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.
A Drow Elf misses you.
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you.]=-

< 121h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
-=[Tiny orbs of anti-matter COLLIDE into you absorbing your very flesh!]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf snaps into visibility.
[Damage: 10 ] -=[Your impressive pierce wounds a Drow Elf.]=-
A Drow Elf snaps into visibility.
-=[You ignite into black flames as you hit a Drow Elf!]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf snaps into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 54h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 54h/632H 70v/147V Pos: standing >
< T: Naarz TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'garabra yrabraz'
A Drow Elf snaps into visibility.
-=[A burst of pure fire slams into your chest burning the skin off your body.]=-
Your vambraces of the vampire lords melted from the intense heat!