<floating about head>a LARGE blue ioun stone[161h 21m 21s]
<worn as a badge> a necromantic death shroud
<worn on head> a relic crown of impunity [superior] [86%]
<worn on eyes> the eyepatch of immortality (magic) (glowing) [88%]
<worn in ear> a tiny mindstone ear clasp (magic) [53%]
<worn in ear> a glowing jade earring (glowing) [89%]
<worn on face> the mask of wildmagic[239h 49m 46s]
<worn around neck> a cloak of demonic subterfuge (magic) [80%]
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn on body> the robe of Lost Souls (magic)[239h 49m 46s]
<worn about body> a sparkling dragonscale mantle from The Outcasts Tower [57%]
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a belt of skulls [superior] (magic) [89%]
<worn on belt buckle>a severed illithid tentacle
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards of health (magic) [89%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of wizardry (magic) (glowing)
<worn around wrist> an emerald bracelet studded with amethysts [poor] (magic)
<worn on hands> some diabolical dragonscale claws [68%]
<worn on finger> a gleaming platinum ring of intelligence (magic) [84%]
<worn on finger> an enchanted ring of balor bone
<primary weapon> the silvery staff of the githyanki arch-mage [superior]
<worn on legs> some slime-covered aboleth skin [superior] (magic) (glowing)
<worn on feet> a pair of clawed demon-hide moccasins [89%]
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*Tazita Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tazita's head.
*Skellen Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
< 880h/932H 196v/196V Pos: standing >
Sainth stops using the stone mace 'Godsfury'.
< 883h/932H 196v/196V Pos: standing >
Lielz opens the door.
< 885h/932H 196v/196V Pos: standing >
Lielz sneaks west.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Skellen sneaks in from the east.
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 886h/932H 195v/196V Pos: standing >
Sainth wields Tsunami, the trident of storms.
< 886h/932H 195v/196V Pos: standing >
Lielz closes the door.
< 888h/932H 195v/196V Pos: standing >
Lielz sneaks west.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sainth sneaks in from the east.
< 889h/932H 194v/196V Pos: standing >
< 889h/932H 194v/196V Pos: standing >
Lielz sneaks west.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large wandering dog is here, growling at you.
A large rat is scurrying about here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Skellen sneaks in from the east.
< 891h/932H 195v/196V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A stray dog flies through the air, free as a bird!
A large rat flies through the air, free as a bird!
You quickly scan the area.
An energetic gnome who is close by to your north.
Tazita who is a brief walk away to your east.
A half-elf guard who is a brief walk away to your east.
Syl who is a brief walk away to your east.
A young couatl who is close by to your south.
A young couatl who is close by to your south.
< 892h/932H 195v/196V Pos: standing >
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 894h/932H 194v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 895h/932H 194v/196V Pos: standing >
Lielz sneaks west.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Skellen sneaks in from the east.
Alarm bells sound, signalling an invasion!
Sainth sneaks in from the east.
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A stray dog who is not far off to your east.
A large rat who is not far off to your east.
Tazita who is in the distance to your east.
A half-elf guard who is in the distance to your east.
Kungen who is in the distance to your east.
Syl who is in the distance to your east.
A muscular human who is close by to your south.
< 897h/932H 195v/196V Pos: standing >
< 898h/932H 195v/196V Pos: standing >
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Skellen sneaks in from the west.
Sadash sneaks in from the west.
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
Sadash sneaks east.
< 900h/932H 194v/196V Pos: standing >
Lielz sneaks east.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A large wandering dog is here, growling at you.
A large rat is scurrying about here.
There are residual brain waves in the area.
Sainth sneaks in from the west.
< 900h/932H 193v/196V Pos: standing >
< 901h/932H 195v/196V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
Tazita who is a brief walk away to your east.
A half-elf guard who is a brief walk away to your east.
Kungen who is a brief walk away to your east.
Syl who is a brief walk away to your east.
A young couatl who is close by to your south.
A young couatl who is close by to your south.
Sadash sneaks west.
< 902h/932H 196v/196V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
Tazita who is a brief walk away to your east.
Kungen who is a brief walk away to your east.
A young couatl who is close by to your south.
Sadash who is close by to your west.
< 903h/932H 196v/196V Pos: standing >
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Alarm bells sound, signalling an invasion!
Skellen sneaks in from the east.
Sainth sneaks in from the east.
< 904h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 905h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 907h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 908h/932H 195v/196V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.
< 909h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 909h/932H 195v/196V Pos: standing >
Lielz starts casting a spell.
< 910h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 911h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 912h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 914h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 915h/932H 195v/196V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 916h/932H 195v/196V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 917h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 918h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 919h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 920h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 921h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 922h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Tazita who is rather far off to your east.
A half-elf guard who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 923h/932H 196v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 924h/932H 196v/196V Pos: standing >
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: Room #8
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #8
</map>
Room #8
Obvious exits: -S
*Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
Skellen sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 924h/932H 195v/196V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 925h/932H 195v/196V Pos: standing >
Lielz starts casting a spell.
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 926h/932H 195v/196V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 927h/932H 195v/196V Pos: standing >
A Gnome sneaks south.
