<worn on head> a dark cured leather circlet
<worn on face> a mask made of leaves [superior]
<worn around neck> a frozen iron medallion
<worn on body> a ghastly bronze platemail
<worn about body> a frozen steel bodycloak
<worn about waist> a belt of liquid links
<held as shield> a small round wooden shield
<worn on hands> some patched steel gloves
<primary weapon> an amber-colored rod
..
*
. @ **
** ^**
*** M *+**
*** M **+*
********+
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
..
. @ *
** ^*
*** M *+*
**** M **+
*********
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
.*.
..
@
. *
** ^*
*** M *+
*** M **
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
.*.
..
M
M
@
D .
** ^
*** M *
**** M *
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M .*.
M ..
^M
.M
M @
.D .
**
*** M
***** M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M M **.
^M .*.
.M ..
^M
.M @
M
.D .
**
*** M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M **.
M .*.
M ..
M
M @
D .
**
*** M
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M **.
.*.
..
@
. *
** ^
** M *
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M **. M
.*.
..
@
*
. **
* ^*
* M *+
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
M **. M
.*.
..
@
**
. ***
^**
M *+*
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**. M
.*. M
.. .
@
**
****
^***
M *+**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**. M
.*. M*
.. ..
.
@
**
****
^****
M *+***
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
*. M *
.*. M*.
.. ...
..
@ .
** M
**** .
^****
M *+****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
*. **
**. M *.
.*. M*..
.. ...
@ ..
.
** M
****
^****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
. **.
*. M *..
.*. M*...
.. ....
@ ...
..
** M.
**** .
^****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**..
. M *...
*. M*....
. .....
@ ....
...
** M..
**** ..
^**** .
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
. **.
*. M *..
.*. M*...
.. ....
@ ...
..
** M.
**** .
^****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**.
*. **..
**. M *...
.*. M*...
.. @ ....
...
..
** M
****
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**..
. **..
**. **...
**. M *...
.*. @ M*...
.. ....
...
.
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**..
. **...
.. **...
**. **...
**. M@ *...
.*. M*...
.. ....
..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
*^..
**...
. **...^
.. **...
**. @ **...
**. M *...
.*. M*...
. ...
.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
**..
*^...
**....
. **...^
.. @ **...
**. M **...
**. *...
*. M*..
..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
***..
**...
*^....
**....
. @**...^
.. **...
**. M **...
*. *..
. M*.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
***..
***...
**....
*^....
@**....
. **...^
.. **...
*. M **..
. *.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
***..
**...
*^....
**....
. @**...^
.. **...
**. M **...
*. *..
. M *.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 120v/120V Pos: standing >
You dismount the mount.
< 191h/191H 120v/120V Pos: standing >
***..
***...
**....
*^....
@**....
. M**...^
.. **...
*. M **..
. *.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 115v/120V Pos: standing >
*...
***...
***....
**....
@*^....
**....
. M**...^
. **..
. M **.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 191h/191H 110v/120V Pos: standing >
You quickly scan the area.
Luncke who is a brief walk away to your east.
Ange de Morte who is a brief walk away to your east.
Kylian Brightstar who is a brief walk away to your east.
Dromis who is a brief walk away to your east.
A goshawk who is in the distance to your east.
A giraffe who is in the distance to your east.
A crazed zebra who is in the distance to your east.
A roc who is in the distance to your east.
A Centaur who is almost out of sight to your east.
A loggerhead shrike who is almost out of sight to your east.
A giraffe who is almost out of sight to your east.
The mount who is not far off to your south.
< 191h/191H 110v/120V Pos: standing >
**.
@^.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 191h/191H 108v/120V Pos: standing >
*.....
***.....
***......
**......
*@......
**......
M**...^..
**....
M **...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 191h/191H 108v/120V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 191h/191H 107v/120V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your east.
A crazed zebra who is not far off to your east.
A roc who is not far off to your east.
A Centaur who is a brief walk away to your east.
