<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the helm of the dragonkind with a strange dark bloodstone (magic) (glowing) [64%]
<worn on eyes> a transparent sheen of slime
<worn in ear> a polished scale of Tiamat of greater intelligence (invis) (magic) (glowing) [83%]
<worn in ear> a tiny seashell (magic)
<worn on face> the mask of the plague
<worn around neck> an amulet of fire dragon's blood (magic) [88%]
<worn around neck> an amulet of the Neogi Lords of charisma (magic)
<worn on body> an embroidered tunic of the Knights of the Raven of endurance (magic)
<worn about body> the robes of the maelstrom of greater charisma [87%]
<worn on back> a large leather backpack
<worn as quiver> the quiver of holding (magic)
<worn about waist> a woven dragon scale belt [88%]
<worn on belt buckle>a small book bound in red dragon hatchling hide (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing) [82%]
<worn on arms> sleeves of gold dragonskin (magic) [85%]
<held as shield> a well-polished mithril body shield [superior] [75%]
<worn around wrist> the bracelet of emeralds
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn on hands> the gloves of the mind [superior] (magic) [84%]
<worn on finger> a gleaming platinum ring [superior] (magic)
<worn on finger> the ring of the void [poor] (magic)
<held> a swirling staff of air conjuration (magic) (glowing)[207h 18m 41s]
<worn on legs> some slime-covered aboleth skin (magic) (glowing) [45%]
<worn on feet> mystical boots of Volo the Traveller of endurance (magic) (glowing) [83%]
< 830h/830H 181v/181V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Sainth.
Sadash plays a song to lift his spirit off the ground.
Saving Lielz.
Syl gets a small pile of coins from the corpse of an elite guard.
< 830h/830H 181v/181V Pos: standing >
Syl puts a pile of coins into a portable hole.
< 830h/830H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
< 830h/830H 181v/181V Pos: standing >
Sadash sits down in a comfortable spot.
< 830h/830H 181v/181V Pos: standing >
Sainth gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Sainth into Sainth's body!
Sadash opens a midnight blue tome with silver bindings and begins studying it intently.
< 830h/830H 181v/181V Pos: standing >
< 830h/830H 181v/181V Pos: standing >
Sadash closes his book and grins malevolently.
< 830h/830H 181v/181V Pos: standing >
Sadash clambers to his feet.
< 830h/830H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
< 830h/830H 181v/181V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Sainth.
< 830h/830H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 830h/830H 181v/181V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.
Kungen stops following you.
Sadash stops following you.
Syl stops following you.
A half-elf guard stops following you.
Sainth stops following you.
< 830h/830H 181v/181V Pos: standing >
Sainth starts following you.
< 830h/830H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*A half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
Skellen stops following Sainth.
Skellen starts following you.
< 830h/830H 181v/181V Pos: standing >
Your heroic urges slowly fade away.
Tazita's disguise falls apart!
< 800h/800H 181v/181V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.
< 800h/800H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*Tazita (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tazita's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
< 800h/800H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 800h/800H 181v/181V Pos: standing >
Score information for Lielz
Level: 56 Race: Drow Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 800(800) Moves: 181(181)
Coins carried: 56 platinum 113 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing.
Stornogs Lesser Spheres
Frags: +2.62 Deaths: 32
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted
Songs: Song of Revelation Song of Flight
Herbs: Medicus
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 3230
Active Spells:
--------------
globe of invulnerability (13 minutes)
stone skin (2 minutes)
bless (13 minutes)
armor (8 minutes)
fly (118 minutes)
vitality (13 minutes)
agility (28 minutes)
strength (28 minutes)
protection from fire (9 minutes)
protection from cold (9 minutes)
protection from gas (9 minutes)
protection from lightning (9 minutes)
protection from acid (9 minutes)
improved invisibility (28 minutes)
air form (less than a minute remaining)
minor globe of invulnerability (less than a minute remaining)
< 800h/800H 181v/181V Pos: standing >
Tazita is now a member of Kungen's group.
< 800h/800H 181v/181V Pos: standing >
Tazita has been kicked out of Kungen's group.
< 800h/800H 181v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*Tazita (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tazita's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
< 800h/800H 181v/181V Pos: standing >
Sadash now follows Sainth.