< 927h/932H 195v/196V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 928h/932H 195v/196V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 928h/932H 195v/196V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 929h/932H 195v/196V Pos: standing >
< 929h/932H 195v/196V Pos: standing >
< 930h/932H 195v/196V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 931h/932H 195v/196V Pos: standing >
< 931h/932H 195v/196V Pos: standing >
Sainth sneaks south.
Sadash sneaks south.
< 932h/932H 195v/196V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'
You failed.
< 932h/932H 195v/196V Pos: standing >
You quickly scan the area.
Sadash who is close by to your south.
Sainth who is close by to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 932h/932H 195v/196V Pos: standing >
Oof! You bump into a greyish stone wall...
< 932h/932H 195v/196V Pos: standing >
You quickly scan the area.
Sadash who is close by to your south.
Sainth who is close by to your south.
A Gnome who is close by to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 932h/932H 196v/196V Pos: standing >
< 932h/932H 196v/196V Pos: standing >
Oof! You bump into a greyish stone wall...
< 932h/932H 196v/196V Pos: standing >
Lielz starts casting an offensive spell.
Lielz snaps into visibility.
You quickly scan the area.
Sadash who is close by to your south.
Sainth who is close by to your south.
A Gnome who is not far off to your south.
Leodra, the pudgy gnome conjurer who is not far off to your south.
< 932h/932H 196v/196V Pos: standing >
< 932h/932H 196v/196V Pos: standing >
Lielz snaps into visibility.
< 932h/932H 196v/196V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
< 932h/932H 196v/196V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 932h/932H 196v/196V Pos: standing >
Lielz sneaks south.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (magic)
Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 932h/932H 195v/196V Pos: standing >
< 932h/932H 195v/196V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
A half-elf guard who is rather far off to your east.
Kungen who is rather far off to your east.
Syl who is rather far off to your east.
Sadash who is close by to your south.
A Gnome who is close by to your south.
< 932h/932H 195v/196V Pos: standing >
Lielz sneaks south.
You follow Lielz.
<map>
Zone: Tharnadia - City of Humans.
Room: Room #7
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #7
</map>
Room #7
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of leodra, the pudgy gnome conjurer is lying here.
Lielz Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A Gnome (small) o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
Sadash's pierce wounds a Gnome.
< 932h/932H 194v/196V Pos: standing >
You begin to focus your will...
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 932h/932H 194v/196V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Sadash.
Lielz starts casting an offensive spell.
< 932h/932H 196v/196V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth snaps into visibility.
Sainth snaps into visibility.
Sainth calls down a roaring flamestrike at a Gnome who starts to melt!
A Gnome parries Sadash's lunge at him.
A Gnome parries Sadash's lunge at him.
Sadash's fine pierce wounds a Gnome.
A Gnome blocks Sadash's lunge at him.
< 932h/932H 196v/196V Pos: standing >
Casting: intellect fortress
< 932h/932H 196v/196V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 932h/932H 196v/196V Pos: standing >
Green slime eats away at a Gnome's skin!
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A virtual fortress forms around you.
Skellen starts casting an offensive spell.
Skellen snaps into visibility.
< 932h/932H 196v/196V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Sainth.
Lielz snaps into visibility.
Lielz completes his spell...
Lielz utters the words 'zrzqhfuqar znzjudihuai'
A Gnome is engulfed by a shower of arcing electricity sent by Lielz.
A Gnome blocks Lielz's lunge at him.
A Gnome blocks Lielz's lunge at him.
Lielz snaps into visibility.
< 932h/932H 196v/196V Pos: standing >
Sadash starts casting an offensive spell.
< 932h/932H 196v/196V Pos: standing >
Sadash parries a Gnome's lunge at him.
Sadash parries a Gnome's lunge at him.
A Gnome misses Sadash.
Sadash dodges a Gnome's attack.
< 932h/932H 196v/196V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 932h/932H 196v/196V Pos: standing >
Skellen completes his spell...
Skellen utters the words 'unsozfol efaui'
Skellen drains a Gnome - what a waste of energy!
Lielz starts casting an offensive spell.
Lielz snaps into visibility.
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 932h/932H 196v/196V Pos: standing >
Lielz snaps into visibility.
Electrical arcs continue to blacken and pincushion a Gnome.
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 66 ] You ignite a personal inferno within a Gnome's body.
You snap into visibility.
[Damage: 80 ] A Gnome suddenly looks in pain as he moves.
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth snaps into visibility.
Sainth snaps into visibility.
Sainth calls down a roaring flamestrike at a Gnome who starts to melt!
< 932h/932H 196v/196V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'zrzqhfuqar znzjudihuai'
Lielz snaps into visibility.
A Gnome is engulfed by a shower of arcing electricity sent by Lielz.
A Gnome is incapacitated and will slowly die, if not aided.
Skellen starts casting an offensive spell.
Skellen snaps into visibility.
< 932h/932H 196v/196V Pos: standing >
Green slime eats away at a Gnome's skin!
A Gnome's necklace of Drow testicles [superior] melted corroded by the acid.
A Gnome's spiked ring of bloody retribution [poor] melted corroded by the acid.
A Gnome's glowing jade earring melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ra by 13333333.
The smell of fresh blood enters your body, infusing you with power!