A loggerhead shrike who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
< 191h/191H 107v/120V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 191h/191H 106v/120V Pos: standing >
You quickly scan the area.
A goshawk who is close by to your east.
A giraffe who is close by to your east.
A crazed zebra who is close by to your east.
A roc who is close by to your east.
A Centaur who is not far off to your east.
A giraffe who is not far off to your east.
A cheetah who is not far off to your south.
A loggerhead shrike who is a brief walk away to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
< 191h/191H 107v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A goshawk swoops out of the sky to attack.
A giraffe looks about for a nearby tree.
A crazed zebra madly bucks and snorts, kicking everything in sight.
A gargantuan bird soars over the Savannah here.
< 191h/191H 106v/120V Pos: standing >
You quickly scan the area.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A large zebra who is close by to your north.
A thorn-root tree who is not far off to your north.
A Centaur who is close by to your east.
A giraffe who is close by to your east.
A loggerhead shrike who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A large zebra who is in the distance to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.
< 191h/191H 106v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Centaur (large) stands here, fighting a giraffe. (Casting)
A tiny bird skims just above the grasses here.
A giraffe stands here, fighting a Centaur.
< 191h/191H 105v/120V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
An apprentice to the Tukluk shaman who is rather far off to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A large gazelle who is close by to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A large gazelle who is a brief walk away to your south.
A giraffe who is a brief walk away to your south.
A cheetah who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A goshawk who is close by to your west.
A giraffe who is close by to your west.
A crazed zebra who is close by to your west.
A roc who is close by to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.
< 191h/191H 106v/120V Pos: standing >
A Centaur completes her spell...
A Centaur utters the words 'scalding blast'
A Centaur points at a giraffe.
A giraffe screams out in sudden pain as a scalding column of acid sent by a Centaur is absorbed by his chest.
< 191h/191H 107v/120V Pos: standing >
You start chanting...
A Centaur flips head over heels.
< 191h/191H 109v/120V Pos: standing >
Casting: shocking grasp
A giraffe's punch strikes a Centaur hard.
A giraffe's fine punch strikes a Centaur very hard.
A giraffe whacks a Centaur in the side with a sound kick.
A Centaur attempts to flee.
A Centaur trots west.
< 191h/191H 111v/120V Pos: standing >
You abort your spell before it's done!
< 191h/191H 112v/120V Pos: standing >
You failed.
< 191h/191H 112v/120V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Centaur (large) stands here.
A goshawk swoops out of the sky to attack.
A giraffe looks about for a nearby tree.
A crazed zebra madly bucks and snorts, kicking everything in sight.
A gargantuan bird soars over the Savannah here.
< 191h/191H 110v/120V Pos: standing >
A roc leaves south.
< 191h/191H 111v/120V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 191h/191H 109v/120V Pos: standing >
Slay whom?
A Centaur trots in from the east.
< 191h/191H 110v/120V Pos: standing >
You miss a Centaur.
< 191h/191H 110v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
A Centaur starts casting an offensive spell.
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You start chanting...
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Casting: shocking grasp
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
You complete your spell...
[Damage: 24 ] -=[You get a good hold of a Centaur and shock her.]=-
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
You start chanting...
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur completes her spell...
A Centaur utters the words 'gqareuio bragh'
A Centaur points at you.
The globe around your body flares as it bears the brunt of a Centaur's assault!
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
You complete your spell...
[Damage: 33 ] -=[You get a good hold of a Centaur and shock her.]=-
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
You dodge a Centaur's vicious attack.
You miss a Centaur.
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
A Centaur starts casting an offensive spell called 'scalding blast'.
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
You start chanting...
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
Casting: shocking grasp
< 191h/191H 111v/120V Pos: standing >
< T: Nyx TP: sta TC:excellent E: A Centaur sta EP: awful >
You complete your spell...
[Damage: 17 ] -=[You get a good hold of a Centaur and shock her.]=-
A Centaur's suit of smelly animal furs exploded spreading charges of electrical energy!
You receive your share of experience.