< 800h/800H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 800h/800H 181v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
Tazita is now a member of Kungen's group.
< 800h/800H 181v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
Sainth starts casting a spell.
< 800h/800H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 800h/800H 181v/181V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'rzggzf gaiqhjabral'
Sainth is encased in a solid white aura!
< 800h/800H 181v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W# -D
Fresh blood splatters cover the area.
A greyish stone wall is here to the down. (magic)
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
*Tazita (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tazita's head.
*Skellen (Githyanki)(medium) stands in mid-air here.(Red Aura)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*A half-elf guard is standing here, busy with his own matters.(Red Aura)
*Kungen (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Syl's head.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
< 800h/800H 181v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
Ra stops following Sainth.
Ra starts following you.
< 800h/800H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 800h/800H 181v/181V Pos: standing >
Sainth stops using the stone mace 'Godsfury'.
< 800h/800H 181v/181V Pos: standing >
Ok.
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Ra enters from the east.
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 800h/800H 180v/181V Pos: standing >
Sainth wields Tsunami, the trident of storms.
< 800h/800H 180v/181V Pos: standing >
Ok.
< 800h/800H 180v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the east.
Skellen sneaks in from the east.
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 800h/800H 179v/181V Pos: standing >
< 800h/800H 179v/181V Pos: standing >
You quickly scan the area.
A giant tree full of leaves who is close by to your north.
A giant tree full of leaves who is close by to your north.
A giant tree full of leaves who is close by to your north.
Rhed, the elven ranger who is close by to your south.
A stray dog who is close by to your west.
A large rat who is close by to your west.
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A large rat is scurrying about here.
Ra enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 800h/800H 180v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A stray dog flies through the air, free as a bird!
A large rat flies through the air, free as a bird!
You quickly scan the area.
An energetic gnome who is close by to your north.
A young couatl who is close by to your south.
A young couatl who is close by to your south.
< 800h/800H 180v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the east.
Skellen sneaks in from the east.
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 800h/800H 179v/181V Pos: standing >
< 800h/800H 179v/181V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A large rat who is close by to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
Ra enters from the east.
Skellen sneaks in from the east.
Alarm bells sound, signalling an invasion!
Sainth sneaks in from the east.
Sadash sneaks in from the east.
< 800h/800H 180v/181V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A stray dog who is not far off to your east.
A large rat who is not far off to your east.
A muscular human who is close by to your south.
< 800h/800H 180v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Sadash sneaks in from the west.
Sadash sneaks east.
< 800h/800H 179v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A large wandering dog is here, growling at you.
A large rat is scurrying about here.
Ra enters from the west.
Skellen sneaks in from the west.
Sainth sneaks in from the west.
< 800h/800H 178v/181V Pos: standing >
< 800h/800H 181v/181V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
A young couatl who is close by to your south.
A young couatl who is close by to your south.
< 800h/800H 181v/181V Pos: standing >
Sadash sneaks west.
< 800h/800H 181v/181V Pos: standing >
Looks like an exit.
You extend your sights northward.
Room #6
Obvious exits: -S
(Q)A gnome stands next to the table, pouring some mysterious liquid into a series of flasks.
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Ra enters from the east.
Alarm bells sound, signalling an invasion!
Sainth sneaks in from the east.
< 800h/800H 180v/181V Pos: standing >
Looks like an exit.
You extend your sights northward.
Room #8
Obvious exits: -S
You sense a lifeform nearby.
< 800h/800H 180v/181V Pos: standing >
Powerful sparks of magic seem to flow out from Ra's mask.
< 800h/800H 180v/181V Pos: standing >
You start chanting...
< 800h/800H 180v/181V Pos: standing >
Casting: wall of stone **
< 800h/800H 180v/181V Pos: standing >
Casting: wall of stone *
< 800h/800H 180v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Casting: wall of stone
< 800h/800H 180v/181V Pos: standing >
You complete your spell...
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Room #8
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #8
</map>
Room #8
Obvious exits: -S
You sense a lifeform nearby.
Ra enters from the south.
Skellen sneaks in from the south.
Sadash sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 800h/800H 180v/181V Pos: standing >
< 800h/800H 180v/181V Pos: standing >
You start chanting...
