The death of [56 Swordsman] Hort *-* Clan Ragnarok *-* (Ogre)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Blademaster] Jethrus o==(=Mithril=Knights=- (Grey Elf)

<worn as a badge>    a frost dragon's eye [poor] (glowing)
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       the burning eyes of the overlord dragon [superior] (magic) (glowing)
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a tiny lightning enshrouded black earring [poor] (magic)
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a necklace of halfling ears [poor]
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn on body>       the chameleon suit of transformation
<worn about body>    a cloak of swirling mist (invis) [72%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating) [76%]
<worn about waist>   a belt encrusted with black sapphires [superior] (invis) (magic)
<worn on belt buckle>a petrified bone shard [superior] (magic) (humming)
<worn on arms>       some vambraces of holy might [poor] (magic)
<worn around wrist>  a bracer of might (magic) [85%]
<worn around wrist>  a spiked dragonskin bracelet [superior] (magic)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic)
<worn on finger>     a red earthstone ring [73%]
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming)
<secondary weapon>   the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming) [88%]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       the boots of a MaDMaN (glowing)

You follow Sane.

The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a large rat is lying here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from below.

< 816h/816H 237v/239V Pos: standing >
You follow Sane.

The Road Leading From Tharnadia
Obvious exits: -E -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
A young man in leather armor seems to be patrolling outside the gates.
Torpsi enters from the west.

< 816h/816H 235v/239V Pos: standing >
You follow Sane.

The Road Leading From Tharnadia
Obvious exits: -E -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from the west.

< 816h/816H 233v/239V Pos: standing >
You follow Sane.

The Great Crossroad
Obvious exits: -E -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
A tough looking warrior is scanning the landscape beyond the walls.
Torpsi enters from the west.

< 816h/816H 231v/239V Pos: standing >
You follow Sane.

 
  *******.  
   *M+**^*  
    ^@++++  
   *M+*^*.  
  M^******  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from the west.

< 816h/816H 231v/239V Pos: standing >
You follow Sane.

 
 *******..  
  *M+**^**  
   ^P@+++M  
  *M+*^*.*  
 M^******.  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from the west.

< 816h/816H 231v/239V Pos: standing >
You follow Sane.

 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^+P++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from the south.

< 816h/816H 232v/239V Pos: standing >
Slay whom?

< 816h/816H 232v/239V Pos: standing >

< 816h/816H 234v/239V Pos: standing >
Slay whom?

< 816h/816H 234v/239V Pos: standing >
Slay whom?

< 816h/816H 237v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
Slay whom?

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
Sane's skin seems to turn to stone.

< 816h/816H 239v/239V Pos: standing >
Slay whom?

< 816h/816H 239v/239V Pos: standing >
Slay whom?

< 816h/816H 239v/239V Pos: standing >
Daru's skin seems to turn to stone.

< 816h/816H 239v/239V Pos: standing >
 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^++++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^++++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^++++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 239v/239V Pos: standing >
Gell starts casting a spell.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
Gell completes his spell...
Gell utters the word 'zufhjz'

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
Vessa steps out of the etherportal.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
Gell starts casting a spell.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
Gell completes his spell...
Gell utters the word 'zuharuhl'

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
Gell sits down in a comfortable spot.

< 816h/816H 239v/239V Pos: standing >
Gell takes out his holy symbol and begins praying intently.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
Gell raises his holy symbol and smiles broadly.

< 816h/816H 239v/239V Pos: standing >
Vessa now follows Sane.

< 816h/816H 239v/239V Pos: standing >
Vessa is now a member of Sane's group.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
Gell clambers to his feet.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
Sane snaps into visibility.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^++++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vessa Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 239v/239V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
The etherportal crumbles to dust and blows away.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
Sane shouts out loudly.. MOVING!!!!

< 816h/816H 239v/239V Pos: standing >
You are already standing.

< 816h/816H 239v/239V Pos: standing >
You are already standing.

< 816h/816H 239v/239V Pos: standing >

< 816h/816H 239v/239V Pos: standing >
 
 ^**^*.^^.  
 *******..  
  *M+@*^**  
   ^++++++  
  *M+*^*.*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Vessa Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 239v/239V Pos: standing >
You follow Sane.

