The death of [ 2 Necromancer] Urmom (Githzerai)

in The Ogre's Foot Inn

from the perspective of [56 Holyman] Thugan *-* Clan Ragnarok *-* (Drow Elf)

<worn as a badge>    a clump of glowing fuzz [86%]
<worn on head>       the crown of unearthly power [superior] (magic)
<worn on eyes>       a priest's shayla of the maelstrom [86%]
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a hardened iron earring from The Scorched Valley
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a goblin holy symbol (glowing)
<worn on body>       a warsuit of jade wyrmscale of regeneration (glowing) [85%]
<worn about body>    a dark-blue robe of stars and moons (magic) (humming) [86%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of swirling shadows [superior] (magic) [84%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<worn on arms>       sleeves of gold dragonskin [superior] (magic) [79%]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[122h 22m 54s]
<worn around wrist>  a blackened bluestone bracer [poor] (glowing) [70%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gloves of placation
<worn on finger>     a band of parting prevented [poor] (magic) (glowing)
<worn on finger>     a ring of twisted gray mist
<held>               the orb of elemental fire (magic) (glowing)[122h 22m 54s]
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       the slippers of rot and decay

Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>
Outside the Northern Gates
Obvious exits: -N -S#
A crafting recipe lies here collecting dust.
A small pile of coins lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from elsewhere.
Myrk enters from elsewhere.

< 1215h/1215H 163v/201V Pos: standing >

< 1215h/1215H 164v/201V Pos: standing >
Kaji sits down in a comfortable spot.

< 1215h/1215H 165v/201V Pos: standing >
Kaji stares off into space, entering a meditative trance.

< 1215h/1215H 165v/201V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
Kaji snaps out of his meditative trance, grinning widely.
Kiria gets a small pile of coins.

< 1215h/1215H 172v/201V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Myrk.

< 1215h/1215H 173v/201V Pos: standing >
Syl sits down in a comfortable spot.

< 1215h/1215H 173v/201V Pos: standing >
Kiria puts a small pile of coins into a bottomless bag of the illithids.

< 1215h/1215H 174v/201V Pos: standing >
Kaji clambers to his feet.

< 1215h/1215H 176v/201V Pos: standing >
Kaji gets a tightly rolled vellum recipe for a suit of spiked chainmail.

< 1215h/1215H 177v/201V Pos: standing >
Syl clambers to his feet.

< 1215h/1215H 181v/201V Pos: standing >
Kaji drops a tightly rolled vellum recipe for a suit of spiked chainmail.

< 1215h/1215H 184v/201V Pos: standing >

< 1215h/1215H 185v/201V Pos: standing >
Kaji opens the gate.

< 1215h/1215H 186v/201V Pos: standing >
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N -S
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large wandering dog is here, growling at you.
Kiria enters from the north.
Myrk enters from the north.

< 1215h/1215H 192v/201V Pos: standing >

< 1215h/1215H 193v/201V Pos: standing >
Kaji sneaks south.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the north.
Myrk enters from the north.

< 1215h/1215H 193v/201V Pos: standing >

< 1215h/1215H 194v/201V Pos: standing >
Kaji sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the west.
Myrk enters from the west.

< 1215h/1215H 196v/201V Pos: standing >

< 1215h/1215H 197v/201V Pos: standing >
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Kiria enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Myrk enters from the west.

< 1215h/1215H 196v/201V Pos: standing >

< 1215h/1215H 197v/201V Pos: standing >
You quickly scan the area.
A peasant farmer who is close by to your east.
A militia guard who is a brief walk away to your east.
A stray dog who is close by to your south.
A large rat who is close by to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1215h/1215H 197v/201V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large wandering dog is here, growling at you.
A large rat is scurrying about here.
Kiria enters from the north.
Myrk enters from the north.

< 1215h/1215H 198v/201V Pos: standing >
Kaji sneaks south.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the north.
Myrk enters from the north.

< 1215h/1215H 198v/201V Pos: standing >

< 1215h/1215H 199v/201V Pos: standing >
Kaji sneaks west.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Kiria enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The Tharnadian Quartermaster suddenly attacks Kiria!
The Tharnadian Quartermaster suddenly appears a bit confused!
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
Myrk enters from the east.

< 1215h/1215H 200v/201V Pos: standing >

< 1215h/1215H 200v/201V Pos: standing >
You snicker softly.

< 1215h/1215H 200v/201V Pos: standing >
The town crier suddenly attacks Myrk!

< 1215h/1215H 200v/201V Pos: standing >
Myrk tackles the town crier square in the chest knocking the wind out of him!