< 800h/800H 180v/181V Pos: standing >
A Gnome sneaks south.
< 800h/800H 180v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Casting: wall of stone **
< 800h/800H 180v/181V Pos: standing >
< 800h/800H 180v/181V Pos: standing >
Casting: wall of stone *
< 800h/800H 180v/181V Pos: standing >
< 800h/800H 180v/181V Pos: standing >
Casting: wall of stone
Sadash sneaks south.
< 800h/800H 180v/181V Pos: standing >
You complete your spell...
< 800h/800H 180v/181V Pos: standing >
Oof! Ra bumps into a greyish stone wall...
< 800h/800H 180v/181V Pos: standing >
< 800h/800H 180v/181V Pos: standing >
Oof! Ra bumps into a greyish stone wall...
< 800h/800H 180v/181V Pos: standing >
You start chanting...
You snap into visibility.
< 800h/800H 180v/181V Pos: standing >
< 800h/800H 180v/181V Pos: standing >
You snap into visibility.
Casting: dispel magic
< 800h/800H 181v/181V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 800h/800H 181v/181V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 800h/800H 181v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (magic)
Ra enters from the north.
Skellen sneaks in from the north.
< 800h/800H 180v/181V Pos: standing >
You failed.
< 800h/800H 180v/181V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Room #7
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #7
</map>
Room #7
Obvious exits: -N
Puddles of fresh blood cover the ground.
The corpse of leodra, the pudgy gnome conjurer is lying here.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A Gnome (small) o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
Ra enters from the north.
Sadash's pierce wounds a Gnome.
< 800h/800H 179v/181V Pos: standing >
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 800h/800H 179v/181V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Sadash.
You start chanting...
< 800h/800H 181v/181V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth snaps into visibility.
Sainth snaps into visibility.
Sainth calls down a roaring flamestrike at a Gnome who starts to melt!
A Gnome parries Sadash's lunge at him.
A Gnome parries Sadash's lunge at him.
Sadash's fine pierce wounds a Gnome.
A Gnome blocks Sadash's lunge at him.
< 800h/800H 181v/181V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 800h/800H 181v/181V Pos: standing >
Green slime eats away at a Gnome's skin!
Skellen starts casting an offensive spell called 'energy drain'.
Skellen snaps into visibility.
< 800h/800H 181v/181V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] carried by Sainth.
You snap into visibility.
You complete your spell...
[Damage: 51 ] -=[A huge shower of arcing electricity engulfs a Gnome.]=-
A Gnome blocks your futile lunge at him.
A Gnome blocks your futile lunge at him.
You snap into visibility.
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Sadash starts casting an offensive spell.
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Sadash parries a Gnome's lunge at him.
Sadash parries a Gnome's lunge at him.
A Gnome misses Sadash.
Sadash dodges a Gnome's attack.
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Ra snaps into visibility.
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: few wounds >
Skellen completes his spell...
Skellen utters the words 'energy drain'
Skellen drains a Gnome - what a waste of energy!
You start chanting...
You snap into visibility.
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You snap into visibility.
[Damage: 21 ] -=[Electrical arcs continue to blacken and pincushion a Gnome.]=-
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Gnome screams and doubles over in agony as searing heat ignites within his body.
Ra snaps into visibility.
A Gnome suddenly looks in pain as he moves.
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth snaps into visibility.
Sainth snaps into visibility.
Sainth calls down a roaring flamestrike at a Gnome who starts to melt!
< 800h/800H 181v/181V Pos: standing >
< T: Sadash TP: sta TC:excellent E: A Gnome sta EP: awful >
You complete your spell...
You snap into visibility.
[Damage: 57 ] -=[A huge shower of arcing electricity engulfs a Gnome.]=-
A Gnome is incapacitated and will slowly die, if not aided.
Skellen starts casting an offensive spell called 'energy drain'.
Skellen snaps into visibility.
< 800h/800H 181v/181V Pos: standing >
Green slime eats away at a Gnome's skin!
A Gnome's necklace of Drow testicles [superior] melted corroded by the acid.
A Gnome's spiked ring of bloody retribution [poor] melted corroded by the acid.
A Gnome's glowing jade earring melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lielz by 13333333.
The smell of fresh blood enters your body, infusing you with power!