 
 M^***..^M  
 ^**^*.^^.  
 ****@**..  
  *M+P*^**  
   ^++++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Vessa Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Torpsi enters from the south.

< 816h/816H 237v/239V Pos: standing >

< 816h/816H 237v/239V Pos: standing >
 
 M^***..^M  
 ^**^*.^^.  
 ****@**..  
  *M+**^**  
   ^++++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Vessa Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)

< 816h/816H 237v/239V Pos: standing >

< 816h/816H 237v/239V Pos: standing >

< 816h/816H 237v/239V Pos: standing >
 
 M^***..^M  
 ^**^*.^^.  
 ****@**..  
  *M+**^**  
   ^++++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Daru  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Torpsi ObScuRuS ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Vessa Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Gell's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 816h/816H 237v/239V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Gell.

< 816h/816H 237v/239V Pos: standing >

< 816h/816H 237v/239V Pos: standing >
Slay whom?

< 816h/816H 237v/239V Pos: standing >
An Ogre enters from the north.
A squirrel enters from the north.

< 816h/816H 237v/239V Pos: standing >
Torpsi snaps into visibility.

< 816h/816H 237v/239V Pos: standing >
An Ogre snaps into visibility.
In his haste to slam Gell around, an Ogre slips and falls!
Daru suddenly attacks an Ogre!
Daru snaps into visibility.
Daru's decent punch hits an Ogre across the leg, resulting in a limp stride.

< 816h/816H 237v/239V Pos: standing >
A squirrel leaves east.

< 816h/816H 237v/239V Pos: standing >
Torpsi wills the flames of the abyss to overwhelm and consume thier foe...
An Ogre snaps into visibility.
An Ogre screams and doubles over in agony as searing heat ignites within his body.
Torpsi snaps into visibility.
An Ogre snaps into visibility.
An Ogre suddenly looks in pain as he moves.

< 816h/816H 237v/239V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
An Ogre snaps into visibility.
[Damage:  1 ] [Damage:  1 ] Sane attempts to stab an Ogre in the back, but an Ogre's stone skin quickly absorbs the impact before fading away!
Sane snaps into visibility.
An Ogre snaps into visibility.
Sane places a green bladed dagger named 'Sepsis' [superior] in the back of an Ogre, resulting in some strange noises and some blood.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP: few scratches >
 Torpsi snaps into visibility.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP: few scratches >
 Vessa starts casting an offensive spell called 'arieks shattering iceball'.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP: few scratches >
 Torpsi wills the flames of the abyss to overwhelm and consume thier foe...
Torpsi snaps into visibility.
An Ogre snaps into visibility.
An Ogre screams and doubles over in agony as searing heat ignites within his body.
An Ogre's wad of spawn goo of regeneration is burned from the blast!
Torpsi snaps into visibility.
An Ogre snaps into visibility.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  small wounds >
 Vessa completes her spell...
Vessa utters the words 'abrauztg gpahhzfuio uqzbarr'
Vessa points at an Ogre.
An Ogre snaps into visibility.
Vessa's iceball shatters upon impacting an Ogre, rending flesh and sending blood flying.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  small wounds >
 A faint hum can be heard from a pair of pale, misty gloves carried by Sane.
An Ogre snaps into visibility.
Daru pokes an Ogre really hard, making you wince.
Daru pokes an Ogre really hard, making you wince.
Daru attacks an Ogre. [8 Hits]

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  few wounds >
 An Ogre snaps into visibility.
Sane attacks an Ogre. [6 Hits]
An Ogre snaps into visibility.
Daru snaps into visibility.
An Ogre attacks Daru. [4 Hits]