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
Kiria attacks the Tharnadian Quartermaster. [2 Hits]

< 1215h/1215H 200v/201V Pos: standing >
The Tharnadian Quartermaster whacks Kiria in the side with a sound kick.
The Tharnadian Quartermaster attacks Kiria. [1 Hits]

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
Myrk snaps into visibility.
Myrk's intercepts the town crier's attack with sword of fire and flame with eloquent ease.
The town crier attacks Myrk. [1 Hits]
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.
Kaji starts casting an offensive spell.
Kaji snaps into visibility.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
Myrk strikes viciously at the town crier's wrist causing him to swing about madly.
Myrk attacks the town crier. [8 Hits]
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 1215h/1215H 200v/201V Pos: standing >
Kaji completes his spell...
Kaji utters the words 'abrauztg gpahhzfuio uqzbarr'
Kaji points at the Tharnadian Quartermaster.
Kaji's iceball shatters upon impacting the Tharnadian Quartermaster, rending flesh and sending blood flying.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the Tharnadian Quartermaster.
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
It appears to be the corpse of the Tharnadian Quartermaster.
a few coins

< 1215h/1215H 200v/201V Pos: standing >
Saving Thugan.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 200v/201V Pos: standing >
Syl completes his spell...
Syl utters the words 'buoblg qfjgpuio paie'
The town crier is encircled by a huge fist sent by Syl, which begins to crush his body.
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
The town crier clambers to his feet.
The town crier kicks Myrk in the stomach, rendering him breathless.
The town crier attacks Myrk. [0 Hits]
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
Syl gets a few coins from the corpse of the Tharnadian Quartermaster.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.
Syl puts a pile of coins into a portable hole.

< 1215h/1215H 201v/201V Pos: standing >
Myrk attacks the town crier. [6 Hits]
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.
Sparkling magic surrounds Syl as he begins his chant.
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 1215h/1215H 201v/201V Pos: standing >
Syl completes his spell...
Syl utters the words 'buoblg qfjgpuio paie'
Syl loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Syl's stunning visions seem to slightly mesmerize the town crier!
The town crier is stunned!
Myrk is encircled by a huge fist sent by Syl, which begins to crush his body.
The town crier is encircled by a huge fist sent by Syl, which begins to crush his body.
The town crier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The town crier's death cry reverberates in your head as he falls to the ground.
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
It appears to be the corpse of the town crier.
a small pile of coins

< 1215h/1215H 201v/201V Pos: standing >
Saving Thugan.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
Syl gets a small pile of coins from the corpse of the town crier.

< 1215h/1215H 201v/201V Pos: standing >
Syl puts a pile of coins into a portable hole.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
Kaji opens the door.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A peasant farmer who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1215h/1215H 201v/201V Pos: standing >
Kaji sneaks south.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the north.

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Githzerai who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1215h/1215H 200v/201V Pos: standing >

< 1215h/1215H 200v/201V Pos: standing >
You quickly scan the area.
Jodnan who is not far off to your north.
A Githzerai who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1215h/1215H 200v/201V Pos: standing >

< 1215h/1215H 200v/201V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kaji.

< 1215h/1215H 200v/201V Pos: standing >
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large sign hangs from the front of the counter here.
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Kiria floats in from below.
An elite guard suddenly attacks Kiria!
A dark shroud encases Kiria as she charges into battle.
The receptionist suddenly attacks Kiria!
The receptionist suddenly appears a bit confused!

< 1215h/1215H 199v/201V Pos: standing >

< 1215h/1215H 199v/201V Pos: standing >
A tharnadian illusionist suddenly attacks Kiria!
A tharnadian illusionist suddenly appears a bit confused!
You see nothing special...

< 1215h/1215H 199v/201V Pos: standing >
An elite guard suddenly attacks Kiria!

< 1215h/1215H 200v/201V Pos: standing >
Kaji starts casting an offensive spell.
Kaji snaps into visibility.

< 1215h/1215H 201v/201V Pos: standing >
You start chanting...
You snap into visibility.
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 1215h/1215H 201v/201V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!
[Damage: 56 ] You send a tharnadian illusionist reeling with your word of power.
[Damage: 56 ] You send an elite guard reeling with your word of power.
[Damage: 56 ] You send an elite guard reeling with your word of power.
[Damage: 56 ] You send the receptionist reeling with your word of power.
You snap into visibility.
-=[A Githzerai attacks you.]=- [0 Hits]

< 1215h/1215H 201v/201V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1215h/1215H 201v/201V Pos: standing >
Kaji completes his spell...
Kaji utters the words 'abrauztg gpahhzfuio uqzbarr'
Kaji points at a Githzerai.
Kaji's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai is dead! R.I.P.
You receive your share of experience.