The death of [31 Earth Magus] Santacon (Grey Elf)

in A Bright Alley Alongside a Massive Stone Wall

from the perspective of [56 Minstrel] Sadash *-* Clan Ragnarok *-* (Vampire)

<worn as a badge>    a necromantic death shroud [49%]
<worn on head>       the Crown of Aktosh (magic) (glowing) (humming)[238h 8m 27s]
<worn on eyes>       a crystal eyepiece [superior] (magic)
<worn in ear>        a delicate enchanted snowflake of precision [70%]
<worn in ear>        a glowing jade earring of intelligence (glowing) [83%]
<worn on face>       a lithixl beak [56%]
<worn around neck>   a pulsating amulet [87%]
<worn around neck>   a psionicist locket of power of precision (magic) (glowing) [55%]
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a woven dragon scale belt
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic) [85%]
<attached to belt>   a midnight blue tome with silver bindings (glowing) [50%]
<worn on arms>       sleeves of gold dragonskin [superior] (magic)
<worn around wrist>  the bracelet of emeralds of endurance
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[238h 8m 27s]
<worn on hands>      the gloves of warding (magic) [84%]
<worn on finger>     a ring of regeneration (magic) (glowing) [77%]
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<primary weapon>     a green bladed dagger named 'Sepsis' [superior] (magic) (humming)
<held>               Lyrical Instrument of Time (magic) (glowing)[238h 8m 27s]
<worn on legs>       the leggings of a MaDMaN (magic) [63%]
<worn on feet>       some spurred blood crystal boots (magic) [77%]

A wealthy merchant who is close by to your west.
A member of the city patrol who is close by to your west.

< 1050h/1050H 173v/175V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
A wealthy merchant from another city stands here.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Javok sneaks in from the east.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
Mendsen who is not far off to your north.
A black crow who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A city mason who is rather far off to your east.
A street sweeper who is rather far off to your east.
A black crow who is in the distance to your east.
An ambassador from the Tribal Oasis who is in the distance to your east.
A street sweeper who is in the distance to your east.
A city noble who is in the distance to your east.
A city guard who is close by to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 1050h/1050H 174v/175V Pos: standing >
The door seems to be closed.

< 1050h/1050H 175v/175V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
Mendsen who is not far off to your north.
A black crow who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A city mason who is rather far off to your east.
A street sweeper who is rather far off to your east.
A white-clad Monk who is rather far off to your east.
A black crow who is in the distance to your east.
An ambassador from the Tribal Oasis who is in the distance to your east.
A street sweeper who is in the distance to your east.
A city noble who is in the distance to your east.
A city guard who is close by to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 1050h/1050H 175v/175V Pos: standing >
Ok.

< 1050h/1050H 175v/175V Pos: standing >
A massive elite guard quickly turns around at the sound of footsteps.

The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
An attractive receptionist stands here waiting to help you.(Gold Aura)
Javok sneaks in from the east.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A wealthy merchant who is close by to your east.
A member of the city patrol who is close by to your east.
Muredach who is not far off to your east.
The High Priest of Winterhaven who is a brief walk away to your east.
A city mason who is in the distance to your east.
A street sweeper who is in the distance to your east.
A white-clad Monk who is in the distance to your east.
A large-chinned barkeep who is close by to your west.
Aevenyl who is close by to your west.
A cute barmaid who is close by to your west.
A drunk patron who is close by to your west.
A drunk patron who is close by to your west.

< 1050h/1050H 174v/175V Pos: standing >
The Cozy Corner of the Bronze Griffon
Obvious exits: -E
An oddly placed bookcase sits against the wall.
A barkeep with a massive chin is busy serving drinks.(Gold Aura)
(Q)Aevenyl the Artist sits frustrated by an unfinished painting.
A really attractive barmaid stands here, waiting for orders.
A drunk patron sits on a bench.(Red Aura)
A drunk patron sits on a bench.(Red Aura)
Javok sneaks in from the east.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
A receptionist who is close by to your east.
A wealthy merchant who is not far off to your east.
A member of the city patrol who is not far off to your east.
A black crow who is a brief walk away to your east.
Muredach who is a brief walk away to your east.
The High Priest of Winterhaven who is rather far off to your east.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
A receptionist who is close by to your east.
A wealthy merchant who is not far off to your east.
A member of the city patrol who is not far off to your east.
A black crow who is a brief walk away to your east.
Muredach who is a brief walk away to your east.

< 1050h/1050H 175v/175V Pos: standing >
The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
An attractive receptionist stands here waiting to help you.(Gold Aura)
Javok sneaks in from the west.

< 1050h/1050H 174v/175V Pos: standing >
That's absurd.

< 1050h/1050H 174v/175V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A wealthy merchant from another city stands here.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.

< 1050h/1050H 173v/175V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.

