The Quivering Leaf Inn
Obvious exits: -E -W -D
A giant dragonfly zips around here.
A young duck searches for food here.
A beautiful receptionist stands here ready to rent out rooms.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A halfling guard patrols the streets keeping the peace.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 112h/112H 102v/103V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 112h/112H 101v/103V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A giant dragonfly zips around here.
< 112h/112H 100v/103V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
< 112h/112H 99v/103V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling woman is here seeking adventure.
< 112h/112H 98v/103V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling guard patrols the streets keeping the peace.
A small box turtle ambles by.
< 112h/112H 98v/103V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.
< 112h/112H 99v/103V Pos: standing >
River Circle
Obvious exits: -E -W
< 112h/112H 99v/103V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A shady-looking halfling stands here, keeping to the shadows.
A merchant wanders aimlessly.
< 112h/112H 100v/103V Pos: standing >
You are carrying: (2/12)
a large leather backpack
a spellbook
< 112h/112H 101v/103V Pos: standing >
You start chanting...
< 112h/112H 103v/103V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 112h/112H 103v/103V Pos: standing >
You complete your spell...
A slender fishing pole suddenly appears on the ground.
< 112h/112H 103v/103V Pos: standing >
You get a slender fishing pole.
< 112h/112H 103v/103V Pos: standing >
You sit down and relax.
< 112h/112H 103v/103V Pos: sitting >
You have memorized the following spells:
( 1st circle) 5 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 1st) minor creation
14 seconds: ( 1st) minor creation
21 seconds: ( 1st) minor creation
You can memorize 7 2nd, 6 3rd and 3 4th circle spell(s).
You continue your study.
< 112h/112H 103v/103V Pos: sitting >
You start meditating...
< 112h/112H 103v/103V Pos: sitting >
A halfling woodcarver enters from the south.
< 112h/112H 103v/103V Pos: sitting >
You have finished memorizing minor creation.
< 112h/112H 103v/103V Pos: sitting >
A halfling guard enters from below.
< 112h/112H 103v/103V Pos: sitting >
You have finished memorizing minor creation.
< 112h/112H 103v/103V Pos: sitting >
A halfling woodcarver leaves east.
< 112h/112H 103v/103V Pos: sitting >
A halfling guard leaves east.
< 112h/112H 103v/103V Pos: sitting >
You discover that the halfling thief has his hands in your wallet.
< 112h/112H 103v/103V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.
< 112h/112H 103v/103V Pos: sitting >
You clamber to your feet.
< 112h/112H 103v/103V Pos: standing >
You start chanting...
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from the east.
< 112h/112H 103v/103V Pos: standing >
The halfling thief leaves west.
< 112h/112H 103v/103V Pos: standing >
The wandering merchant leaves south.
Casting: minor creation
< 112h/112H 103v/103V Pos: standing >
You complete your spell...
A slender fishing pole suddenly appears on the ground.
< 112h/112H 103v/103V Pos: standing >
You get a slender fishing pole.
< 112h/112H 103v/103V Pos: standing >
You start chanting...
< 112h/112H 103v/103V Pos: standing >
Casting: minor creation
< 112h/112H 103v/103V Pos: standing >
You complete your spell...
A slender fishing pole suddenly appears on the ground.
< 112h/112H 103v/103V Pos: standing >
You get a slender fishing pole.
< 112h/112H 103v/103V Pos: standing >
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
A small yellow perch swims by.
A young duck searches for food here.
< 112h/112H 102v/103V Pos: standing >
Score information for Fysher
Level: 18 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 112(112) Moves: 102(103)
Coins carried: 0 platinum 0 gold 9 silver 11 copper
Compression ratio: 62%
Status: Standing.
Frags: +0.00 Deaths: 0
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 180
Active Spells:
--------------
rested bonus (149 minutes)
< 112h/112H 102v/103V Pos: standing >
A giant dragonfly enters from the north.
< 112h/112H 102v/103V Pos: standing >
You cast your slender fishing pole and start waiting...
< 112h/112H 102v/103V Pos: standing >
< 112h/112H 102v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 102v/103V Pos: standing >
You continue fishing.
< 112h/112H 100v/103V Pos: standing >
A halfling woodcarver enters from above.
< 112h/112H 100v/103V Pos: standing >
A young duck leaves west.
< 112h/112H 100v/103V Pos: standing >
You feel a slight tug on a slender fishing pole!
< 112h/112H 98v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 98v/103V Pos: standing >
You continue fishing.
< 112h/112H 96v/103V Pos: standing >
You adjust your slender fishing pole in the water.
< 112h/112H 94v/103V Pos: standing >
You continue fishing.
< 112h/112H 92v/103V Pos: standing >
You continue fishing.
< 112h/112H 90v/103V Pos: standing >
You continue fishing.
< 112h/112H 88v/103V Pos: standing >
A halfling woodcarver leaves up.
< 112h/112H 88v/103V Pos: standing >
A young duck enters from the west.
< 112h/112H 88v/103V Pos: standing >
You continue fishing.
< 112h/112H 86v/103V Pos: standing >
A giant dragonfly leaves up.