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  few wounds >
 Torpsi snaps into visibility.
Vessa starts casting an offensive spell called 'arieks shattering iceball'.
Sane snaps into visibility.
Sane leaps at an Ogre only to realize he is down already.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
An Ogre snaps into visibility.
[Damage: 14 ] [Damage: 13 ] [Damage: 16 ] [Damage: 16 ] As you swing your sword at your foe, a distinct concordant note of sound _&-RCRACKS_ the air and blasts an Ogre!
You glare at an Ogre, and begin to generate a wretched sound of death!
An Ogre snaps into visibility.
[Damage: 94 ] An Ogre screams as he is hit by your ghastly wave of sound!
[Damage: 13 ] You score a CRITICAL HIT!!!!!
[Damage: 27 ] [Damage: 11 ] [Damage: 14 ] [Damage: 11 ] -=[You attack an Ogre.]=- [9 Hits]

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  few wounds >
 Vessa completes her spell...
Vessa utters the words 'abrauztg gpahhzfuio uqzbarr'
Vessa points at an Ogre.
An Ogre snaps into visibility.
Vessa's iceball shatters upon impacting an Ogre, rending flesh and sending blood flying.
C'mon, you are doing it all the time!

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  nasty wounds >
 Torpsi wills the flames of the abyss to overwhelm and consume thier foe...
Torpsi snaps into visibility.
An Ogre snaps into visibility.
An Ogre screams and doubles over in agony as searing heat ignites within his body.
Torpsi snaps into visibility.
An Ogre snaps into visibility.
Your mind goes blank and the world slows down as you become one with the fight.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  nasty wounds >
 Vessa starts casting an offensive spell.

< 816h/816H 237v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
An Ogre snaps into visibility.
[Damage: 14 ] [Damage: 17 ] [Damage: 14 ] [Damage: 13 ] [Damage: 14 ] [Damage: 12 ] [Damage: 15 ] [Damage: 12 ] [Damage: 13 ] -=[You attack an Ogre.]=- [9 Hits]
Vessa's body appears to recover from the affects of the potion.

< 816h/816H 229v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  nasty wounds >
 Torpsi snaps into visibility.

< 816h/816H 229v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP:  nasty wounds >
 Daru snaps into visibility.
An Ogre snaps into visibility.
Daru pokes an Ogre really hard, making you wince.
Daru pokes an Ogre really hard, making you wince.
Daru attacks an Ogre. [9 Hits]

< 816h/816H 229v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre kne EP: pretty hurt >
 Vessa completes her spell...
Vessa utters the words 'arieks shattering iceball'
Vessa points at an Ogre.
An Ogre snaps into visibility.
Vessa's iceball shatters upon impacting an Ogre, rending flesh and sending blood flying.
An Ogre rises to his feet.

< 816h/816H 229v/239V Pos: standing >
< T: Daru TP: sta TC:excellent E: An Ogre sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An Ogre snaps into visibility.
[Damage: 11 ] As you swing your sword at your foe, a distinct concordant note of sound _&-RCRACKS_ the air and blasts an Ogre!
You glare at an Ogre, and begin to generate a wretched sound of death!
An Ogre snaps into visibility.
[Damage: 95 ] An Ogre screams as he is hit by your ghastly wave of sound!
[Damage: 12 ] As you swing your sword at your foe, a distinct concordant note of sound _&-RCRACKS_ the air and blasts an Ogre!
You glare at an Ogre, and begin to generate a wretched sound of death!
An Ogre snaps into visibility.
[Damage: 94 ] An Ogre screams as he is hit by your ghastly wave of sound!
[Damage: 12 ] [Damage: 13 ] [Damage: 10 ] [Damage: 10 ] [Damage: 12 ] An Ogre is mortally wounded, and will die soon, if not aided.
-=[You attack an Ogre.]=- [7 Hits]

< 816h/816H 221v/239V Pos: standing >
<Daru starts to chant in a deep voice.
Daru chants a mantra, then touches an Ogre who reels in pain!
Daru snaps into visibility.
An Ogre snaps into visibility.
An Ogre's crown of burning flames [poor] was completely destroyed by the massive blow!
An Ogre's titanium ring [poor] was completely destroyed by the massive blow!
An Ogre's band of eldrich fire was completely destroyed by the massive blow!
An Ogre's eyepatch of despair [superior] was completely destroyed by the massive blow!
An Ogre is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jethrus by 13333333.
The smell of fresh blood enters your body, infusing you with power!