< 1050h/1050H 175v/175V Pos: standing >
You sing a song to lift the spirits high.
A wealthy merchant flies through the air, free as a bird!
Ok.

< 1050h/1050H 175v/175V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
Mendsen who is not far off to your north.
A black crow who is close by to your east.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A city mason who is rather far off to your east.
A street sweeper who is rather far off to your east.
A white-clad Monk who is rather far off to your east.
A black crow who is in the distance to your east.
A street sweeper who is in the distance to your east.
A city noble who is in the distance to your east.
A city guard who is close by to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 1050h/1050H 175v/175V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
Javok sneaks in from the south.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
Mendsen who is close by to your north.
A street sweeper who is not far off to your east.
An Ambassador from Venan'Trut who is not far off to your east.
A wealthy merchant who is close by to your south.
A member of the city patrol who is close by to your south.
A city guard who is not far off to your south.
A supply merchant who is a brief walk away to your south.
Ohnagra who is a brief walk away to your south.
A jail guard who is close by to your west.
A jail guard who is close by to your west.

< 1050h/1050H 174v/175V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
A wealthy merchant from another city stands here.(Gold Aura)
A massive guard is patrolling the city of Winterhaven.
Javok sneaks in from the north.

< 1050h/1050H 173v/175V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A black crow flaps its wings and caws at you.(Red Aura)
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)
Javok sneaks in from the west.

< 1050h/1050H 172v/175V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A city mason who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A white-clad Monk who is a brief walk away to your east.
A black crow who is rather far off to your east.
An ambassador from the Tribal Oasis who is rather far off to your east.
A street sweeper who is rather far off to your east.
A city mason who is close by to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A wealthy merchant who is close by to your west.
A member of the city patrol who is close by to your west.

< 1050h/1050H 175v/175V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
An Ambassador from Venan'Trut who is close by to your north.
An ambassador from the Domain of Lost Souls who is not far off to your north.
A filthy beggar who is not far off to your north.
Svivel who is not far off to your north.
A city mason who is not far off to your east.
A street sweeper who is not far off to your east.
A black crow who is a brief walk away to your east.
An ambassador from the Tribal Oasis who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
An Ambassador from the Obsidian Citadel who is in the distance to your east.
A street sweeper who is close by to your south.
A local noble who is close by to your south.
Speek who is not far off to your south.
Muredach who is close by to your west.
A member of the city patrol who is not far off to your west.

< 1050h/1050H 174v/175V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
Javok sneaks in from the west.

< 1050h/1050H 172v/175V Pos: standing >
You sing a song to lift the spirits high.
You quickly scan the area.
An Ambassador from Venan'Trut who is close by to your north.
A city mason who is close by to your east.
A street sweeper who is close by to your east.
A white-clad Monk who is close by to your east.
A black crow who is not far off to your east.
An ambassador from the Tribal Oasis who is not far off to your east.
A city noble who is not far off to your east.
An Ambassador from the Obsidian Citadel who is rather far off to your east.
An ambassador from Krethik Keep who is in the distance to your east.
A tiny brown cat who is in the distance to your east.
The High Priest of Winterhaven who is close by to your west.
A black crow who is not far off to your west.
Muredach who is not far off to your west.
A wealthy merchant who is a brief walk away to your west.
A member of the city patrol who is a brief walk away to your west.
A street performer who is close by above you.
A small yellow cat who is close by above you.
A member of the city patrol who is close by above you.
A LARGE air elemental who is close by above you.
A LARGE earth elemental who is close by above you.
A LARGE fire elemental who is close by above you.
A traveling mystic who is close by above you.

< 1050h/1050H 175v/175V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A city mason stands here, examining the road for imperfections.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.
A white-clad monk is busy chanting in unison with his group.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
An ambassador from the Jade Empire who is a brief walk away to your north.
An ambassador from the Icecrag Castle who is rather far off to your north.
A city guard who is in the distance to your north.
A black crow who is close by to your east.
An ambassador from the Tribal Oasis who is close by to your east.
A street sweeper who is close by to your east.
A city noble who is close by to your east.
An Ambassador from the Obsidian Citadel who is a brief walk away to your east.
An ambassador from Krethik Keep who is rather far off to your east.
A tiny brown cat who is rather far off to your east.
A city guard who is not far off to your south.
A small black dog who is in the distance to your south.
A male commoner who is in the distance to your south.
The High Priest of Winterhaven who is not far off to your west.
A black crow who is a brief walk away to your west.
Muredach who is a brief walk away to your west.
A wealthy merchant who is rather far off to your west.
A member of the city patrol who is rather far off to your west.

< 1050h/1050H 174v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A black crow flaps its wings and caws at you.(Red Aura)
(Q)An Ambassador from the Tribal Oasis walks the streets here.
A street sweeper stands here, picking up some garbage.
A noble of the city casts a condescending gaze towards you.(Gold Aura)

< 1050h/1050H 173v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Javok sneaks in from the west.