You continue fishing.
< 112h/112H 84v/103V Pos: standing >
You continue fishing.
< 112h/112H 82v/103V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling rainbow trout on your slender fishing pole!
< 112h/112H 82v/103V Pos: standing >
A halfling woodcarver enters from above.
< 112h/112H 82v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves west.
< 112h/112H 103v/103V Pos: standing >
A young duck leaves up.
< 112h/112H 103v/103V Pos: standing >
A giant dragonfly enters from above.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from the west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves up.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves north.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from the north.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves west.
< 112h/112H 103v/103V Pos: standing >
The sun hangs low on the southern sky.
< 112h/112H 103v/103V Pos: standing >
A giant dragonfly leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
It's a bit nippy here.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
Autosaving...
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves north.
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
A young duck enters from above.
< 112h/112H 103v/103V Pos: standing >
The halfling thief enters from above.
< 112h/112H 103v/103V Pos: standing >
A young duck leaves up.
< 112h/112H 103v/103V Pos: standing >
You discover that the halfling thief has his hands in your wallet.
< 112h/112H 103v/103V Pos: standing >
A young duck enters from above.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
The halfling thief leaves west.
< 112h/112H 103v/103V Pos: standing >
The halfling thief enters from the west.
< 112h/112H 103v/103V Pos: standing >
A young duck leaves north.
< 112h/112H 103v/103V Pos: standing >
The sun starts to set in the south.
< 112h/112H 103v/103V Pos: standing >
The halfling thief leaves up.
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves up.
< 112h/112H 103v/103V Pos: standing >
A giant dragonfly enters from the west.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A giant dragonfly leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A young duck enters from the north.
< 112h/112H 103v/103V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 112h/112H 103v/103V Pos: standing >
A young duck leaves west.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from the north.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves north.
< 112h/112H 103v/103V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling enters from above.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling leaves north.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from the west.
< 112h/112H 103v/103V Pos: standing >
The sun vanishes behind the southern horizon.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves up.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves north.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling leaves west.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling leaves north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
Autosaving...
< 112h/112H 103v/103V Pos: standing >
The night has begun.
< 112h/112H 103v/103V Pos: standing >
It stops snowing.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver enters from above.
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves up.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves up.
< 112h/112H 103v/103V Pos: standing >
A halfling woodcarver leaves up.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the north.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves west.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the north.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
Autosaving...
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
You are three quarters the way to your next level.
< 112h/112H 103v/103V Pos: standing >
It's a bit nippy here.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A red shape leaves west.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the north.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves up.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves west.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
Autosaving...
< 112h/112H 103v/103V Pos: standing >
A red shape enters from above.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves west.
< 112h/112H 103v/103V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A red shape enters from the west.
< 112h/112H 103v/103V Pos: standing >
A red shape leaves north.
< 112h/112H 103v/103V Pos: standing >
It stops snowing.
< 112h/112H 103v/103V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A lieutenant leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling enters from the north.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling leaves north.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from above.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling leaves up.
< 112h/112H 103v/103V Pos: standing >
Autosaving...
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard enters from the west.
< 112h/112H 103v/103V Pos: standing >
A halfling guard leaves up.
< 112h/112H 103v/103V Pos: standing >
The sun rises over the northern horizon.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 103v/103V Pos: standing >
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
You cast your slender fishing pole and start waiting...
< 112h/112H 103v/103V Pos: standing >
You continue fishing.
< 112h/112H 101v/103V Pos: standing >
You adjust your slender fishing pole in the water.
< 112h/112H 99v/103V Pos: standing >
You continue fishing.
< 112h/112H 97v/103V Pos: standing >
You continue fishing.
< 112h/112H 95v/103V Pos: standing >
A yellow perch leaves north.
< 112h/112H 95v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 95v/103V Pos: standing >
You continue fishing.
< 112h/112H 93v/103V Pos: standing >
The day has begun.
< 112h/112H 93v/103V Pos: standing >
You continue fishing.
< 112h/112H 91v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 91v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 91v/103V Pos: standing >
You adjust your slender fishing pole in the water.
< 112h/112H 89v/103V Pos: standing >
You continue fishing.
< 112h/112H 87v/103V Pos: standing >
You continue fishing.
< 112h/112H 85v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 85v/103V Pos: standing >
You continue fishing.
< 112h/112H 83v/103V Pos: standing >
You reel in a small clam on your slender fishing pole!
< 112h/112H 83v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the north.
< 112h/112H 103v/103V Pos: standing >
It's a bit nippy here.
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch leaves west.
< 112h/112H 103v/103V Pos: standing >
A yellow perch enters from the west.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling snaps into visibility.
< 112h/112H 103v/103V Pos: standing >
A fuzzy duckling completes his spell...
A fuzzy duckling utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH! That really did HURT!
< 70h/112H 103v/103V Pos: standing >
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES! Another hit like that, and you've had it!!
< 21h/112H 103v/103V Pos: standing >
A fuzzy duckling snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-