< 1050h/1050H 172v/175V Pos: standing >
You quickly scan the area.
Kzantha who is close by to your north.
A weapon merchant who is close by to your north.
An Ambassador from the Obsidian Citadel who is close by to your east.
An ambassador from Krethik Keep who is not far off to your east.
A black crow who is rather far off to your east.
Davril who is close by to your south.
An armory merchant who is close by to your south.
A black crow who is close by to your west.
An ambassador from the Tribal Oasis who is close by to your west.
A street sweeper who is close by to your west.
A city noble who is close by to your west.
A city mason who is not far off to your west.
A street sweeper who is not far off to your west.
A white-clad Monk who is not far off to your west.
The High Priest of Winterhaven who is rather far off to your west.
A black crow who is in the distance to your west.
Muredach who is in the distance to your west.

< 1050h/1050H 175v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
(Q)An Ambassador from the Obsidian Citadel wanders the streets in search of assistance.
Javok sneaks in from the west.

< 1050h/1050H 174v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
(Q)An Ambassador from Krethik Keep walks the streets here.
Javok sneaks in from the west.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
An ambassador from the Forest City of Aravne who is close by to your north.
A member of the city patrol who is close by to your north.
A male commoner who is close by to your north.
Xola who is close by to your north.
A magics merchant who is close by to your north.
A black crow who is not far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A mighty wizard who is rather far off to your east.
A small hedgehog who is in the distance to your east.
A furry monkey who is in the distance to your east.
A beautiful hummingbird who is in the distance to your east.
A tiny brown cat who is close by to your south.
A local noble who is close by to your south.
A street sweeper who is close by to your south.
Thorl who is close by to your south.
An Ambassador from the Obsidian Citadel who is close by to your west.
A black crow who is a brief walk away to your west.
An ambassador from the Tribal Oasis who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A city noble who is a brief walk away to your west.
A city mason who is rather far off to your west.
A street sweeper who is rather far off to your west.
A white-clad Monk who is rather far off to your west.

< 1050h/1050H 173v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Javok sneaks in from the west.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
Mangrel who is close by to your north.
A black crow who is close by to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A mighty wizard who is a brief walk away to your east.
A happy chipmunk who is rather far off to your east.
A small hedgehog who is rather far off to your east.
A furry monkey who is rather far off to your east.
A beautiful hummingbird who is rather far off to your east.
A young doe who is rather far off to your east.
A white-tailed deer who is in the distance to your east.
An Ambassador from Zalkapfaan who is close by to your south.
Rosenthal who is close by to your south.
A bakery merchant who is close by to your south.
An ambassador from Krethik Keep who is close by to your west.
An Ambassador from the Obsidian Citadel who is not far off to your west.
A black crow who is rather far off to your west.
An ambassador from the Tribal Oasis who is rather far off to your west.
A street sweeper who is rather far off to your west.
A city noble who is rather far off to your west.
A city mason who is in the distance to your west.
A street sweeper who is in the distance to your west.
A white-clad Monk who is in the distance to your west.

< 1050h/1050H 174v/175V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A black crow flaps its wings and caws at you.(Red Aura)
Javok sneaks in from the west.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
A massive elite guard who is not far off to your east.
A massive elite guard who is not far off to your east.
A massive elite guard who is not far off to your east.
A mighty wizard who is not far off to your east.
A happy chipmunk who is a brief walk away to your east.
A small hedgehog who is a brief walk away to your east.
A furry monkey who is a brief walk away to your east.
A beautiful hummingbird who is a brief walk away to your east.
A shy raccoon who is rather far off to your east.
A white-tailed deer who is rather far off to your east.
A small rabbit who is in the distance to your east.
An ambassador from Krethik Keep who is not far off to your west.
An Ambassador from the Obsidian Citadel who is a brief walk away to your west.
A black crow who is in the distance to your west.
An ambassador from the Tribal Oasis who is in the distance to your west.
A street sweeper who is in the distance to your west.
A city noble who is in the distance to your west.

< 1050h/1050H 175v/175V Pos: standing >
You sing a song to lift the spirits high.
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W

< 1050h/1050H 174v/175V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
Javok sneaks in from the west.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
A happy chipmunk who is close by to your east.
A small hedgehog who is close by to your east.
A furry monkey who is close by to your east.
A beautiful hummingbird who is close by to your east.
A shy raccoon who is not far off to your east.
A white-tailed deer who is not far off to your east.
A small rabbit who is a brief walk away to your east.
A hyper squirrel who is a brief walk away to your east.
A black crow who is not far off to your west.
An ambassador from Krethik Keep who is rather far off to your west.
An Ambassador from the Obsidian Citadel who is in the distance to your west.

< 1050h/1050H 175v/175V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
Javok sneaks in from the east.

< 1050h/1050H 174v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
Javok sneaks in from the south.

< 1050h/1050H 173v/175V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
A tiny brown cat who is a brief walk away to your north.
A city guard who is not far off to your south.
A black crow who is in the distance to your south.

< 1050h/1050H 175v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W
Javok sneaks in from the south.

< 1050h/1050H 174v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
A member of the city militia stands here, looking bored.(Gold Aura)

< 1050h/1050H 173v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 1050h/1050H 172v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
Javok sneaks in from the south.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A tiny brown cat who is close by to your south.
A city guard who is not far off to your south.

< 1050h/1050H 174v/175V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -S -W
Javok sneaks in from the south.

< 1050h/1050H 173v/175V Pos: standing >
You sing a song to lift the spirits high.
Alas, you cannot go that way. . . .

< 1050h/1050H 173v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
Javok sneaks in from the east.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A city mason who is close by to your west.
A street sweeper who is close by to your west.
A street performer who is not far off to your west.
An earth elemental who is not far off to your west.
An earth elemental who is not far off to your west.
A Grey Elf who is not far off to your west.
An Ambassador from New Cave City who is not far off to your west.
A small yellow cat who is a brief walk away to your west.
A female commoner who is a brief walk away to your west.

< 1050h/1050H 174v/175V Pos: standing >
An Intersection of a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W
A city mason stands here, examining the road for imperfections.(Gold Aura)
A street sweeper stands here, picking up some garbage.
Javok sneaks in from the east.

< 1050h/1050H 173v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
A street performer juggles balls while dancing a jig.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
(Q)An Ambassador from New Cave City wanders the streets in search of assistance.
Javok sneaks in from the east.

< 1050h/1050H 172v/175V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A female commoner stands here, trying to look busy.(Gold Aura)
Javok sneaks in from the east.

< 1050h/1050H 174v/175V Pos: standing >
You quickly scan the area.
A street performer who is close by to your east.
An earth elemental who is close by to your east.
An earth elemental who is close by to your east.
A Grey Elf who is close by to your east.
An Ambassador from New Cave City who is close by to your east.
A city mason who is not far off to your east.
A street sweeper who is not far off to your east.
Buzzbeef who is close by to your south.

< 1050h/1050H 174v/175V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.

< 1050h/1050H 174v/175V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
A street performer juggles balls while dancing a jig.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
(Q)An Ambassador from New Cave City wanders the streets in search of assistance.
Javok sneaks in from the west.

< 1050h/1050H 173v/175V Pos: standing >
Javok snaps into visibility.
Javok leaps at a Grey Elf only to realize he is down already.
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up his book.

< 1050h/1050H 173v/175V Pos: standing >
An earth elemental heroically rescues a Grey Elf.
An earth elemental's crush grazes Javok.
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
Javok (Troll)(large) sits in mid-air here, fighting an earth elemental.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
A street performer juggles balls while dancing a jig.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, fighting Javok. (Minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
(Q)An Ambassador from New Cave City wanders the streets in search of assistance.
A Grey Elf clambers to his feet.

< 1050h/1050H 175v/175V Pos: standing >
You sing a song to lift the spirits high.
An earth elemental flies through the air, free as a bird!
An earth elemental flies through the air, free as a bird!
A Grey Elf flies through the air, free as a bird!
You start chanting...

< 1050h/1050H 175v/175V Pos: standing >
Bands of AMAZINGLY strong armor wrap around you.

< 1050h/1050H 175v/175V Pos: standing >
You complete your spell...
[Damage: 146 ] -=[Your giant fist of force causes a Grey Elf to stagger in agony!]=-

< 1050h/1050H 175v/175V Pos: standing >
You start chanting...

< 1050h/1050H 175v/175V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1050h/1050H 175v/175V Pos: standing >
Javok's crude slash wounds an earth elemental.
Javok's fine pierce wounds an earth elemental.
An earth elemental dodges Javok's attack.
Javok's crude slash wounds an earth elemental.
Javok's fine slash wounds an earth elemental.
Javok's decent slash wounds an earth elemental.

< 1050h/1050H 175v/175V Pos: standing >
An earth elemental misses Javok.

< 1050h/1050H 175v/175V Pos: standing >
A Grey Elf starts casting a spell.

< 1050h/1050H 175v/175V Pos: standing >
You start chanting...

< 1050h/1050H 175v/175V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'hzrzsafh'

< 1050h/1050H 175v/175V Pos: standing >
You sing a song to lift the spirits high.
You complete your spell...
[Damage: 65 ] -=[Your giant fist of force causes a Grey Elf to stagger in agony!]=-
A Grey Elf's long flowing robe [superior] was completely destroyed by the massive blow!
An earth elemental stops following a Grey Elf.
An earth elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.